<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <title>OpenSceneGraph: osg::FrameBufferObject Class Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <link href="doxygen.css" rel="stylesheet" type="text/css"/> </head> <body> <!-- Generated by Doxygen 1.7.4 --> <div id="top"> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">OpenSceneGraph <span id="projectnumber">2.8.4</span></div> </td> </tr> </tbody> </table> </div> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a 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class="title">osg::FrameBufferObject Class Reference</div> </div> </div> <div class="contents"> <!-- doxytag: class="osg::FrameBufferObject" --><!-- doxytag: inherits="osg::StateAttribute" --><div class="dynheader"> Inheritance diagram for osg::FrameBufferObject:</div> <div class="dyncontent"> <div class="center"><img src="a01802.png" border="0" usemap="#osg_1_1FrameBufferObject_inherit__map" alt="Inheritance graph"/></div> <map name="osg_1_1FrameBufferObject_inherit__map" id="osg_1_1FrameBufferObject_inherit__map"> <area shape="rect" id="node2" href="a00743.html" title="Base class for state attributes." alt="" coords="20,160,177,189"/><area shape="rect" id="node4" href="a00500.html" title="Base class/standard interface for objects which require IO support, cloning and reference counting..." alt="" coords="48,83,149,112"/><area shape="rect" id="node6" href="a00627.html" title="Base class from providing referencing counted objects." alt="" coords="32,5,165,35"/></map> <center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div> <p><a href="a01803.html">List of all members.</a></p> <table class="memberdecls"> <tr><td colspan="2"><h2><a name="pub-types"></a> Public Types</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a976ec4fa49480e182f316ff2883a40f8">BindTarget</a> { <a class="el" href="a00306.html#a976ec4fa49480e182f316ff2883a40f8ab5931f92666a3c749ef6ddce41d788cf">READ_FRAMEBUFFER</a> = GL_READ_FRAMEBUFFER_EXT, <a class="el" href="a00306.html#a976ec4fa49480e182f316ff2883a40f8a7d0ce0a0e779db1c526ff7b9c4890346">DRAW_FRAMEBUFFER</a> = GL_DRAW_FRAMEBUFFER_EXT, <a class="el" href="a00306.html#a976ec4fa49480e182f316ff2883a40f8a589658bfc5869aa9401a10c209263085">READ_DRAW_FRAMEBUFFER</a> = GL_FRAMEBUFFER_EXT }</td></tr> <tr><td class="memItemLeft" align="right" valign="top">typedef std::map<br class="typebreak"/> < <a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">Camera::BufferComponent</a>, <br class="typebreak"/> <a class="el" href="a00305.html">FrameBufferAttachment</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a3f5870f1d342969f9c56df60c5e1de62">AttachmentMap</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top">typedef std::vector< GLenum > </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#ac64b878e6805455197f19dd285d05f28">MultipleRenderingTargets</a></td></tr> <tr><td class="memItemLeft" align="right" valign="top">typedef <a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">Camera::BufferComponent</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a26714c766cf981eb257a95e64bf5f793">BufferComponent</a></td></tr> <tr><td colspan="2"><h2><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a0be35efe889e5248a9f10679df424a18">FrameBufferObject</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#af0b7b6ee613895c658a6e812a8aa2b85">FrameBufferObject</a> (const <a class="el" href="a00306.html">FrameBufferObject</a> &copy, const <a class="el" href="a00169.html">CopyOp</a> &copyop=CopyOp::SHALLOW_COPY)</td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#acaaf60c1217646c03389c1221e4004b3">META_StateAttribute</a> (osg, <a class="el" href="a00306.html">FrameBufferObject</a>,(<a class="el" href="a00743.html#a4e95bee5a247a0ae9632135555fbda9b">StateAttribute::Type</a>) 0x101010)</td></tr> <tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="a00306.html#a3f5870f1d342969f9c56df60c5e1de62">AttachmentMap</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a931bf669ec1098e09a73a72c407b5b6e">getAttachmentMap</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#ad9124c636d50d150e06262ece8cec859">setAttachment</a> (<a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">BufferComponent</a> attachment_point, const <a class="el" href="a00305.html">FrameBufferAttachment</a> &attachment)</td></tr> <tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="a00305.html">FrameBufferAttachment</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#aab3c510eb7052d9ee8f56c7ffcc1c91f">getAttachment</a> (<a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">BufferComponent</a> attachment_point) const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a7ea125e429fa8057e4297685a88416d1">hasAttachment</a> (<a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">BufferComponent</a> attachment_point) const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a41a89334b228abc7ff56f07d56504c24">hasMultipleRenderingTargets</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="a00306.html#ac64b878e6805455197f19dd285d05f28">MultipleRenderingTargets</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a5d3e3184563a434fc98a6a2aed0e8a03">getMultipleRenderingTargets</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#af250da83b7e16ed015690036a700a7ed">isMultisample</a> () const </td></tr> <tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a1e2fd1388d5a8f0a87cdbca1ebbc135a">compare</a> (const <a class="el" href="a00743.html">StateAttribute</a> &sa) const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. <a href="#a1e2fd1388d5a8f0a87cdbca1ebbc135a"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a955cd37544aee79b149aec8337e6c12b">apply</a> (<a class="el" href="a00742.html">State</a> &state) const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">apply the OpenGL state attributes. <a href="#a955cd37544aee79b149aec8337e6c12b"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#ad21de341ef6bf0659093dd26d71e39ca">apply</a> (<a class="el" href="a00742.html">State</a> &state, <a class="el" href="a00306.html#a976ec4fa49480e182f316ff2883a40f8">BindTarget</a> target) const </td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Bind the FBO as either the read or draw target, or both. <a href="#ad21de341ef6bf0659093dd26d71e39ca"></a><br/></td></tr> <tr><td colspan="2"><h2><a name="pub-static-methods"></a> Static Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a1de9852ea4805aad2e81c8c7d37ff692">deleteFrameBufferObject</a> (unsigned int contextID, GLuint program)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Mark internal FBO for deletion. <a href="#a1de9852ea4805aad2e81c8c7d37ff692"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#ae95070a9c9d0f328d8068b80015734ed">flushDeletedFrameBufferObjects</a> (unsigned int contextID, double currentTime, double &availableTime)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">flush all the cached FBOs which need to be deleted in the OpenGL context related to contextID. <a href="#ae95070a9c9d0f328d8068b80015734ed"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#ac02a284982f0131e9addca507d2f2721">discardDeletedFrameBufferObjects</a> (unsigned int contextID)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">discard all the cached FBOs which need to be deleted in the OpenGL context related to contextID. <a href="#ac02a284982f0131e9addca507d2f2721"></a><br/></td></tr> <tr><td colspan="2"><h2><a name="pro-methods"></a> Protected Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#aa24a1581b976d48b84613000ea7ef68c">~FrameBufferObject</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="a00306.html">FrameBufferObject</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a801dbbb760d62cd8a7d0de6200c24034">operator=</a> (const <a class="el" href="a00306.html">FrameBufferObject</a> &)</td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#ac3a251c7257a30e2fbb92a1c148c4bac">updateDrawBuffers</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a6733cc823b3e81daf1990731fca516c7">dirtyAll</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top">GLenum </td><td class="memItemRight" valign="bottom"><a class="el" href="a00306.html#a8b763aaf660cf6073d5a4952ff1579e3">convertBufferComponentToGLenum</a> (<a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">BufferComponent</a> attachment_point) const </td></tr> </table> <hr/><h2>Member Typedef Documentation</h2> <a class="anchor" id="a3f5870f1d342969f9c56df60c5e1de62"></a><!-- doxytag: member="osg::FrameBufferObject::AttachmentMap" ref="a3f5870f1d342969f9c56df60c5e1de62" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">typedef std::map<<a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">Camera::BufferComponent</a>, <a class="el" href="a00305.html">FrameBufferAttachment</a>> <a class="el" href="a00306.html#a3f5870f1d342969f9c56df60c5e1de62">osg::FrameBufferObject::AttachmentMap</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a26714c766cf981eb257a95e64bf5f793"></a><!-- doxytag: member="osg::FrameBufferObject::BufferComponent" ref="a26714c766cf981eb257a95e64bf5f793" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">typedef <a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">Camera::BufferComponent</a> <a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">osg::FrameBufferObject::BufferComponent</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="ac64b878e6805455197f19dd285d05f28"></a><!