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OpenSceneGraph-devel-2.8.4-2.fc14.i686.rpm

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   <div id="projectname">OpenSceneGraph&#160;<span id="projectnumber">2.8.4</span></div>
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<div class="title">Namespace List</div>  </div>
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<div class="textblock">Here is a list of all namespaces with brief descriptions:</div><table>
  <tr><td class="indexkey"><a class="el" href="a01628.html">osg</a></td><td class="indexvalue">The core osg library provides the basic scene graph classes such as Nodes, <a class="el" href="a00742.html" title="Encapsulates the current applied OpenGL modes, attributes and vertex arrays settings, implements lazy state updating and provides accessors for querying the current state.">State</a> and Drawables, and maths and general helper classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01629.html">osgAnimation</a></td><td class="indexvalue">The <a class="el" href="a01629.html" title="The osgAnimation library provides general purpose utility classes for animation.">osgAnimation</a> library provides general purpose utility classes for animation </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01630.html">osgDB</a></td><td class="indexvalue">The <a class="el" href="a01630.html" title="The osgDB library provides support for reading and writing scene graphs, providing a plugin framework...">osgDB</a> library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01631.html">osgFX</a></td><td class="indexvalue">The <a class="el" href="a01631.html" title="The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framewo...">osgFX</a> library is a NodeKit that extends the core scene graph to provide a special effects framework </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01632.html">osgGA</a></td><td class="indexvalue">The 'GA' in <a class="el" href="a01632.html" title="The &#39;GA&#39; in osgGA stands for &#39;GUI Abstraction&#39;; the osgGA namespace provides facilities to help devel...">osgGA</a> stands for 'GUI Abstraction'; the <a class="el" href="a01632.html" title="The &#39;GA&#39; in osgGA stands for &#39;GUI Abstraction&#39;; the osgGA namespace provides facilities to help devel...">osgGA</a> namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01633.html">osgIntrospection</a></td><td class="indexvalue">The <a class="el" href="a01633.html" title="The osgIntrospection library provides the an introspection/reflection framework for non intrusive run...">osgIntrospection</a> library provides the an introspection/reflection framework for non intrusive run-time querying and calling of class properties and methods </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01634.html">osgManipulator</a></td><td class="indexvalue">The <a class="el" href="a01634.html" title="The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive m...">osgManipulator</a> library is a NodeKit that extends the core scene graph to support 3D interactive manipulators </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01635.html">osgParticle</a></td><td class="indexvalue">The <a class="el" href="a01635.html" title="The osgParticle library is a NodeKit that extends the core scene graph to support particle effects...">osgParticle</a> library is a NodeKit that extends the core scene graph to support particle effects </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01636.html">osgShadow</a></td><td class="indexvalue">The <a class="el" href="a01636.html" title="The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of sh...">osgShadow</a> library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01637.html">osgSim</a></td><td class="indexvalue">The <a class="el" href="a01637.html" title="The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that...">osgSim</a> library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01638.html">osgTerrain</a></td><td class="indexvalue">The <a class="el" href="a01638.html" title="The osgTerrain library is a NodeKit that provides geospecifc terrain rendering support.">osgTerrain</a> library is a NodeKit that provides geospecifc terrain rendering support </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01639.html">osgText</a></td><td class="indexvalue">The <a class="el" href="a01639.html" title="The osgText library is a NodeKit that extends the core scene graph to support high quality text...">osgText</a> library is a NodeKit that extends the core scene graph to support high quality text </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01640.html">osgUtil</a></td><td class="indexvalue">The <a class="el" href="a01640.html" title="The osgUtil library provides general purpose utility classes such as update, cull and draw traverses...">osgUtil</a> library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01641.html">osgViewer</a></td><td class="indexvalue">The <a class="el" href="a01641.html" title="The osgViewer library provides high level viewer functionality designed to make it easier to write a ...">osgViewer</a> library provides high level viewer functionality designed to make it easier to write a range of different types of viewers, from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible <a class="el" href="a01094.html" title="Viewer holds a single view on to a single scene.">Viewer</a> and Composite classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01642.html">osgVolume</a></td><td class="indexvalue">The <a class="el" href="a01642.html" title="The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering...">osgVolume</a> library is a NodeKit that extends the core scene graph to support volume rendering </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01643.html">osgWidget</a></td><td class="indexvalue">The <a class="el" href="a01643.html" title="The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually ...">osgWidget</a> library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set </td></tr>
  <tr><td class="indexkey"><a class="el" href="a01644.html">Properties</a></td><td class="indexvalue"><a class="el" href="a01644.html" title="Properties is a set of helper definations used by the osgIntrospectoin wrappers.">Properties</a> is a set of helper definations used by the osgIntrospectoin wrappers </td></tr>
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  <address><small>Generated at Tue May 31 2011 04:19:32 for the <a href="http://www.openscenegraph.org/">OpenSceneGraph</a>
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