<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>OpenSceneGraph: osg::FrameBufferAttachment Class Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.4 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">OpenSceneGraph <span id="projectnumber">2.8.4</span></div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li 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class="osg::FrameBufferAttachment" --> <p><a href="a01801.html">List of all members.</a></p> <table class="memberdecls"> <tr><td colspan="2"><h2><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a80aca2be73e90f14641cb1f0f4e7cbca">FrameBufferAttachment</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a66769390b5a9ca1dd8719c432c17cb6b">FrameBufferAttachment</a> (const <a class="el" href="a00305.html">FrameBufferAttachment</a> &copy)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#aae525e89aa4f9be984693030824b94c1">FrameBufferAttachment</a> (<a class="el" href="a00651.html">RenderBuffer</a> *target)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#aab76fde4c99d6e427c0490a01a6e702e">FrameBufferAttachment</a> (<a class="el" href="a00897.html">Texture1D</a> *target, int level=0)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a49887ff856aeacb3ece113d4d1af410f">FrameBufferAttachment</a> (<a class="el" href="a00898.html">Texture2D</a> *target, int level=0)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a90fe311a6c4b019d2f644b4a2064d3dd">FrameBufferAttachment</a> (<a class="el" href="a00900.html">Texture3D</a> *target, int zoffset, int level=0)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a93a442204742dbd51c19d3990eea34fe">FrameBufferAttachment</a> (<a class="el" href="a00899.html">Texture2DArray</a> *target, int layer, int level=0)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#af5eb401d0bfba1f37a89e8bc6d51814f">FrameBufferAttachment</a> (<a class="el" href="a00903.html">TextureCubeMap</a> *target, int face, int level=0)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a428d87964ec55b47492d0d29b2d619b4">FrameBufferAttachment</a> (<a class="el" href="a00905.html">TextureRectangle</a> *target)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a12207d2f2256efe924665cdea5b668b6">FrameBufferAttachment</a> (<a class="el" href="a00037.html">Camera::Attachment</a> &attachment)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a5b60a2a8414ebe4fe6039d1cf42b3f8e">~FrameBufferAttachment</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00305.html">FrameBufferAttachment</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#ae194b9388d8b823198b7416e35ebf74a">operator=</a> (const <a class="el" href="a00305.html">FrameBufferAttachment</a> &copy)</td></tr> <tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#ac1acfda84b0641b8e8393ab38c060c5f">isMultisample</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#aa45768a4e7b86d8fd887b98b92de2137">createRequiredTexturesAndApplyGenerateMipMap</a> (<a class="el" href="a00742.html">State</a> &state, const <a class="el" href="a00281.html">FBOExtensions</a> *ext) const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#abf697a62f52bc4df26e0008078cfc435">attach</a> (<a class="el" href="a00742.html">State</a> &state, GLenum target, GLenum attachment_point, const <a class="el" href="a00281.html">FBOExtensions</a> *ext) const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a7a4e3db933cc8233c5c909735b332337">compare</a> (const <a class="el" href="a00305.html">FrameBufferAttachment</a> &fa) const </td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00651.html">RenderBuffer</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#aa3605338b63d4080edcae9216c411901">getRenderBuffer</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="a00651.html">RenderBuffer</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a157f384bfa7f33e0d718fe4b1a466527">getRenderBuffer</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00896.html">Texture</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#afcce5a268ee0cb4b2067dc62f4664710">getTexture</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="a00896.html">Texture</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#aef3948065380616827b2a03bdf9c6371">getTexture</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a29015fe09df35522199600e6e037b01a">getCubeMapFace</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#aa98565a94349e7b8a5e206615de4ff48">getTextureLevel</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#aee75e9cc146734205fe6c93ec5611e54">getTexture3DZOffset</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00305.html#a66baa24a3b6313bdff039f7343f5b742">getTextureArrayLayer</a> () const </td></tr> </table> <hr/><h2>Constructor & Destructor Documentation</h2> <a