<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <!-- $Id: header.html 8799 2010-06-28 04:12:42Z jpgr87 $ --> <HEAD> <meta HTTP-EQUIV="Content-Type" CONTENT="text/html;CHARSET=utf-8"> <meta name="keywords" content="stage, robot, simulation, player, player/stage"> <link href="doxygen.css" rel="stylesheet" type="text/css"> <style type="text/css"> .floatright { float: right; margin: 0 0 1em 1em; } body { font-family: sans-serif; #font-family: Geneva, Verdana, Helvetica, Arial, sans-serif; background-color: #FFF; color:#000; } a:link { color: #A00; } a:visited { color: #800; } a { text-decoration: none; } a:hover { text-decoration: underline; } .timestamp { text-align:right; background-color: #DDD; font-size:75%;} h1 { font-size:160%; } h2 { font-size:110%; #color: #FFF; #background-color: #666; #padding:3px; } h3 { text-align:left; } img { border: 0; } ul.menu { position:relative; left:-2.5em; margin-bottom:0px; margin-top:0px; } ul.menu1 { position:relative; left:-2.1em; margin-bottom:0px; margin-top:0px; } li.menu { list-style-type: none; position:relative; #left:-0.5em; } #sidebar { position: absolute; left:0px; padding:2em; top:0em; width:12em;} #content { position: absolute; left:12em; top:0em; padding-left:3em; padding-right:3em; padding-bottom:2em; margin-top:1em; margin-right:2em; } div.box { background-color:#EEE; border: 1px solid #000; padding: 0.5ex 0.4em 0.5ex 0.6em; margin:1em; } div.title { font-weight:bold; background-color:#eee; margin-bottom:2px;} div.topbar { position: absolute; top:0px; left:9em; margin:1em; } </style> <TITLE>Player Manual</TITLE> </HEAD> <body> <div id="sidebar"> <h2 style="text-align:center;"> <a href="index.html"> <img width=140 src="http://playerstage.sourceforge.net/images/player_button_v3.png" alt="Player logo"><br></a> </h2> <div class="box"> <div class=title>Player</div> <ul class=menu> <li class=menu><a href="index.html">Frontpage</a> <li class=menu><a href="modules.html">Contents</a> </ul> </div> <div class="box"> <div class=title>User</div> <ul class=menu> <li class=menu><a href="install.html">Installation</a> <li class=menu><a href="start.html">Quick start</a> <li class=menu><a href="supported_hardware.html">Supported devices</a> <li class=menu><a href="group__tutorials.html">Tutorials</a> <li class=menu><a href="group__utils.html">Utilities</a> <li class=menu><a href="group__clientlibs.html">Client libraries</a> <li class=menu><a href="http://playerstage.sourceforge.net/wiki/Basic_FAQ">FAQ</a> <li class=menu><a href="help.html">Help</a> </ul> </div> <div class=box> <div class="title">Developer</div> <ul class=menu> <li class=menu><a href="architecture.html">Architecture</a> <li class=menu><a href="group__libplayercore.html">libplayercore</a> <ul class=menu1> <li class=menu><a href="group__interfaces.html">interfaces</a></li> </ul> <li class=menu><a href="group__libplayerdrivers.html">libplayerdrivers</a> <ul class=menu1> <li class=menu><a href="group__drivers.html">drivers</a></li> </ul> <li class=menu><a href="group__libplayercommon.html">libplayercommon</a> <li class=menu><a href="group__libplayerutils.html">libplayerutils</a> <li class=menu><a href="group__libplayersd.html">libplayersd</a> <li class=menu><a href="group__libplayertcp.html">libplayertcp</a> <li class=menu><a href="group__libplayerxdr.html">libplayerxdr</a> <li class=menu><a href="todo.html">TODO</a> </ul> </div> <div class=box> <!-- <a href="http://sourceforge.net"><img border=0 src="http://sourceforge.net/sflogo.php?group_id=42445&type=1"></a> --> <div class="title">Online</div> <a href="http://playerstage.sourceforge.net">Homepage</a><br> <a href="http://sourceforge.net/project/showfiles.php?group_id=42445">Download</a><br> <a href="http://sourceforge.net/projects/playerstage">Project</a><br> <a href="http://sourceforge.net/tracker/?group_id=42445">Bugs</a><br> <a href="http://sourceforge.net/mail/?group_id=42445">Help</a> </div> </div> <div id="content" > <!-- Generated by Doxygen 1.7.1 --> <div class="header"> <div class="headertitle"> <h1>libplayerc++ example<br/> <small> [<a class="el" href="group__player__clientlib__cplusplus.html">libplayerc++</a>]</small> </h1> </div> </div> <div class="contents"> <p>An example of using libplayerc++. <a href="#_details">More...</a></p> <table class="memberdecls"> </table> <p>An example of using libplayerc++. </p> <p>The C++ library is built on a "service proxy" model in which the client maintains local objects that are proxies for remote services. There are two kinds of proxies: the special server proxy PlayerClient and the various device-specific proxies. Each kind of proxy is implemented as a separate class. The user first creates a PlayerClient proxy and uses it to establish a connection to a Player server. Next, the proxies of the appropriate device-specific types are created and initialized using the existing PlayerClient proxy. To make this process concrete, consider the following simple example (for clarity, we omit some error-checking):</p> <div class="fragment"><pre class="fragment"><span class="comment">/*</span> <span class="comment">Copyright (c) 2005, Brad Kratochvil, Toby Collett, Brian Gerkey, Andrew Howard, ...</span> <span class="comment">All rights reserved.