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distrib > Fedora > 13 > i386 > media > os > by-pkgid > 07dfcfe50d66c9a48a3c5e6c1693f12a > files > 1941

cryptopp-doc-5.6.1-0.1.svn479.fc13.i686.rpm

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<h1>socketft.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// socketft.cpp - written and placed in the public domain by Wei Dai</span>
<a name="l00002"></a>00002 
<a name="l00003"></a>00003 <span class="preprocessor">#include &quot;pch.h&quot;</span>
<a name="l00004"></a>00004 <span class="preprocessor">#include &quot;socketft.h&quot;</span>
<a name="l00005"></a>00005 
<a name="l00006"></a>00006 <span class="preprocessor">#ifdef SOCKETS_AVAILABLE</span>
<a name="l00007"></a>00007 <span class="preprocessor"></span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;wait.h&quot;</span>
<a name="l00009"></a>00009 
<a name="l00010"></a>00010 <span class="preprocessor">#ifdef USE_BERKELEY_STYLE_SOCKETS</span>
<a name="l00011"></a>00011 <span class="preprocessor"></span><span class="preprocessor">#include &lt;errno.h&gt;</span>
<a name="l00012"></a>00012 <span class="preprocessor">#include &lt;netdb.h&gt;</span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &lt;unistd.h&gt;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &lt;arpa/inet.h&gt;</span>
<a name="l00015"></a>00015 <span class="preprocessor">#include &lt;netinet/in.h&gt;</span>
<a name="l00016"></a>00016 <span class="preprocessor">#include &lt;sys/ioctl.h&gt;</span>
<a name="l00017"></a>00017 <span class="preprocessor">#endif</span>
<a name="l00018"></a>00018 <span class="preprocessor"></span>
<a name="l00019"></a>00019 NAMESPACE_BEGIN(CryptoPP)
<a name="l00020"></a>00020 
<a name="l00021"></a>00021 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span><span class="keyword">const</span> <span class="keywordtype">int</span> SOCKET_EINVAL = WSAEINVAL;
<a name="l00023"></a>00023 <span class="keyword">const</span> <span class="keywordtype">int</span> SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK;
<a name="l00024"></a>00024 <span class="keyword">typedef</span> <span class="keywordtype">int</span> socklen_t;
<a name="l00025"></a>00025 <span class="preprocessor">#else</span>
<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="keyword">const</span> <span class="keywordtype">int</span> SOCKET_EINVAL = EINVAL;
<a name="l00027"></a>00027 <span class="keyword">const</span> <span class="keywordtype">int</span> SOCKET_EWOULDBLOCK = EWOULDBLOCK;
<a name="l00028"></a>00028 <span class="preprocessor">#endif</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
<a name="l00030"></a>00030 Socket::Err::Err(socket_t s, <span class="keyword">const</span> std::string&amp; operation, <span class="keywordtype">int</span> error)
<a name="l00031"></a>00031         : <a class="code" href="class_o_s___error.html" title="error reported by the operating system">OS_Error</a>(IO_ERROR, <span class="stringliteral">&quot;Socket: &quot;</span> + operation + <span class="stringliteral">&quot; operation failed with error &quot;</span> + IntToString(error), operation, error)
<a name="l00032"></a>00032         , m_s(s)
<a name="l00033"></a>00033 {
<a name="l00034"></a>00034 }
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 Socket::~Socket()
<a name="l00037"></a>00037 {
<a name="l00038"></a>00038         <span class="keywordflow">if</span> (m_own)
<a name="l00039"></a>00039         {
<a name="l00040"></a>00040                 <span class="keywordflow">try</span>
<a name="l00041"></a>00041                 {
<a name="l00042"></a>00042                         CloseSocket();
<a name="l00043"></a>00043                 }
<a name="l00044"></a>00044                 <span class="keywordflow">catch</span> (...)
<a name="l00045"></a>00045                 {
<a name="l00046"></a>00046                 }
<a name="l00047"></a>00047         }
<a name="l00048"></a>00048 }
<a name="l00049"></a>00049 
<a name="l00050"></a>00050 <span class="keywordtype">void</span> Socket::AttachSocket(socket_t s, <span class="keywordtype">bool</span> own)
<a name="l00051"></a>00051 {
<a name="l00052"></a>00052         <span class="keywordflow">if</span> (m_own)
<a name="l00053"></a>00053                 CloseSocket();
<a name="l00054"></a>00054 
<a name="l00055"></a>00055         m_s = s;
<a name="l00056"></a>00056         m_own = own;
<a name="l00057"></a>00057         SocketChanged();
<a name="l00058"></a>00058 }
<a name="l00059"></a>00059 
<a name="l00060"></a>00060 socket_t Socket::DetachSocket()
<a name="l00061"></a>00061 {
<a name="l00062"></a>00062         socket_t s = m_s;
<a name="l00063"></a>00063         m_s = INVALID_SOCKET;
<a name="l00064"></a>00064         SocketChanged();
<a name="l00065"></a>00065         <span class="keywordflow">return</span> s;
<a name="l00066"></a>00066 }
<a name="l00067"></a>00067 
<a name="l00068"></a>00068 <span class="keywordtype">void</span> Socket::Create(<span class="keywordtype">int</span> nType)
<a name="l00069"></a>00069 {
<a name="l00070"></a>00070         assert(m_s == INVALID_SOCKET);
<a name="l00071"></a>00071         m_s = socket(AF_INET, nType, 0);
<a name="l00072"></a>00072         CheckAndHandleError(<span class="stringliteral">&quot;socket&quot;</span>, m_s);
<a name="l00073"></a>00073         m_own = <span class="keyword">true</span>;
<a name="l00074"></a>00074         SocketChanged();
<a name="l00075"></a>00075 }
<a name="l00076"></a>00076 
<a name="l00077"></a>00077 <span class="keywordtype">void</span> Socket::CloseSocket()
<a name="l00078"></a>00078 {
<a name="l00079"></a>00079         <span class="keywordflow">if</span> (m_s != INVALID_SOCKET)
