<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.14"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> <title>Box2D: b2World.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/searchdata.js"></script> <script type="text/javascript" src="search/search.js"></script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="icon.gif"/></td> <td id="projectalign" style="padding-left: 0.5em;"> <div id="projectname">Box2D  <span id="projectnumber">2.3.0</span> </div> <div id="projectbrief">A 2D Physics Engine for Games</div> </td> </tr> </tbody> </table> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.14 --> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ var searchBox = new SearchBox("searchBox", "search",false,'Search'); /* @license-end */ </script> <script type="text/javascript" src="menudata.js"></script> <script type="text/javascript" src="menu.js"></script> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ $(function() { initMenu('',true,false,'search.php','Search'); $(document).ready(function() { init_search(); }); }); /* @license-end */</script> <div id="main-nav"></div> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> </div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><a class="el" href="dir_a7f953fea4e008d17e00594b3bbaff29.html">Box2D</a></li><li class="navelem"><a class="el" href="dir_54cad791c4d2b04cb4a0ba0bba686f79.html">Dynamics</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="headertitle"> <div class="title">b2World.h</div> </div> </div><!--header--> <div class="contents"> <div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment">* Copyright (c) 2006-2011 Erin Catto http://www.box2d.org</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">*</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">* This software is provided 'as-is', without any express or implied</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment">* warranty. In no event will the authors be held liable for any damages</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment">* arising from the use of this software.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment">* Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment">* including commercial applications, and to alter it and redistribute it</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment">* freely, subject to the following restrictions:</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">* 1. The origin of this software must not be misrepresented; you must not</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment">* claim that you wrote the original software. If you use this software</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">* in a product, an acknowledgment in the product documentation would be</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">* appreciated but is not required.</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">* 2. Altered source versions must be plainly marked as such, and must not be</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">* misrepresented as being the original software.</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment">* 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment">*/</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> </div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#ifndef B2_WORLD_H</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#define B2_WORLD_H</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> </div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="preprocessor">#include <Box2D/Common/b2Math.h></span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#include <Box2D/Common/b2BlockAllocator.h></span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#include <Box2D/Common/b2StackAllocator.h></span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#include <Box2D/Dynamics/b2ContactManager.h></span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor">#include <Box2D/Dynamics/b2WorldCallbacks.h></span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#include <Box2D/Dynamics/b2TimeStep.h></span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> </div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="keyword">struct </span><a class="code" href="structb2_a_a_b_b.html">b2AABB</a>;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">struct </span><a class="code" href="structb2_body_def.html">b2BodyDef</a>;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="keyword">struct </span><a class="code" href="structb2_color.html">b2Color</a>;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="keyword">struct </span><a class="code" href="structb2_joint_def.html">b2JointDef</a>;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="keyword">class </span><a class="code" href="classb2_body.html">b2Body</a>;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="keyword">class </span><a class="code" href="classb2_draw.html">b2Draw</a>;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="keyword">class </span><a class="code" href="classb2_fixture.html">b2Fixture</a>;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="keyword">class </span><a class="code" href="classb2_joint.html">b2Joint</a>;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> </div><div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="classb2_world.html"> 41</a></span> <span class="keyword">class </span><a class="code" href="classb2_world.html">b2World</a></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span> {</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="keyword">public</span>:</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>  <a class="code" href="classb2_world.html#aeccc87fd9e36702c821a8244ca7cd875">b2World</a>(<span class="keyword">const</span> <a class="code" href="structb2_vec2.html">b2Vec2</a>& gravity);</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span> </div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  <a class="code" href="classb2_world.html#a5250ae4487475c33ccefdead07c768c8">~b2World</a>();</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span> </div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#ae377f2dd5512ada7d27f4ad3541c75bf">SetDestructionListener</a>(<a class="code" href="classb2_destruction_listener.html">b2DestructionListener</a>* listener);</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> </div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a85e6e1e911c7d6366f8c7d57a12b72ff">SetContactFilter</a>(<a class="code" href="classb2_contact_filter.html">b2ContactFilter</a>* filter);</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span> </div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a614549967fb8a1584b61c11e2d553d42">SetContactListener</a>(<a class="code" href="classb2_contact_listener.html">b2ContactListener</a>* listener);</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span> </div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a6976d2c67400df03c0d44174ffcfb7ee">SetDebugDraw</a>(<a class="code" href="classb2_draw.html">b2Draw</a>* debugDraw);</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> </div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  <a class="code" href="classb2_body.html">b2Body</a>* <a class="code" href="classb2_world.html#a2eb36e967e43294bfa03ec3d177c2dae">CreateBody</a>(<span class="keyword">const</span> <a class="code" href="structb2_body_def.html">b2BodyDef</a>* def);</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> </div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#ad52231ad7a9556ef5735ac79cbcd8fcf">DestroyBody</a>(<a class="code" href="classb2_body.html">b2Body</a>* body);</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span> </div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  <a class="code" href="classb2_joint.html">b2Joint</a>* <a class="code" href="classb2_world.html#a5cba9d0653149eb62504154e6fb35021">CreateJoint</a>(<span class="keyword">const</span> <a class="code" href="structb2_joint_def.html">b2JointDef</a>* def);</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span> </div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#add5942aef171e54cfa384c8975746dca">DestroyJoint</a>(<a class="code" href="classb2_joint.html">b2Joint</a>* joint);</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span> </div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a7a8eff61af98461f978fe43f3af7be90">Step</a>( float32 timeStep,</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>  int32 velocityIterations,</div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  int32 positionIterations);</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span> </div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#ac082ab4c4ad0b1c5ec4674315eeec643">ClearForces</a>();</div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span> </div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a293d9865e407fd463e168b0a29856acc">DrawDebugData</a>();</div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span> </div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#ad169fae775be1e1f16386f7587786fa8">QueryAABB</a>(<a class="code" href="classb2_query_callback.html">b2QueryCallback</a>* callback, <span class="keyword">const</span> <a class="code" href="structb2_a_a_b_b.html">b2AABB</a>& aabb) <span class="keyword">const</span>;</div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span> </div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#aa9955d94a254253997daaf16ce77bab6">RayCast</a>(<a class="code" href="classb2_ray_cast_callback.html">b2RayCastCallback</a>* callback, <span class="keyword">const</span> <a class="code" href="structb2_vec2.html">b2Vec2</a>& point1, <span class="keyword">const</span> <a class="code" href="structb2_vec2.html">b2Vec2</a>& point2) <span class="keyword">const</span>;</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span> </div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  <a class="code" href="classb2_body.html">b2Body</a>* <a class="code" href="classb2_world.html#a1b87c03955e3312d308ddf679adf3c85">GetBodyList</a>();</div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>  <span class="keyword">const</span> <a class="code" href="classb2_body.html">b2Body</a>* <a class="code" href="classb2_world.html#a1b87c03955e3312d308ddf679adf3c85">GetBodyList</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span> </div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span>  <a class="code" href="classb2_joint.html">b2Joint</a>* <a class="code" href="classb2_world.html#a55db7240f8290aa02cab79f181934de8">GetJointList</a>();</div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="keyword">const</span> <a class="code" href="classb2_joint.html">b2Joint</a>* <a class="code" href="classb2_world.html#a55db7240f8290aa02cab79f181934de8">GetJointList</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span> </div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  <a class="code" href="classb2_contact.html">b2Contact</a>* <a class="code" href="classb2_world.html#ab1e1c59fd7534c0268c2a3e31370a425">GetContactList</a>();</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  <span class="keyword">const</span> <a class="code" href="classb2_contact.html">b2Contact</a>* <a