<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <!-- ---- (c) Copyright 2001-2008 by Lutz Sammer, Francois Beerten ---- This program is free software; you can redistribute it and/or modify ---- it under the terms of the GNU General Public License as published by ---- the Free Software Foundation; only version 2 of the License. ---- ---- This program is distributed in the hope that it will be useful, ---- but WITHOUT ANY WARRANTY; without even the implied warranty of ---- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---- GNU General Public License for more details. ---- ---- You should have received a copy of the GNU General Public License ---- along with this program; if not, write to the Free Software ---- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA ---- 02111-1307, USA. --> <title>FAQ for Bos Wars</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> </head> <body> <h1>FAQ for Bos Wars</h1> <hr> <b>Q: Does Bos Wars work with ALSA?</b><br> A: Yes, if you compiled SDL with ALSA support.<p> <b>Q: Does Bos Wars support LAN/Internet play?</b><br> A: Yes.<p> <b>Q: How do I play multiplayer?</b><br> A: Find the hostname or the IP address of someone you want to play with and connect to him.<p> <b>Q: What ports does the Bos Wars network protocol use?</b><br> A: Bos Wars uses UDP with port 6660 by default, you may start boswars with '-Pxxxx' flag to use port xxxx instead.<p> <b>Q: Does Bos Wars support a game server, meta server, lobby or anything like that ?</b><br> A: Not yet, but this is a planned feature.<p> <b>Q: How can I get the group keys to work on a non-us keyboard?</b><br> A: In "~/.boswars/preferences.lua", replace the digits in <i>GroupKeys = "0123456789"</i> by the characters output by hitting the digit keys of your keyboard without holding the shift key down. Characters which are not ANSI 7 bit need to be encoded with their UTF-8 character code.<p> <b>Q: Bos Wars runs really slow in large resolutions, what can I do?</b><br> A: The engine has to update the whole screen every frame. Use OpenGL or play with a smaller screen resolution.<p> <b>Q: What should I do if my question isn't answered here?</b><br> A: Read the included documentation and look in the FAQ on our <a href="http://www.boswars.org/wiki/index.php/Bos/FAQ">wiki</a>. If after that you still haven't found an answer to your question, ask on our mailing list or on our IRC channel.<p> <hr> (C) Copyright 1998-2008 by The <a href="http://boswars.org">Bos Wars</a> Project under the <a href="gpl.html">GNU General Public License</a>.<br> All trademarks and copyrights on this page are owned by their respective owners.<br> </body> </html>