<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qcustom3dvolume.cpp --> <title>List of All Members for QCustom3DVolume | Qt Data Visualization 5.12.2</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtdatavisualization-index.html">Qt Data Visualization</a></td><td ><a href="qtdatavisualization-module.html">C++ Classes</a></td><td >QCustom3DVolume</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtdatavisualization-index.html">Qt Data Visualization | Commercial or GPLv3</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">List of All Members for QCustom3DVolume</h1> <p>This is the complete list of members for <a href="qcustom3dvolume.html">QCustom3DVolume</a>, including inherited members.</p> <div class="table"><table class="propsummary"> <tr><td class="topAlign"><ul> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#QCustom3DVolume">QCustom3DVolume</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#QCustom3DVolume-1">QCustom3DVolume</a></b></span>(const QVector3D &, const QVector3D &, const QQuaternion &, int , int , int , QVector<uchar> *, QImage::Format , const QVector<QRgb> &, QObject *)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#dtor.QCustom3DVolume">~QCustom3DVolume</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#alphaMultiplier-prop">alphaMultiplier</a></b></span>() const : float</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#alphaMultiplier-prop">alphaMultiplierChanged</a></b></span>(float )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#colorTable-prop">colorTable</a></b></span>() const : QVector<QRgb></li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#colorTable-prop">colorTableChanged</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#createTextureData">createTextureData</a></b></span>(const QVector<QImage *> &) : QVector<uchar> *</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#d_ptr-var">d_ptr</a></b></span> : QScopedPointer<QCustom3DItemPrivate></li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#drawSliceFrames-prop">drawSliceFrames</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#drawSliceFrames-prop">drawSliceFramesChanged</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#drawSlices-prop">drawSlices</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#drawSlices-prop">drawSlicesChanged</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#positionAbsolute-prop">isPositionAbsolute</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#scalingAbsolute-prop">isScalingAbsolute</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#shadowCasting-prop">isShadowCasting</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#visible-prop">isVisible</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#meshFile-prop">meshFile</a></b></span>() const : QString</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#meshFile-prop">meshFileChanged</a></b></span>(const QString &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#position-prop">position</a></b></span>() const : QVector3D</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#positionAbsolute-prop">positionAbsoluteChanged</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#position-prop">positionChanged</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#preserveOpacity-prop">preserveOpacity</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#preserveOpacity-prop">preserveOpacityChanged</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#qt_metacall">qt_metacall</a></b></span>(<i>QMetaObject::Call</i>, <i>int</i>, <i>void **</i>) : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#qt_metacast">qt_metacast</a></b></span>(<i>const char *</i>) : void *</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#renderSlice">renderSlice</a></b></span>(Qt::Axis , int ) : QImage</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#rotation-prop">rotation</a></b></span>() : QQuaternion</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#rotation-prop">rotationChanged</a></b></span>(const QQuaternion &)</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#scaling-prop">scaling</a></b></span>() const : QVector3D</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#scalingAbsolute-prop">scalingAbsoluteChanged</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#scaling-prop">scalingChanged</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#alphaMultiplier-prop">setAlphaMultiplier</a></b></span>(float )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#colorTable-prop">setColorTable</a></b></span>(const QVector<QRgb> &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#drawSliceFrames-prop">setDrawSliceFrames</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#drawSlices-prop">setDrawSlices</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#meshFile-prop">setMeshFile</a></b></span>(const QString &)</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#position-prop">setPosition</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#positionAbsolute-prop">setPositionAbsolute</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#preserveOpacity-prop">setPreserveOpacity</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#rotation-prop">setRotation</a></b></span>(const QQuaternion &)</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#setRotationAxisAndAngle">setRotationAxisAndAngle</a></b></span>(const QVector3D &, float )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#scaling-prop">setScaling</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#scalingAbsolute-prop">setScalingAbsolute</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#shadowCasting-prop">setShadowCasting</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameColor-prop">setSliceFrameColor</a></b></span>(const QColor &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameGaps-prop">setSliceFrameGaps</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameThicknesses-prop">setSliceFrameThicknesses</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameWidths-prop">setSliceFrameWidths</a></b></span>(const QVector3D &)</li> </ul></td><td class="topAlign"><ul> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexX-prop">setSliceIndexX</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexY-prop">setSliceIndexY</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexZ-prop">setSliceIndexZ</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#setSliceIndices">setSliceIndices</a></b></span>(int , int , int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#setSubTextureData">setSubTextureData</a></b></span>(Qt::Axis , int , const uchar *)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#setSubTextureData-1">setSubTextureData</a></b></span>(Qt::Axis , int , const QImage &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureData-prop">setTextureData</a></b></span>(QVector<uchar> *)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureDepth-prop">setTextureDepth</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#setTextureDimensions">setTextureDimensions</a></b></span>(int , int , int )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#textureFile-prop">setTextureFile</a></b></span>(const QString &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#setTextureFormat">setTextureFormat</a></b></span>(QImage::Format )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureHeight-prop">setTextureHeight</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#setTextureImage">setTextureImage</a></b></span>(const QImage &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureWidth-prop">setTextureWidth</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#useHighDefShader-prop">setUseHighDefShader</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#visible-prop">setVisible</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#shadowCasting-prop">shadowCastingChanged</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameColor-prop">sliceFrameColor</a></b></span>() const : QColor</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameColor-prop">sliceFrameColorChanged</a></b></span>(const QColor &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameGaps-prop">sliceFrameGaps</a></b></span>() const : QVector3D</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameGaps-prop">sliceFrameGapsChanged</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameThicknesses-prop">sliceFrameThicknesses</a></b></span>() const : QVector3D</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameThicknesses-prop">sliceFrameThicknessesChanged</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameWidths-prop">sliceFrameWidths</a></b></span>() const : QVector3D</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceFrameWidths-prop">sliceFrameWidthsChanged</a></b></span>(const QVector3D &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexX-prop">sliceIndexX</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexX-prop">sliceIndexXChanged</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexY-prop">sliceIndexY</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexY-prop">sliceIndexYChanged</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexZ-prop">sliceIndexZ</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#sliceIndexZ-prop">sliceIndexZChanged</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#staticMetaObject-var">staticMetaObject</a></b></span> : const QMetaObject</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureData-prop">textureData</a></b></span>() const : QVector<uchar> *</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureData-prop">textureDataChanged</a></b></span>(QVector<uchar> *)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureDataWidth">textureDataWidth</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureDepth-prop">textureDepth</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureDepth-prop">textureDepthChanged</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#textureFile-prop">textureFile</a></b></span>() const : QString</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#textureFile-prop">textureFileChanged</a></b></span>(const QString &)</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureFormat">textureFormat</a></b></span>() const : QImage::Format</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureFormatChanged">textureFormatChanged</a></b></span>(QImage::Format )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureHeight-prop">textureHeight</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureHeight-prop">textureHeightChanged</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureWidth-prop">textureWidth</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#textureWidth-prop">textureWidthChanged</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#trUtf8">trUtf8</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#useHighDefShader-prop">useHighDefShader</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qcustom3dvolume.html#useHighDefShader-prop">useHighDefShaderChanged</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qcustom3ditem.html#visible-prop">visibleChanged</a></b></span>(bool )</li> </ul> </td></tr> </table></div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>