<a name="l00080"></a>00080         {
<a name="l00081"></a>00081 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00082"></a>00082 <span class="preprocessor"></span>                CancelIo((HANDLE) m_s);
<a name="l00083"></a>00083                 CheckAndHandleError_int(<span class="stringliteral">&quot;closesocket&quot;</span>, closesocket(m_s));
<a name="l00084"></a>00084 <span class="preprocessor">#else</span>
<a name="l00085"></a>00085 <span class="preprocessor"></span>                CheckAndHandleError_int(<span class="stringliteral">&quot;close&quot;</span>, close(m_s));
<a name="l00086"></a>00086 <span class="preprocessor">#endif</span>
<a name="l00087"></a>00087 <span class="preprocessor"></span>                m_s = INVALID_SOCKET;
<a name="l00088"></a>00088                 SocketChanged();
<a name="l00089"></a>00089         }
<a name="l00090"></a>00090 }
<a name="l00091"></a>00091 
<a name="l00092"></a>00092 <span class="keywordtype">void</span> Socket::Bind(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> port, <span class="keyword">const</span> <span class="keywordtype">char</span> *addr)
<a name="l00093"></a>00093 {
<a name="l00094"></a>00094         sockaddr_in sa;
<a name="l00095"></a>00095         memset(&amp;sa, 0, <span class="keyword">sizeof</span>(sa));
<a name="l00096"></a>00096         sa.sin_family = AF_INET;
<a name="l00097"></a>00097 
<a name="l00098"></a>00098         <span class="keywordflow">if</span> (addr == NULL)
<a name="l00099"></a>00099                 sa.sin_addr.s_addr = htonl(INADDR_ANY);
<a name="l00100"></a>00100         <span class="keywordflow">else</span>
<a name="l00101"></a>00101         {
<a name="l00102"></a>00102                 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> result = inet_addr(addr);
<a name="l00103"></a>00103                 <span class="keywordflow">if</span> (result == -1)       <span class="comment">// Solaris doesn&apos;t have INADDR_NONE</span>
<a name="l00104"></a>00104                 {
<a name="l00105"></a>00105                         <a class="code" href="class_socket.html#a8c34f549b69c55bf0ee4c04ea8890bef" title="sets errno or calls WSASetLastError">SetLastError</a>(SOCKET_EINVAL);
<a name="l00106"></a>00106                         CheckAndHandleError_int(<span class="stringliteral">&quot;inet_addr&quot;</span>, SOCKET_ERROR);
<a name="l00107"></a>00107                 }
<a name="l00108"></a>00108                 sa.sin_addr.s_addr = result;
<a name="l00109"></a>00109         }
<a name="l00110"></a>00110 
<a name="l00111"></a>00111         sa.sin_port = htons((u_short)port);
<a name="l00112"></a>00112 
<a name="l00113"></a>00113         Bind((sockaddr *)&amp;sa, <span class="keyword">sizeof</span>(sa));
<a name="l00114"></a>00114 }
<a name="l00115"></a>00115 
<a name="l00116"></a>00116 <span class="keywordtype">void</span> Socket::Bind(<span class="keyword">const</span> sockaddr *psa, socklen_t saLen)
<a name="l00117"></a>00117 {
<a name="l00118"></a>00118         assert(m_s != INVALID_SOCKET);
<a name="l00119"></a>00119         <span class="comment">// cygwin workaround: needs const_cast</span>
<a name="l00120"></a>00120         CheckAndHandleError_int(<span class="stringliteral">&quot;bind&quot;</span>, bind(m_s, const_cast&lt;sockaddr *&gt;(psa), saLen));
<a name="l00121"></a>00121 }
<a name="l00122"></a>00122 
<a name="l00123"></a>00123 <span class="keywordtype">void</span> Socket::Listen(<span class="keywordtype">int</span> backlog)
<a name="l00124"></a>00124 {
<a name="l00125"></a>00125         assert(m_s != INVALID_SOCKET);
<a name="l00126"></a>00126         CheckAndHandleError_int(<span class="stringliteral">&quot;listen&quot;</span>, listen(m_s, backlog));
<a name="l00127"></a>00127 }
<a name="l00128"></a>00128 
<a name="l00129"></a>00129 <span class="keywordtype">bool</span> Socket::Connect(<span class="keyword">const</span> <span class="keywordtype">char</span> *addr, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> port)
<a name="l00130"></a>00130 {
<a name="l00131"></a>00131         assert(addr != NULL);
<a name="l00132"></a>00132 
<a name="l00133"></a>00133         sockaddr_in sa;
<a name="l00134"></a>00134         memset(&amp;sa, 0, <span class="keyword">sizeof</span>(sa));
<a name="l00135"></a>00135         sa.sin_family = AF_INET;
<a name="l00136"></a>00136         sa.sin_addr.s_addr = inet_addr(addr);
<a name="l00137"></a>00137 
<a name="l00138"></a>00138         <span class="keywordflow">if</span> (sa.sin_addr.s_addr == -1)   <span class="comment">// Solaris doesn&apos;t have INADDR_NONE</span>
<a name="l00139"></a>00139         {
<a name="l00140"></a>00140                 hostent *lphost = gethostbyname(addr);
<a name="l00141"></a>00141                 <span class="keywordflow">if</span> (lphost == NULL)
<a name="l00142"></a>00142                 {
<a name="l00143"></a>00143                         <a class="code" href="class_socket.html#a8c34f549b69c55bf0ee4c04ea8890bef" title="sets errno or calls WSASetLastError">SetLastError</a>(SOCKET_EINVAL);
<a name="l00144"></a>00144                         CheckAndHandleError_int(<span class="stringliteral">&quot;gethostbyname&quot;</span>, SOCKET_ERROR);
<a name="l00145"></a>00145                 }
<a name="l00146"></a>00146 
<a name="l00147"></a>00147                 sa.sin_addr.s_addr = ((in_addr *)lphost-&gt;h_addr)-&gt;s_addr;
<a name="l00148"></a>00148         }
<a name="l00149"></a>00149 
<a name="l00150"></a>00150         sa.sin_port = htons((u_short)port);
<a name="l00151"></a>00151 
<a name="l00152"></a>00152         <span class="keywordflow">return</span> Connect((<span class="keyword">const</span> sockaddr *)&amp;sa, <span class="keyword">sizeof</span>(sa));