class="code" href="classb2_world.html#ab1e1c59fd7534c0268c2a3e31370a425">GetContactList</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span> </div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a6755872564fc3db70c69d2b9d349fa33">SetAllowSleeping</a>(<span class="keywordtype">bool</span> flag);</div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  <span class="keywordtype">bool</span> GetAllowSleeping()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_allowSleep; }</div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span> </div><div class="line"><a name="l00149"></a><span class="lineno"><a class="line" href="classb2_world.html#a8e8c12142e8c4884a18787926a261359"> 149</a></span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a8e8c12142e8c4884a18787926a261359">SetWarmStarting</a>(<span class="keywordtype">bool</span> flag) { m_warmStarting = flag; }</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  <span class="keywordtype">bool</span> GetWarmStarting()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_warmStarting; }</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span> </div><div class="line"><a name="l00153"></a><span class="lineno"><a class="line" href="classb2_world.html#a536dd9181c2e20096073e3cfe2c8530a"> 153</a></span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a536dd9181c2e20096073e3cfe2c8530a">SetContinuousPhysics</a>(<span class="keywordtype">bool</span> flag) { m_continuousPhysics = flag; }</div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  <span class="keywordtype">bool</span> GetContinuousPhysics()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_continuousPhysics; }</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span> </div><div class="line"><a name="l00157"></a><span class="lineno"><a class="line" href="classb2_world.html#ae8aacc78ea4753075067daff51b61778"> 157</a></span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#ae8aacc78ea4753075067daff51b61778">SetSubStepping</a>(<span class="keywordtype">bool</span> flag) { m_subStepping = flag; }</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>  <span class="keywordtype">bool</span> GetSubStepping()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> m_subStepping; }</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span> </div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>  int32 <a class="code" href="classb2_world.html#a088742d580bfc42531790ea8747bb8f8">GetProxyCount</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span> </div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  int32 <a class="code" href="classb2_world.html#a41c8b37baf5165c06932e8f08eb758de">GetBodyCount</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span> </div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  int32 <a class="code" href="classb2_world.html#a98bd6ca53dbc376f210beced33901934">GetJointCount</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span> </div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span>  int32 <a class="code" href="classb2_world.html#aa47375fc3ca9f09d0350c61cfeabcee9">GetContactCount</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span> </div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span>  int32 <a class="code" href="classb2_world.html#abc99b2beb6ba79ac6c80f33bac264b52">GetTreeHeight</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span> </div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span>  int32 <a class="code" href="classb2_world.html#aaca027331f06d93d978b44e065873f80">GetTreeBalance</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span> </div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>  float32 <a class="code" href="classb2_world.html#a562935b3b8161dd18a467e02f479e88a">GetTreeQuality</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span> </div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#aeafa43d6580e1dddb0675e672ca2375c">SetGravity</a>(<span class="keyword">const</span> <a class="code" href="structb2_vec2.html">b2Vec2</a>& gravity);</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>  </div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span>  <a class="code" href="structb2_vec2.html">b2Vec2</a> <a class="code" href="classb2_world.html#abd41cdde8eaa3d1c58d2f00eaf688ec3">GetGravity</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span> </div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>  <span class="keywordtype">bool</span> <a class="code" href="classb2_world.html#a71ca09a3082945a7e77f3f39fb021237">IsLocked</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span> </div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#aa2bced28ddef5bbb00ed5666e5e9f620">SetAutoClearForces</a>(<span class="keywordtype">bool</span> flag);</div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span> </div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span>  <span class="keywordtype">bool</span> <a class="code" href="classb2_world.html#ae1fa8272edf37a4e2a7be08f6e0a8cc6">GetAutoClearForces</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span> </div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#afc33e20e64252c5be115216051408047">ShiftOrigin</a>(<span class="keyword">const</span> <a class="code" href="structb2_vec2.html">b2Vec2</a>& newOrigin);</div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span> </div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span>  <span class="keyword">const</span> <a class="code" href="classb2_contact_manager.html">b2ContactManager</a>& <a class="code" href="classb2_world.html#a3d321151cd851d39bdc8fe52a5be426c">GetContactManager</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span> </div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span>  <span class="keyword">const</span> <a class="code" href="structb2_profile.html">b2Profile</a>& <a class="code" href="classb2_world.html#aec4fb0a888e69e0db7f37a4921761711">GetProfile</a>() <span class="keyword">const</span>;</div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span> </div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#a73c1fec260d460514edd335d4c235893">Dump</a>();</div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span> </div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span> <span class="keyword">private</span>:</div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span> </div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span>  <span class="comment">// m_flags</span></div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span>  <span class="keyword">enum</span></div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>  {</div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span>  e_newFixture = 0x0001,</div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span>  e_locked = 0x0002,</div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span>  e_clearForces = 0x0004</div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span>  };</div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span> </div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classb2_body.html">b2Body</a>;</div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span>  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classb2_fixture.html">b2Fixture</a>;</div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span>  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classb2_contact_manager.html">b2ContactManager</a>;</div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span>  <span class="keyword">friend</span> <span class="keyword">class </span>b2Controller;</div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span> </div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span>  <span class="keywordtype">void</span> Solve(<span class="keyword">const</span> <a class="code" href="structb2_time_step.html">b2TimeStep</a>& step);</div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span>  <span class="keywordtype">void</span> SolveTOI(<span class="keyword">const</span> <a class="code" href="structb2_time_step.html">b2TimeStep</a>& step);</div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span> </div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span>  <span class="keywordtype">void</span> DrawJoint(<a class="code" href="classb2_joint.html">b2Joint</a>* joint);</div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>  <span class="keywordtype">void</span> DrawShape(<a class="code" href="classb2_fixture.html">b2Fixture</a>* shape, <span class="keyword">const</span> <a class="code" href="structb2_transform.html">b2Transform</a>& xf, <span class="keyword">const</span> <a class="code" href="structb2_color.html">b2Color</a>& color);</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span> </div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>  <a class="code" href="classb2_block_allocator.html">b2BlockAllocator</a> m_blockAllocator;</div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span>  <a class="code" href="classb2_stack_allocator.html">b2StackAllocator</a> m_stackAllocator;</div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span> </div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>  int32 m_flags;</div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span> </div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span>  <a class="code" href="classb2_contact_manager.html">b2ContactManager</a> m_contactManager;</div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span> </div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span>  <a class="code" href="classb2_body.html">b2Body</a>* m_bodyList;</div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>  <a class="code" href="classb2_joint.html">b2Joint</a>* m_jointList;</div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span> </div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span>  int32 m_bodyCount;</div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span>  int32 m_jointCount;</div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span> </div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span>  <a class="code" href="structb2_vec2.html">b2Vec2</a> m_gravity;</div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>  <span class="keywordtype">bool</span> m_allowSleep;</div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span> </div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span>  <a class="code" href="classb2_destruction_listener.html">b2DestructionListener</a>* m_destructionListener;</div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span>  <a class="code" href="classb2_draw.html">b2Draw</a>* g_debugDraw;</div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span> </div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span>  <span class="comment">// This is used to compute the time step ratio to</span></div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>  <span class="comment">// support a variable time step.</span></div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span>  float32 m_inv_dt0;</div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span> </div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>  <span class="comment">// These are for debugging the solver.