<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=US-ASCII"> <title>Rationale</title> <link rel="stylesheet" href="../../../../doc/src/boostbook.css" type="text/css"> <meta name="generator" content="DocBook XSL Stylesheets V1.78.1"> <link rel="home" href="../../boost_asio.html" title="Boost.Asio"> <link rel="up" href="../overview.html" title="Overview"> <link rel="prev" href="../overview.html" title="Overview"> <link rel="next" href="core.html" title="Core Concepts and Functionality"> </head> <body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"> <table cellpadding="2" width="100%"><tr> <td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../../boost.png"></td> <td align="center"><a href="../../../../index.html">Home</a></td> <td align="center"><a href="../../../../libs/libraries.htm">Libraries</a></td> <td align="center"><a href="http://www.boost.org/users/people.html">People</a></td> <td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td> <td align="center"><a href="../../../../more/index.htm">More</a></td> </tr></table> <hr> <div class="spirit-nav"> <a accesskey="p" href="../overview.html"><img src="../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../overview.html"><img src="../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../boost_asio.html"><img src="../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="core.html"><img src="../../../../doc/src/images/next.png" alt="Next"></a> </div> <div class="section"> <div class="titlepage"><div><div><h3 class="title"> <a name="boost_asio.overview.rationale"></a><a class="link" href="rationale.html" title="Rationale">Rationale</a> </h3></div></div></div> <p> Most programs interact with the outside world in some way, whether it be via a file, a network, a serial cable, or the console. Sometimes, as is the case with networking, individual I/O operations can take a long time to complete. This poses particular challenges to application development. </p> <p> Boost.Asio provides the tools to manage these long running operations, without requiring programs to use concurrency models based on threads and explicit locking. </p> <p> The Boost.Asio library is intended for programmers using C++ for systems programming, where access to operating system functionality such as networking is often required. In particular, Boost.Asio addresses the following goals: </p> <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "> <li class="listitem"> <span class="bold"><strong>Portability.</strong></span> The library should support a range of commonly used operating systems, and provide consistent behaviour across these operating systems. </li> <li class="listitem"> <span class="bold"><strong>Scalability.</strong></span> The library should facilitate the development of network applications that scale to thousands of concurrent connections. The library implementation for each operating system should use the mechanism that best enables this scalability. </li> <li class="listitem"> <span class="bold"><strong>Efficiency.</strong></span> The library should support techniques such as scatter-gather I/O, and allow programs to minimise data copying. </li> <li class="listitem"> <span class="bold"><strong>Model concepts from established APIs, such as BSD sockets.</strong></span> The BSD socket API is widely implemented and understood, and is covered in much literature. Other programming languages often use a similar interface for networking APIs. As far as is reasonable, Boost.Asio should leverage existing practice. </li> <li class="listitem"> <span class="bold"><strong>Ease of use.</strong></span> The library should provide a lower entry barrier for new users by taking a toolkit, rather than framework, approach. That is, it should try to minimise the up-front investment in time to just learning a few basic rules and guidelines. After that, a library user should only need to understand the specific functions that are being used. </li> <li class="listitem"> <span class="bold"><strong>Basis for further abstraction.</strong></span> The library should permit the development of other libraries that provide higher levels of abstraction. For example, implementations of commonly used protocols such as HTTP. </li> </ul></div> <p> Although Boost.Asio started life focused primarily on networking, its concepts of asynchronous I/O have been extended to include other operating system resources such as serial ports, file descriptors, and so on. </p> </div> <table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr> <td align="left"></td> <td align="right"><div class="copyright-footer">Copyright © 2003-2015 Christopher M. Kohlhoff<p> Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>) </p> </div></td> </tr></table> <hr> <div class="spirit-nav"> <a accesskey="p" href="../overview.html"><img src="../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../overview.html"><img src="../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../boost_asio.html"><img src="../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="core.html"><img src="../../../../doc/src/images/next.png" alt="Next"></a> </div> </body> </html>