<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>GameView.qml Example File | Qt Purchasing 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qtpurchasing-index.html">Qt Purchasing</a></td><td ><a href="qtpurchasing-qthangman-example.html">Qt Purchasing Examples - QtHangman</a></td><td >GameView.qml Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">GameView.qml Example File</h1> <span class="subtitle">qthangman/qml/qthangman/GameView.qml</span> <!-- $$$qthangman/qml/qthangman/GameView.qml-description --> <div class="descr"> <a name="details"></a> <pre class="qml"> <span class="comment">/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Purchasing module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/</span> import QtQuick 2.2 import QtQuick.Controls 1.1 import "." <span class="type">Item</span> { <span class="name">id</span>: <span class="name">gameView</span> <span class="keyword">function</span> <span class="name">allContained</span>(<span class="name">owned</span>, word) { <span class="keyword">for</span> (<span class="keyword">var</span> <span class="name">i</span>=<span class="number">0</span>; <span class="name">i</span><span class="operator"><</span><span class="name">word</span>.<span class="name">length</span>; ++<span class="name">i</span>) { <span class="keyword">if</span> (<span class="name">owned</span>.<span class="name">indexOf</span>(<span class="name">word</span>.<span class="name">charAt</span>(<span class="name">i</span>)) <span class="operator"><</span> <span class="number">0</span>) <span class="keyword">return</span> <span class="number">false</span> } <span class="keyword">return</span> <span class="number">true</span> } property <span class="type">bool</span> <span class="name">gameOver</span>: <span class="name">applicationData</span>.<span class="name">errorCount</span> <span class="operator">></span> <span class="number">8</span> property <span class="type">bool</span> <span class="name">success</span>: <span class="name">applicationData</span>.<span class="name">word</span>.<span class="name">length</span> <span class="operator">></span> <span class="number">0</span> <span class="operator">&&</span> !<span class="name">gameOver</span> <span class="operator">&&</span> <span class="name">allContained</span>(<span class="name">applicationData</span>.<span class="name">lettersOwned</span>, <span class="name">applicationData</span>.<span class="name">word</span>) property <span class="type">alias</span> <span class="name">globalButtonHeight</span>: <span class="name">letterSelector</span>.<span class="name">keyHeight</span> <span class="name">onGameOverChanged</span>: { <span class="keyword">if</span> (<span class="name">gameOver</span>) <span class="name">applicationData</span>.<span class="name">gameOverReveal</span>(); } <span class="name">onSuccessChanged</span>: { <span class="keyword">if</span> (<span class="name">success</span> <span class="operator">===</span> <span class="number">true</span>) <span class="name">applicationData</span>.<span class="name">wordsGuessedCorrectly</span> <span class="operator">+=</span> <span class="number">1</span>; } <span class="type">Connections</span> { <span class="name">target</span>: <span class="name">applicationData</span> <span class="name">onWordChanged</span>: { <span class="name">applicationData</span>.<span class="name">wordsGiven</span> <span class="operator">+=</span> <span class="number">1</span>; } } <span class="type">SimpleButton</span> { <span class="name">id</span>: <span class="name">vowelsAvailableText</span> <span class="name">height</span>: <span class="name">globalButtonHeight</span> <span class="name">width</span>: <span class="name">parent</span>.<span class="name">width</span> <span class="operator">*</span> <span class="number">0.25</span> <span class="name">visible</span>: !<span class="name">applicationData</span>.<span class="name">vowelsUnlocked</span> <span class="name">text</span>: <span class="string">"Vowels: "</span> <span class="operator">+</span> <span class="name">applicationData</span>.<span class="name">vowelsAvailable</span> <span class="name">anchors</span>.left: <span class="name">parent</span>.<span class="name">left</span> <span class="name">anchors</span>.verticalCenter: <span class="name">helpButton</span>.<span class="name">verticalCenter</span> <span class="name">anchors</span>.margins: <span class="name">topLevel</span>.<span class="name">globalMargin</span> <span class="name">onClicked</span>: { <span class="name">pageStack</span>.<span class="name">push</span>(<span class="name">Qt</span>.<span class="name">resolvedUrl</span>(<span class="string">"StoreView.qml"</span>)); } } <span class="type">ScoreItem</span> { <span class="name">anchors</span>.margins: <span class="name">topLevel</span>.<span class="name">globalMargin</span> <span class="name">anchors</span>.right: <span class="name">helpButton</span>.<span class="name">left</span> <span class="name">anchors</span>.verticalCenter: <span class="name">helpButton</span>.<span class="name">verticalCenter</span> <span class="name">height</span>: <span class="name">globalButtonHeight</span> } <span class="type">SimpleButton</span> { <span class="name">id</span>: <span class="name">helpButton</span> <span class="name">anchors</span>.top: <span class="name">parent</span>.<span class="name">top</span> <span class="name">anchors</span>.right: <span class="name">parent</span>.<span class="name">right</span> <span class="name">anchors</span>.margins: <span class="name">topLevel</span>.<span class="name">globalMargin</span> <span class="name">height</span>: <span class="name">globalButtonHeight</span> <span class="name">width</span>: <span class="name">globalButtonHeight</span> <span class="name">text</span>: <span class="string">"?"</span> <span class="name">onClicked</span>: { <span class="name">pageStack</span>.<span class="name">push</span>(<span class="name">Qt</span>.<span class="name">resolvedUrl</span>(<span class="string">"HowToView.qml"</span>)) } } <span class="type">Item</span> { <span class="name">anchors</span>.top: <span class="name">helpButton</span>.<span class="name">bottom</span> <span class="name">anchors</span>.bottom: <span class="name">word</span>.<span class="name">top</span> <span class="name">anchors</span>.left: <span class="name">parent</span>.<span class="name">left</span> <span class="name">anchors</span>.right: <span class="name">parent</span>.<span class="name">right</span> <span class="type">Hangman</span> { <span class="name">game</span>: <span class="name">gameView</span> <span class="name">anchors</span>.centerIn: <span class="name">parent</span> <span class="name">width</span>: <span class="name">Math</span>.<span class="name">min</span>(<span class="name">parent</span>.<span class="name">width</span>, <span class="name">parent</span>.<span class="name">height</span>) <span class="operator">*</span> <span class="number">0.75</span> <span class="name">height</span>: <span class="name">width</span> } } <span class="type">Word</span> { <span class="name">id</span>: <span class="name">word</span> <span class="name">text</span>: <span class="name">applicationData</span>.<span class="name">word</span> <span class="name">anchors</span>.bottom: <span class="name">letterSelector</span>.<span class="name">top</span> <span class="name">anchors</span>.bottomMargin: <span class="name">parent</span>.<span class="name">height</span> <span class="operator">*</span> <span class="number">0.05</span> <span class="name">anchors</span>.horizontalCenter: <span class="name">parent</span>.<span class="name">horizontalCenter</span> <span class="name">width</span>: <span class="name">parent</span>.<span class="name">width</span> <span class="operator">*</span> <span class="number">0.8</span> <span class="name">height</span>: <span class="name">parent</span>.<span class="name">height</span> <span class="operator">*</span> <span class="number">0.1</span> } <span class="type">LetterSelector</span> { <span class="name">id</span>: <span class="name">letterSelector</span> <span class="name">locked</span>: <span class="name">gameOver</span> <span class="operator">||</span> <span class="name">success</span> <span class="name">hideVowels</span>: <span class="name">applicationData</span>.<span class="name">vowelsAvailable</span> <span class="operator"><</span> <span class="number">1</span> <span class="operator">&&</span> !<span class="name">applicationData</span>.<span class="name">vowelsUnlocked</span> <span class="name">anchors</span>.margins: <span class="name">topLevel</span>.<span class="name">globalMargin</span> <span class="name">anchors</span>.bottom: <span class="name">guessButton</span>.<span class="name">top</span> <span class="name">anchors</span>.left: <span class="name">parent</span>.<span class="name">left</span> <span class="name">anchors</span>.right: <span class="name">parent</span>.<span class="name">right</span> <span class="name">height</span>: <span class="name">parent</span>.<span class="name">height</span> <span class="operator">*</span> <span class="number">0.23</span> <span class="name">onLetterSelected</span>: { <span class="keyword">if</span> (<span class="name">applicationData</span>.<span class="name">isVowel</span>(<span class="name">letter</span>) <span class="operator">&&</span> !<span class="name">applicationData</span>.<span class="name">vowelsUnlocked</span>) { <span class="name">applicationData</span>.<span class="name">vowelsAvailable</span> <span class="operator">-=</span> <span class="number">1</span>; } <span class="name">applicationData</span>.<span class="name">requestLetter</span>(<span class="name">letter</span>.<span class="name">charAt</span>(<span class="number">0</span>)); } } <span class="type">SimpleButton</span> { <span class="name">id</span>: <span class="name">revealButton</span> <span class="name">anchors</span>.margins: <span class="name">topLevel</span>.<span class="name">globalMargin</span> <span class="name">visible</span>: !