<a name="l00153"></a>00153 }
<a name="l00154"></a>00154 
<a name="l00155"></a>00155 <span class="keywordtype">bool</span> Socket::Connect(<span class="keyword">const</span> sockaddr* psa, socklen_t saLen)
<a name="l00156"></a>00156 {
<a name="l00157"></a>00157         assert(m_s != INVALID_SOCKET);
<a name="l00158"></a>00158         <span class="keywordtype">int</span> result = connect(m_s, const_cast&lt;sockaddr*&gt;(psa), saLen);
<a name="l00159"></a>00159         <span class="keywordflow">if</span> (result == SOCKET_ERROR &amp;&amp; <a class="code" href="class_socket.html#a9cf0d25a9da54bbe641dbb89bee452bc" title="returns errno or WSAGetLastError">GetLastError</a>() == SOCKET_EWOULDBLOCK)
<a name="l00160"></a>00160                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00161"></a>00161         CheckAndHandleError_int(<span class="stringliteral">&quot;connect&quot;</span>, result);
<a name="l00162"></a>00162         <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00163"></a>00163 }
<a name="l00164"></a>00164 
<a name="l00165"></a>00165 <span class="keywordtype">bool</span> Socket::Accept(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a>&amp; target, sockaddr *psa, socklen_t *psaLen)
<a name="l00166"></a>00166 {
<a name="l00167"></a>00167         assert(m_s != INVALID_SOCKET);
<a name="l00168"></a>00168         socket_t s = accept(m_s, psa, psaLen);
<a name="l00169"></a>00169         <span class="keywordflow">if</span> (s == INVALID_SOCKET &amp;&amp; <a class="code" href="class_socket.html#a9cf0d25a9da54bbe641dbb89bee452bc" title="returns errno or WSAGetLastError">GetLastError</a>() == SOCKET_EWOULDBLOCK)
<a name="l00170"></a>00170                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
<a name="l00171"></a>00171         CheckAndHandleError(<span class="stringliteral">&quot;accept&quot;</span>, s);
<a name="l00172"></a>00172         target.AttachSocket(s, <span class="keyword">true</span>);
<a name="l00173"></a>00173         <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00174"></a>00174 }
<a name="l00175"></a>00175 
<a name="l00176"></a>00176 <span class="keywordtype">void</span> Socket::GetSockName(sockaddr *psa, socklen_t *psaLen)
<a name="l00177"></a>00177 {
<a name="l00178"></a>00178         assert(m_s != INVALID_SOCKET);
<a name="l00179"></a>00179         CheckAndHandleError_int(<span class="stringliteral">&quot;getsockname&quot;</span>, getsockname(m_s, psa, psaLen));
<a name="l00180"></a>00180 }
<a name="l00181"></a>00181 
<a name="l00182"></a>00182 <span class="keywordtype">void</span> Socket::GetPeerName(sockaddr *psa, socklen_t *psaLen)
<a name="l00183"></a>00183 {
<a name="l00184"></a>00184         assert(m_s != INVALID_SOCKET);
<a name="l00185"></a>00185         CheckAndHandleError_int(<span class="stringliteral">&quot;getpeername&quot;</span>, getpeername(m_s, psa, psaLen));
<a name="l00186"></a>00186 }
<a name="l00187"></a>00187 
<a name="l00188"></a>00188 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Socket::Send(<span class="keyword">const</span> byte* buf, <span class="keywordtype">size_t</span> bufLen, <span class="keywordtype">int</span> flags)
<a name="l00189"></a>00189 {
<a name="l00190"></a>00190         assert(m_s != INVALID_SOCKET);
<a name="l00191"></a>00191         <span class="keywordtype">int</span> result = send(m_s, (<span class="keyword">const</span> <span class="keywordtype">char</span> *)buf, UnsignedMin(INT_MAX, bufLen), flags);
<a name="l00192"></a>00192         CheckAndHandleError_int(<span class="stringliteral">&quot;send&quot;</span>, result);
<a name="l00193"></a>00193         <span class="keywordflow">return</span> result;
<a name="l00194"></a>00194 }
<a name="l00195"></a>00195 
<a name="l00196"></a>00196 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Socket::Receive(byte* buf, <span class="keywordtype">size_t</span> bufLen, <span class="keywordtype">int</span> flags)
<a name="l00197"></a>00197 {
<a name="l00198"></a>00198         assert(m_s != INVALID_SOCKET);
<a name="l00199"></a>00199         <span class="keywordtype">int</span> result = recv(m_s, (<span class="keywordtype">char</span> *)buf, UnsignedMin(INT_MAX, bufLen), flags);
<a name="l00200"></a>00200         CheckAndHandleError_int(<span class="stringliteral">&quot;recv&quot;</span>, result);
<a name="l00201"></a>00201         <span class="keywordflow">return</span> result;
<a name="l00202"></a>00202 }
<a name="l00203"></a>00203 
<a name="l00204"></a>00204 <span class="keywordtype">void</span> Socket::ShutDown(<span class="keywordtype">int</span> how)
<a name="l00205"></a>00205 {
<a name="l00206"></a>00206         assert(m_s != INVALID_SOCKET);
<a name="l00207"></a>00207         <span class="keywordtype">int</span> result = shutdown(m_s, how);
<a name="l00208"></a>00208         CheckAndHandleError_int(<span class="stringliteral">&quot;shutdown&quot;</span>, result);
<a name="l00209"></a>00209 }
<a name="l00210"></a>00210 
<a name="l00211"></a>00211 <span class="keywordtype">void</span> Socket::IOCtl(<span class="keywordtype">long</span> cmd, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> *argp)
<a name="l00212"></a>00212 {
<a name="l00213"></a>00213         assert(m_s != INVALID_SOCKET);
<a name="l00214"></a>00214 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00215"></a>00215 <span class="preprocessor"></span>        CheckAndHandleError_int(<span class="stringliteral">&quot;ioctlsocket&quot;</span>, ioctlsocket(m_s, cmd, argp));
<a name="l00216"></a>00216 <span class="preprocessor">#else</span>
<a name="l00217"></a>00217 <span class="preprocessor"></span>        CheckAndHandleError_int(<span class="stringliteral">&quot;ioctl&quot;</span>, ioctl(m_s, cmd, argp));