-- doxytag: member="osg::FrameBufferObject::MultipleRenderingTargets" ref="ac64b878e6805455197f19dd285d05f28" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">typedef std::vector<GLenum> <a class="el" href="a00306.html#ac64b878e6805455197f19dd285d05f28">osg::FrameBufferObject::MultipleRenderingTargets</a></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <hr/><h2>Member Enumeration Documentation</h2> <a class="anchor" id="a976ec4fa49480e182f316ff2883a40f8"></a><!-- doxytag: member="osg::FrameBufferObject::BindTarget" ref="a976ec4fa49480e182f316ff2883a40f8" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="a00306.html#a976ec4fa49480e182f316ff2883a40f8">osg::FrameBufferObject::BindTarget</a></td> </tr> </table> </div> <div class="memdoc"> <dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"><em><a class="anchor" id="a976ec4fa49480e182f316ff2883a40f8ab5931f92666a3c749ef6ddce41d788cf"></a><!-- doxytag: member="READ_FRAMEBUFFER" ref="a976ec4fa49480e182f316ff2883a40f8ab5931f92666a3c749ef6ddce41d788cf" args="" -->READ_FRAMEBUFFER</em> </td><td> </td></tr> <tr><td valign="top"><em><a class="anchor" id="a976ec4fa49480e182f316ff2883a40f8a7d0ce0a0e779db1c526ff7b9c4890346"></a><!-- doxytag: member="DRAW_FRAMEBUFFER" ref="a976ec4fa49480e182f316ff2883a40f8a7d0ce0a0e779db1c526ff7b9c4890346" args="" -->DRAW_FRAMEBUFFER</em> </td><td> </td></tr> <tr><td valign="top"><em><a class="anchor" id="a976ec4fa49480e182f316ff2883a40f8a589658bfc5869aa9401a10c209263085"></a><!-- doxytag: member="READ_DRAW_FRAMEBUFFER" ref="a976ec4fa49480e182f316ff2883a40f8a589658bfc5869aa9401a10c209263085" args="" -->READ_DRAW_FRAMEBUFFER</em> </td><td> </td></tr> </table> </dd> </dl> </div> </div> <hr/><h2>Constructor & Destructor Documentation</h2> <a class="anchor" id="a0be35efe889e5248a9f10679df424a18"></a><!-- doxytag: member="osg::FrameBufferObject::FrameBufferObject" ref="a0be35efe889e5248a9f10679df424a18" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferObject::FrameBufferObject </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="af0b7b6ee613895c658a6e812a8aa2b85"></a><!-- doxytag: member="osg::FrameBufferObject::FrameBufferObject" ref="af0b7b6ee613895c658a6e812a8aa2b85" args="(const FrameBufferObject &copy, const CopyOp &copyop=CopyOp::SHALLOW_COPY)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferObject::FrameBufferObject </td> <td>(</td> <td class="paramtype">const <a class="el" href="a00306.html">FrameBufferObject</a> & </td> <td class="paramname"><em>copy</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="a00169.html">CopyOp</a> & </td> <td class="paramname"><em>copyop</em> = <code>CopyOp::SHALLOW_COPY</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="aa24a1581b976d48b84613000ea7ef68c"></a><!-- doxytag: member="osg::FrameBufferObject::~FrameBufferObject" ref="aa24a1581b976d48b84613000ea7ef68c" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual osg::FrameBufferObject::~FrameBufferObject </td> <td>(</td> <td class="paramname"></td><td>)</td> <td><code> [protected, virtual]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <hr/><h2>Member Function Documentation</h2> <a class="anchor" id="a955cd37544aee79b149aec8337e6c12b"></a><!-- doxytag: member="osg::FrameBufferObject::apply" ref="a955cd37544aee79b149aec8337e6c12b" args="(State &state) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osg::FrameBufferObject::apply </td> <td>(</td> <td class="paramtype"><a class="el" href="a00742.html">State</a> & </td> <td class="paramname"></td><td>)</td> <td> const<code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>apply the OpenGL state attributes. </p> <p>The render info for the current OpenGL context is passed in to allow the <a class="el" href="a00743.html" title="Base class for state attributes.">StateAttribute</a> to obtain details on the the current context and state. </p> <p>Reimplemented from <a class="el" href="a00743.html#a579c9e2646b207f66acb7dc8653e9d75">osg::StateAttribute</a>.</p> </div> </div> <a class="anchor" id="ad21de341ef6bf0659093dd26d71e39ca"></a><!-- doxytag: member="osg::FrameBufferObject::apply" ref="ad21de341ef6bf0659093dd26d71e39ca" args="(State &state, BindTarget target) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osg::FrameBufferObject::apply </td> <td>(</td> <td class="paramtype"><a class="el" href="a00742.html">State</a> & </td> <td class="paramname"><em>state</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="a00306.html#a976ec4fa49480e182f316ff2883a40f8">BindTarget</a> </td> <td class="paramname"><em>target</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td> const</td> </tr> </table> </div> <div class="memdoc"> <p>Bind the FBO as either the read or draw target, or both. </p> </div> </div> <a class="anchor" id="a1e2fd1388d5a8f0a87cdbca1ebbc135a"></a><!