<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>lorisplay</title> <link rel="stylesheet" type="text/css" href="csound.css" /> <link rel="stylesheet" type="text/css" href="syntax-highlighting.css" /> <meta name="generator" content="DocBook XSL Stylesheets Vsnapshot" /> <link rel="home" href="index.html" title="The Canonical Csound Reference Manual" /> <link rel="up" href="OpcodesTop.html" title="Orchestra Opcodes and Operators" /> <link rel="prev" href="lorismorph.html" title="lorismorph" /> <link rel="next" href="loscil.html" title="loscil" /> </head> <body> <div class="navheader"> <table width="100%" summary="Navigation header"> <tr> <th colspan="3" align="center">lorisplay</th> </tr> <tr> <td width="20%" align="left"><a accesskey="p" href="lorismorph.html">Prev</a> </td> <th width="60%" align="center">Orchestra Opcodes and Operators</th> <td width="20%" align="right"> <a accesskey="n" href="loscil.html">Next</a></td> </tr> </table> <hr /> </div> <div class="refentry"> <a id="lorisplay"></a> <div class="titlepage"></div> <a id="IndexLorisPlay" class="indexterm"></a> <div class="refnamediv"> <h2> <span class="refentrytitle">lorisplay</span> </h2> <p>lorisplay — renders a stored set of bandwidth-enhanced partials using the method of Bandwidth-Enhanced Additive Synthesis implemented in the Loris software, applying control-rate frequency, amplitude, and bandwidth scaling envelopes.</p> </div> <div class="refsect1"> <a id="idm281472918495592"></a> <h2>Syntax</h2> <pre class="synopsis">ar <span class="command"><strong>lorisplay</strong></span> ireadidx, kfreqenv, kampenv, kbwenv</pre> </div> <div class="refsect1"> <a id="idm281472918490984"></a> <h2>Description</h2> <p><span class="emphasis"><em>lorisplay</em></span> renders a stored set of bandwidth-enhanced partials using the method of Bandwidth-Enhanced Additive Synthesis implemented in the Loris software, applying control-rate frequency, amplitude, and bandwidth scaling envelopes.</p> </div> <div class="refsect1"> <a id="idm281472918489256"></a> <h2>Initialization</h2> <p><span class="emphasis"><em>istoreidx, ireadidx, isrcidx, itgtidx</em></span> are labels that identify a stored set of bandwidth-enhanced partials. <span class="emphasis"><em>lorisread</em></span> imports partials from a SDIF file and stores them with the integer label istoreidx. <span class="emphasis"><em>lorismorph</em></span> morphs sets of partials labeled <span class="emphasis"><em>isrcidx</em></span> and <span class="emphasis"><em>itgtidx</em></span>, and stores the resulting partials with the integer label <span class="emphasis"><em>istoreidx</em></span>. <span class="emphasis"><em>lorisplay</em></span> renders the partials stored with the label <span class="emphasis"><em>ireadidx</em></span>. The labels are used only at initialization time, and may be reused without any cost or benefit in efficiency, and without introducing any interaction between instruments or instances.</p> </div> <div class="refsect1"> <a id="idm281472918420760"></a> <h2>Performance</h2> <p><span class="emphasis"><em>lorisplay</em></span> implements signal reconstruction using Bandwidth-Enhanced Additive Synthesis. The control data is obtained from a stored set of bandwidth-enhanced partials imported from an SDIF file using <span class="emphasis"><em>lorisread</em></span> or constructed by another unit generator such as <span class="emphasis"><em>lorismorph</em></span>. <span class="emphasis"><em>kfreqenv</em></span> is a control-rate transposition factor: a value of 1 incurs no transposition, 1.5 transposes up a perfect fifth, and .5 down an octave. <span class="emphasis"><em>kampenv</em></span> is a control-rate scale factor that is applied to all partial amplitude envelopes. kbwenv is a control-rate scale factor that is applied to all partial bandwidth or noisiness envelopes. The bandwidth-enhanced partial data is stored in memory with a specified label for future access by another generator.</p> </div> <div class="refsect1"> <a id="idm281472918416840"></a> <h2>Examples</h2> <p> Here is an example of the lorisplay opcode. It uses the file <a class="ulink" href="examples/lorisplay.csd" target="_top"><em class="citetitle">lorisplay.csd</em></a>. </p> <div class="example"> <a id="idm281472918414984"></a> <p class="title"> <strong>Example 490. Example of the lorisplay opcode.