<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>fluidProgramSelect</title> <link rel="stylesheet" type="text/css" href="csound.css" /> <link rel="stylesheet" type="text/css" href="syntax-highlighting.css" /> <meta name="generator" content="DocBook XSL Stylesheets Vsnapshot" /> <link rel="home" href="index.html" title="The Canonical Csound Reference Manual" /> <link rel="up" href="OpcodesTop.html" title="Orchestra Opcodes and Operators" /> <link rel="prev" href="fluidOut.html" title="fluidOut" /> <link rel="next" href="fluidSetInterpMethod.html" title="fluidSetInterpMethod" /> </head> <body> <div class="navheader"> <table width="100%" summary="Navigation header"> <tr> <th colspan="3" align="center">fluidProgramSelect</th> </tr> <tr> <td width="20%" align="left"><a accesskey="p" href="fluidOut.html">Prev</a> </td> <th width="60%" align="center">Orchestra Opcodes and Operators</th> <td width="20%" align="right"> <a accesskey="n" href="fluidSetInterpMethod.html">Next</a></td> </tr> </table> <hr /> </div> <div class="refentry"> <a id="fluidProgramSelect"></a> <div class="titlepage"></div> <a id="IndexFluidProgramSelect" class="indexterm"></a> <div class="refnamediv"> <h2> <span class="refentrytitle">fluidProgramSelect</span> </h2> <p>fluidProgramSelect — Assigns a preset from a SoundFont to a channel on a fluidEngine. </p> </div> <div class="refsect1"> <a id="idm281472931626248"></a> <h2>Syntax</h2> <pre class="synopsis"><span class="command"><strong>fluidProgramSelect</strong></span> ienginenum, ichannelnum, isfnum, ibanknum, ipresetnum</pre> </div> <div class="refsect1"> <a id="idm281472931621976"></a> <h2>Description</h2> <p>Assigns a preset from a SoundFont to a channel on a fluidEngine. </p> </div> <div class="refsect1"> <a id="idm281472931620536"></a> <h2>Initialization</h2> <p><span class="emphasis"><em>ienginenum</em></span> -- engine number assigned from fluidEngine</p> <p><span class="emphasis"><em>ichannelnum</em></span> -- which channel number to use for the preset in the given fluidEngine</p> <p><span class="emphasis"><em>isfnum</em></span> -- number of the SoundFont from which the preset is assigned</p> <p><span class="emphasis"><em>ibanknum</em></span> -- number of the bank in the SoundFont from which the preset is assigned</p> <p><span class="emphasis"><em>ipresetnum</em></span> -- number of the preset to assign</p> </div> <div class="refsect1"> <a id="idm281472931556440"></a> <h2>Examples</h2> <p> Here is an example of the fluidProgramSelect opcode. It uses the file <a class="ulink" href="examples/fluidProgramSelect.csd" target="_top"><em class="citetitle">fluidProgramSelect.csd</em></a>. </p> <div class="refsect1"> <a id="idm281472763794856"></a> <pre class="programlisting"> <span class="nt"><CsoundSynthesizer></span> <span class="nt"><CsOptions></span> <span class="c1">; Select audio/midi flags here according to platform</span> -odac -+rtmidi=virtual -M0 <span class="c1">;;;realtime audio out and realtime midi in</span> <span class="c1">;-iadc ;;;uncomment -iadc if realtime audio input is needed too</span> <span class="c1">; For Non-realtime ouput leave only the line below:</span> <span class="c1">;-o fluidProgramSelect.wav -W ;;; for file output any platform</span> <span class="nt"></CsOptions></span> <span class="nt"><CsInstruments></span> <span class="vg">sr</span> <span class="o">=</span> <span class="mi">44100</span> <span class="vg">ksmps</span> <span class="o">=</span> <span class="mi">32</span> <span class="vg">nchnls</span> <span class="o">=</span> <span class="mi">2</span> <span class="vg">0dbfs</span> <span class="o">=</span> <span class="mi">1</span> gi<span class="n">engine</span> <span class="nb">fluidEngine</span> <span class="c1">; soundfont path to manual/examples</span> i<span class="n">sfnum</span> <span class="nb">fluidLoad</span> <span class="s">"19Trumpet.sf2"</span><span class="p">,</span> gi<span class="n">engine</span><span class="p">,</span> <span class="mi">1</span> <span class="nb">fluidProgramSelect</span> gi<span class="n">engine</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> i<span class="n">sfnum</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">56</span> <span class="kd">instr</span> <span class="nf">1</span> <span class="nb">mididefault</span> <span class="mi">60</span><span class="p">,</span> <span class="nb">p3</span> <span class="nb">midinoteonkey</span> <span class="nb">p4</span><span class="p">,</span> <span class="nb">p5</span> i<span class="n">key</span> <span class="nb">init</span> <span class="nb">p4</span> i<span class="n">vel</span> <span class="nb">init</span> <span class="nb">p5</span> <span class="nb">fluidNote</span> gi<span class="n">engine</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> i<span class="n">key</span><span class="p">,</span> i<span class="n">vel</span> <span class="kd">endin</span> <span class="kd">instr</span> <span class="nf">99</span> i<span class="n">mvol</span> <span class="nb">init</span> <span class="mi">7</span> a<span class="n">sigl</span><span class="p">,</span> a<span class="n">sigr</span> <span class="nb">fluidOut</span> gi<span class="n">engine</span> <span class="nb">outs</span> a<span class="n">sigl</span><span class="o">*</span>i<span class="n">mvol</span><span class="p">,</span> a<span class="n">sigr</span><span class="o">*</span>i<span class="n">mvol</span> <span class="kd">endin</span> <span class="nt"></CsInstruments></span> <span class="nt"><CsScore></span> <span class="nb">i</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">2</span> <span class="mi">60</span> <span class="mi">100</span> <span class="c1">;play one note from score and...