class="anchor" id="a80aca2be73e90f14641cb1f0f4e7cbca"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="a80aca2be73e90f14641cb1f0f4e7cbca" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a66769390b5a9ca1dd8719c432c17cb6b"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="a66769390b5a9ca1dd8719c432c17cb6b" args="(const FrameBufferAttachment &copy)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype">const <a class="el" href="a00305.html">FrameBufferAttachment</a> & </td> <td class="paramname"><em>copy</em></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aae525e89aa4f9be984693030824b94c1"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="aae525e89aa4f9be984693030824b94c1" args="(RenderBuffer *target)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00651.html">RenderBuffer</a> * </td> <td class="paramname"><em>target</em></td><td>)</td> <td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aab76fde4c99d6e427c0490a01a6e702e"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="aab76fde4c99d6e427c0490a01a6e702e" args="(Texture1D *target, int level=0)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00897.html">Texture1D</a> * </td> <td class="paramname"><em>target</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a49887ff856aeacb3ece113d4d1af410f"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="a49887ff856aeacb3ece113d4d1af410f" args="(Texture2D *target, int level=0)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00898.html">Texture2D</a> * </td> <td class="paramname"><em>target</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a90fe311a6c4b019d2f644b4a2064d3dd"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="a90fe311a6c4b019d2f644b4a2064d3dd" args="(Texture3D *target, int zoffset, int level=0)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00900.html">Texture3D</a> * </td> <td class="paramname"><em>target</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>zoffset</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a93a442204742dbd51c19d3990eea34fe"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="a93a442204742dbd51c19d3990eea34fe" args="(Texture2DArray *target, int layer, int level=0)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00899.html">Texture2DArray</a> * </td> <td class="paramname"><em>target</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>layer</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="af5eb401d0bfba1f37a89e8bc6d51814f"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="af5eb401d0bfba1f37a89e8bc6d51814f" args="(TextureCubeMap *target, int face, int level=0)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00903.html">TextureCubeMap</a> * </td> <td class="paramname"><em>target</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>face</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"><em>level</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a428d87964ec55b47492d0d29b2d619b4"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="a428d87964ec55b47492d0d29b2d619b4" args="(TextureRectangle *target)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00905.html">TextureRectangle</a> * </td> <td class="paramname"><em>target</em></td><td>)</td> <td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a12207d2f2256efe924665cdea5b668b6"></a><!-- doxytag: member="osg::FrameBufferAttachment::FrameBufferAttachment" ref="a12207d2f2256efe924665cdea5b668b6" args="(Camera::Attachment &attachment)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::FrameBufferAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00037.html">Camera::Attachment</a> & </td> <td class="paramname"><em>attachment</em></td><td>)</td> <td><code> [explicit]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a5b60a2a8414ebe4fe6039d1cf42b3f8e"></a><!-- doxytag: member="osg::FrameBufferAttachment::~FrameBufferAttachment" ref="a5b60a2a8414ebe4fe6039d1cf42b3f8e" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferAttachment::~FrameBufferAttachment </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <hr/><h2>Member Function Documentation</h2> <a class="anchor" id="abf697a62f52bc4df26e0008078cfc435"></a><!-- doxytag: member="osg::FrameBufferAttachment::attach" ref="abf697a62f52bc4df26e0008078cfc435" args="(State &state, GLenum target, GLenum attachment_point, const FBOExtensions *ext) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osg::FrameBufferAttachment::attach </td> <td>(</td> <td class="paramtype"><a class="el" href="a00742.html">State</a> & </td> <td class="paramname"><em>state</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">GLenum </td> <td class="paramname"><em>target</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">GLenum </td> <td class="paramname"><em>attachment_point</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="a00281.html">FBOExtensions</a> * </td> <td class="paramname"><em>ext</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a7a4e3db933cc8233c5c909735b332337"></a><!