<a name="l00218"></a>00218 <span class="preprocessor">#endif</span>
<a name="l00219"></a>00219 <span class="preprocessor"></span>}
<a name="l00220"></a>00220 
<a name="l00221"></a>00221 <span class="keywordtype">bool</span> Socket::SendReady(<span class="keyword">const</span> timeval *timeout)
<a name="l00222"></a>00222 {
<a name="l00223"></a>00223         fd_set fds;
<a name="l00224"></a>00224         FD_ZERO(&amp;fds);
<a name="l00225"></a>00225         FD_SET(m_s, &amp;fds);
<a name="l00226"></a>00226         <span class="keywordtype">int</span> ready;
<a name="l00227"></a>00227         <span class="keywordflow">if</span> (timeout == NULL)
<a name="l00228"></a>00228                 ready = select((<span class="keywordtype">int</span>)m_s+1, NULL, &amp;fds, NULL, NULL);
<a name="l00229"></a>00229         <span class="keywordflow">else</span>
<a name="l00230"></a>00230         {
<a name="l00231"></a>00231                 timeval timeoutCopy = *timeout; <span class="comment">// select() modified timeout on Linux</span>
<a name="l00232"></a>00232                 ready = select((<span class="keywordtype">int</span>)m_s+1, NULL, &amp;fds, NULL, &amp;timeoutCopy);
<a name="l00233"></a>00233         }
<a name="l00234"></a>00234         CheckAndHandleError_int(<span class="stringliteral">&quot;select&quot;</span>, ready);
<a name="l00235"></a>00235         <span class="keywordflow">return</span> ready &gt; 0;
<a name="l00236"></a>00236 }
<a name="l00237"></a>00237 
<a name="l00238"></a>00238 <span class="keywordtype">bool</span> Socket::ReceiveReady(<span class="keyword">const</span> timeval *timeout)
<a name="l00239"></a>00239 {
<a name="l00240"></a>00240         fd_set fds;
<a name="l00241"></a>00241         FD_ZERO(&amp;fds);
<a name="l00242"></a>00242         FD_SET(m_s, &amp;fds);
<a name="l00243"></a>00243         <span class="keywordtype">int</span> ready;
<a name="l00244"></a>00244         <span class="keywordflow">if</span> (timeout == NULL)
<a name="l00245"></a>00245                 ready = select((<span class="keywordtype">int</span>)m_s+1, &amp;fds, NULL, NULL, NULL);
<a name="l00246"></a>00246         <span class="keywordflow">else</span>
<a name="l00247"></a>00247         {
<a name="l00248"></a>00248                 timeval timeoutCopy = *timeout; <span class="comment">// select() modified timeout on Linux</span>
<a name="l00249"></a>00249                 ready = select((<span class="keywordtype">int</span>)m_s+1, &amp;fds, NULL, NULL, &amp;timeoutCopy);
<a name="l00250"></a>00250         }
<a name="l00251"></a>00251         CheckAndHandleError_int(<span class="stringliteral">&quot;select&quot;</span>, ready);
<a name="l00252"></a>00252         <span class="keywordflow">return</span> ready &gt; 0;
<a name="l00253"></a>00253 }
<a name="l00254"></a>00254 
<a name="l00255"></a><a class="code" href="class_socket.html#a6417cdd4aec086457b67eb34d0964f57">00255</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="class_socket.html#a6417cdd4aec086457b67eb34d0964f57" title="look up the port number given its name, returns 0 if not found">Socket::PortNameToNumber</a>(<span class="keyword">const</span> <span class="keywordtype">char</span> *name, <span class="keyword">const</span> <span class="keywordtype">char</span> *protocol)
<a name="l00256"></a>00256 {
<a name="l00257"></a>00257         <span class="keywordtype">int</span> port = atoi(name);
<a name="l00258"></a>00258         <span class="keywordflow">if</span> (IntToString(port) == name)
<a name="l00259"></a>00259                 <span class="keywordflow">return</span> port;
<a name="l00260"></a>00260 
<a name="l00261"></a>00261         servent *se = getservbyname(name, protocol);
<a name="l00262"></a>00262         <span class="keywordflow">if</span> (!se)
<a name="l00263"></a>00263                 <span class="keywordflow">throw</span> <a class="code" href="class_socket_1_1_err.html" title="exception thrown by Socket class">Err</a>(INVALID_SOCKET, <span class="stringliteral">&quot;getservbyname&quot;</span>, SOCKET_EINVAL);
<a name="l00264"></a>00264         <span class="keywordflow">return</span> ntohs(se-&gt;s_port);
<a name="l00265"></a>00265 }
<a name="l00266"></a>00266 
<a name="l00267"></a><a class="code" href="class_socket.html#a653d3bf891dceca75bee878574b98df3">00267</a> <span class="keywordtype">void</span> <a class="code" href="class_socket.html#a653d3bf891dceca75bee878574b98df3" title="start Windows Sockets 2">Socket::StartSockets</a>()
<a name="l00268"></a>00268 {
<a name="l00269"></a>00269 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00270"></a>00270 <span class="preprocessor"></span>        WSADATA wsd;
<a name="l00271"></a>00271         <span class="keywordtype">int</span> result = WSAStartup(0x0202, &amp;wsd);
<a name="l00272"></a>00272         <span class="keywordflow">if</span> (result != 0)
<a name="l00273"></a>00273                 <span class="keywordflow">throw</span> <a class="code" href="class_socket_1_1_err.html" title="exception thrown by Socket class">Err</a>(INVALID_SOCKET, <span class="stringliteral">&quot;WSAStartup&quot;</span>, result);
<a name="l00274"></a>00274 <span class="preprocessor">#endif</span>
<a name="l00275"></a>00275 <span class="preprocessor"></span>}
<a name="l00276"></a>00276 
<a name="l00277"></a><a class="code" href="class_socket.html#a078a98371080e50a230f6a4950e408c0">00277</a> <span class="keywordtype">void</span> <a class="code" href="class_socket.html#a078a98371080e50a230f6a4950e408c0" title="calls WSACleanup for Windows Sockets">Socket::ShutdownSockets</a>()
<a name="l00278"></a>00278 {