</strong> </p> <div class="example-contents"> <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p> <div class="refsect1"> <a id="idm281472744633800"></a> <pre class="programlisting"> <span class="nt"><CsoundSynthesizer></span> <span class="nt"><CsOptions></span> <span class="c1">; Select audio/midi flags here according to platform</span> -odac <span class="c1">;;;realtime audio out</span> <span class="c1">;-iadc ;;;uncomment -iadc if realtime audio input is needed too</span> <span class="c1">; For Non-realtime ouput leave only the line below:</span> <span class="c1">; -o lorisplay.wav -W ;;; for file output any platform</span> <span class="nt"></CsOptions></span> <span class="nt"><CsInstruments></span> <span class="vg">sr</span> <span class="o">=</span> <span class="mi">44100</span> <span class="vg">ksmps</span> <span class="o">=</span> <span class="mi">32</span> <span class="vg">nchnls</span> <span class="o">=</span> <span class="mi">2</span> <span class="vg">0dbfs</span> <span class="o">=</span> <span class="mi">1</span> <span class="c1">; clarinet.sdif can be found in /manual/examples</span> <span class="c1">; Play the partials in clarinet.sdif from 0 to 3 sec with 1 ms fadetime</span> <span class="c1">; and no frequency , amplitude, or bandwidth modification.</span> <span class="kd">instr</span> <span class="nf">1</span> k<span class="n">time</span> <span class="nb">linseg</span> <span class="mi">0</span><span class="p">,</span> <span class="nb">p3</span><span class="p">,</span> <span class="mf">3.0</span> <span class="c1">; linear time function from 0 to 3 seconds</span> <span class="n">lorisread</span> k<span class="n">time</span><span class="p">,</span> <span class="s">"clarinet.sdif"</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mf">.001</span> k<span class="n">frq</span> <span class="o">=</span> <span class="nb">p4</span> <span class="c1">; pitch shifting</span> a<span class="n">sig</span> <span class="n">lorisplay</span> <span class="mi">1</span><span class="p">,</span> k<span class="n">frq</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">1</span> <span class="nb">outs</span> a<span class="n">sig</span><span class="p">,</span> a<span class="n">sig</span> <span class="kd">endin</span> <span class="c1">; Play the partials in clarinet.sdif from 0 to 3 sec with 1 ms fadetime</span> <span class="c1">; adding tuning and vibrato, increasing the "breathiness" (noisiness) and overall</span> <span class="c1">; amplitude, and adding a highpass filter.</span> <span class="kd">instr</span> <span class="nf">2</span> k<span class="n">time</span> <span class="nb">linseg</span> <span class="mi">0</span><span class="p">,</span> <span class="nb">p3</span><span class="p">,</span> <span class="mf">3.0</span> <span class="c1">; linear time function from 0 to 3 seconds</span> <span class="c1">; compute frequency scale for tuning</span> i<span class="n">fscale</span> <span class="o">=</span> <span class="nb">cpspch</span><span class="p">(</span><span class="nb">p4</span><span class="p">)</span><span class="o">/</span><span class="nb">cpspch</span><span class="p">(</span><span class="mf">8.08</span><span class="p">)</span> <span class="c1">; (original pitch was G#4)</span> <span class="c1">; make a vibrato envelope</span> k<span class="n">venv</span> <span class="nb">linseg</span> <span class="mi">0</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">6</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">6</span><span class="p">,</span> <span class="mf">.02</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">3</span><span class="p">,</span> <span class="mf">.02</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">6</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">6</span><span class="p">,</span> <span class="mi">0</span> k<span class="n">vib</span> <span class="nb">oscil</span> k<span class="n">venv</span><span class="p">,</span> <span class="mi">4</span><span class="p">,</span> <span