</span> <span class="nb">i</span> <span class="mi">99</span> <span class="mi">0</span> <span class="mi">60</span> <span class="c1">;play virtual keyboard for 60 sec.</span> <span class="nb">e</span> <span class="nt"></CsScore></span> <span class="nt"></CsoundSynthesizer></span> </pre> </div> <p> Here is another more complex example of the fluidsynth opcodes written by Istvan Varga. It uses the file <a class="ulink" href="examples/fluidcomplex.csd" target="_top"><em class="citetitle">fluidcomplex.csd</em></a>. </p> <div class="refsect1"> <a id="idm281472764254904"></a> <pre class="programlisting"> <span class="nt"><CsoundSynthesizer></span> <span class="nt"><CsOptions></span> <span class="c1">; Select audio/midi flags here according to platform</span> <span class="c1">;Anna.mid is a midi file, a song by The Beatles and can be found on the internet</span> -odac -T -F Anna.mid<span class="c1">;;;realtime audio I/O and midifile in</span> <span class="c1">;-iadc ;;;uncomment -iadc if realtime audio input is needed too</span> <span class="c1">; For Non-realtime ouput leave only the line below:</span> <span class="c1">; -o fluidcomplex.wav -W ;;; for file output any platform</span> <span class="nt"></CsOptions></span> <span class="nt"><CsInstruments></span> <span class="vg">sr</span> <span class="o">=</span> <span class="mi">44100</span> <span class="vg">ksmps</span> <span class="o">=</span> <span class="mi">32</span> <span class="vg">nchnls</span> <span class="o">=</span> <span class="mi">2</span> <span class="vg">0dbfs</span> <span class="o">=</span> <span class="mi">1</span> <span class="c1">; Example by Istvan Varga</span> <span class="c1">; disable triggering of instruments by MIDI events</span> i<span class="n">chn</span> <span class="o">=</span> <span class="mi">1</span> <span class="nl">lp1</span><span class="p">:</span> <span class="nb">massign</span> i<span class="n">chn</span><span class="p">,</span> <span class="mi">0</span> <span class="k">loop_le</span> i<span class="n">chn</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">16</span><span class="p">,</span> <span class="nl">lp1</span> <span class="nb">pgmassign</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">0</span> <span class="c1">; initialize FluidSynth</span> gi<span class="n">fld</span> <span class="nb">fluidEngine</span> gi<span class="n">sf2</span> <span class="nb">fluidLoad</span> <span class="s">"sf_GMbank.sf2"</span><span class="p">,</span> gi<span class="n">fld</span><span class="p">,</span> <span class="mi">1</span> <span class="c1">; k-rate version of fluidProgramSelect</span> <span class="kd">opcode</span> <span class="nf">fluidProgramSelect_k</span><span class="p">,</span> <span class="kt">0</span><span class="p">,</span> <span class="kt">kkkkk</span> k<span class="n">eng</span><span class="p">,</span> k<span class="n">chn</span><span class="p">,</span> k<span class="n">sf2</span><span class="p">,</span> k<span class="n">bnk</span><span class="p">,</span> k<span class="n">pre</span> <span class="nb">xin</span> <span class="k">igoto</span> <span class="nl">skipInit</span> <span class="nl">doInit</span><span class="p">:</span> <span class="nb">fluidProgramSelect</span> <span class="nb">i</span><span class="p">(</span>k<span class="n">eng</span><span class="p">),</span> <span class="nb">i</span><span class="p">(</span>k<span class="n">chn</span><span class="p">),</span> <span class="nb">i</span><span class="p">(</span>k<span class="n">sf2</span><span class="p">),</span> <span class="nb">i</span><span class="p">(</span>k<span class="n">bnk</span><span class="p">),</span> <span class="nb">i</span><span class="p">(</span>k<span class="n">pre</span><span class="p">)</span> <span class="nb">reinit</span> <span class="n">doInit</span> <span class="nb">rireturn</span> <span class="nl">skipInit</span><span class="p">:</span> <span class="kd">endop</span> <span class="kd">instr</span> <span class="nf">1</span> <span class="c1">; initialize channels</span> k<span class="n">chn</span> <span class="nb">init</span> <span class="mi">1</span> <span class="k">if</span> <span class="p">(</span>k<span class="n">chn</span> <span class="o">==</span> <span class="mi">1</span><span class="p">)</span> <span class="k">then</span> <span class="nl">lp2</span><span class="p">:</span> <span