<a name="l00279"></a>00279 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00280"></a>00280 <span class="preprocessor"></span>        <span class="keywordtype">int</span> result = WSACleanup();
<a name="l00281"></a>00281         <span class="keywordflow">if</span> (result != 0)
<a name="l00282"></a>00282                 <span class="keywordflow">throw</span> <a class="code" href="class_socket_1_1_err.html" title="exception thrown by Socket class">Err</a>(INVALID_SOCKET, <span class="stringliteral">&quot;WSACleanup&quot;</span>, result);
<a name="l00283"></a>00283 <span class="preprocessor">#endif</span>
<a name="l00284"></a>00284 <span class="preprocessor"></span>}
<a name="l00285"></a>00285 
<a name="l00286"></a><a class="code" href="class_socket.html#a9cf0d25a9da54bbe641dbb89bee452bc">00286</a> <span class="keywordtype">int</span> <a class="code" href="class_socket.html#a9cf0d25a9da54bbe641dbb89bee452bc" title="returns errno or WSAGetLastError">Socket::GetLastError</a>()
<a name="l00287"></a>00287 {
<a name="l00288"></a>00288 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00289"></a>00289 <span class="preprocessor"></span>        <span class="keywordflow">return</span> WSAGetLastError();
<a name="l00290"></a>00290 <span class="preprocessor">#else</span>
<a name="l00291"></a>00291 <span class="preprocessor"></span>        <span class="keywordflow">return</span> errno;
<a name="l00292"></a>00292 <span class="preprocessor">#endif</span>
<a name="l00293"></a>00293 <span class="preprocessor"></span>}
<a name="l00294"></a>00294 
<a name="l00295"></a><a class="code" href="class_socket.html#a8c34f549b69c55bf0ee4c04ea8890bef">00295</a> <span class="keywordtype">void</span> <a class="code" href="class_socket.html#a8c34f549b69c55bf0ee4c04ea8890bef" title="sets errno or calls WSASetLastError">Socket::SetLastError</a>(<span class="keywordtype">int</span> errorCode)
<a name="l00296"></a>00296 {
<a name="l00297"></a>00297 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00298"></a>00298 <span class="preprocessor"></span>        WSASetLastError(errorCode);
<a name="l00299"></a>00299 <span class="preprocessor">#else</span>
<a name="l00300"></a>00300 <span class="preprocessor"></span>        errno = errorCode;
<a name="l00301"></a>00301 <span class="preprocessor">#endif</span>
<a name="l00302"></a>00302 <span class="preprocessor"></span>}
<a name="l00303"></a>00303 
<a name="l00304"></a>00304 <span class="keywordtype">void</span> Socket::HandleError(<span class="keyword">const</span> <span class="keywordtype">char</span> *operation)<span class="keyword"> const</span>
<a name="l00305"></a>00305 <span class="keyword"></span>{
<a name="l00306"></a>00306         <span class="keywordtype">int</span> err = <a class="code" href="class_socket.html#a9cf0d25a9da54bbe641dbb89bee452bc" title="returns errno or WSAGetLastError">GetLastError</a>();
<a name="l00307"></a>00307         <span class="keywordflow">throw</span> Err(m_s, operation, err);
<a name="l00308"></a>00308 }
<a name="l00309"></a>00309 
<a name="l00310"></a>00310 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00311"></a>00311 <span class="preprocessor"></span>
<a name="l00312"></a>00312 SocketReceiver::SocketReceiver(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &amp;s)
<a name="l00313"></a>00313         : m_s(s), m_resultPending(false), m_eofReceived(false)
<a name="l00314"></a>00314 {
<a name="l00315"></a>00315         m_event.AttachHandle(CreateEvent(NULL, <span class="keyword">true</span>, <span class="keyword">false</span>, NULL), <span class="keyword">true</span>);
<a name="l00316"></a>00316         m_s.CheckAndHandleError(<span class="stringliteral">&quot;CreateEvent&quot;</span>, m_event.HandleValid());
<a name="l00317"></a>00317         memset(&amp;m_overlapped, 0, <span class="keyword">sizeof</span>(m_overlapped));
<a name="l00318"></a>00318         m_overlapped.hEvent = m_event;
<a name="l00319"></a>00319 }
<a name="l00320"></a>00320 
<a name="l00321"></a>00321 SocketReceiver::~SocketReceiver()
<a name="l00322"></a>00322 {
<a name="l00323"></a>00323 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00324"></a>00324 <span class="preprocessor"></span>        CancelIo((HANDLE) m_s.GetSocket());
<a name="l00325"></a>00325 <span class="preprocessor">#endif</span>
<a name="l00326"></a>00326 <span class="preprocessor"></span>}
<a name="l00327"></a>00327 
<a name="l00328"></a><a class="code" href="class_socket_receiver.html#a31e0ccf504d9c16760051f10d749c034">00328</a> <span class="keywordtype">bool</span> <a class="code" href="class_socket_receiver.html#a31e0ccf504d9c16760051f10d749c034" title="receive data from network source, returns whether result is immediately available...">SocketReceiver::Receive</a>(byte* buf, <span class="keywordtype">size_t</span> bufLen)
<a name="l00329"></a>00329 {
<a name="l00330"></a>00330         assert(!m_resultPending &amp;&amp; !m_eofReceived);
<a name="l00331"></a>00331 
<a name="l00332"></a>00332         DWORD flags = 0;
<a name="l00333"></a>00333         <span class="comment">// don&apos;t queue too much at once, or we might use up non-paged memory</span>
<a name="l00334"></a>00334         WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (<span class="keywordtype">char</span> *)buf};
<a name="l00335"></a>00335         <span class="keywordflow">if</span> (WSARecv(m_s, &amp;wsabuf, 1, &amp;m_lastResult, &amp;flags, &amp;m_overlapped, NULL) == 0)
<a name="l00336"></a>00336         {
<a name="l00337"></a>00337                 <span class="keywordflow">if</span> (m_lastResult == 0)
<a name="l00338"></a>00338                         m_eofReceived = <span class="keyword">true</span>;
