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<H5><A NAME="SECTION040142278000000000000"></A>
<A NAME="binary_general_keywords_perpendicular"></A>
<BR>
Perpendicular
</H5>
For <B>splot</B>, the concept of a rotational vector is implemented by a triple
representing the vector to be oriented normal to the two-dimensional x-y plane.
Naturally, the default is (0,0,1).  Thus specifying both rotate and
perpendicular together can orient data myriad ways in three-space.

<P>
The two-dimensional rotation is done first, followed by the three-dimensional
rotation.  That is, if R' is the rotational 2 x 2 matrix described by an angle,
and P is the 3 x 3 matrix projecting (0,0,1) to (xp,yp,zp), let R be
constructed from R' at the upper left sub-matrix, 1 at element 3,3 and zeros
elsewhere.  Then the matrix formula for translating data is v' = P R v, where v
is the 3 x 1 vector of data extracted from the data file.  In cases where the
data of the file is inherently not three-dimensional, logical rules are used to
place the data in three-space.  (E.g., usually setting the z-dimension value to
zero and placing 2D data in the x-y plane.)
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2010-08-17
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