class="nb">fluidControl</span> gi<span class="n">fld</span><span class="p">,</span> <span class="mi">192</span><span class="p">,</span> k<span class="n">chn</span> <span class="o">-</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">0</span> <span class="nb">fluidControl</span> gi<span class="n">fld</span><span class="p">,</span> <span class="mi">176</span><span class="p">,</span> k<span class="n">chn</span> <span class="o">-</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">7</span><span class="p">,</span> <span class="mi">100</span> <span class="nb">fluidControl</span> gi<span class="n">fld</span><span class="p">,</span> <span class="mi">176</span><span class="p">,</span> k<span class="n">chn</span> <span class="o">-</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">10</span><span class="p">,</span> <span class="mi">64</span> <span class="k">loop_le</span> k<span class="n">chn</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">16</span><span class="p">,</span> <span class="nl">lp2</span> <span class="k">endif</span> <span class="c1">; send any MIDI events received to FluidSynth</span> <span class="nl">nxt</span><span class="p">:</span> k<span class="n">st</span><span class="p">,</span> k<span class="n">ch</span><span class="p">,</span> k<span class="n">d1</span><span class="p">,</span> k<span class="n">d2</span> <span class="nb">midiin</span> <span class="k">if</span> <span class="p">(</span>k<span class="n">st</span> <span class="o">!=</span> <span class="mi">0</span><span class="p">)</span> <span class="k">then</span> <span class="k">if</span> <span class="p">(</span>k<span class="n">st</span> <span class="o">!=</span> <span class="mi">192</span><span class="p">)</span> <span class="k">then</span> <span class="nb">fluidControl</span> gi<span class="n">fld</span><span class="p">,</span> k<span class="n">st</span><span class="p">,</span> k<span class="n">ch</span> <span class="o">-</span> <span class="mi">1</span><span class="p">,</span> k<span class="n">d1</span><span class="p">,</span> k<span class="n">d2</span> <span class="k">else</span> <span class="nf">fluidProgramSelect_k</span> gi<span class="n">fld</span><span class="p">,</span> k<span class="n">ch</span> <span class="o">-</span> <span class="mi">1</span><span class="p">,</span> gi<span class="n">sf2</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> k<span class="n">d1</span> <span class="k">endif</span> <span class="k">kgoto</span> <span class="nl">nxt</span> <span class="k">endif</span> <span class="c1">; get audio output from FluidSynth</span> i<span class="n">vol</span> <span class="nb">init</span> <span class="mi">3</span> <span class="c1">;a bit louder</span> a<span class="n">L</span><span class="p">,</span> a<span class="n">R</span> <span class="nb">fluidOut</span> gi<span class="n">fld</span> <span class="nb">outs</span> a<span class="n">L</span><span class="o">*</span>i<span class="n">vol</span><span class="p">,</span> a<span class="n">R</span><span class="o">*</span>i<span class="n">vol</span> <span class="kd">endin</span> <span class="nt"></CsInstruments></span> <span class="nt"><CsScore></span> <span class="nb">i</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">3600</span> <span class="nb">e</span> <span class="nt"></CsScore></span> <span class="nt"></CsoundSynthesizer></span> </pre> </div> </div> <div class="refsect1"> <a id="idm281472931551288"></a> <h2>See Also</h2> <p><a class="link" href="fluidEngine.html" title="fluidEngine"><em class="citetitle">fluidEngine</em></a>, <a class="link" href="fluidNote.html" title="fluidNote"><em class="citetitle">fluidNote</em></a>, <a class="link" href="fluidLoad.html" title="fluidLoad"><em class="citetitle">fluidLoad</em></a></p> <p> More information on soundfonts in the Floss Manuals: <a class="ulink" href="http://en.flossmanuals.net/csound/ch048_d-reading-midi-files" target="_top"><em class="citetitle">http://en.flossmanuals.net/csound/ch048_d-reading-midi-files</em></a></p> <p> Other information on soundfonts on Wikipedia: <a class="ulink" href="http://en.wikipedia.org/wiki/Soundfont" target="_top"><em class="citetitle">http://en.wikipedia.org/wiki/Soundfont</em></a></p> </div> <div class="refsect1"> <a id="idm281472931545144"></a> <h2>Credits</h2> <p>Michael Gogins (gogins at pipeline dot com), Steven Yi. Thanks to Peter Hanappe for Fluidsynth.</p> </div> </div> <div class="navfooter"> <hr /> <table width="100%" summary="Navigation footer"> <tr> <td width="40%" align="left"><a accesskey="p" href="fluidOut.html">Prev</a> </td> <td width="20%" align="center"> <a accesskey="u" href="OpcodesTop.html">Up</a> </td> <td width="40%" align="right"> <a accesskey="n" href="fluidSetInterpMethod.html">Next</a></td> </tr> <tr> <td width="40%" align="left" valign="top">fluidOut </td> <td width="20%" align="center"> <a accesskey="h" href="index.html">Home</a> </td> <td width="40%" align="right" valign="top"> fluidSetInterpMethod</td> </tr> </table> </div> </body> </html>