</span> <span class="comment"></span> <span class="comment">Redistribution and use in source and binary forms, with or without</span> <span class="comment">modification, are permitted provided that the following conditions are met:</span> <span class="comment"></span> <span class="comment"> * Redistributions of source code must retain the above copyright notice,</span> <span class="comment"> this list of conditions and the following disclaimer.</span> <span class="comment"> * Redistributions in binary form must reproduce the above copyright notice,</span> <span class="comment"> this list of conditions and the following disclaimer in the documentation</span> <span class="comment"> and/or other materials provided with the distribution.</span> <span class="comment"> * Neither the name of the Player Project nor the names of its contributors</span> <span class="comment"> may be used to endorse or promote products derived from this software</span> <span class="comment"> without specific prior written permission.</span> <span class="comment"></span> <span class="comment">THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND</span> <span class="comment">ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED</span> <span class="comment">WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE</span> <span class="comment">DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR</span> <span class="comment">ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES</span> <span class="comment">(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;</span> <span class="comment">LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON</span> <span class="comment">ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span> <span class="comment">(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS</span> <span class="comment">SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span> <span class="comment">*/</span> <span class="preprocessor">#include <iostream></span> <span class="preprocessor">#include <libplayerc++/playerc++.h></span> <span class="keywordtype">int</span> main(<span class="keywordtype">int</span> argc, <span class="keywordtype">char</span> *argv[]) { <span class="keyword">using namespace </span>PlayerCc; PlayerClient robot(<span class="stringliteral">"localhost"</span>); SonarProxy sp(&robot,0); Position2dProxy pp(&robot,0); <span class="keywordflow">for</span>(;;) { <span class="keywordtype">double</span> turnrate, speed; <span class="comment">// read from the proxies</span> robot.Read(); <span class="comment">// print out sonars for fun</span> std::cout << sp << std::endl; <span class="comment">// do simple collision avoidance</span> <span class="keywordflow">if</span>((sp[0] + sp[1]) < (sp[6] + sp[7])) turnrate = <a class="code" href="group__player__clientlib__utility.html#ga7a56c56e7c12a45bfab1b86df9edfdc1" title="Convert degrees to radians.">dtor</a>(-20); <span class="comment">// turn 20 degrees per second</span> <span class="keywordflow">else</span> turnrate = <a class="code" href="group__player__clientlib__utility.html#ga7a56c56e7c12a45bfab1b86df9edfdc1" title="Convert degrees to radians.">dtor</a>(20); <span class="keywordflow">if</span>(sp[3] < 0.500) speed = 0; <span class="keywordflow">else</span> speed = 0.100; <span class="comment">// command the motors</span> pp.SetSpeed(speed, turnrate); } } </pre></div><p>Compile this program like so: </p> <div class="fragment"><pre class="fragment"> $ g++ -o example0 `pkg-config --cflags playerc++` example0.cc `pkg-config --libs playerc++` </pre></div><p>Be sure that libplayerc++ is installed somewhere that pkg-config can find it.</p> <p>This program performs simple (and bad) sonar-based obstacle avoidance with a mobile robot . First, a PlayerClient proxy is created, using the default constructor to connect to the server listening at <code>localhost:6665</code>. Next, a SonarProxy is created to control the sonars and a PositionProxy to control the robot's motors. The constructors for these objects use the existing PlayerClient proxy to establish access to the 0th <a class="el" href="group__interface__sonar.html">sonar</a> and <a class="el" href="group__interface__position2d.html">position2d</a> devices, respectively. Finally, we enter a simple loop that reads the current sonar state and writes appropriate commands to the motors.</p> <h2><a class="anchor" id="Using"></a> automake</h2> <p>An Automake package config file is included(playerc++.pc). To use this in your automake project, simply add the following to your configure.in or configure.ac:</p> <div class="fragment"><pre class="fragment"> # Player C++ Library PKG_CHECK_MODULES(PLAYERCC, playerc++) AC_SUBST(PLAYERCC_CFLAGS) AC_SUBST(PLAYERCC_LIBS) </pre></div><p>Then, in your Makefile.am you can add: </p> <div class="fragment"><pre class="fragment"> AM_CPPFLAGS += $(PLAYERCC_CFLAGS) programname_LDFLAGS = $(PLAYERCC_LIBS) </pre></div> </div> <!-- render the modification time of the source file --> <div class="timestamp"> <hr> <table style="width:100%;"> <tr> <td style="text-align:left;"> Last updated 12 September 2005 21:38:45 <!-- <td style="text-align:right;"> <a href="http://validator.w3.org/check/referer"><img style="vertical-align:middle;border:0;width:88px;height:31px" src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a> <a href="http://jigsaw.w3.org/css-validator/"> <img style="vertical-align:middle;border:0;width:88px;height:31px" src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"> </a> --> </tr> </table> </div> </tr> </table> </BODY> </HTML>