- Sat Dec 26 2015 daviddavid <daviddavid> 1.0.13-5.mga6
+ Revision: 915150
- rebuild for new boost 1.60.0 - Fri Sep 25 2015 daviddavid <daviddavid> 1.0.13-4.mga6
+ Revision: 883652
- rebuild for new boost 1.59.0 - Thu Sep 3 2015 cjw <cjw> 1.0.13-3.mga6
+ Revision: 872612
- rebuild with gcc 5 - Fri Jul 31 2015 daviddavid <daviddavid> 1.0.13-2.mga6
+ Revision: 859859
- rebuild for new boost-1.58.0 - Tue Mar 17 2015 akien <akien> 1.0.13-1.mga5
+ Revision: 818724
- Add missing BR on mesagl
- Version 1.0.13
- Factorise the bear engine libraries via the external bear-engine package
o Build the game against the same version of the engine, but do not package
the runtime libs provided by bear-engine (also used by plee-the-bear)
o Install the game-specific library to the common %_libdir/bear path
o Drop RPATH since bear-engine uses a proper conf file in /etc/ld.so.conf.d/
o This new packaging prevents conflicts with andy-super-great-park, though
preventing the build of the bear libraries in each game will have to be
worked upon with upstream
- Drop bear-factory subpackage, it is now provided by the bear package
- Install binary and data to the games-specific directories
- Fix license
- Move distribution stuff to main package (desktop file, icons) - Wed Oct 15 2014 umeabot <umeabot> 1.0.8-4.mga5
+ Revision: 744322
- Second Mageia 5 Mass Rebuild - Tue Sep 16 2014 umeabot <umeabot> 1.0.8-3.mga5
+ Revision: 677759
- Mageia 5 Mass Rebuild - Sun Feb 9 2014 barjac <barjac> 1.0.8-2.mga5
+ Revision: 587591
- wxgtk needs to be 2.8
- revert to parallel build
- try non-parallel build
- missing BR freetype2-devel
- rebuild against boost-1.55 - Tue Dec 10 2013 juancho <juancho> 1.0.8-1.mga4
+ Revision: 556084
- imported package andy-super-great-park - Sat Aug 24 2013 dap.darkness@gmail.com
- Initial build.