<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>fluidEngine</title> <link rel="stylesheet" type="text/css" href="csound.css" /> <link rel="stylesheet" type="text/css" href="syntax-highlighting.css" /> <meta name="generator" content="DocBook XSL Stylesheets Vsnapshot" /> <link rel="home" href="index.html" title="The Canonical Csound Reference Manual" /> <link rel="up" href="OpcodesTop.html" title="Orchestra Opcodes and Operators" /> <link rel="prev" href="fluidControl.html" title="fluidControl" /> <link rel="next" href="fluidLoad.html" title="fluidLoad" /> </head> <body> <div class="navheader"> <table width="100%" summary="Navigation header"> <tr> <th colspan="3" align="center">fluidEngine</th> </tr> <tr> <td width="20%" align="left"><a accesskey="p" href="fluidControl.html">Prev</a> </td> <th width="60%" align="center">Orchestra Opcodes and Operators</th> <td width="20%" align="right"> <a accesskey="n" href="fluidLoad.html">Next</a></td> </tr> </table> <hr /> </div> <div class="refentry"> <a id="fluidEngine"></a> <div class="titlepage"></div> <a id="IndexFluidEngine" class="indexterm"></a> <div class="refnamediv"> <h2> <span class="refentrytitle">fluidEngine</span> </h2> <p>fluidEngine — Instantiates a fluidsynth engine. </p> </div> <div class="refsect1"> <a id="idm281472931858024"></a> <h2>Syntax</h2> <pre class="synopsis">ienginenum <span class="command"><strong>fluidEngine</strong></span> [iReverbEnabled] [, iChorusEnabled] [,iNumChannels] [, iPolyphony] </pre> </div> <div class="refsect1"> <a id="idm281472931792648"></a> <h2>Description</h2> <p>Instantiates a fluidsynth engine, and returns <span class="emphasis"><em>ienginenum</em></span> to identify the engine. <span class="emphasis"><em>ienginenum</em></span> is passed to other other opcodes for loading and playing SoundFonts and gathering the generated sound. </p> </div> <div class="refsect1"> <a id="idm281472931790392"></a> <h2>Initialization</h2> <p><span class="emphasis"><em>ienginenum </em></span> -- engine number assigned from fluidEngine.</p> <p><span class="emphasis"><em>iReverbEnabled </em></span> -- optionally set to 0 to disable any reverb effect in the loaded SoundFonts.</p> <p><span class="emphasis"><em>iChorusEnabled </em></span> -- optionally set to 0 to disable any chorus effect in the loaded SoundFonts.</p> <p><span class="emphasis"><em>iNumChannels </em></span> -- number of channels to use; range is 16-256 and Csound default is 256 (Fluidsynth's default is 16).</p> <p><span class="emphasis"><em>iPolyphony </em></span> -- number of voices to be played in parallel; range is 16-4096 and Csound default is 4096 (Fluidsynth's default is 256). Note: this is not the number of notes played at the same time as a single note may use create multiple voices depending on instrument zones and velocity/key of played note. </p> </div> <div class="refsect1"> <a id="idm281472931785640"></a> <h2>Examples</h2> <p> Here is example of the fluidsynth opcodes using 2 engines. It uses the file <a class="ulink" href="examples/fluidEngine.csd" target="_top"><em class="citetitle">fluidEngine.csd</em></a> and <a class="ulink" href="examples/midichn_advanced.mid" target="_top"><em class="citetitle">midichn_advanced.mid</em></a>. </p> <div class="refsect1"> <a id="idm281472764254440"></a> <pre class="programlisting"> <span class="nt"><CsoundSynthesizer></span> <span class="nt"><CsOptions></span> <span class="c1">; Select audio/midi flags here according to platform</span> -odac -F midichn_advanced.mid <span class="c1">;;;reatime audio out and midifile in</span> <span class="c1">;-iadc ;;;uncomment -iadc if realtime audio input is needed too</span> <span class="c1">; For Non-realtime ouput leave only the line below:</span> <span class="c1">; -o fluidEngine.wav -W ;;; for file output any platform</span> <span class="nt"></CsOptions></span> <span class="nt"><CsInstruments></span> <span class="vg">sr</span> <span class="o">=</span> <span class="mi">44100</span> <span class="vg">ksmps</span> <span class="o">=</span> <span class="mi">32</span> <span class="vg">nchnls</span> <span class="o">=</span> <span class="mi">2</span> <span class="vg">0dbfs</span> <span class="o">=</span> <span class="mi">1</span> <span class="c1">; LOAD SOUNDFONTS</span> gi<span