</span></div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span>  <span class="keywordtype">bool</span> m_warmStarting;</div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span>  <span class="keywordtype">bool</span> m_continuousPhysics;</div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>  <span class="keywordtype">bool</span> m_subStepping;</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span> </div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>  <span class="keywordtype">bool</span> m_stepComplete;</div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span> </div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>  <a class="code" href="structb2_profile.html">b2Profile</a> m_profile;</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span> };</div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span> </div><div class="line"><a name="l00266"></a><span class="lineno"><a class="line" href="classb2_world.html#a1b87c03955e3312d308ddf679adf3c85"> 266</a></span> <span class="keyword">inline</span> <a class="code" href="classb2_body.html">b2Body</a>* <a class="code" href="classb2_world.html#a1b87c03955e3312d308ddf679adf3c85">b2World::GetBodyList</a>()</div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span> {</div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span>  <span class="keywordflow">return</span> m_bodyList;</div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span> }</div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span> </div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="classb2_body.html">b2Body</a>* <a class="code" href="classb2_world.html#a1b87c03955e3312d308ddf679adf3c85">b2World::GetBodyList</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span> <span class="keyword"></span>{</div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span>  <span class="keywordflow">return</span> m_bodyList;</div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span> }</div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span> </div><div class="line"><a name="l00276"></a><span class="lineno"><a class="line" href="classb2_world.html#a55db7240f8290aa02cab79f181934de8"> 276</a></span> <span class="keyword">inline</span> <a class="code" href="classb2_joint.html">b2Joint</a>* <a class="code" href="classb2_world.html#a55db7240f8290aa02cab79f181934de8">b2World::GetJointList</a>()</div><div class="line"><a name="l00277"></a><span class="lineno"> 277</span> {</div><div class="line"><a name="l00278"></a><span class="lineno"> 278</span>  <span class="keywordflow">return</span> m_jointList;</div><div class="line"><a name="l00279"></a><span class="lineno"> 279</span> }</div><div class="line"><a name="l00280"></a><span class="lineno"> 280</span> </div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="classb2_joint.html">b2Joint</a>* <a class="code" href="classb2_world.html#a55db7240f8290aa02cab79f181934de8">b2World::GetJointList</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span> <span class="keyword"></span>{</div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span>  <span class="keywordflow">return</span> m_jointList;</div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span> }</div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span> </div><div class="line"><a name="l00286"></a><span class="lineno"><a class="line" href="classb2_world.html#ab1e1c59fd7534c0268c2a3e31370a425"> 286</a></span> <span class="keyword">inline</span> <a class="code" href="classb2_contact.html">b2Contact</a>* <a class="code" href="classb2_world.html#ab1e1c59fd7534c0268c2a3e31370a425">b2World::GetContactList</a>()</div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span> {</div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span>  <span class="keywordflow">return</span> m_contactManager.m_contactList;</div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span> }</div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span> </div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="classb2_contact.html">b2Contact</a>* <a class="code" href="classb2_world.html#ab1e1c59fd7534c0268c2a3e31370a425">b2World::GetContactList</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span> <span class="keyword"></span>{</div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span>  <span class="keywordflow">return</span> m_contactManager.m_contactList;</div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span> }</div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span> </div><div class="line"><a name="l00296"></a><span class="lineno"><a class="line" href="classb2_world.html#a41c8b37baf5165c06932e8f08eb758de"> 296</a></span> <span class="keyword">inline</span> int32 <a class="code" href="classb2_world.html#a41c8b37baf5165c06932e8f08eb758de">b2World::GetBodyCount</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span> <span class="keyword"></span>{</div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>  <span class="keywordflow">return</span> m_bodyCount;</div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span> }</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span> </div><div class="line"><a name="l00301"></a><span class="lineno"><a class="line" href="classb2_world.html#a98bd6ca53dbc376f210beced33901934"> 301</a></span> <span class="keyword">inline</span> int32 <a class="code" href="classb2_world.html#a98bd6ca53dbc376f210beced33901934">b2World::GetJointCount</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span> <span class="keyword"></span>{</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span>  <span class="keywordflow">return</span> m_jointCount;</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span> }</div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span> </div><div class="line"><a