<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>main.qml Example File | Qt Data Visualization 5.12.2</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtdatavisualization-index.html">Qt Data Visualization</a></td><td ><a href="qtdatavisualization-qmlcustominput-example.html">Qt Quick 2 Custom Input Example</a></td><td >main.qml Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtdatavisualization-index.html">Qt Data Visualization | Commercial or GPLv3</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">main.qml Example File</h1> <span class="subtitle">qmlcustominput/qml/qmlcustominput/main.qml</span> <!-- $$$qmlcustominput/qml/qmlcustominput/main.qml-description --> <div class="descr"> <a name="details"></a> <pre class="qml"> /**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.1 import QtQuick.Layouts 1.0 import QtDataVisualization 1.0 import "." Rectangle { id: mainView width: 1280 height: 720 Data { id: graphData } Item { id: dataView anchors.bottom: parent.bottom width: parent.width height: parent.height - buttonLayout.height Scatter3D { id: scatterGraph width: dataView.width height: dataView.height theme: Theme3D { type: Theme3D.ThemeDigia } shadowQuality: AbstractGraph3D.ShadowQualityMedium scene.activeCamera.yRotation: 30.0 inputHandler: null Scatter3DSeries { id: scatterSeriesOne itemLabelFormat: "One - X:@xLabel Y:@yLabel Z:@zLabel" mesh: Abstract3DSeries.MeshCube ItemModelScatterDataProxy { itemModel: graphData.modelOne xPosRole: "xPos" yPosRole: "yPos" zPosRole: "zPos" } } Scatter3DSeries { id: scatterSeriesTwo itemLabelFormat: "Two - X:@xLabel Y:@yLabel Z:@zLabel" mesh: Abstract3DSeries.MeshCube ItemModelScatterDataProxy { itemModel: graphData.modelTwo xPosRole: "xPos" yPosRole: "yPos" zPosRole: "zPos" } } Scatter3DSeries { id: scatterSeriesThree itemLabelFormat: "Three - X:@xLabel Y:@yLabel Z:@zLabel" mesh: Abstract3DSeries.MeshCube ItemModelScatterDataProxy { itemModel: graphData.modelThree xPosRole: "xPos" yPosRole: "yPos" zPosRole: "zPos" } } } MouseArea { id: inputArea anchors.fill: parent hoverEnabled: true acceptedButtons: Qt.LeftButton | Qt.RightButton property int mouseX: -1 property int mouseY: -1 onPositionChanged: { mouseX = mouse.x; mouseY = mouse.y; } onWheel: { // Adjust zoom level based on what zoom range we're in. var zoomLevel = scatterGraph.scene.activeCamera.zoomLevel; if (zoomLevel > 100) zoomLevel += wheel.angleDelta.y / 12.0; else if (zoomLevel > 50) zoomLevel += wheel.angleDelta.y / 60.0; else zoomLevel += wheel.angleDelta.y / 120.0; if (zoomLevel > 500) zoomLevel = 500; else if (zoomLevel < 10) zoomLevel = 10; scatterGraph.scene.activeCamera.zoomLevel = zoomLevel; } } Timer { id: reselectTimer interval: 10 running: true repeat: true onTriggered: { scatterGraph.scene.selectionQueryPosition = Qt.point(inputArea.mouseX, inputArea.mouseY); } } } NumberAnimation { id: cameraAnimationX loops: Animation.Infinite running: true target: scatterGraph.scene.activeCamera property:"xRotation" from: 0.0 to: 360.0 duration: 20000 } SequentialAnimation { id: cameraAnimationY loops: Animation.Infinite running: true NumberAnimation { target: scatterGraph.scene.activeCamera property:"yRotation" from: 5.0 to: 45.0 duration: 9000 easing.type: Easing.InOutSine } NumberAnimation { target: scatterGraph.scene.activeCamera property:"yRotation" from: 45.0 to: 5.0 duration: 9000 easing.type: Easing.InOutSine } } RowLayout { id: buttonLayout Layout.minimumHeight: shadowToggle.height width: parent.width anchors.left: parent.left spacing: 0 NewButton { id: shadowToggle Layout.fillHeight: true Layout.minimumWidth: parent.width / 3 // 3 buttons divided equally in the layout text: scatterGraph.shadowsSupported ? "Hide Shadows" : "Shadows not supported" enabled: scatterGraph.shadowsSupported onClicked: { if (scatterGraph.shadowQuality === AbstractGraph3D.ShadowQualityNone) { scatterGraph.shadowQuality = AbstractGraph3D.ShadowQualityMedium; text = "Hide Shadows"; } else { scatterGraph.shadowQuality = AbstractGraph3D.ShadowQualityNone; text = "Show Shadows"; } } } NewButton { id: cameraToggle Layout.fillHeight: true Layout.minimumWidth: parent.width / 3 text: "Pause Camera" onClicked: { cameraAnimationX.paused = !cameraAnimationX.paused; cameraAnimationY.paused = cameraAnimationX.paused; if (cameraAnimationX.paused) { text = "Animate Camera"; } else { text = "Pause Camera"; } } } NewButton { id: exitButton Layout.fillHeight: true Layout.minimumWidth: parent.width / 3 text: "Quit" onClicked: Qt.quit(0); } } } </pre> </div> <!-- @@@qmlcustominput/qml/qmlcustominput/main.qml --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. 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