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must be at the start of all device structures. <a href="#aae1636e7ca6c3cca5316e4a0c8d93fe8"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="structplayer__pose3d.html">player_pose3d_t</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structplayerc__gripper__t.html#ab33e4925c58463a0882219b585da0427">pose</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Gripper geometry in the robot cs: pose gives the position and orientation, outer_size gives the extent when open inner_size gives the size of the space between the open fingers These values are initially zero, but can be filled in by calling <a class="el" href="group__playerc__proxy__gripper.html#gafd5fb18a1c8c13053b30bf51ae4ec6d7" title="Get the gripper geometry.">playerc_gripper_get_geom()</a>. <a href="#ab33e4925c58463a0882219b585da0427"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af39c9b3e75ab1a2aaaaeb41d0bdbae8a"></a><!-- doxytag: member="playerc_gripper_t::outer_size" ref="af39c9b3e75ab1a2aaaaeb41d0bdbae8a" args="" --> <a class="el" href="structplayer__bbox3d.html">player_bbox3d_t</a> </td><td class="memItemRight" valign="bottom"><b>outer_size</b></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8c947036effc024a63d36d51a020b077"></a><!-- doxytag: member="playerc_gripper_t::inner_size" ref="a8c947036effc024a63d36d51a020b077" args="" --> <a class="el" href="structplayer__bbox3d.html">player_bbox3d_t</a> </td><td class="memItemRight" valign="bottom"><b>inner_size</b></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa44c77e29b374b9e10e3715c483799ad"></a><!-- doxytag: member="playerc_gripper_t::num_beams" ref="aa44c77e29b374b9e10e3715c483799ad" args="" --> uint8_t </td><td class="memItemRight" valign="bottom"><a class="el" href="structplayerc__gripper__t.html#aa44c77e29b374b9e10e3715c483799ad">num_beams</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The number of breakbeams the gripper has. <br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3e7fb12329d7b1c0d0346450cf1df241"></a><!-- doxytag: member="playerc_gripper_t::capacity" ref="a3e7fb12329d7b1c0d0346450cf1df241" args="" --> uint8_t </td><td class="memItemRight" valign="bottom"><a class="el" href="structplayerc__gripper__t.html#a3e7fb12329d7b1c0d0346450cf1df241">capacity</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The capacity of the gripper's store - if 0, the gripper cannot store. <br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">uint8_t </td><td class="memItemRight" valign="bottom"><a class="el" href="structplayerc__gripper__t.html#af697317d4230b48b2ab73e0f1c03753c">state</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The gripper's state: may be one of PLAYER_GRIPPER_STATE_OPEN, PLAYER_GRIPPER_STATE_CLOSED, PLAYER_GRIPPER_STATE_MOVING or PLAYER_GRIPPER_STATE_ERROR. <a href="#af697317d4230b48b2ab73e0f1c03753c"></a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af755d4d5a147b4063b1cd455cadb573e"></a><!-- doxytag: member="playerc_gripper_t::beams" ref="af755d4d5a147b4063b1cd455cadb573e" args="" --> uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="structplayerc__gripper__t.html#af755d4d5a147b4063b1cd455cadb573e">beams</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The position of the object in the gripper. <br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac08e618af87de6b3f5156994e9646031"></a><!-- doxytag: member="playerc_gripper_t::stored" ref="ac08e618af87de6b3f5156994e9646031" args="" --> uint8_t </td><td class="memItemRight" valign="bottom"><a class="el" href="structplayerc__gripper__t.html#ac08e618af87de6b3f5156994e9646031">stored</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">The number of currently-stored objects. <br/></td></tr> </table> <hr/><a name="_details"></a><h2>Detailed Description</h2> <p>Gripper device data. </p> <hr/><h2>Member Data Documentation</h2> <a class="anchor" id="aae1636e7ca6c3cca5316e4a0c8d93fe8"></a><!-- doxytag: member="playerc_gripper_t::info" ref="aae1636e7ca6c3cca5316e4a0c8d93fe8" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="struct__playerc__device__t.html">playerc_device_t</a> <a class="el" href="structplayerc__gripper__t.html#aae1636e7ca6c3cca5316e4a0c8d93fe8">playerc_gripper_t::info</a></td> </tr> </table> </div> <div class="memdoc"> <p><a class="el" href="classDevice.html" title="Encapsulates a device (i.e., a driver bound to an interface).">Device</a> info; must be at the start of all device structures. </p> </div> </div> <a class="anchor" id="ab33e4925c58463a0882219b585da0427"></a><!-- doxytag: member="playerc_gripper_t::pose" ref="ab33e4925c58463a0882219b585da0427" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="structplayer__pose3d.html">player_pose3d_t</a> <a class="el" href="structplayerc__gripper__t.html#ab33e4925c58463a0882219b585da0427">playerc_gripper_t::pose</a></td> </tr> </table> </div> <div class="memdoc"> <p>Gripper geometry in the robot cs: pose gives the position and orientation, outer_size gives the extent when open inner_size gives the size of the space between the open fingers These values are initially zero, but can be filled in by calling <a class="el" href="group__playerc__proxy__gripper.html#gafd5fb18a1c8c13053b30bf51ae4ec6d7" title="Get the gripper geometry.">playerc_gripper_get_geom()</a>. </p> </div> </div> <a class="anchor" id="af697317d4230b48b2ab73e0f1c03753c"></a><!-- doxytag: member="playerc_gripper_t::state" ref="af697317d4230b48b2ab73e0f1c03753c" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">uint8_t <a class="el" href="structplayerc__gripper__t.html#af697317d4230b48b2ab73e0f1c03753c">playerc_gripper_t::state</a></td> </tr> </table> </div> <div class="memdoc"> <p>The gripper's state: may be one of PLAYER_GRIPPER_STATE_OPEN, PLAYER_GRIPPER_STATE_CLOSED, PLAYER_GRIPPER_STATE_MOVING or PLAYER_GRIPPER_STATE_ERROR. </p> </div> </div> <hr/>The documentation for this struct was generated from the following file:<ul> <li><a class="el" href="playerc_8h_source.html">playerc.h</a></li> </ul> </div> <!-- render the modification time of the source file --> <div class="timestamp"> <hr> <table style="width:100%;"> <tr> <td style="text-align:left;"> Last updated 12 September 2005 21:38:45 <!-- <td style="text-align:right;"> <a href="http://validator.w3.org/check/referer"><img style="vertical-align:middle;border:0;width:88px;height:31px" src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a> <a href="http://jigsaw.w3.org/css-validator/"> <img style="vertical-align:middle;border:0;width:88px;height:31px" src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"> </a> --> </tr> </table> </div> </tr> </table> </BODY> </HTML>