<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o strcpyk.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 seed 0 instr 1 ;get one element of the input string whenever the metro ;triggers, and call a subinstrument to play the file Smember strget p4 istrlen strlen Smember kprint init 0 ktrig metro .6 ;whenever the trigger gives signal if ktrig == 1 then ;choose a random element (0, 1 or 2) kel random 0, 3.9999 kel = int(kel) ;make a copy for leaving Smember intact Scopy strcpyk Smember ;set the initial index for reading substrings kndx = 0 ;set counter for searching the element kcount = 0 ;start looping over the elements in Smember loop: kdelim strindexk Scopy, ":" ;as long as ":" occurs in Scopy, do: if kdelim > 0 then ;if this is the element to get if kel == kcount then ;read it as substring Sfile strsubk Scopy, kndx, kdelim kprint = kprint+1 ;and jump out kgoto call ;if not else ;cut off this element from Scopy Scopy strsubk Scopy, kdelim+1, istrlen endif ;if no element has been found,go back to loop ;and look for the next element kcount = kcount+1 kgoto loop ;if there is no delimiter left, the rest is the searched element else Sfile strcpyk Scopy endif call: ;print the result, call the subinstrument and play the file printf "kel = %d, file = '%s'\n", ktrig+kprint, kel, Sfile S_call sprintfk {{i 2 0 1 "%s"}}, Sfile scoreline S_call, ktrig endif endin instr 2 ;play Sfile strget p4 ilen filelen Sfile p3 = ilen asig soundin Sfile outs asig, asig endin </CsInstruments> <CsScore> i 1 0 30 "mary.wav:fox.wav:beats.wav:flute.aiff" e </CsScore> </CsoundSynthesizer>