<a name="l00339"></a>00339         }
<a name="l00340"></a>00340         <span class="keywordflow">else</span>
<a name="l00341"></a>00341         {
<a name="l00342"></a>00342                 <span class="keywordflow">switch</span> (WSAGetLastError())
<a name="l00343"></a>00343                 {
<a name="l00344"></a>00344                 <span class="keywordflow">default</span>:
<a name="l00345"></a>00345                         m_s.CheckAndHandleError_int(<span class="stringliteral">&quot;WSARecv&quot;</span>, SOCKET_ERROR);
<a name="l00346"></a>00346                 <span class="keywordflow">case</span> WSAEDISCON:
<a name="l00347"></a>00347                         m_lastResult = 0;
<a name="l00348"></a>00348                         m_eofReceived = <span class="keyword">true</span>;
<a name="l00349"></a>00349                         <span class="keywordflow">break</span>;
<a name="l00350"></a>00350                 <span class="keywordflow">case</span> WSA_IO_PENDING:
<a name="l00351"></a>00351                         m_resultPending = <span class="keyword">true</span>;
<a name="l00352"></a>00352                 }
<a name="l00353"></a>00353         }
<a name="l00354"></a>00354         <span class="keywordflow">return</span> !m_resultPending;
<a name="l00355"></a>00355 }
<a name="l00356"></a>00356 
<a name="l00357"></a><a class="code" href="class_socket_receiver.html#aa851a6020843d4311036a6f4299f9a6b">00357</a> <span class="keywordtype">void</span> <a class="code" href="class_socket_receiver.html#aa851a6020843d4311036a6f4299f9a6b" title="put wait objects into container">SocketReceiver::GetWaitObjects</a>(<a class="code" href="class_wait_object_container.html" title="container of wait objects">WaitObjectContainer</a> &amp;container, <a class="code" href="class_call_stack.html">CallStack</a> <span class="keyword">const</span>&amp; callStack)
<a name="l00358"></a>00358 {
<a name="l00359"></a>00359         <span class="keywordflow">if</span> (m_resultPending)
<a name="l00360"></a>00360                 container.AddHandle(m_event, <a class="code" href="class_call_stack.html">CallStack</a>(<span class="stringliteral">&quot;SocketReceiver::GetWaitObjects() - result pending&quot;</span>, &amp;callStack));
<a name="l00361"></a>00361         <span class="keywordflow">else</span> <span class="keywordflow">if</span> (!m_eofReceived)
<a name="l00362"></a>00362                 container.SetNoWait(<a class="code" href="class_call_stack.html">CallStack</a>(<span class="stringliteral">&quot;SocketReceiver::GetWaitObjects() - result ready&quot;</span>, &amp;callStack));
<a name="l00363"></a>00363 }
<a name="l00364"></a>00364 
<a name="l00365"></a>00365 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> SocketReceiver::GetReceiveResult()
<a name="l00366"></a>00366 {
<a name="l00367"></a>00367         <span class="keywordflow">if</span> (m_resultPending)
<a name="l00368"></a>00368         {
<a name="l00369"></a>00369                 DWORD flags = 0;
<a name="l00370"></a>00370                 <span class="keywordflow">if</span> (WSAGetOverlappedResult(m_s, &amp;m_overlapped, &amp;m_lastResult, <span class="keyword">false</span>, &amp;flags))
<a name="l00371"></a>00371                 {
<a name="l00372"></a>00372                         <span class="keywordflow">if</span> (m_lastResult == 0)
<a name="l00373"></a>00373                                 m_eofReceived = <span class="keyword">true</span>;
<a name="l00374"></a>00374                 }
<a name="l00375"></a>00375                 <span class="keywordflow">else</span>
<a name="l00376"></a>00376                 {
<a name="l00377"></a>00377                         <span class="keywordflow">switch</span> (WSAGetLastError())
<a name="l00378"></a>00378                         {
<a name="l00379"></a>00379                         <span class="keywordflow">default</span>:
<a name="l00380"></a>00380                                 m_s.CheckAndHandleError(<span class="stringliteral">&quot;WSAGetOverlappedResult&quot;</span>, FALSE);
<a name="l00381"></a>00381                         <span class="keywordflow">case</span> WSAEDISCON:
<a name="l00382"></a>00382                                 m_lastResult = 0;
<a name="l00383"></a>00383                                 m_eofReceived = <span class="keyword">true</span>;
<a name="l00384"></a>00384                         }
<a name="l00385"></a>00385                 }
<a name="l00386"></a>00386                 m_resultPending = <span class="keyword">false</span>;
<a name="l00387"></a>00387         }
<a name="l00388"></a>00388         <span class="keywordflow">return</span> m_lastResult;
<a name="l00389"></a>00389 }
<a name="l00390"></a>00390 
<a name="l00391"></a>00391 <span class="comment">// *************************************************************</span>
<a name="l00392"></a>00392 
<a name="l00393"></a>00393 SocketSender::SocketSender(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &amp;s)
<a name="l00394"></a>00394         : m_s(s), m_resultPending(false), m_lastResult(0)
<a name="l00395"></a>00395 {
<a name="l00396"></a>00396         m_event.AttachHandle(CreateEvent(NULL, <span class="keyword">true</span>, <span class="keyword">false</span>, NULL), <span class="keyword">true</span>);
<a name="l00397"></a>00397         m_s.CheckAndHandleError(<span class="stringliteral">&quot;CreateEvent&quot;</span>, m_event.HandleValid());
<a name="l00398"></a>00398         memset(&amp;m_overlapped, 0, <span class="keyword">sizeof</span>(m_overlapped));
<a name="l00399"></a>00399         m_overlapped.hEvent = m_event;
<a name="l00400"></a>00400 }
<a name="l00401"></a>00401 
<a name="l00402"></a>00402 