class="mi">1</span> <span class="c1">; table 1, sinusoid</span> k<span class="n">bwenv</span> <span class="nb">linseg</span> <span class="mi">1</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">6</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="nb">p3</span><span class="o">/</span><span class="mi">6</span><span class="p">,</span> <span class="mi">100</span><span class="p">,</span> <span class="mi">2</span><span class="o">*</span><span class="nb">p3</span><span class="o">/</span><span class="mi">3</span><span class="p">,</span> <span class="mi">100</span> <span class="c1">;lots of noise</span> <span class="n">lorisread</span> k<span class="n">time</span><span class="p">,</span> <span class="s">"clarinet.sdif"</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mf">.001</span> a<span class="n">1</span> <span class="n">lorisplay</span> <span class="mi">1</span><span class="p">,</span> i<span class="n">fscale</span><span class="o">+</span>k<span class="n">vib</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> k<span class="n">bwenv</span> a<span class="n">sig</span> <span class="nb">atone</span> a<span class="n">1</span><span class="p">,</span> <span class="mi">1000</span> <span class="c1">; highpass filter, cutoff 1000 Hz</span> <span class="nb">outs</span> a<span class="n">sig</span><span class="p">,</span> a<span class="n">sig</span> <span class="kd">endin</span> <span class="nt"></CsInstruments></span> <span class="nt"><CsScore></span> <span class="c1">; a sinusoid </span> <span class="nb">f</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">4096</span> <span class="mi">10</span> <span class="mi">1</span> <span class="nb">i</span> <span class="mi">1</span> <span class="mi">0</span> <span class="mi">3</span> <span class="mf">1.2</span> <span class="c1">; shifted up</span> <span class="nb">i</span> <span class="mi">1</span> <span class="o">+</span> <span class="mi">1</span> <span class="mf">1.5</span> <span class="nb">i</span> <span class="mi">1</span> <span class="o">+</span> <span class="mi">6</span> <span class="mf">.5</span> <span class="c1">; shifted down</span> <span class="nb">s</span> <span class="c1">; strt dur ptch</span> <span class="nb">i</span> <span class="mi">2</span> <span class="mi">1</span> <span class="mi">3</span> <span class="mf">8.08</span> <span class="nb">i</span> <span class="mi">2</span> <span class="mf">3.5</span> <span class="mi">1</span> <span class="mf">8.04</span> <span class="nb">i</span> <span class="mi">2</span> <span class="mi">4</span> <span class="mi">6</span> <span class="mf">8.00</span> <span class="nb">i</span> <span class="mi">2</span> <span class="mi">4</span> <span class="mi">6</span> <span class="mf">8.07</span> <span class="nb">e</span> <span class="nt"></CsScore></span> <span class="nt"></CsoundSynthesizer></span> </pre> </div> </div> </div> <p><br class="example-break" /> </p> </div> <div class="refsect1"> <a id="idm281472918410696"></a> <h2>Credits</h2> <p>This implementation of the Loris unit generators was written by Kelly Fitz (<a class="ulink" href="mailto:loris@cerlsoundgroup.org" target="_top">loris@cerlsoundgroup.org</a>). It is patterned after a prototype implementation of the <span class="emphasis"><em>lorisplay</em></span> unit generator written by Corbin Champion, and based on the method of Bandwidth-Enhanced Additive Synthesis and on the sound morphing algorithms implemented in the Loris library for sound modeling and manipulation. The opcodes were further adapted as a plugin for Csound 5 by Michael Gogins.</p> </div> </div> <div class="navfooter"> <hr /> <table width="100%" summary="Navigation footer"> <tr> <td width="40%" align="left"><a accesskey="p" href="lorismorph.html">Prev</a> </td> <td width="20%" align="center"> <a accesskey="u" href="OpcodesTop.html">Up</a> </td> <td width="40%" align="right"> <a accesskey="n" href="loscil.html">Next</a></td> </tr> <tr> <td width="40%" align="left" valign="top">lorismorph </td> <td width="20%" align="center"> <a accesskey="h" href="index.html">Home</a> </td> <td width="40%" align="right" valign="top"> loscil</td> </tr> </table> </div> </body> </html>