<!-- clanlib header begin --> <HTML> <HEAD> <TITLE>CL_NetVariables - ClanLib Game SDK</TITLE> <STYLE TYPE="text/css"><!-- HTML BODY { font-family: verdana, helvetica, sans-serif; font-size: 12px; } H1 { font-size: 22px; } H2 { font-size: 18px; } H3 { font-size: 16px; } H4 { font-size: 14px; } P { font-size: 12px; } LI { font-size: 12px; } --></STYLE> </HEAD> <body bgcolor=white text=black link=blue vlink=#800080> <center> <img src="http://clanlib.org/gfx/clanlib.png"> </center> <!-- clanlib header end --> <center> <p> <a href="http://clanlib.org/docs.html">Home</a> | <a href="classes.html">All Classes</a> | <a href="modules.html">Grouped Classes</a> | <a href="index.html">Index</a> | <a href="search.html">Search</a> </p> </center> <h1>Class CL_NetVariables</h1> <p> Easy serialization of a data structure. <a href="#description">More...</a></p> <p>Derived from: <i>none</i> <br> Derived by: <i>none</i> <br>Group: Network (NetObjects)</p> <p> #include <ClanLib/network.h> <p> <table border=0 width=100%> </table> <p><b>Construction:</b></p> <table border=0 width=100%> <tr><td width=30% valign=top><p><a href="CL_NetVariables__CL_NetVariables.html">CL_NetVariables</a></p></td><td valign=top><p> Construct a netvariables object.</p></td></tr></table> <p><b>Attributes:</b></p> <table border=0 width=100%> <tr><td width=30% valign=top><p><a href="CL_NetVariables__is_different.html">is_different</a></p></td><td valign=top><p> Returns true if the variables have changed since last save.</p></td></tr></table> <p><b>Operations:</b></p> <table border=0 width=100%> <tr><td width=30% valign=top><p><a href="CL_NetVariables__add_bool.html">add_bool</a></p></td><td valign=top><p> Add booleans to the data structure.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__add_int.html">add_int</a></p></td><td valign=top><p> Add integers to the data structure.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__add_short.html">add_short</a></p></td><td valign=top><p> Add shorts to the data structure.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__add_float.html">add_float</a></p></td><td valign=top><p> Add floats to the data structure.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__add_double.html">add_double</a></p></td><td valign=top><p> Add doubles to the data structure.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__add_vars.html">add_vars</a></p></td><td valign=top><p> Add structures to the data structure.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__save_all.html">save_all</a></p></td><td valign=top><p> Write all variables in the data structure to the output source.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__load_all.html">load_all</a></p></td><td valign=top><p> Read all variables in the data structure from the input source.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__save_diff.html">save_diff</a></p></td><td valign=top><p> Write all variables that have changed since last save.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_NetVariables__load_diff.html">load_diff</a></p></td><td valign=top><p> Read a diff produced with save_diff from the input source.</p></td></tr></table> <p><b>Implementation:</b></p> <table border=0 width=100%> <tr><td width=30% valign=top><p><a href="CL_NetVariables__impl.html">impl</a></p></td><td valign=top><p></p></td></tr></table> <a name="#description"><p><b>Detailed description:</b></p> !group=Network/NetObjects! !header=network.h! <p>The netvariables class is used to read a set of variables from an object, and write them structured, in network byte order, to an output source.</p> <p>The Netvariables interface can also read the data again, and produce 'diff' packages where it only write variables that have changed since last write.</p> <!-- clanlib footer begin --> <center><br><br><font color="#a0a0a0"> Questions or comments, write to the <a href="http://clanlib.org/contact.html">ClanLib mailing list</a>. </font></center> </body> </html> <!-- clanlib footer end -->