<a name="l00403"></a>00403 SocketSender::~SocketSender()
<a name="l00404"></a>00404 {
<a name="l00405"></a>00405 <span class="preprocessor">#ifdef USE_WINDOWS_STYLE_SOCKETS</span>
<a name="l00406"></a>00406 <span class="preprocessor"></span>        CancelIo((HANDLE) m_s.GetSocket());
<a name="l00407"></a>00407 <span class="preprocessor">#endif</span>
<a name="l00408"></a>00408 <span class="preprocessor"></span>}
<a name="l00409"></a>00409 
<a name="l00410"></a>00410 <span class="keywordtype">void</span> SocketSender::Send(<span class="keyword">const</span> byte* buf, <span class="keywordtype">size_t</span> bufLen)
<a name="l00411"></a>00411 {
<a name="l00412"></a>00412         assert(!m_resultPending);
<a name="l00413"></a>00413         DWORD written = 0;
<a name="l00414"></a>00414         <span class="comment">// don&apos;t queue too much at once, or we might use up non-paged memory</span>
<a name="l00415"></a>00415         WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (<span class="keywordtype">char</span> *)buf};
<a name="l00416"></a>00416         <span class="keywordflow">if</span> (WSASend(m_s, &amp;wsabuf, 1, &amp;written, 0, &amp;m_overlapped, NULL) == 0)
<a name="l00417"></a>00417         {
<a name="l00418"></a>00418                 m_resultPending = <span class="keyword">false</span>;
<a name="l00419"></a>00419                 m_lastResult = written;
<a name="l00420"></a>00420         }
<a name="l00421"></a>00421         <span class="keywordflow">else</span>
<a name="l00422"></a>00422         {
<a name="l00423"></a>00423                 <span class="keywordflow">if</span> (WSAGetLastError() != WSA_IO_PENDING)
<a name="l00424"></a>00424                         m_s.CheckAndHandleError_int(<span class="stringliteral">&quot;WSASend&quot;</span>, SOCKET_ERROR);
<a name="l00425"></a>00425 
<a name="l00426"></a>00426                 m_resultPending = <span class="keyword">true</span>;
<a name="l00427"></a>00427         }
<a name="l00428"></a>00428 }
<a name="l00429"></a>00429 
<a name="l00430"></a>00430 <span class="keywordtype">void</span> SocketSender::SendEof()
<a name="l00431"></a>00431 {
<a name="l00432"></a>00432         assert(!m_resultPending);
<a name="l00433"></a>00433         m_s.ShutDown(SD_SEND);
<a name="l00434"></a>00434         m_s.CheckAndHandleError(<span class="stringliteral">&quot;ResetEvent&quot;</span>, ResetEvent(m_event));
<a name="l00435"></a>00435         m_s.CheckAndHandleError_int(<span class="stringliteral">&quot;WSAEventSelect&quot;</span>, WSAEventSelect(m_s, m_event, FD_CLOSE));
<a name="l00436"></a>00436         m_resultPending = <span class="keyword">true</span>;
<a name="l00437"></a>00437 }
<a name="l00438"></a>00438 
<a name="l00439"></a>00439 <span class="keywordtype">bool</span> SocketSender::EofSent()
<a name="l00440"></a>00440 {
<a name="l00441"></a>00441         <span class="keywordflow">if</span> (m_resultPending)
<a name="l00442"></a>00442         {
<a name="l00443"></a>00443                 WSANETWORKEVENTS events;
<a name="l00444"></a>00444                 m_s.CheckAndHandleError_int(<span class="stringliteral">&quot;WSAEnumNetworkEvents&quot;</span>, WSAEnumNetworkEvents(m_s, m_event, &amp;events));
<a name="l00445"></a>00445                 <span class="keywordflow">if</span> ((events.lNetworkEvents &amp; FD_CLOSE) != FD_CLOSE)
<a name="l00446"></a>00446                         <span class="keywordflow">throw</span> <a class="code" href="class_socket_1_1_err.html" title="exception thrown by Socket class">Socket::Err</a>(m_s, <span class="stringliteral">&quot;WSAEnumNetworkEvents (FD_CLOSE not present)&quot;</span>, E_FAIL);
<a name="l00447"></a>00447                 <span class="keywordflow">if</span> (events.iErrorCode[FD_CLOSE_BIT] != 0)
<a name="l00448"></a>00448                         <span class="keywordflow">throw</span> <a class="code" href="class_socket_1_1_err.html" title="exception thrown by Socket class">Socket::Err</a>(m_s, <span class="stringliteral">&quot;FD_CLOSE (via WSAEnumNetworkEvents)&quot;</span>, events.iErrorCode[FD_CLOSE_BIT]);
<a name="l00449"></a>00449                 m_resultPending = <span class="keyword">false</span>;
<a name="l00450"></a>00450         }
<a name="l00451"></a>00451         <span class="keywordflow">return</span> m_lastResult != 0;
<a name="l00452"></a>00452 }
<a name="l00453"></a>00453 
<a name="l00454"></a><a class="code" href="class_socket_sender.html#a9f5d2a6bb5665c5b93d857485c8348e4">00454</a> <span class="keywordtype">void</span> <a class="code" href="class_socket_sender.html#a9f5d2a6bb5665c5b93d857485c8348e4" title="put wait objects into container">SocketSender::GetWaitObjects</a>(<a class="code" href="class_wait_object_container.html" title="container of wait objects">WaitObjectContainer</a> &amp;container, <a class="code" href="class_call_stack.html">CallStack</a> <span class="keyword">const</span>&amp; callStack)
<a name="l00455"></a>00455 {
<a name="l00456"></a>00456         <span class="keywordflow">if</span> (m_resultPending)
<a name="l00457"></a>00457                 container.AddHandle(m_event, <a class="code" href="class_call_stack.html">CallStack</a>(<span class="stringliteral">&quot;SocketSender::GetWaitObjects() - result pending&quot;</span>, &amp;callStack));
<a name="l00458"></a>00458         <span class="keywordflow">else</span>
<a name="l00459"></a>00459                 container.SetNoWait(<a class="code" href="class_call_stack.html">CallStack</a>(<span class="stringliteral">&quot;SocketSender::GetWaitObjects() - result ready&quot;</span>, &amp;callStack));
<a name="l00460"></a>00460 }
<a name="l00461"></a>00461 
<a name="l00462"></a>00462 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> SocketSender::GetSendResult()