(<span class="name">gameOver</span> <span class="operator">||</span> <span class="name">success</span>) <span class="name">anchors</span>.bottom: <span class="name">parent</span>.<span class="name">bottom</span> <span class="name">anchors</span>.left: <span class="name">parent</span>.<span class="name">left</span> <span class="name">height</span>: <span class="name">globalButtonHeight</span> <span class="name">width</span> : <span class="name">letterSelector</span>.<span class="name">keyWidth</span> <span class="operator">*</span> <span class="number">3</span> <span class="name">text</span>: <span class="string">"Reveal"</span> <span class="name">onClicked</span>: { <span class="name">applicationData</span>.<span class="name">reveal</span>(); } } <span class="type">SimpleButton</span> { <span class="name">id</span>: <span class="name">guessButton</span> <span class="name">anchors</span>.margins: <span class="name">topLevel</span>.<span class="name">globalMargin</span> <span class="name">visible</span>: !(<span class="name">gameOver</span> <span class="operator">||</span> <span class="name">success</span>) <span class="name">anchors</span>.bottom: <span class="name">parent</span>.<span class="name">bottom</span> <span class="name">anchors</span>.left: <span class="name">revealButton</span>.<span class="name">right</span> <span class="name">anchors</span>.right: <span class="name">parent</span>.<span class="name">right</span> <span class="name">height</span>: <span class="name">globalButtonHeight</span> <span class="name">text</span>: <span class="string">"Guess"</span> <span class="name">onClicked</span>: { <span class="name">pageStack</span>.<span class="name">push</span>(<span class="name">Qt</span>.<span class="name">resolvedUrl</span>(<span class="string">"GuessWordView.qml"</span>)); } } <span class="type">SimpleButton</span> { <span class="name">id</span>: <span class="name">resetButton</span> <span class="name">anchors</span>.margins: <span class="name">topLevel</span>.<span class="name">globalMargin</span> <span class="name">visible</span>: <span class="name">gameOver</span> <span class="operator">||</span> <span class="name">success</span> <span class="name">anchors</span>.bottom: <span class="name">parent</span>.<span class="name">bottom</span> <span class="name">anchors</span>.left: <span class="name">parent</span>.<span class="name">left</span> <span class="name">anchors</span>.right: <span class="name">parent</span>.<span class="name">right</span> <span class="name">height</span>: <span class="name">globalButtonHeight</span> <span class="name">text</span>: <span class="string">"Play Again?"</span> <span class="name">onClicked</span>: { <span class="name">letterSelector</span>.<span class="name">reset</span>(); <span class="name">applicationData</span>.<span class="name">reset</span>(); } } <span class="type">Text</span> { <span class="name">id</span>: <span class="name">gameOverText</span> <span class="name">visible</span>: <span class="name">gameOver</span> <span class="name">anchors</span>.fill: <span class="name">letterSelector</span> <span class="name">text</span>: <span class="string">"Game Over"</span> <span class="name">fontSizeMode</span>: <span class="name">Text</span>.<span class="name">Fit</span> <span class="name">horizontalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignHCenter</span> <span class="name">verticalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignVCenter</span> <span class="name">minimumPointSize</span>: <span class="number">8</span> <span class="name">font</span>.pointSize: <span class="number">64</span> <span class="name">color</span>: <span class="string">"white"</span> <span class="name">font</span>.family: <span class="name">Settings</span>.<span class="name">fontFamily</span> <span class="name">font</span>.weight: <span class="name">Font</span>.<span class="name">Light</span> } <span class="type">Text</span> { <span class="name">id</span>: <span class="name">successText</span> <span class="name">visible</span>: <span class="name">success</span> <span class="name">anchors</span>.fill: <span class="name">letterSelector</span> <span class="name">text</span>: <span class="string">"Success"</span> <span class="name">fontSizeMode</span>: <span class="name">Text</span>.<span class="name">Fit</span> <span class="name">horizontalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignHCenter</span> <span class="name">verticalAlignment</span>: <span class="name">Text</span>.<span class="name">AlignVCenter</span> <span class="name">minimumPointSize</span>: <span class="number">8</span> <span class="name">font</span>.pointSize: <span class="number">64</span> <span class="name">color</span>: <span class="string">"white"</span> <span class="name">font</span>.family: <span class="name">Settings</span>.<span class="name">fontFamily</span> <span class="name">font</span>.weight: <span class="name">Font</span>.<span class="name">Light</span> } } </pre> </div> <!-- @@@qthangman/qml/qthangman/GameView.qml --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>