Sophie

Sophie

distrib > Fedora > 14 > x86_64 > media > updates > by-pkgid > e677bbbdff6d27fe001f15e0ef2bb4cc > files > 162

sdcc-3.0.0-0.fc14.x86_64.rpm

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">

<!--Converted with LaTeX2HTML 2008 (1.71)
original version by:  Nikos Drakos, CBLU, University of Leeds
* revised and updated by:  Marcus Hennecke, Ross Moore, Herb Swan
* with significant contributions from:
  Jens Lippmann, Marek Rouchal, Martin Wilck and others -->
<HTML>
<HEAD>
<TITLE>8.1.8 Bit-shifting Operations.</TITLE>
<META NAME="description" CONTENT="8.1.8 Bit-shifting Operations.">
<META NAME="keywords" CONTENT="sdccman">
<META NAME="resource-type" CONTENT="document">
<META NAME="distribution" CONTENT="global">

<META NAME="Generator" CONTENT="LaTeX2HTML v2008">
<META HTTP-EQUIV="Content-Style-Type" CONTENT="text/css">

<LINK REL="STYLESHEET" HREF="sdccman.css">

<LINK REL="next" HREF="node178.html">
<LINK REL="previous" HREF="node176.html">
<LINK REL="up" HREF="node169.html">
<LINK REL="next" HREF="node178.html">
</HEAD>

<BODY >
<!--Navigation Panel-->
<A NAME="tex2html3469"
  HREF="node178.html">
<IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next" SRC="next.png"></A> 
<A NAME="tex2html3463"
  HREF="node169.html">
<IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up" SRC="up.png"></A> 
<A NAME="tex2html3457"
  HREF="node176.html">
<IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous" SRC="prev.png"></A> 
<A NAME="tex2html3465"
  HREF="node1.html">
<IMG WIDTH="65" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="contents" SRC="contents.png"></A> 
<A NAME="tex2html3467"
  HREF="node191.html">
<IMG WIDTH="43" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="index" SRC="index.png"></A> 
<BR>
<B> Next:</B> <A NAME="tex2html3470"
  HREF="node178.html">8.1.9 Bit-rotation</A>
<B> Up:</B> <A NAME="tex2html3464"
  HREF="node169.html">8.1 Optimizations</A>
<B> Previous:</B> <A NAME="tex2html3458"
  HREF="node176.html">8.1.7 'switch' Statements</A>
 &nbsp; <B>  <A NAME="tex2html3466"
  HREF="node1.html">Contents</A></B> 
 &nbsp; <B>  <A NAME="tex2html3468"
  HREF="node191.html">Index</A></B> 
<BR>
<BR>
<!--End of Navigation Panel-->

<H2><A NAME="SECTION00918000000000000000"></A><A NAME="4158"></A>
<BR>
8.1.8 Bit-shifting Operations.
</H2>

<P>
Bit shifting is one of the most frequently used operation in embedded
programming. SDCC tries to implement bit-shift operations in the most
efficient way possible, e.g.:
<BLOCKQUOTE>
<TT>unsigned char i;</TT>&nbsp;
<BR><TT>... </TT>&nbsp;
<BR><TT>i &gt;&gt;= 4; </TT>&nbsp;
<BR><TT>...</TT>

</BLOCKQUOTE>
generates the following code:
<BLOCKQUOTE>
<TT>mov&nbsp; a,_i </TT>&nbsp;
<BR><TT>swap a </TT>&nbsp;
<BR><TT>anl&nbsp; a,#0x0f </TT>&nbsp;
<BR><TT>mov&nbsp; _i,a</TT>

</BLOCKQUOTE>
In general SDCC will never setup a loop if the shift count is known.
Another example:
<BLOCKQUOTE>
<TT>unsigned int i; </TT>&nbsp;
<BR><TT>... </TT>&nbsp;
<BR><TT>i &gt;&gt;= 9; </TT>&nbsp;
<BR><TT>...</TT>

</BLOCKQUOTE>
will generate:
<BLOCKQUOTE>
<TT>mov&nbsp;&nbsp;a,(_i + 1) </TT>&nbsp;
<BR><TT>mov&nbsp;&nbsp;(_i + 1),#0x00 </TT>&nbsp;
<BR><TT>clr&nbsp;&nbsp;c </TT>&nbsp;
<BR><TT>rrc&nbsp;&nbsp;a </TT>&nbsp;
<BR><TT>mov&nbsp;&nbsp;_i,a</TT>

</BLOCKQUOTE>

<P>
<BR><HR>
<ADDRESS>

2011-03-20
</ADDRESS>
</BODY>
</HTML>