class="n">enginenum1</span> <span class="nb">fluidEngine</span> gi<span class="n">enginenum2</span> <span class="nb">fluidEngine</span> i<span class="n">sfnum1</span> <span class="nb">fluidLoad</span> <span class="s">"sf_GMbank.sf2"</span><span class="p">,</span> gi<span class="n">enginenum1</span><span class="p">,</span> <span class="mi">1</span> <span class="c1">; Piano 2, program 1, channel 1</span> <span class="nb">fluidProgramSelect</span> gi<span class="n">enginenum1</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> i<span class="n">sfnum1</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">1</span> <span class="c1">; Piano 3, program 2, channel 2</span> <span class="nb">fluidProgramSelect</span> gi<span class="n">enginenum1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> i<span class="n">sfnum1</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">2</span> i<span class="n">sfnum2</span> <span class="nb">fluidLoad</span> <span class="s">"19Trumpet.sf2"</span><span class="p">,</span> gi<span class="n">enginenum2</span><span class="p">,</span> <span class="mi">1</span> <span class="c1">; Trumpet, program 56, channel 3</span> <span class="nb">fluidProgramSelect</span> gi<span class="n">enginenum2</span><span class="p">,</span> <span class="mi">3</span><span class="p">,</span> i<span class="n">sfnum2</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">56</span> <span class="c1">;Look for midifile in folder manual/examples</span> <span class="c1">;"midichn_advanced.mid" sends notes to the soundfonts</span> <span class="kd">instr</span> <span class="nf">1</span> <span class="c1">; GM soundfont</span> <span class="c1">; INITIALIZATION</span> <span class="nb">mididefault</span> <span class="mi">60</span><span class="p">,</span> <span class="nb">p3</span> <span class="c1">; Default duration of 60 -- overridden by score.</span> <span class="nb">midinoteonkey</span> <span class="nb">p4</span><span class="p">,</span> <span class="nb">p5</span> <span class="c1">; Channels MIDI input to pfields.</span> <span class="c1">; Use channel assigned in fluidload.</span> i<span class="n">channel</span> <span class="o">=</span> <span class="mi">1</span> i<span class="n">key</span> <span class="o">=</span> <span class="nb">p4</span> i<span class="n">velocity</span> <span class="o">=</span> <span class="nb">p5</span> <span class="nb">fluidNote</span> gi<span class="n">enginenum1</span><span class="p">,</span> i<span class="n">channel</span><span class="p">,</span> i<span class="n">key</span><span class="p">,</span> i<span class="n">velocity</span> <span class="kd">endin</span> <span class="kd">instr</span> <span class="nf">2</span> <span class="c1">; GM soundfont</span> <span class="c1">; INITIALIZATION</span> <span class="nb">mididefault</span> <span class="mi">60</span><span class="p">,</span> <span class="nb">p3</span> <span class="c1">; Default duration of 60 -- overridden by score.</span> <span class="nb">midinoteonkey</span> <span class="nb">p4</span><span class="p">,</span> <span class="nb">p5</span> <span class="c1">; Channels MIDI input to pfields.</span> <span class="c1">; Use channel assigned in fluidload.</span> i<span class="n">channel</span> <span class="o">=</span> <span class="mi">2</span> i<span class="n">key</span> <span class="o">=</span> <span class="nb">p4</span> i<span class="n">velocity</span> <span class="o">=</span> <span class="nb">p5</span> <span class="nb">fluidNote</span> gi<span class="n">enginenum1</span><span class="p">,</span> i<span class="n">channel</span><span class="p">,</span> i<span class="n">key</span><span class="p">,</span> i<span class="n">velocity</span> <span class="kd">endin</span> <span class="kd">instr</span> <span class="nf">3</span> <span class="c1">; Trumpet</span> <span class="c1">; INITIALIZATION</span> <span class="nb">mididefault</span> <span class="mi">60</span><span class="p">,</span> <span class="nb">p3</span> <span class="c1">; Default duration of 60 -- overridden by score.</span> <span class="nb">midinoteonkey</span> <span class="nb">p4</span><span class="p">,</span> <span class="nb">p5</span> <span class="c1">; Channels MIDI input to pfields.</span> <span class="c1">; Use channel assigned in fluidload.