name="l00306"></a><span class="lineno"><a class="line" href="classb2_world.html#aa47375fc3ca9f09d0350c61cfeabcee9"> 306</a></span> <span class="keyword">inline</span> int32 <a class="code" href="classb2_world.html#aa47375fc3ca9f09d0350c61cfeabcee9">b2World::GetContactCount</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span> <span class="keyword"></span>{</div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span>  <span class="keywordflow">return</span> m_contactManager.m_contactCount;</div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span> }</div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span> </div><div class="line"><a name="l00311"></a><span class="lineno"><a class="line" href="classb2_world.html#aeafa43d6580e1dddb0675e672ca2375c"> 311</a></span> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#aeafa43d6580e1dddb0675e672ca2375c">b2World::SetGravity</a>(<span class="keyword">const</span> <a class="code" href="structb2_vec2.html">b2Vec2</a>& gravity)</div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span> {</div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span>  m_gravity = gravity;</div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span> }</div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span> </div><div class="line"><a name="l00316"></a><span class="lineno"><a class="line" href="classb2_world.html#abd41cdde8eaa3d1c58d2f00eaf688ec3"> 316</a></span> <span class="keyword">inline</span> <a class="code" href="structb2_vec2.html">b2Vec2</a> <a class="code" href="classb2_world.html#abd41cdde8eaa3d1c58d2f00eaf688ec3">b2World::GetGravity</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span> <span class="keyword"></span>{</div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span>  <span class="keywordflow">return</span> m_gravity;</div><div class="line"><a name="l00319"></a><span class="lineno"> 319</span> }</div><div class="line"><a name="l00320"></a><span class="lineno"> 320</span> </div><div class="line"><a name="l00321"></a><span class="lineno"><a class="line" href="classb2_world.html#a71ca09a3082945a7e77f3f39fb021237"> 321</a></span> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classb2_world.html#a71ca09a3082945a7e77f3f39fb021237">b2World::IsLocked</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00322"></a><span class="lineno"> 322</span> <span class="keyword"></span>{</div><div class="line"><a name="l00323"></a><span class="lineno"> 323</span>  <span class="keywordflow">return</span> (m_flags & e_locked) == e_locked;</div><div class="line"><a name="l00324"></a><span class="lineno"> 324</span> }</div><div class="line"><a name="l00325"></a><span class="lineno"> 325</span> </div><div class="line"><a name="l00326"></a><span class="lineno"><a class="line" href="classb2_world.html#aa2bced28ddef5bbb00ed5666e5e9f620"> 326</a></span> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="classb2_world.html#aa2bced28ddef5bbb00ed5666e5e9f620">b2World::SetAutoClearForces</a>(<span class="keywordtype">bool</span> flag)</div><div class="line"><a name="l00327"></a><span class="lineno"> 327</span> {</div><div class="line"><a name="l00328"></a><span class="lineno"> 328</span>  <span class="keywordflow">if</span> (flag)</div><div class="line"><a name="l00329"></a><span class="lineno"> 329</span>  {</div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span>  m_flags |= e_clearForces;</div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span>  }</div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span>  <span class="keywordflow">else</span></div><div class="line"><a name="l00333"></a><span class="lineno"> 333</span>  {</div><div class="line"><a name="l00334"></a><span class="lineno"> 334</span>  m_flags &= ~e_clearForces;</div><div class="line"><a name="l00335"></a><span class="lineno"> 335</span>  }</div><div class="line"><a name="l00336"></a><span class="lineno"> 336</span> }</div><div class="line"><a name="l00337"></a><span class="lineno"> 337</span> </div><div class="line"><a name="l00339"></a><span class="lineno"><a class="line" href="classb2_world.html#ae1fa8272edf37a4e2a7be08f6e0a8cc6"> 339</a></span> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classb2_world.html#ae1fa8272edf37a4e2a7be08f6e0a8cc6">b2World::GetAutoClearForces</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00340"></a><span class="lineno"> 340</span> <span class="keyword"></span>{</div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span>  <span class="keywordflow">return</span> (m_flags & e_clearForces) == e_clearForces;</div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span> }</div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span> </div><div class="line"><a name="l00344"></a><span class="lineno"><a class="line" href="classb2_world.html#a3d321151cd851d39bdc8fe52a5be426c"> 344</a></span> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="classb2_contact_manager.html">b2ContactManager</a>& <a class="code" href="classb2_world.html#a3d321151cd851d39bdc8fe52a5be426c">b2World::GetContactManager</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00345"></a><span class="lineno"> 345</span> <span class="keyword"></span>{</div><div class="line"><a name="l00346"></a><span class="lineno"> 346</span>  <span class="keywordflow">return</span> m_contactManager;</div><div class="line"><a name="l00347"></a><span class="lineno"> 347</span> }</div><div class="line"><a name="l00348"></a><span class="lineno"> 348</span> </div><div class="line"><a name="l00349"></a><span class="lineno"><a class="line" href="classb2_world.html#aec4fb0a888e69e0db7f37a4921761711"> 