<a name="l00463"></a>00463 {
<a name="l00464"></a>00464         <span class="keywordflow">if</span> (m_resultPending)
<a name="l00465"></a>00465         {
<a name="l00466"></a>00466                 DWORD flags = 0;
<a name="l00467"></a>00467                 BOOL result = WSAGetOverlappedResult(m_s, &amp;m_overlapped, &amp;m_lastResult, <span class="keyword">false</span>, &amp;flags);
<a name="l00468"></a>00468                 m_s.CheckAndHandleError(<span class="stringliteral">&quot;WSAGetOverlappedResult&quot;</span>, result);
<a name="l00469"></a>00469                 m_resultPending = <span class="keyword">false</span>;
<a name="l00470"></a>00470         }
<a name="l00471"></a>00471         <span class="keywordflow">return</span> m_lastResult;
<a name="l00472"></a>00472 }
<a name="l00473"></a>00473 
<a name="l00474"></a>00474 <span class="preprocessor">#endif</span>
<a name="l00475"></a>00475 <span class="preprocessor"></span>
<a name="l00476"></a>00476 <span class="preprocessor">#ifdef USE_BERKELEY_STYLE_SOCKETS</span>
<a name="l00477"></a>00477 <span class="preprocessor"></span>
<a name="l00478"></a>00478 SocketReceiver::SocketReceiver(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &amp;s)
<a name="l00479"></a>00479         : m_s(s), m_lastResult(0), m_eofReceived(false)
<a name="l00480"></a>00480 {
<a name="l00481"></a>00481 }
<a name="l00482"></a>00482 
<a name="l00483"></a>00483 <span class="keywordtype">void</span> <a class="code" href="class_socket_receiver.html#aa851a6020843d4311036a6f4299f9a6b" title="put wait objects into container">SocketReceiver::GetWaitObjects</a>(<a class="code" href="class_wait_object_container.html" title="container of wait objects">WaitObjectContainer</a> &amp;container, <a class="code" href="class_call_stack.html">CallStack</a> <span class="keyword">const</span>&amp; callStack)
<a name="l00484"></a>00484 {
<a name="l00485"></a>00485         <span class="keywordflow">if</span> (!m_eofReceived)
<a name="l00486"></a>00486                 container.AddReadFd(m_s, <a class="code" href="class_call_stack.html">CallStack</a>(<span class="stringliteral">&quot;SocketReceiver::GetWaitObjects()&quot;</span>, &amp;callStack));
<a name="l00487"></a>00487 }
<a name="l00488"></a>00488 
<a name="l00489"></a>00489 <span class="keywordtype">bool</span> <a class="code" href="class_socket_receiver.html#a31e0ccf504d9c16760051f10d749c034" title="receive data from network source, returns whether result is immediately available...">SocketReceiver::Receive</a>(byte* buf, <span class="keywordtype">size_t</span> bufLen)
<a name="l00490"></a>00490 {
<a name="l00491"></a>00491         m_lastResult = m_s.Receive(buf, bufLen);
<a name="l00492"></a>00492         <span class="keywordflow">if</span> (bufLen &gt; 0 &amp;&amp; m_lastResult == 0)
<a name="l00493"></a>00493                 m_eofReceived = <span class="keyword">true</span>;
<a name="l00494"></a>00494         <span class="keywordflow">return</span> <span class="keyword">true</span>;
<a name="l00495"></a>00495 }
<a name="l00496"></a>00496 
<a name="l00497"></a>00497 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> SocketReceiver::GetReceiveResult()
<a name="l00498"></a>00498 {
<a name="l00499"></a>00499         <span class="keywordflow">return</span> m_lastResult;
<a name="l00500"></a>00500 }
<a name="l00501"></a>00501 
<a name="l00502"></a>00502 SocketSender::SocketSender(<a class="code" href="class_socket.html" title="wrapper for Windows or Berkeley Sockets">Socket</a> &amp;s)
<a name="l00503"></a>00503         : m_s(s), m_lastResult(0)
<a name="l00504"></a>00504 {
<a name="l00505"></a>00505 }
<a name="l00506"></a>00506 
<a name="l00507"></a>00507 <span class="keywordtype">void</span> SocketSender::Send(<span class="keyword">const</span> byte* buf, <span class="keywordtype">size_t</span> bufLen)
<a name="l00508"></a>00508 {
<a name="l00509"></a>00509         m_lastResult = m_s.Send(buf, bufLen);
<a name="l00510"></a>00510 }
<a name="l00511"></a>00511 
<a name="l00512"></a>00512 <span class="keywordtype">void</span> SocketSender::SendEof()
<a name="l00513"></a>00513 {
<a name="l00514"></a>00514         m_s.ShutDown(SD_SEND);
<a name="l00515"></a>00515 }
<a name="l00516"></a>00516 
<a name="l00517"></a>00517 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> SocketSender::GetSendResult()
<a name="l00518"></a>00518 {
<a name="l00519"></a>00519         <span class="keywordflow">return</span> m_lastResult;
<a name="l00520"></a>00520 }
<a name="l00521"></a>00521 
<a name="l00522"></a>00522 <span class="keywordtype">void</span> <a class="code" href="class_socket_sender.html#a9f5d2a6bb5665c5b93d857485c8348e4" title="put wait objects into container">SocketSender::GetWaitObjects</a>(<a class="code" href="class_wait_object_container.html" title="container of wait objects">WaitObjectContainer</a> &amp;container, <a class="code" href="class_call_stack.html">CallStack</a> <span class="keyword">const</span>&amp; callStack)
<a name="l00523"></a>00523 {
<a name="l00524"></a>00524         container.AddWriteFd(m_s, <a class="code" href="class_call_stack.html">CallStack</a>(<span class="stringliteral">&quot;SocketSender::GetWaitObjects()&quot;</span>, &amp;callStack));
<a name="l00525"></a>00525 }
<a name="l00526"></a>00526 
<a name="l00527"></a>00527 <span class="preprocessor">#endif</span>
<a name="l00528"></a>00528 <span class="preprocessor"></span>
<a name="l00529"></a>00529 NAMESPACE_END
<a name="l00530"></a>00530 
<a name="l00531"></a>00531 <span class="preprocessor">#endif  // #ifdef SOCKETS_AVAILABLE</span>
</pre></div></div>
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