-- doxytag: member="osg::FrameBufferObject::compare" ref="a1e2fd1388d5a8f0a87cdbca1ebbc135a" args="(const StateAttribute &sa) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int osg::FrameBufferObject::compare </td> <td>(</td> <td class="paramtype">const <a class="el" href="a00743.html">StateAttribute</a> & </td> <td class="paramname"><em>sa</em></td><td>)</td> <td> const<code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. </p> <p>Implements <a class="el" href="a00743.html#a0ff33c0a11fc2e9980805b4d0325e16f">osg::StateAttribute</a>.</p> </div> </div> <a class="anchor" id="a8b763aaf660cf6073d5a4952ff1579e3"></a><!-- doxytag: member="osg::FrameBufferObject::convertBufferComponentToGLenum" ref="a8b763aaf660cf6073d5a4952ff1579e3" args="(BufferComponent attachment_point) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">GLenum osg::FrameBufferObject::convertBufferComponentToGLenum </td> <td>(</td> <td class="paramtype"><a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">BufferComponent</a> </td> <td class="paramname"><em>attachment_point</em></td><td>)</td> <td> const<code> [protected]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a1de9852ea4805aad2e81c8c7d37ff692"></a><!-- doxytag: member="osg::FrameBufferObject::deleteFrameBufferObject" ref="a1de9852ea4805aad2e81c8c7d37ff692" args="(unsigned int contextID, GLuint program)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">static void osg::FrameBufferObject::deleteFrameBufferObject </td> <td>(</td> <td class="paramtype">unsigned int </td> <td class="paramname"><em>contextID</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">GLuint </td> <td class="paramname"><em>program</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [static]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Mark internal FBO for deletion. </p> <p>Deletion requests are queued until they can be executed in the proper GL context. </p> </div> </div> <a class="anchor" id="a6733cc823b3e81daf1990731fca516c7"></a><!-- doxytag: member="osg::FrameBufferObject::dirtyAll" ref="a6733cc823b3e81daf1990731fca516c7" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osg::FrameBufferObject::dirtyAll </td> <td>(</td> <td class="paramname"></td><td>)</td> <td><code> [inline, protected]</code></td> </tr> </table> </div> <div class="memdoc"> <p>References <a class="el" href="a00078.html#ac06941e791adf50185582dc70e1ac9d9">osg::buffered_value< T >::setAllElementsTo()</a>.</p> </div> </div> <a class="anchor" id="ac02a284982f0131e9addca507d2f2721"></a><!-- doxytag: member="osg::FrameBufferObject::discardDeletedFrameBufferObjects" ref="ac02a284982f0131e9addca507d2f2721" args="(unsigned int contextID)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">static void osg::FrameBufferObject::discardDeletedFrameBufferObjects </td> <td>(</td> <td class="paramtype">unsigned int </td> <td class="paramname"><em>contextID</em></td><td>)</td> <td><code> [static]</code></td> </tr> </table> </div> <div class="memdoc"> <p>discard all the cached FBOs which need to be deleted in the OpenGL context related to contextID. </p> </div> </div> <a class="anchor" id="ae95070a9c9d0f328d8068b80015734ed"></a><!-- doxytag: member="osg::FrameBufferObject::flushDeletedFrameBufferObjects" ref="ae95070a9c9d0f328d8068b80015734ed" args="(unsigned int contextID, double currentTime, double &availableTime)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">static void osg::FrameBufferObject::flushDeletedFrameBufferObjects </td> <td>(</td> <td class="paramtype">unsigned int </td> <td class="paramname"><em>contextID</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">double </td> <td class="paramname"><em>currentTime</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">double & </td> <td class="paramname"><em>availableTime</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td><code> [static]</code></td> </tr> </table> </div> <div class="memdoc"> <p>flush all the cached FBOs which need to be deleted in the OpenGL context related to contextID. </p> </div> </div> <a class="anchor" id="aab3c510eb7052d9ee8f56c7ffcc1c91f"></a><!-- doxytag: member="osg::FrameBufferObject::getAttachment" ref="aab3c510eb7052d9ee8f56c7ffcc1c91f" args="(BufferComponent attachment_point) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const <a class="el" href="a00305.html">FrameBufferAttachment</a> & osg::FrameBufferObject::getAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">FrameBufferObject::BufferComponent</a> </td> <td class="paramname"><em>attachment_point</em></td><td>)</td> <td> const<code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a931bf669ec1098e09a73a72c407b5b6e"></a><!-- doxytag: member="osg::FrameBufferObject::getAttachmentMap" ref="a931bf669ec1098e09a73a72c407b5b6e" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const <a class="el" href="a00306.html#a3f5870f1d342969f9c56df60c5e1de62">FrameBufferObject::AttachmentMap</a> & osg::FrameBufferObject::getAttachmentMap </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const<code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a5d3e3184563a434fc98a6a2aed0e8a03"></a><!