- Name: paintown-debug
- Version: 3.5.0
- Release: 1
- Epoch:
- Group: Development/Debug
- License: GPLv2
- Url: http://paintown.sourceforge.net/
- Summary: Debug information for package paintown
- Architecture: x86_64
- Size: 1118912
- Distribution: Mandriva Linux
- Vendor: Mandriva
- Packager: Andrey Bondrov <abondrov@mandriva.org>
Description:
Paintown is a 2D engine for fighting games.
If you are looking for a side-scrolling, action packed game like you used
to play or if you are looking for an extensible engine to write your own game,
look no further. Paintown supports user created content through a mod system
and user defined functionality through scripting.
Warning! The game is buggy and requires some "magic moves" to play.
For example, with some langauges half of menu is blank...
Features
* Low CPU and GPU requirements
* Network play
* Dynamic lighting
* Joystick support
* mod/s3m/xm/it music modules
* Scripting with python
* M.U.G.E.N engine
- OptFlags: -O2 -Wa,--compress-debug-sections -gdwarf-4 -fvar-tracking-assignments -frecord-gcc-switches -Wstrict-aliasing=2 -pipe -Wformat -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -fPIC
- Cookie: n9.mandriva.com 1331876164
- Buildhost: n9.mandriva.com
Sources packages:
Other version of this rpm: