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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="structb2_fixture_def-members.html">List of all members</a>  </div>
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<div class="title">b2FixtureDef Struct Reference</div>  </div>
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<p><code>#include &lt;<a class="el" href="b2_fixture_8h_source.html">b2Fixture.h</a>&gt;</code></p>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aa34ba06bcf0d6d981931a83cf124a602"><td class="memItemLeft" align="right" valign="top"><a id="aa34ba06bcf0d6d981931a83cf124a602"></a>
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#aa34ba06bcf0d6d981931a83cf124a602">b2FixtureDef</a> ()</td></tr>
<tr class="memdesc:aa34ba06bcf0d6d981931a83cf124a602"><td class="mdescLeft">&#160;</td><td class="mdescRight">The constructor sets the default fixture definition values. <br /></td></tr>
<tr class="separator:aa34ba06bcf0d6d981931a83cf124a602"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a1e41753d89abf3443e7897e2498a3240"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classb2_shape.html">b2Shape</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#a1e41753d89abf3443e7897e2498a3240">shape</a></td></tr>
<tr class="separator:a1e41753d89abf3443e7897e2498a3240"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4f77ef2b2585a40899b61faf53db1093"><td class="memItemLeft" align="right" valign="top"><a id="a4f77ef2b2585a40899b61faf53db1093"></a>
void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#a4f77ef2b2585a40899b61faf53db1093">userData</a></td></tr>
<tr class="memdesc:a4f77ef2b2585a40899b61faf53db1093"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use this to store application specific fixture data. <br /></td></tr>
<tr class="separator:a4f77ef2b2585a40899b61faf53db1093"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a66081c8d0e12d4bdb0b341fb97b46eb6"><td class="memItemLeft" align="right" valign="top"><a id="a66081c8d0e12d4bdb0b341fb97b46eb6"></a>
float32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#a66081c8d0e12d4bdb0b341fb97b46eb6">friction</a></td></tr>
<tr class="memdesc:a66081c8d0e12d4bdb0b341fb97b46eb6"><td class="mdescLeft">&#160;</td><td class="mdescRight">The friction coefficient, usually in the range [0,1]. <br /></td></tr>
<tr class="separator:a66081c8d0e12d4bdb0b341fb97b46eb6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad7ee26656e4749f7b548d2cc0cf9f168"><td class="memItemLeft" align="right" valign="top"><a id="ad7ee26656e4749f7b548d2cc0cf9f168"></a>
float32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#ad7ee26656e4749f7b548d2cc0cf9f168">restitution</a></td></tr>
<tr class="memdesc:ad7ee26656e4749f7b548d2cc0cf9f168"><td class="mdescLeft">&#160;</td><td class="mdescRight">The restitution (elasticity) usually in the range [0,1]. <br /></td></tr>
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<tr class="memitem:a6e27d733789a35aa689af2b30a1de0ff"><td class="memItemLeft" align="right" valign="top"><a id="a6e27d733789a35aa689af2b30a1de0ff"></a>
float32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#a6e27d733789a35aa689af2b30a1de0ff">density</a></td></tr>
<tr class="memdesc:a6e27d733789a35aa689af2b30a1de0ff"><td class="mdescLeft">&#160;</td><td class="mdescRight">The density, usually in kg/m^2. <br /></td></tr>
<tr class="separator:a6e27d733789a35aa689af2b30a1de0ff"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac8cfcc6208663c92861eaab3b3fdc57e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#ac8cfcc6208663c92861eaab3b3fdc57e">isSensor</a></td></tr>
<tr class="separator:ac8cfcc6208663c92861eaab3b3fdc57e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4c3e493a13d11ab27fcc2eee9f52fd61"><td class="memItemLeft" align="right" valign="top"><a id="a4c3e493a13d11ab27fcc2eee9f52fd61"></a>
<a class="el" href="structb2_filter.html">b2Filter</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structb2_fixture_def.html#a4c3e493a13d11ab27fcc2eee9f52fd61">filter</a></td></tr>
<tr class="memdesc:a4c3e493a13d11ab27fcc2eee9f52fd61"><td class="mdescLeft">&#160;</td><td class="mdescRight">Contact filtering data. <br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely. </p>
</div><h2 class="groupheader">Member Data Documentation</h2>
<a id="ac8cfcc6208663c92861eaab3b3fdc57e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ac8cfcc6208663c92861eaab3b3fdc57e">&#9670;&nbsp;</a></span>isSensor</h2>

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          <td class="memname">bool b2FixtureDef::isSensor</td>
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<p>A sensor shape collects contact information but never generates a collision response. </p>

</div>
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<a id="a1e41753d89abf3443e7897e2498a3240"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a1e41753d89abf3443e7897e2498a3240">&#9670;&nbsp;</a></span>shape</h2>

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          <td class="memname">const <a class="el" href="classb2_shape.html">b2Shape</a>* b2FixtureDef::shape</td>
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<p>The shape, this must be set. The shape will be cloned, so you can create the shape on the stack. </p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="b2_fixture_8h_source.html">b2Fixture.h</a></li>
</ul>
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