<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <!-- $Id: header.html 8799 2010-06-28 04:12:42Z jpgr87 $ --> <HEAD> <meta HTTP-EQUIV="Content-Type" CONTENT="text/html;CHARSET=utf-8"> <meta name="keywords" content="stage, robot, simulation, player, player/stage"> <link href="doxygen.css" rel="stylesheet" type="text/css"> <style type="text/css"> .floatright { float: right; margin: 0 0 1em 1em; } body { font-family: sans-serif; #font-family: Geneva, Verdana, Helvetica, Arial, sans-serif; background-color: #FFF; color:#000; } a:link { color: #A00; } a:visited { color: #800; } a { text-decoration: none; } a:hover { text-decoration: underline; } .timestamp { text-align:right; background-color: #DDD; font-size:75%;} h1 { font-size:160%; } h2 { font-size:110%; #color: #FFF; #background-color: #666; #padding:3px; } h3 { text-align:left; } img { border: 0; } ul.menu { position:relative; left:-2.5em; margin-bottom:0px; margin-top:0px; } ul.menu1 { position:relative; 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you can redistribute it and/or modify</span> <a name="l00018"></a>00018 <span class="comment"> * it under the terms of the GNU General Public License as published by</span> <a name="l00019"></a>00019 <span class="comment"> * the Free Software Foundation; either version 2 of the License, or</span> <a name="l00020"></a>00020 <span class="comment"> * (at your option) any later version.</span> <a name="l00021"></a>00021 <span class="comment"> *</span> <a name="l00022"></a>00022 <span class="comment"> * This program is distributed in the hope that it will be useful,</span> <a name="l00023"></a>00023 <span class="comment"> * but WITHOUT ANY WARRANTY; without even the implied warranty of</span> <a name="l00024"></a>00024 <span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span> <a name="l00025"></a>00025 <span class="comment"> * GNU General Public License for more details.</span> <a name="l00026"></a>00026 <span class="comment"> *</span> <a name="l00027"></a>00027 <span class="comment"> * You should have received a copy of the GNU General Public License</span> <a name="l00028"></a>00028 <span class="comment"> * along with this program; if not, write to the Free Software</span> <a name="l00029"></a>00029 <span class="comment"> * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</span> <a name="l00030"></a>00030 <span class="comment"> *</span> <a name="l00031"></a>00031 <span class="comment"> */</span> <a name="l00032"></a>00032 <a name="l00033"></a>00033 <span class="comment">/*</span> <a name="l00034"></a>00034 <span class="comment"> * Desc: A Mapping driver which maps from sonar data</span> <a name="l00035"></a>00035 <span class="comment"> * from the multidriver example by Andrew Howard</span> <a name="l00036"></a>00036 <span class="comment"> * Author: Marco Paladini, (mail: breakthru@inwind.it)</span> <a name="l00037"></a>00037 <span class="comment"> * Date: 29 April 2006</span> <a name="l00038"></a>00038 <span class="comment"> */</span> <a name="l00040"></a>00040 <span class="preprocessor">#define LOCAL2GLOBAL_X(x,y,px,py,pa) (cos(pa)*(x) - sin(pa)*(y) + px)</span> <a name="l00041"></a>00041 <span class="preprocessor"></span><span class="preprocessor">#define LOCAL2GLOBAL_Y(x,y,px,py,pa) (sin(pa)*(x) + cos(pa)*(y) + py)</span> <a name="l00042"></a>00042 <span class="preprocessor"></span><span class="preprocessor">#define MAP_INDEX(map, i, j) (int)((i) + (j) * map.width)</span> <a name="l00043"></a>00043 <span class="preprocessor"></span><span class="preprocessor">#define MAP_VALID(map, i, j) ((i >= 0) && (i <= (int)map.width) && (j >= 0) && (j <= (int)map.height))</span> <a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor">#define ROTATE_X(x,y,th) (cos(th)*(x) - sin(th)*(y))</span> <a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor">#define ROTATE_Y(x,y,th) (sin(th)*(x) + cos(th)*(y))</span> <a name="l00046"></a>00046 <span class="preprocessor"></span> <a name="l00047"></a>00047 <span class="keyword">using namespace </span>std; <a name="l00048"></a>00048 <a name="l00049"></a>00049 <a name="l00050"></a><a class="code" href="classSonar.html">00050</a> <span