<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qaudiorecorder.cpp --> <title>QAudioRecorder Class | Qt Multimedia 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qtmultimedia-index.html">Qt Multimedia</a></td><td ><a href="qtmultimedia-modules.html">C++ Classes</a></td><td >QAudioRecorder</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#public-slots">Public Slots</a></li> <li class="level1"><a href="#signals">Signals</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QAudioRecorder Class</h1> <!-- $$$QAudioRecorder-brief --> <p>The <a href="qaudiorecorder.html">QAudioRecorder</a> class is used for the recording of audio. <a href="#details">More...</a></p> <!-- @@@QAudioRecorder --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <QAudioRecorder></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += multimedia</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qmediarecorder.html">QMediaRecorder</a></td></tr></table></div><ul> <li><a href="qaudiorecorder-members.html">List of all members, including inherited members</a></li> </ul> <a name="properties"></a> <h2 id="properties">Properties</h2> <ul> <li class="fn"><b><a href="qaudiorecorder.html#audioInput-prop">audioInput</a></b> : QString</li> </ul> <ul> <li class="fn">9 properties inherited from <a href="qmediarecorder.html#properties">QMediaRecorder</a></li> </ul> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#QAudioRecorder">QAudioRecorder</a></b>(QObject *<i>parent</i> = Q_NULLPTR)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#dtor.QAudioRecorder">~QAudioRecorder</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#audioInput">audioInput</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#audioInputDescription">audioInputDescription</a></b>(const QString &<i>name</i>) const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QStringList </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#audioInputs">audioInputs</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#defaultAudioInput">defaultAudioInput</a></b>() const</td></tr> </table></div> <ul> <li class="fn">34 public functions inherited from <a href="qmediarecorder.html#public-functions">QMediaRecorder</a></li> <li class="fn">1 public function inherited from <a href="qmediabindableinterface.html#public-functions">QMediaBindableInterface</a></li> </ul> <a name="public-slots"></a> <h2 id="public-slots">Public Slots</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#setAudioInput">setAudioInput</a></b>(const QString &<i>name</i>)</td></tr> </table></div> <ul> <li class="fn">5 public slots inherited from <a href="qmediarecorder.html#public-slots">QMediaRecorder</a></li> </ul> <a name="signals"></a> <h2 id="signals">Signals</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#audioInputChanged">audioInputChanged</a></b>(const QString &<i>name</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qaudiorecorder.html#availableAudioInputsChanged">availableAudioInputsChanged</a></b>()</td></tr> </table></div> <ul> <li class="fn">13 signals inherited from <a href="qmediarecorder.html#signals">QMediaRecorder</a></li> </ul> <h3>Additional Inherited Members</h3> <ul> <li class="fn">1 protected function inherited from <a href="qmediabindableinterface.html#protected-functions">QMediaBindableInterface</a></li> </ul> <a name="details"></a> <!-- $$$QAudioRecorder-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>The <a href="qaudiorecorder.html">QAudioRecorder</a> class is used for the recording of audio.</p> <p>The <a href="qaudiorecorder.html">QAudioRecorder</a> class is a high level media recording class and contains the same functionality as <a href="qmediarecorder.html">QMediaRecorder</a>.</p> <pre class="cpp"> audioRecorder <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qaudiorecorder.html#QAudioRecorder">QAudioRecorder</a></span>; <span class="type"><a href="qaudioencodersettings.html">QAudioEncoderSettings</a></span> audioSettings; audioSettings<span class="operator">.</span>setCodec(<span class="string">"audio/amr"</span>); audioSettings<span class="operator">.</span>setQuality(<span class="type"><a href="qmultimedia.html">QMultimedia</a></span><span class="operator">::</span>HighQuality); audioRecorder<span class="operator">-</span><span class="operator">></span>setEncodingSettings(audioSettings); audioRecorder<span class="operator">-</span><span class="operator">></span>setOutputLocation(<span class="type">QUrl</span><span class="operator">::</span>fromLocalFile(<span class="string">"test.amr"</span>)); audioRecorder<span class="operator">-</span><span class="operator">></span>record(); </pre> <p>In addition <a href="qaudiorecorder.html">QAudioRecorder</a> provides functionality for selecting the audio input.</p> <pre class="cpp"> <span class="type">QStringList</span> inputs <span class="operator">=</span> audioRecorder<span class="operator">-</span><span class="operator">></span>audioInputs(); <span class="type">QString</span> selectedInput <span class="operator">=</span> audioRecorder<span class="operator">-</span><span class="operator">></span>defaultAudioInput(); foreach (<span class="type">QString</span> input<span class="operator">,</span> inputs) { <span class="type">QString</span> description <span class="operator">=</span> audioRecorder<span class="operator">-</span><span class="operator">></span>audioInputDescription(input); <span class="comment">// show descriptions to user and allow selection</span> selectedInput <span class="operator">=</span> input; } audioRecorder<span class="operator">-</span><span class="operator">></span>setAudioInput(selectedInput); </pre> <p>The <a href="qtmultimedia-multimedia-audiorecorder-example.html">Audio Recorder Example</a> shows how to use this class in more detail.