-- doxytag: member="osg::FrameBufferObject::getMultipleRenderingTargets" ref="a5d3e3184563a434fc98a6a2aed0e8a03" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const <a class="el" href="a00306.html#ac64b878e6805455197f19dd285d05f28">MultipleRenderingTargets</a>& osg::FrameBufferObject::getMultipleRenderingTargets </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const<code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a7ea125e429fa8057e4297685a88416d1"></a><!-- doxytag: member="osg::FrameBufferObject::hasAttachment" ref="a7ea125e429fa8057e4297685a88416d1" args="(BufferComponent attachment_point) const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool osg::FrameBufferObject::hasAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">FrameBufferObject::BufferComponent</a> </td> <td class="paramname"><em>attachment_point</em></td><td>)</td> <td> const<code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a41a89334b228abc7ff56f07d56504c24"></a><!-- doxytag: member="osg::FrameBufferObject::hasMultipleRenderingTargets" ref="a41a89334b228abc7ff56f07d56504c24" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool osg::FrameBufferObject::hasMultipleRenderingTargets </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const<code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="af250da83b7e16ed015690036a700a7ed"></a><!-- doxytag: member="osg::FrameBufferObject::isMultisample" ref="af250da83b7e16ed015690036a700a7ed" args="() const " --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool osg::FrameBufferObject::isMultisample </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="acaaf60c1217646c03389c1221e4004b3"></a><!-- doxytag: member="osg::FrameBufferObject::META_StateAttribute" ref="acaaf60c1217646c03389c1221e4004b3" args="(osg, FrameBufferObject,(StateAttribute::Type) 0x101010)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">osg::FrameBufferObject::META_StateAttribute </td> <td>(</td> <td class="paramtype">osg </td> <td class="paramname">, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="a00306.html">FrameBufferObject</a> </td> <td class="paramname">, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">(<a class="el" href="a00743.html#a4e95bee5a247a0ae9632135555fbda9b">StateAttribute::Type</a>) </td> <td class="paramname"><em>0x101010</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="a801dbbb760d62cd8a7d0de6200c24034"></a><!-- doxytag: member="osg::FrameBufferObject::operator=" ref="a801dbbb760d62cd8a7d0de6200c24034" args="(const FrameBufferObject &)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="a00306.html">FrameBufferObject</a>& osg::FrameBufferObject::operator= </td> <td>(</td> <td class="paramtype">const <a class="el" href="a00306.html">FrameBufferObject</a> & </td> <td class="paramname"></td><td>)</td> <td><code> [inline, protected]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="ad9124c636d50d150e06262ece8cec859"></a><!-- doxytag: member="osg::FrameBufferObject::setAttachment" ref="ad9124c636d50d150e06262ece8cec859" args="(BufferComponent attachment_point, const FrameBufferAttachment &attachment)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osg::FrameBufferObject::setAttachment </td> <td>(</td> <td class="paramtype"><a class="el" href="a00087.html#af4d8ae808500a2f5bc9fe7b605386e74">BufferComponent</a> </td> <td class="paramname"><em>attachment_point</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const <a class="el" href="a00305.html">FrameBufferAttachment</a> & </td> <td class="paramname"><em>attachment</em> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <a class="anchor" id="ac3a251c7257a30e2fbb92a1c148c4bac"></a><!-- doxytag: member="osg::FrameBufferObject::updateDrawBuffers" ref="ac3a251c7257a30e2fbb92a1c148c4bac" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void osg::FrameBufferObject::updateDrawBuffers </td> <td>(</td> <td class="paramname"></td><td>)</td> <td><code> [protected]</code></td> </tr> </table> </div> <div class="memdoc"> </div> </div> <hr/>The documentation for this class was generated from the following file:<ul> <li>osg/<a class="el" href="a01176.html">FrameBufferObject</a></li> </ul> </div> <hr> <table border="0"><tr><td> <img src="osg32-32.png" alt="osg logo" /> </td><td> <address><small>Generated at Tue May 31 2011 04:19:33 for the <a href="http://www.openscenegraph.org/">OpenSceneGraph</a> by <a href="http://www.doxygen.org">doxygen</a> 1.7.4.</small></address> <!-- Dimitri van Heesch's e-mail address removed, lest he get messages on the OpenSceneGraph --> </td></tr></table> </body> </html>