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<h2 title="Enum CacheHint" class="title">Enum CacheHint</h2>
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<li><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Enum.html?is-external=true" title="class or interface in java.lang">java.lang.Enum</a>&lt;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a>&gt;</li>
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<pre>public enum <span class="typeNameLabel">CacheHint</span>
extends <a href="https://docs.oracle.com/javase/8/docs/api/java/lang/Enum.html?is-external=true" title="class or interface in java.lang">Enum</a>&lt;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a>&gt;</pre>
<div class="block">Cache hints for use with <code>Node.cacheHint</code></div>
<dl>
<dt><span class="simpleTagLabel">Since:</span></dt>
<dd>JavaFX 2.0</dd>
<dt><span class="seeLabel">See Also:</span></dt>
<dd><a href="../../javafx/scene/Node.html#cacheHintProperty--"><code>Node.cacheHintProperty()</code></a></dd>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#DEFAULT">DEFAULT</a></span></code>
<div class="block">No additional hint.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#QUALITY">QUALITY</a></span></code>
<div class="block">A hint to tell the bitmap caching mechanism that this node should appear
 on screen at the highest visual quality.</div>
</td>
</tr>
<tr class="altColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#ROTATE">ROTATE</a></span></code>
<div class="block">A hint to tell the bitmap caching mechanism that if the node is rotated,
 it is acceptable to paint it by rotating the cached bitmap (rather
 than re-rendering the node).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#SCALE">SCALE</a></span></code>
<div class="block">A hint to tell the bitmap caching mechanism that if the node is scaled up
 or down, it is acceptable to paint it by scaling the cached bitmap (rather
 than re-rendering the node).</div>
</td>
</tr>
<tr class="altColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#SCALE_AND_ROTATE">SCALE_AND_ROTATE</a></span></code>
<div class="block">A hint to tell the bitmap caching mechanism that if the node is scaled
 and/or rotated, it is acceptable to paint it by scaling and/or rotating
 the cached bitmap (rather than re-rendering the node).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#SPEED">SPEED</a></span></code>
<div class="block">A hint to tell the bitmap caching mechanism that this node is animating,
 and should be painted from the bitmap cache whenever possible in order to
 maintain smooth animation.</div>
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<td class="colFirst"><code>static <a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#valueOf-java.lang.String-">valueOf</a></span>(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a>&nbsp;name)</code>
<div class="block">Returns the enum constant of this type with the specified name.</div>
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<td class="colFirst"><code>static <a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a>[]</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../javafx/scene/CacheHint.html#values--">values</a></span>()</code>
<div class="block">Returns an array containing the constants of this enum type, in
the order they are declared.</div>
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<h4>DEFAULT</h4>
<pre>public static final&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a> DEFAULT</pre>
<div class="block">No additional hint. The system will determine the best use of the bitmap
 cache.</div>
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<a name="SPEED">
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<h4>SPEED</h4>
<pre>public static final&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a> SPEED</pre>
<div class="block">A hint to tell the bitmap caching mechanism that this node is animating,
 and should be painted from the bitmap cache whenever possible in order to
 maintain smooth animation. The trade-off is that this may result in
 decreased visual quality.</div>
</li>
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<a name="QUALITY">
<!--   -->
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<h4>QUALITY</h4>
<pre>public static final&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a> QUALITY</pre>
<div class="block">A hint to tell the bitmap caching mechanism that this node should appear
 on screen at the highest visual quality. The cached bitmap will only be
 used when it will not degrade the node's appearance on screen.
 <p>
 The trade-off is that animations may cause subtle variations in the way
 that a node would be rendered, and so a node with a cacheHint of QUALITY
 may be required to re-render a node even when such subtle variations would
 not be visible in the midst of an animation.  As such, a node with a
 cacheHint of QUALITY will often benefit from having its cacheHint
 replaced with a more permissive value (such as <code>SPEED</code>) during the
 period of the animation.</div>
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<h4>SCALE</h4>
<pre>public static final&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a> SCALE</pre>
<div class="block">A hint to tell the bitmap caching mechanism that if the node is scaled up
 or down, it is acceptable to paint it by scaling the cached bitmap (rather
 than re-rendering the node).</div>
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<h4>ROTATE</h4>
<pre>public static final&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a> ROTATE</pre>
<div class="block">A hint to tell the bitmap caching mechanism that if the node is rotated,
 it is acceptable to paint it by rotating the cached bitmap (rather
 than re-rendering the node).</div>
</li>
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<h4>SCALE_AND_ROTATE</h4>
<pre>public static final&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a> SCALE_AND_ROTATE</pre>
<div class="block">A hint to tell the bitmap caching mechanism that if the node is scaled
 and/or rotated, it is acceptable to paint it by scaling and/or rotating
 the cached bitmap (rather than re-rendering the node).</div>
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<pre>public static&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a>[]&nbsp;values()</pre>
<div class="block">Returns an array containing the constants of this enum type, in
the order they are declared.  This method may be used to iterate
over the constants as follows:
<pre>
for (CacheHint c : CacheHint.values())
&nbsp;   System.out.println(c);
</pre></div>
<dl>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>an array containing the constants of this enum type, in the order they are declared</dd>
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<pre>public static&nbsp;<a href="../../javafx/scene/CacheHint.html" title="enum in javafx.scene">CacheHint</a>&nbsp;valueOf(<a href="https://docs.oracle.com/javase/8/docs/api/java/lang/String.html?is-external=true" title="class or interface in java.lang">String</a>&nbsp;name)</pre>
<div class="block">Returns the enum constant of this type with the specified name.
The string must match <i>exactly</i> an identifier used to declare an
enum constant in this type.  (Extraneous whitespace characters are 
not permitted.)</div>
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<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>name</code> - the name of the enum constant to be returned.</dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>the enum constant with the specified name</dd>
<dt><span class="throwsLabel">Throws:</span></dt>
<dd><code><a href="https://docs.oracle.com/javase/8/docs/api/java/lang/IllegalArgumentException.html?is-external=true" title="class or interface in java.lang">IllegalArgumentException</a></code> - if this enum type has no constant with the specified name</dd>
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