class="keyword">class </span><a class="code" href="classSonar.html">Sonar</a> <a name="l00051"></a>00051 { <a name="l00052"></a>00052 <span class="keyword">public</span>: <a name="l00053"></a>00053 <span class="keywordtype">double</span> px,py,th; <a name="l00054"></a>00054 <span class="keywordtype">double</span> sonar_treshold; <span class="comment">//default to 4.5</span> <a name="l00055"></a>00055 <span class="keywordtype">double</span> sonar_aperture; <span class="comment">// 30 degrees</span> <a name="l00056"></a>00056 <span class="keywordtype">double</span> sensor_model(<span class="keywordtype">double</span> x,<span class="keywordtype">double</span> y,<span class="keywordtype">double</span> r); <a name="l00057"></a>00057 <a class="code" href="classSonar.html">Sonar</a>() <a name="l00058"></a>00058 { <a name="l00059"></a>00059 sonar_treshold=4.5; <a name="l00060"></a>00060 sonar_aperture=0.5235987; <a name="l00061"></a>00061 } <a name="l00062"></a>00062 }; <a name="l00063"></a>00063 <a name="l00064"></a><a class="code" href="classMAP__POINT.html">00064</a> <span class="keyword">class </span><a class="code" href="classMAP__POINT.html">MAP_POINT</a> <a name="l00065"></a>00065 { <a name="l00066"></a>00066 <span class="keyword">public</span>: <a name="l00067"></a>00067 <span class="keywordtype">int</span> x; <a name="l00068"></a>00068 <span class="keywordtype">int</span> y; <span class="comment">// coordinates on map</span> <a name="l00069"></a>00069 <a name="l00070"></a>00070 <a class="code" href="classMAP__POINT.html">MAP_POINT</a>(<span class="keywordtype">int</span> x1,<span class="keywordtype">int</span> y1) <a name="l00071"></a>00071 { <a name="l00072"></a>00072 x=x1; <a name="l00073"></a>00073 y=y1; <a name="l00074"></a>00074 } <a name="l00075"></a>00075 <a name="l00076"></a>00076 <span class="keywordtype">bool</span> operator<(<span class="keyword">const</span> <a class="code" href="classMAP__POINT.html">MAP_POINT</a> &b)<span class="keyword"> const </span>{ <a name="l00077"></a>00077 <span class="keywordflow">if</span> (x < b.x) <span class="keywordflow">return</span>(1); <a name="l00078"></a>00078 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (x == b.x) <span class="keywordflow">return</span>(y < b.y); <a name="l00079"></a>00079 <span class="keywordflow">else</span> <span class="keywordflow">return</span>(0); <a name="l00080"></a>00080 } <a name="l00081"></a>00081 <a name="l00082"></a>00082 }; <a name="l00083"></a>00083 <a name="l00084"></a><a class="code" href="classMAP__POSE.html">00084</a> <span class="keyword">class </span><a class="code" href="classMAP__POSE.html">MAP_POSE</a> <a name="l00085"></a>00085 { <a name="l00086"></a>00086 <span class="keyword">public</span>: <a name="l00087"></a>00087 <span class="keywordtype">double</span> px; <a name="l00088"></a>00088 <span class="keywordtype">double</span> py; <a name="l00089"></a>00089 <span class="keywordtype">double</span> pa; <span class="comment">// where the robot was when this point was added</span> <a name="l00090"></a>00090 <span class="keywordtype">double</span> P; <span class="comment">// occupancy probability</span> <a name="l00091"></a>00091 <a name="l00092"></a>00092 <a class="code" href="classMAP__POSE.html">MAP_POSE</a>() <a name="l00093"></a>00093 {pa=px=py=P=0;} <a name="l00094"></a>00094 <a name="l00095"></a>00095 <a class="code" href="classMAP__POSE.html">MAP_POSE</a>(<span class="keywordtype">double</span> px1, <a name="l00096"></a>00096 <span class="keywordtype">double</span> py1, <a name="l00097"></a>00097 <span class="keywordtype">double</span> pa1, <a name="l00098"></a>00098 <span class="keywordtype">double</span> P1) { <a name="l00099"></a>00099 pa=pa1; <a name="l00100"></a>00100 px=px1; <a name="l00101"></a>00101 py=py1; <a name="l00102"></a>00102 P=P1; <a name="l00103"></a>00103 } <a name="l00104"></a>00104 <a name="l00105"></a>00105 }; <a name="l00106"></a>00106 <a name="l00107"></a>00107 <a name="l00108"></a><a class="code" href="classMap.html">00108</a> <span class="keyword">class </span><a class="code" href="classMap.html">Map</a> : <span class="keyword">public</span> map<MAP_POINT,MAP_POSE> <a name="l00109"></a>00109 { <a name="l00113"></a>00113 <span class="keyword">public</span>: <a name="l00114"></a><a class="code" href="classMap.html#a9ecfe932ad2d2bc22492416033bdacfd">00114</a> <span class="keywordtype">int</span> width; <a name="l00115"></a>00115 <span class="keywordtype">int</span> height; <a name="l00116"></a>00116 <span class="keywordtype">int</span> startx; <a name="l00117"></a>00117 <span class="keywordtype">int</span> starty; <a name="l00118"></a>00118 <span class="keywordtype">float</span> scale; <span class="comment">//default to 0.028</span> <a name="l00119"></a>00119 <span class="keywordtype">float</span> sonar_treshold; <span class="comment">//default to 4.5</span> <a name="l00120"></a>00120 <a class="code" href="classMap.html">Map</a>(); <a name="l00121"></a>00121 <a class="code" href="classMap.html">Map</a>(<span class="keywordtype">int</span> width, <a name="l00122"></a>00122 <span class="keywordtype">int</span> height, <a name="l00123"></a>00123 <span class="keywordtype">int</span> startx, <a name="l00124"></a>00124 <span class="keywordtype">int</span> starty, <a name="l00125"></a>00125 <span class="keywordtype">int</span> scale, <a name="l00126"></a>00126 <span class="keywordtype">int</span> sonar_treshold); <a name="l00127"></a>00127 ~<a class="code" href="classMap.html">Map</a>(); <a name="l00128"></a>00128 <a class="code" href="structplayer__map__data.html" title="Request/reply: get grid map tile.">player_map_data_t</a> ToPlayer(); <a name="l00129"></a>00129 }; <a name="l00130"></a>00130 <a name="l00131"></a>00131 Map::~Map() { <a name="l00132"></a>00132 } <a name="l00133"></a>00133 <a name="l00134"></a>00134 Map::Map() <a name="l00135"></a>00135 { <a name="l00136"></a>00136 <span class="comment">//some default values (not always good)</span> <a name="l00137"></a>00137 <a class="code" href="classMap.html#a9ecfe932ad2d2bc22492416033bdacfd" title="the map is defined as x,y -&gt; pose (px,py,pa,P)">width</a>=800; <a name="l00138"></a>00138 height=800; <a name="l00139"></a>00139 startx=0; <a name="l00140"></a>00140 starty=0; <a name="l00141"></a>00141 scale=0.028f; <a name="l00142"></a>00142 sonar_treshold=4.5; <a name="l00143"></a>00143 } <a name="l00144"></a>00144 <a name="l00145"></a>00145 Map::Map(<span class="keywordtype">int</span> width, <a name="l00146"></a>00146 <span class="keywordtype">int</span> height, <a name="l00147"></a>00147 <span class="keywordtype">int</span> startx, <a name="l00148"></a>00148 <span class="keywordtype">int</span> starty, <a name="l00149"></a>00149 <span class="keywordtype">int</span> scale, <a name="l00150"></a>00150 <span class="keywordtype">int</span> sonar_treshold) <a name="l00151"></a>00151 { <a name="l00152"></a>00152 std::cout<< <span class="stringliteral">"not implemented yet"</span> << std::endl; <a name="l00153"></a>00153 } <a name="l00154"></a>00154 <a name="l00155"></a>00155 <a name="l00156"></a>00156 <a name="l00157"></a>00157 <span class="keywordtype">double</span> Sonar::sensor_model(<span class="keywordtype">double</span> x,<span class="keywordtype">double</span> y,<span class="keywordtype">double</span> r) <a name="l00158"></a>00158 { <a name="l00159"></a>00159 <span class="keywordflow">return</span>( <a name="l00160"></a>00160 exp((-pow(x,2)/r)-(pow(y,2)/sonar_aperture))/((<span class="keywordtype">double</span>)1.7) <a name="l00161"></a>00161 ); <a name="l00162"></a>00162 <a name="l00163"></a>00163 } </pre></div></div> </div> <!-- render the modification time of the source file --> <div class="timestamp"> <hr> <table style="width:100%;"> <tr> <td style="text-align:left;"> Last updated 12 September 2005 21:38:45 <!-- <td style="text-align:right;"> <a href="http://validator.w3.org/check/referer"><img style="vertical-align:middle;border:0;width:88px;height:31px" src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a> <a href="http://jigsaw.w3.org/css-validator/"> <img style="vertical-align:middle;border:0;width:88px;height:31px" src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"> </a> --> </tr> </table> </div> </tr> </table> </BODY> </HTML>