- Name: lib64bullet2
- Version: 2.81
- Release: 3.mga4
- Epoch:
- Group: System/Libraries
- License: Zlib
- Url: http://www.bulletphysics.com
- Summary: Professional 3D collision detection library
- Architecture: x86_64
- Size: 2791992
- Distribution: Mageia
- Vendor: Mageia.Org
- Packager: umeabot <umeabot>
Description:
Bullet 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
* Modular extendible C++ design with hot-swap of most components
* Optimized back-ends with multi-threaded support for Playstation 3
Cell SPU and other platforms
* Discrete and continuous collision detection (CCD)
* Swept collision queries
* Ray casting with custom collision filtering
* Generic convex support (using GJK), capsule, cylinder, cone, sphere,
box and non-convex triangle meshes.
* Rigid body dynamics including constraint solvers, generic
constraints, ragdolls, hinge, ball-socket
* Support for constraint limits and motors
* Soft body support including cloth, rope and deformable
* Bullet is integrated into Blender 3D and provides a Maya Plugin
* Supports import and export into COLLADA 1.4 Physics format
* Support for dynamic deformation of non-convex triangle meshes, by
refitting the acceleration structures
The Library is free for commercial use and open source
under the ZLib License.
- OptFlags: -O2 -g -pipe -Wformat -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -fPIC
- Cookie: rabbit.mageia.org 1382051214
- Buildhost: rabbit.mageia.org
Sources packages:
Other version of this rpm: