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ClanLib1-devel-1.0.0-4.fc13.i686.rpm


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<h1>Class CL_Matrix4x4</h1>
<p>  4x4 Matrix. <a href="#description">More...</a></p>
<p>Derived from:
<i>none</i>
<br>
Derived by:
<i>none</i>
<br>Group: Core (Math)</p>
<p>
#include &lt;ClanLib/core.h&gt;
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<p><b>Construction:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_Matrix4x4__CL_Matrix4x4.html">CL_Matrix4x4</a></p></td><td valign=top><p>  Constructs a 4x4 matrix.</p></td></tr></table>
<p><b>Attributes:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_Matrix4x4__matrix.html">matrix</a></p></td><td valign=top><p></p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__operator double const*.html">operator double const*</a></p></td><td valign=top><p>  Operator that returns the matrix as a double[16] array.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__operator double* .html">operator double* </a></p></td><td valign=top><p>  Operator that returns the matrix as a double[16] array.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__operator [].html">operator []</a></p></td><td valign=top><p>  Operator that returns the matrix cell at the given index.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__get_origin_x.html">get_origin_x</a></p></td><td valign=top><p>  Returns the x coordinate for the point (0,0,0) multiplied with this matrix.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__get_origin_y.html">get_origin_y</a></p></td><td valign=top><p>  Returns the y coordinate for the point (0,0,0) multiplied with this matrix.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__get_origin_z.html">get_origin_z</a></p></td><td valign=top><p>  Returns the z coordinate for the point (0,0,0) multiplied with this matrix.</p></td></tr></table>
<p><b>Operations:</b></p>
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<tr><td width=30% valign=top><p><a href="CL_Matrix4x4__operator =.html">operator =</a></p></td><td valign=top><p>  Copy assignment operator.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__operator ==.html">operator ==</a></p></td><td valign=top><p>  Equality operator.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__operator !=.html">operator !=</a></p></td><td valign=top><p>  Not-equal operator.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_Matrix4x4__multiply.html">multiply</a></p></td><td valign=top><p>  Multiply two matrices.</p></td></tr></table>
<a name="#description"><p><b>Detailed description:</b></p>



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