<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac -M0 ;;;realtime audio out and midi input ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o gen51.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> ;example by Iain McCurdy sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 giEqTmp12 ftgen 1,0,128,-51,12,2,cpsoct(8),60,1,2^(1/12),2^(2/12),2^(3/12),2^(4/12),2^(5/12),2^(6/12),2^(7/12),2^(8/12),2^(9/12),2^(10/12),2^(11/12),2^(12/12) giEqTmp10 ftgen 2,0,128,-51,10,2,cpsoct(8),60,1,2^(1/10),2^(2/10),2^(3/10),2^(4/10),2^(5/10),2^(6/10),2^(7/10),2^(8/10),2^(9/10),2^(10/10) giEqTmp24 ftgen 3,0,128,-51,24,2,cpsoct(8),60,1,2^(1/24),2^(2/24),2^(3/24),2^(4/24),2^(5/24),2^(6/24),2^(7/24),2^(8/24),2^(9/24),2^(10/24),2^(11/24), \ 2^(12/24),2^(13/24),2^(14/24),2^(15/24),2^(16/24),2^(17/24),2^(18/24),2^(19/24),2^(20/24),2^(21/24),2^(22/24),2^(23/24),2^(24/24) instr 1 ;midi input instrument /*USE PITCH BEND TO MODULATE NOTE NUMBER UP OR DOWN ONE STEP - ACTUAL INTERVAL IT WILL MODULATE BY WILL BE DEPENDENT UPON THE GEN51 SCALE USED*/ ;kbend pchbend 0,2 /*ALTERNATIVELY IF USING VIRTUAL MIDI DEVICE OR A KEYBOARD WITH NO PITCH BEND WHEEL, USE CONTROLLERS 1 AND 2 TO MODULATE PITCH UP OR DOWN 1 STEP*/ kup ctrl7 1, 1, 0, 1 kdown ctrl7 1, 2, 0, -1 kbend = kup+kdown inum notnum kcps tablei inum+kbend, giEqTmp24 ;read cps values from GEN51, scale table using a combination of note played and pitch bend/controllers 1 and 2 a1 vco2 0.2, kcps, 4, 0.5 outs a1, a1 endin instr 2 ;score input instrument knum line p4, p3, p5 ;gliss using a straight line bewteen p4 and p5 for the entire note duration kcps tablei knum, giEqTmp24 ;read cps values from GEN51 scale table a1 vco2 0.2, kcps, 4, 0.5 outs a1, a1 endin </CsInstruments> <CsScore> f 0 3600 ;instr 2. Score input. Gliss from step number p4 to step number p5 ;p4 - starting note number ;p5 - ending note number i 2 0 2 60 61 i 2 + 2 70 58 i 2 + 2 66 66.5 i 2 + 2 71.25 71 e </CsScore> </CsoundSynthesizer>