-- doxytag: member="osg::FrameBufferAttachment::compare" ref="a7a4e3db933cc8233c5c909735b332337" args="(const FrameBufferAttachment &fa) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int osg::FrameBufferAttachment::compare </td> <td>(</td> <td class="paramtype">const <a class="el" href="a00305.html">FrameBufferAttachment</a> & </td> <td class="paramname"><em>fa</em></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aa45768a4e7b86d8fd887b98b92de2137"></a><!-- doxytag: member="osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap" ref="aa45768a4e7b86d8fd887b98b92de2137" args="(State &state, const FBOExtensions *ext) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap </td> <td>(</td> <td class="paramtype"><a class="el" href="a00742.html">State</a> & </td> <td class="paramname"><em>state</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="a00281.html">FBOExtensions</a> * </td> <td class="paramname"><em>ext</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a29015fe09df35522199600e6e037b01a"></a><!-- doxytag: member="osg::FrameBufferAttachment::getCubeMapFace" ref="a29015fe09df35522199600e6e037b01a" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int osg::FrameBufferAttachment::getCubeMapFace </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aa3605338b63d4080edcae9216c411901"></a><!-- doxytag: member="osg::FrameBufferAttachment::getRenderBuffer" ref="aa3605338b63d4080edcae9216c411901" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00651.html">RenderBuffer</a>* osg::FrameBufferAttachment::getRenderBuffer </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a157f384bfa7f33e0d718fe4b1a466527"></a><!-- doxytag: member="osg::FrameBufferAttachment::getRenderBuffer" ref="a157f384bfa7f33e0d718fe4b1a466527" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const <a class="el" href="a00651.html">RenderBuffer</a>* osg::FrameBufferAttachment::getRenderBuffer </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="afcce5a268ee0cb4b2067dc62f4664710"></a><!-- doxytag: member="osg::FrameBufferAttachment::getTexture" ref="afcce5a268ee0cb4b2067dc62f4664710" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00896.html">Texture</a>* osg::FrameBufferAttachment::getTexture </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aef3948065380616827b2a03bdf9c6371"></a><!-- doxytag: member="osg::FrameBufferAttachment::getTexture" ref="aef3948065380616827b2a03bdf9c6371" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const <a class="el" href="a00896.html">Texture</a>* osg::FrameBufferAttachment::getTexture </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aee75e9cc146734205fe6c93ec5611e54"></a><!-- doxytag: member="osg::FrameBufferAttachment::getTexture3DZOffset" ref="aee75e9cc146734205fe6c93ec5611e54" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int osg::FrameBufferAttachment::getTexture3DZOffset </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a66baa24a3b6313bdff039f7343f5b742"></a><!-- doxytag: member="osg::FrameBufferAttachment::getTextureArrayLayer" ref="a66baa24a3b6313bdff039f7343f5b742" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int osg::FrameBufferAttachment::getTextureArrayLayer </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aa98565a94349e7b8a5e206615de4ff48"></a><!-- doxytag: member="osg::FrameBufferAttachment::getTextureLevel" ref="aa98565a94349e7b8a5e206615de4ff48" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int osg::FrameBufferAttachment::getTextureLevel </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="ac1acfda84b0641b8e8393ab38c060c5f"></a><!-- doxytag: member="osg::FrameBufferAttachment::isMultisample" ref="ac1acfda84b0641b8e8393ab38c060c5f" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool osg::FrameBufferAttachment::isMultisample </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="ae194b9388d8b823198b7416e35ebf74a"></a><!-- doxytag: member="osg::FrameBufferAttachment::operator=" ref="ae194b9388d8b823198b7416e35ebf74a" args="(const FrameBufferAttachment &copy)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00305.html">FrameBufferAttachment</a>& osg::FrameBufferAttachment::operator= </td> <td>(</td> <td class="paramtype">const <a class="el" href="a00305.html">FrameBufferAttachment</a> & </td> <td class="paramname"><em>copy</em></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <hr/>The documentation for this class was generated from the following file:<ul> <li>osg/<a class="el" href="a01176.html">FrameBufferObject</a></li> </ul> </div> <hr> <table border="0"><tr><td> <img src="osg32-32.png" alt="osg logo" /> </td><td> <address><small>Generated at Tue May 31 2011 04:19:33 for the <a href="http://www.openscenegraph.org/">OpenSceneGraph</a> by <a href="http://www.doxygen.org">doxygen</a> 1.7.4.</small></address> <!-- Dimitri van Heesch's e-mail address removed, lest he get messages on the OpenSceneGraph --> </td></tr></table> </body> </html>