<!-- clanlib header begin --> <HTML> <HEAD> <TITLE>CL_InputBuffer::CL_InputBuffer - ClanLib Game SDK</TITLE> <STYLE TYPE="text/css"><!-- HTML BODY { font-family: verdana, helvetica, sans-serif; font-size: 12px; } H1 { font-size: 22px; } H2 { font-size: 18px; } H3 { font-size: 16px; } H4 { font-size: 14px; } P { font-size: 12px; } LI { font-size: 12px; } --></STYLE> </HEAD> <body bgcolor=white text=black link=blue vlink=#800080> <center> <img src="http://clanlib.org/gfx/clanlib.png"> </center> <!-- clanlib header end --> <center> <p> <a href="http://clanlib.org/docs.html">Home</a> | <a href="classes.html">All Classes</a> | <a href="modules.html">Grouped Classes</a> | <a href="index.html">Index</a> | <a href="search.html">Search</a> </p> </center> <h1>CL_InputBuffer::CL_InputBuffer</h1> <p> Constructs an input buffer.</p> <pre> CL_InputBuffer(); CL_InputBuffer( CL_InputDevice& device); CL_InputBuffer( CL_InputContext* ic); CL_InputBuffer( const CL_InputBuffer& copy); </pre> <p><b>Parameters:</b></p> <dl> <dt><i>ic</i></dt><dd>Input context that input buffer should connect to get keys.</dd> <dt><i>sig_key_down</i></dt><dd>Signal input buffer should connect to get key presses.</dd> <dt><i>sig_key_up</i></dt><dd>Signal input buffer should connect to get key released.</dd> <dt><i>device</i></dt><dd>Input device that input buffer should connect to get keys.</dd> </dl> <p><b>Detailed description:</b></p> <p>Detailed description that explains what this damn constructors really do.</p> <p><b>See also:</b></p> <p><a href="CL_InputContext.html">CL_InputContext</a> | <a href="CL_InputDevice.html">CL_InputDevice</a> | <a href="CL_InputBuffer.html">CL_InputBuffer</a></p> <!-- clanlib footer begin --> <center><br><br><font color="#a0a0a0"> Questions or comments, write to the <a href="http://clanlib.org/contact.html">ClanLib mailing list</a>. </font></center> </body> </html> <!-- clanlib footer end -->