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      <div class="refnamediv">
        <h2>
          <span class="refentrytitle">fractalnoise</span>
        </h2>
        <p>fractalnoise — 
      A fractal noise generator.
    </p>
      </div>
      <div class="refsect1">
        <a id="idm281472929102376"></a>
        <h2>Description</h2>
        <p>
      A fractal noise generator implemented as a white noise filtered
      by a cascade of 15 first-order filters.
    </p>
      </div>
      <div class="refsect1">
        <a id="idm281472929041528"></a>
        <h2>Syntax</h2>
        <pre class="synopsis">ares <span class="command"><strong>fractalnoise</strong></span> kamp, kbeta</pre>
      </div>
      <div class="refsect1">
        <a id="idm281472929039320"></a>
        <h2>Performance</h2>
        <p>
      <span class="emphasis"><em>kamp</em></span> -- amplitude.
    </p>
        <p>
      <span class="emphasis"><em>kbeta</em></span> -- spectral parameter related to the fractal dimension
      </p>
        <div class="itemizedlist">
          <ul class="itemizedlist" style="list-style-type: disc; ">
            <li class="listitem">
              <p>0 - white</p>
            </li>
            <li class="listitem">
              <p>1 - pink</p>
            </li>
            <li class="listitem">
              <p>2 - brown</p>
            </li>
          </ul>
        </div>
        <p>
    </p>
      </div>
      <div class="refsect1">
        <a id="idm281472929034648"></a>
        <h2>Examples</h2>
        <p>
      Here is an example of the fractalnoise opcode. It uses the file <a class="ulink" href="examples/fractalnoise.csd" target="_top"><em class="citetitle">fractalnoise.csd</em></a>.

      </p>
        <div class="example">
          <a id="idm281472929032904"></a>
          <p class="title">
            <strong>Example 351. Example of the fractalnoise opcode.</strong>
          </p>
          <div class="example-contents">
            <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p>
            <div class="refsect1">
              <a id="idm281472759702664"></a>
              <pre class="programlisting">
<span class="nt">&lt;CsoundSynthesizer&gt;</span>
<span class="nt">&lt;CsOptions&gt;</span>
<span class="c1">; Select audio/midi flags here according to platform</span>
-odac     <span class="c1">;;;realtime audio out</span>
<span class="c1">;-iadc    ;;;uncomment -iadc if realtime audio input is needed too</span>
<span class="c1">; For Non-realtime ouput leave only the line below:</span>
<span class="c1">; -o oscil.wav -W ;;; for file output any platform</span>
<span class="nt">&lt;/CsOptions&gt;</span>
<span class="nt">&lt;CsInstruments&gt;</span>

<span class="vg">sr</span> <span class="o">=</span> <span class="mi">44100</span>
<span class="vg">ksmps</span> <span class="o">=</span> <span class="mi">32</span>
<span class="vg">nchnls</span> <span class="o">=</span> <span class="mi">2</span>
<span class="vg">0dbfs</span>  <span class="o">=</span> <span class="mi">1</span>

<span class="kd">instr</span> <span class="nf">1</span>

k<span class="n">beta</span> <span class="nb">linseg</span> <span class="mi">0</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">4</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">4</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="nb">p3</span><span class="o">*</span><span class="mf">0.1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="nb">p3</span><span class="o">*</span><span class="mf">0.15</span><span class="p">,</span> <span class="mi">0</span>
<span class="nb">seed</span>  <span class="mi">20120124</span>
a<span class="n">out</span>  <span class="nb">fractalnoise</span> <span class="mf">0.05</span><span class="p">,</span> k<span class="n">beta</span> 
<span class="nb">outs</span>  a<span class="n">out</span><span class="p">,</span> a<span class="n">out</span>

<span class="kd">endin</span>
<span class="nt">&lt;/CsInstruments&gt;</span>
<span class="nt">&lt;CsScore&gt;</span>
<span class="nb">i</span><span class="mi">1</span> <span class="mi">0</span> <span class="mi">10</span>
<span class="nb">e</span>
<span class="nt">&lt;/CsScore&gt;</span>
<span class="nt">&lt;/CsoundSynthesizer&gt;</span>
</pre>
            </div>
          </div>
        </div>
        <p><br class="example-break" />
    </p>
      </div>
      <div class="refsect1">
        <a id="idm281472929028680"></a>
        <h2>References</h2>
        <p>
      </p>
        <div class="orderedlist">
          <ol class="orderedlist" type="1">
            <li class="listitem">
              <p>
            R. Saletti. A comparison between two methods to generate
            1/(f^gamma) noise. In Proc. IEEE, volume 74,
            pp. 1595-1596, November 1986.
          </p>
            </li>
            <li class="listitem">
              <p>
            G. Corsini and R. Saletti. A 1/(f^gamma) power spectrum
            noise sequence generator. IEEE Trans. on Instrumentation
            and Measurement, 37(4):615-619, December 1988.
          </p>
            </li>
            <li class="listitem">
              <p>
            The Sounding Object, edited by Davide Rocchesso and
            Federico Fontana, Edizioni di Mondo Estremo. Chapter 8 by
            Federico Avanzini, pp. 154-157.
          </p>
            </li>
          </ol>
        </div>
        <p>
    </p>
      </div>
      <div class="refsect1">
        <a id="idm281472929023416"></a>
        <h2>Credits</h2>
        <p>
      </p>
        <table border="0" summary="Simple list" class="simplelist">
          <tr>
            <td>Author: Tito Latini</td>
          </tr>
          <tr>
            <td>January 2012</td>
          </tr>
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        <p>
    </p>
        <p>New in Csound version 5.16</p>
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