Sophie

Sophie

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player-doc-3.0.2-5.fc14.noarch.rpm

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<h1>simulation<br/>
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[<a class="el" href="group__playerc__proxies.html">Device proxies</a>]</small>
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<p>The simulation proxy is used to interact with objects in a simulation.  
<a href="#_details">More...</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Simulation device proxy.  <a href="structplayerc__simulation__t.html#_details">More...</a><br/></td></tr>
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga6219752041b36f5f284c7ece1f51c534"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_create" ref="ga6219752041b36f5f284c7ece1f51c534" args="(playerc_client_t *client, int index)" -->
PLAYERC_EXPORT <br class="typebreak"/>
<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga6219752041b36f5f284c7ece1f51c534">playerc_simulation_create</a> (<a class="el" href="struct__playerc__client__t.html">playerc_client_t</a> *client, int index)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create a new simulation proxy. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="gac5377ef37082e264c0ff1bc6a7d1546b"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_destroy" ref="gac5377ef37082e264c0ff1bc6a7d1546b" args="(playerc_simulation_t *device)" -->
PLAYERC_EXPORT void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#gac5377ef37082e264c0ff1bc6a7d1546b">playerc_simulation_destroy</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroy a simulation proxy. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="gab49768754ebd2ce3d6c826974c8fea46"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_subscribe" ref="gab49768754ebd2ce3d6c826974c8fea46" args="(playerc_simulation_t *device, int access)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#gab49768754ebd2ce3d6c826974c8fea46">playerc_simulation_subscribe</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device, int access)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Subscribe to the simulation device. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga14a07de97eb850786609e165b66e8b90"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_unsubscribe" ref="ga14a07de97eb850786609e165b66e8b90" args="(playerc_simulation_t *device)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga14a07de97eb850786609e165b66e8b90">playerc_simulation_unsubscribe</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Un-subscribe from the simulation device. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga8b1e39ffff49e7d47ec3897ba0af07bf"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_set_pose2d" ref="ga8b1e39ffff49e7d47ec3897ba0af07bf" args="(playerc_simulation_t *device, char *name, double gx, double gy, double ga)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga8b1e39ffff49e7d47ec3897ba0af07bf">playerc_simulation_set_pose2d</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device, char *name, double gx, double gy, double ga)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the 2D pose of a named simulation object. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga0470d60566f8f26ed26be542e8917e8f"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_get_pose2d" ref="ga0470d60566f8f26ed26be542e8917e8f" args="(playerc_simulation_t *device, char *identifier, double *x, double *y, double *a)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga0470d60566f8f26ed26be542e8917e8f">playerc_simulation_get_pose2d</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device, char *identifier, double *x, double *y, double *a)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the 2D pose of a named simulation object. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga878cf49681c60a4b149e294a671839d8"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_set_pose3d" ref="ga878cf49681c60a4b149e294a671839d8" args="(playerc_simulation_t *device, char *name, double gx, double gy, double gz, double groll, double gpitch, double gyaw)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga878cf49681c60a4b149e294a671839d8">playerc_simulation_set_pose3d</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device, char *name, double gx, double gy, double gz, double groll, double gpitch, double gyaw)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the 3D pose of a named simulation object. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga18db18b1fbfb1b94ec896cbfc4be4b14"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_get_pose3d" ref="ga18db18b1fbfb1b94ec896cbfc4be4b14" args="(playerc_simulation_t *device, char *identifier, double *x, double *y, double *z, double *roll, double *pitch, double *yaw, double *time)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga18db18b1fbfb1b94ec896cbfc4be4b14">playerc_simulation_get_pose3d</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device, char *identifier, double *x, double *y, double *z, double *roll, double *pitch, double *yaw, double *time)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the 3D pose of a named simulation object. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="gae9d7d1daede913203f5f7193a7e060e3"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_set_property" ref="gae9d7d1daede913203f5f7193a7e060e3" args="(playerc_simulation_t *device, char *name, char *property, void *value, size_t value_len)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#gae9d7d1daede913203f5f7193a7e060e3">playerc_simulation_set_property</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device, char *name, char *property, void *value, size_t value_len)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set a property value. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga34ec8c3760158e550acb117cf439cfb5"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_get_property" ref="ga34ec8c3760158e550acb117cf439cfb5" args="(playerc_simulation_t *device, char *name, char *property, void *value, size_t value_len)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga34ec8c3760158e550acb117cf439cfb5">playerc_simulation_get_property</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device, char *name, char *property, void *value, size_t value_len)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get a property value. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga177682c3245b6fa3114401948bc883ad"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_pause" ref="ga177682c3245b6fa3114401948bc883ad" args="(playerc_simulation_t *device)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga177682c3245b6fa3114401948bc883ad">playerc_simulation_pause</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pause / unpause the simulation <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ga7a75b64de6499e9e71f348fd7f0f381b"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_reset" ref="ga7a75b64de6499e9e71f348fd7f0f381b" args="(playerc_simulation_t *device)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#ga7a75b64de6499e9e71f348fd7f0f381b">playerc_simulation_reset</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">reset the simulation state <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="gae9b5ab59b8476dc1664b6eb40a4f960c"></a><!-- doxytag: member="playerc_proxy_simulation::playerc_simulation_save" ref="gae9b5ab59b8476dc1664b6eb40a4f960c" args="(playerc_simulation_t *device)" -->
PLAYERC_EXPORT int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__playerc__proxy__simulation.html#gae9b5ab59b8476dc1664b6eb40a4f960c">playerc_simulation_save</a> (<a class="el" href="structplayerc__simulation__t.html">playerc_simulation_t</a> *device)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">make the simulation save the status/world <br/></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>The simulation proxy is used to interact with objects in a simulation. </p>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000049">Todo:</a></b></dt><dd>write playerc_proxy_simulation description</dd></dl>
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Last updated 12 September 2005 21:38:45
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