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libbox2d-devel-2.3.1-3.mga7.armv7hl.rpm

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   <div id="projectname">Box2D
   &#160;<span id="projectnumber">2.3.0</span>
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   <div id="projectbrief">A 2D Physics Engine for Games</div>
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<div class="title">b2CircleShape Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classb2_circle_shape.html">b2CircleShape</a>, including all inherited members.</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>b2CircleShape</b>() (defined in <a class="el" href="classb2_circle_shape.html">b2CircleShape</a>)</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classb2_circle_shape.html#ae3742d48e89fe1234d02fe98b48d9f6d">Clone</a>(b2BlockAllocator *allocator) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classb2_circle_shape.html#a03fdda20d946ec0e5fd00cfd5728f7aa">ComputeAABB</a>(b2AABB *aabb, const b2Transform &amp;transform, int32 childIndex) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classb2_circle_shape.html#a5f2e516df3f347a51017bca2bd0e5aab">ComputeMass</a>(b2MassData *massData, float32 density) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>e_chain</b> enum value (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>e_circle</b> enum value (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>e_edge</b> enum value (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>e_polygon</b> enum value (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>e_typeCount</b> enum value (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classb2_circle_shape.html#a750636bbf5ef7bd1bb4fd5e82be65d19">GetChildCount</a>() const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classb2_circle_shape.html#ab2f645ce97d3e9fbde8332858374930e">GetSupport</a>(const b2Vec2 &amp;d) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classb2_circle_shape.html#a1bbdbe4a38b6bdd186f8a89cb946fd6d">GetSupportVertex</a>(const b2Vec2 &amp;d) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classb2_shape.html#a600cceee6186d81bb1b8ab142324bba6">GetType</a>() const</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classb2_circle_shape.html#a5ec939d9fe54ede65032f32f7f692695">GetVertex</a>(int32 index) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classb2_circle_shape.html#a438544cc4495a13acd20aea3f964720a">GetVertexCount</a>() const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classb2_circle_shape.html#a190705618b2e65f636f1dc03c63640ff">m_p</a></td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_radius</b> (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_type</b> (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classb2_circle_shape.html#a98a15bf916dcbc496fe6b00bf1f08859">RayCast</a>(b2RayCastOutput *output, const b2RayCastInput &amp;input, const b2Transform &amp;transform, int32 childIndex) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classb2_circle_shape.html#a764b0ec9fbd65c9ea091672a25eefcf7">TestPoint</a>(const b2Transform &amp;transform, const b2Vec2 &amp;p) const</td><td class="entry"><a class="el" href="classb2_circle_shape.html">b2CircleShape</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Type</b> enum name (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>~b2Shape</b>() (defined in <a class="el" href="classb2_shape.html">b2Shape</a>)</td><td class="entry"><a class="el" href="classb2_shape.html">b2Shape</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
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