</p> </div> <p><b>See also </b><a href="qmediarecorder.html">QMediaRecorder</a> and <a href="qaudioinputselectorcontrol.html">QAudioInputSelectorControl</a>.</p> <!-- @@@QAudioRecorder --> <div class="prop"> <h2>Property Documentation</h2> <!-- $$$audioInput-prop$$$audioInput$$$setAudioInputconstQString&$$$audioInputChangedconstQString& --> <h3 class="fn" id="audioInput-prop"><a name="audioInput-prop"></a><span class="name">audioInput</span> : <span class="type">QString</span></h3> <p>This property holds the active audio input name.</p> <p><b>Access functions:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> QString </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qaudiorecorder.html#audioInput">audioInput</a></b></span>() const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qaudiorecorder.html#setAudioInput">setAudioInput</a></b></span>(const QString &<i>name</i>)</td></tr> </table></div> <p><b>Notifier signal:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qaudiorecorder.html#audioInputChanged">audioInputChanged</a></b></span>(const QString &<i>name</i>)</td></tr> </table></div> <!-- @@@audioInput --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QAudioRecorder[overload1]$$$QAudioRecorderQObject* --> <h3 class="fn" id="QAudioRecorder"><a name="QAudioRecorder"></a>QAudioRecorder::<span class="name">QAudioRecorder</span>(<span class="type">QObject</span> *<i>parent</i> = Q_NULLPTR)</h3> <p>Constructs an audio recorder. The <i>parent</i> is passed to <a href="qmediaobject.html">QMediaObject</a>.</p> <!-- @@@QAudioRecorder --> <!-- $$$~QAudioRecorder[overload1]$$$~QAudioRecorder --> <h3 class="fn" id="dtor.QAudioRecorder"><a name="dtor.QAudioRecorder"></a>QAudioRecorder::<span class="name">~QAudioRecorder</span>()</h3> <p>Destroys an audio recorder object.</p> <!-- @@@~QAudioRecorder --> <!-- $$$audioInput --> <h3 class="fn" id="audioInput"><a name="audioInput"></a><span class="type">QString</span> QAudioRecorder::<span class="name">audioInput</span>() const</h3> <p>Returns the active audio input name.</p> <p><b>Note:</b> Getter function for property <a href="qaudiorecorder.html#audioInput-prop">audioInput</a>. </p><p><b>See also </b><a href="qaudiorecorder.html#setAudioInput">setAudioInput</a>().</p> <!-- @@@audioInput --> <!-- $$$audioInputChanged --> <h3 class="fn" id="audioInputChanged"><a name="audioInputChanged"></a><code>[signal] </code><span class="type">void</span> QAudioRecorder::<span class="name">audioInputChanged</span>(const <span class="type">QString</span> &<i>name</i>)</h3> <p>Signal emitted when active audio input changes to <i>name</i>.</p> <p><b>Note:</b> Notifier signal for property <a href="qaudiorecorder.html#audioInput-prop">audioInput</a>. </p><!-- @@@audioInputChanged --> <!-- $$$audioInputDescription[overload1]$$$audioInputDescriptionconstQString& --> <h3 class="fn" id="audioInputDescription"><a name="audioInputDescription"></a><span class="type">QString</span> QAudioRecorder::<span class="name">audioInputDescription</span>(const <span class="type">QString</span> &<i>name</i>) const</h3> <p>Returns the readable translated description of the audio input device with <i>name</i>.</p> <!-- @@@audioInputDescription --> <!-- $$$audioInputs[overload1]$$$audioInputs --> <h3 class="fn" id="audioInputs"><a name="audioInputs"></a><span class="type">QStringList</span> QAudioRecorder::<span class="name">audioInputs</span>() const</h3> <p>Returns a list of available audio inputs</p> <!-- @@@audioInputs --> <!-- $$$availableAudioInputsChanged[overload1]$$$availableAudioInputsChanged --> <h3 class="fn" id="availableAudioInputsChanged"><a name="availableAudioInputsChanged"></a><code>[signal] </code><span class="type">void</span> QAudioRecorder::<span class="name">availableAudioInputsChanged</span>()</h3> <p>Signal is emitted when the available audio inputs change.</p> <!-- @@@availableAudioInputsChanged --> <!-- $$$defaultAudioInput[overload1]$$$defaultAudioInput --> <h3 class="fn" id="defaultAudioInput"><a name="defaultAudioInput"></a><span class="type">QString</span> QAudioRecorder::<span class="name">defaultAudioInput</span>() const</h3> <p>Returns the default audio input name.</p> <!-- @@@defaultAudioInput --> <!-- $$$setAudioInput --> <h3 class="fn" id="setAudioInput"><a name="setAudioInput"></a><code>[slot] </code><span class="type">void</span> QAudioRecorder::<span class="name">setAudioInput</span>(const <span class="type">QString</span> &<i>name</i>)</h3> <p>Set the active audio input to <i>name</i>.</p> <p><b>Note:</b> Setter function for property <a href="qaudiorecorder.html#audioInput-prop">audioInput</a>. </p><p><b>See also </b><a href="qaudiorecorder.html#audioInput">audioInput</a>().</p> <!-- @@@setAudioInput --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>