</span> i<span class="n">channel</span> <span class="o">=</span> <span class="mi">3</span> i<span class="n">key</span> <span class="o">=</span> <span class="nb">p4</span> i<span class="n">velocity</span> <span class="o">=</span> <span class="nb">p5</span> <span class="nb">fluidNote</span> gi<span class="n">enginenum2</span><span class="p">,</span> i<span class="n">channel</span><span class="p">,</span> i<span class="n">key</span><span class="p">,</span> i<span class="n">velocity</span> <span class="kd">endin</span> <span class="c1">; COLLECT AUDIO FROM ALL SOUNDFONTS</span> <span class="kd">instr</span> <span class="nf">100</span> <span class="c1">; Fluidsynth output</span> i<span class="n">amplitude1</span> <span class="o">=</span> <span class="mi">7</span> i<span class="n">amplitude2</span> <span class="o">=</span> <span class="mi">7</span> <span class="c1">; AUDIO</span> a<span class="n">left1</span><span class="p">,</span> a<span class="n">right1</span> <span class="nb">fluidOut</span> gi<span class="n">enginenum1</span> a<span class="n">left2</span><span class="p">,</span> a<span class="n">right2</span> <span class="nb">fluidOut</span> gi<span class="n">enginenum2</span> <span class="nb">outs</span> <span class="p">(</span>a<span class="n">left1</span> <span class="o">*</span> i<span class="n">amplitude1</span><span class="p">)</span> <span class="o">+</span> <span class="p">(</span>a<span class="n">left2</span> <span class="o">*</span> i<span class="n">amplitude2</span><span class="p">),</span> \ <span class="p">(</span>a<span class="n">right1</span> <span class="o">*</span> i<span class="n">amplitude1</span><span class="p">)</span> <span class="o">+</span> <span class="p">(</span>a<span class="n">right2</span> <span class="o">*</span> i<span class="n">amplitude2</span><span class="p">)</span> <span class="kd">endin</span> <span class="nt"></CsInstruments></span> <span class="nt"><CsScore></span> <span class="nb">i</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">3</span> <span class="mi">60</span> <span class="mi">100</span> <span class="nb">i</span> <span class="mi">2</span> <span class="mi">1</span> <span class="mi">3</span> <span class="mi">60</span> <span class="mi">100</span> <span class="nb">i</span> <span class="mi">3</span> <span class="mi">3</span> <span class="mi">3</span> <span class="mi">63</span> <span class="mi">100</span> <span class="nb">i</span> <span class="mi">100</span> <span class="mi">0</span> <span class="mi">10</span> <span class="c1">;run for 10 seconds </span> <span class="nb">e</span> <span class="nt"></CsScore></span> <span class="nt"></CsoundSynthesizer></span> </pre> </div> </div> <div class="refsect1"> <a id="idm281472931781784"></a> <h2>See Also</h2> <p><a class="link" href="fluidNote.html" title="fluidNote"><em class="citetitle">fluidNote</em></a>, <a class="link" href="fluidLoad.html" title="fluidLoad"><em class="citetitle">fluidLoad</em></a></p> <p> More information on soundfonts in the Floss Manuals: <a class="ulink" href="http://en.flossmanuals.net/csound/ch048_d-reading-midi-files" target="_top"><em class="citetitle">http://en.flossmanuals.net/csound/ch048_d-reading-midi-files</em></a></p> <p> Other information on soundfonts on Wikipedia: <a class="ulink" href="http://en.wikipedia.org/wiki/Soundfont" target="_top"><em class="citetitle">http://en.wikipedia.org/wiki/Soundfont</em></a></p> </div> <div class="refsect1"> <a id="idm281472931776616"></a> <h2>Credits</h2> <p>Michael Gogins (gogins at pipeline dot com), Steven Yi. Thanks to Peter Hanappe for Fluidsynth.</p> <p>Optional <span class="emphasis"><em>iNumChannels</em></span> and <span class="emphasis"><em>iPolyphony</em></span> parameters added in 5.07</p> </div> </div> <div class="navfooter"> <hr /> <table width="100%" summary="Navigation footer"> <tr> <td width="40%" align="left"><a accesskey="p" href="fluidControl.html">Prev</a> </td> <td width="20%" align="center"> <a accesskey="u" href="OpcodesTop.html">Up</a> </td> <td width="40%" align="right"> <a accesskey="n" href="fluidLoad.html">Next</a></td> </tr> <tr> <td width="40%" align="left" valign="top">fluidControl </td> <td width="20%" align="center"> <a accesskey="h" href="index.html">Home</a> </td> <td width="40%" align="right" valign="top"> fluidLoad</td> </tr> </table> </div> </body> </html>