349</a></span> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="structb2_profile.html">b2Profile</a>& <a class="code" href="classb2_world.html#aec4fb0a888e69e0db7f37a4921761711">b2World::GetProfile</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00350"></a><span class="lineno"> 350</span> <span class="keyword"></span>{</div><div class="line"><a name="l00351"></a><span class="lineno"> 351</span>  <span class="keywordflow">return</span> m_profile;</div><div class="line"><a name="l00352"></a><span class="lineno"> 352</span> }</div><div class="line"><a name="l00353"></a><span class="lineno"> 353</span> </div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span> <span class="preprocessor">#endif</span></div><div class="ttc" id="structb2_transform_html"><div class="ttname"><a href="structb2_transform.html">b2Transform</a></div><div class="ttdef"><b>Definition:</b> b2Math.h:350</div></div> <div class="ttc" id="classb2_world_html_aa9955d94a254253997daaf16ce77bab6"><div class="ttname"><a href="classb2_world.html#aa9955d94a254253997daaf16ce77bab6">b2World::RayCast</a></div><div class="ttdeci">void RayCast(b2RayCastCallback *callback, const b2Vec2 &point1, const b2Vec2 &point2) const</div><div class="ttdef"><b>Definition:</b> b2World.cpp:1019</div></div> <div class="ttc" id="classb2_destruction_listener_html"><div class="ttname"><a href="classb2_destruction_listener.html">b2DestructionListener</a></div><div class="ttdef"><b>Definition:</b> b2WorldCallbacks.h:36</div></div> <div class="ttc" id="structb2_profile_html"><div class="ttname"><a href="structb2_profile.html">b2Profile</a></div><div class="ttdoc">Profiling data. Times are in milliseconds. </div><div class="ttdef"><b>Definition:</b> b2TimeStep.h:25</div></div> <div class="ttc" id="classb2_world_html_a562935b3b8161dd18a467e02f479e88a"><div class="ttname"><a href="classb2_world.html#a562935b3b8161dd18a467e02f479e88a">b2World::GetTreeQuality</a></div><div class="ttdeci">float32 GetTreeQuality() const</div><div class="ttdef"><b>Definition:</b> b2World.cpp:1254</div></div> <div class="ttc" id="classb2_world_html_a71ca09a3082945a7e77f3f39fb021237"><div class="ttname"><a href="classb2_world.html#a71ca09a3082945a7e77f3f39fb021237">b2World::IsLocked</a></div><div class="ttdeci">bool IsLocked() const</div><div class="ttdoc">Is the world locked (in the middle of a time step). </div><div class="ttdef"><b>Definition:</b> b2World.h:321</div></div> <div class="ttc" id="classb2_world_html_a6976d2c67400df03c0d44174ffcfb7ee"><div class="ttname"><a href="classb2_world.html#a6976d2c67400df03c0d44174ffcfb7ee">b2World::SetDebugDraw</a></div><div class="ttdeci">void SetDebugDraw(b2Draw *debugDraw)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:102</div></div> <div class="ttc" id="classb2_world_html_aaca027331f06d93d978b44e065873f80"><div class="ttname"><a href="classb2_world.html#aaca027331f06d93d978b44e065873f80">b2World::GetTreeBalance</a></div><div class="ttdeci">int32 GetTreeBalance() const</div><div class="ttdoc">Get the balance of the dynamic tree. </div><div class="ttdef"><b>Definition:</b> b2World.cpp:1249</div></div> <div class="ttc" id="classb2_world_html_abd41cdde8eaa3d1c58d2f00eaf688ec3"><div class="ttname"><a href="classb2_world.html#abd41cdde8eaa3d1c58d2f00eaf688ec3">b2World::GetGravity</a></div><div class="ttdeci">b2Vec2 GetGravity() const</div><div class="ttdoc">Get the global gravity vector. </div><div class="ttdef"><b>Definition:</b> b2World.h:316</div></div> <div class="ttc" id="classb2_world_html_a088742d580bfc42531790ea8747bb8f8"><div class="ttname"><a href="classb2_world.html#a088742d580bfc42531790ea8747bb8f8">b2World::GetProxyCount</a></div><div class="ttdeci">int32 GetProxyCount() const</div><div class="ttdoc">Get the number of broad-phase proxies. </div><div class="ttdef"><b>Definition:</b> b2World.cpp:1239</div></div> <div class="ttc" id="classb2_world_html_ab1e1c59fd7534c0268c2a3e31370a425"><div class="ttname"><a href="classb2_world.html#ab1e1c59fd7534c0268c2a3e31370a425">b2World::GetContactList</a></div><div class="ttdeci">b2Contact * GetContactList()</div><div class="ttdef"><b>Definition:</b> b2World.h:286</div></div> <div class="ttc" id="classb2_ray_cast_callback_html"><div class="ttname"><a href="classb2_ray_cast_callback.html">b2RayCastCallback</a></div><div class="ttdef"><b>Definition:</b> b2WorldCallbacks.h:135</div></div> <div class="ttc" id="classb2_world_html_a85e6e1e911c7d6366f8c7d57a12b72ff"><div class="ttname"><a href="classb2_world.html#a85e6e1e911c7d6366f8c7d57a12b72ff">b2World::SetContactFilter</a></div><div class="ttdeci">void SetContactFilter(b2ContactFilter *filter)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:92</div></div> <div class="ttc" id="structb2_body_def_html"><div class="ttname"><a href="structb2_body_def.html">b2BodyDef</a></div><div class="ttdef"><b>Definition:</b> b2Body.h:51</div></div> <div class="ttc" id="classb2_stack_allocator_html"><div class="ttname"><a href="classb2_stack_allocator.html">b2StackAllocator</a></div><div class="ttdef"><b>Definition:</b> b2StackAllocator.h:37</div></div> <div class="ttc" id="classb2_world_html"><div class="ttname"><a href="classb2_world.html">b2World</a></div><div class="ttdef"><b>Definition:</b> b2World.h:41</div></div> <div class="ttc" id="classb2_world_html_a293d9865e407fd463e168b0a29856acc"><div class="ttname"><a href="classb2_world.html#a293d9865e407fd463e168b0a29856acc">b2World::DrawDebugData</a></div><div class="ttdeci">void DrawDebugData()</div><div class="ttdoc">Call this to draw shapes and other debug draw data. This is intentionally non-const. </div><div class="ttdef"><b>Definition:</b> b2World.cpp:1135</div></div> <div class="ttc" id="classb2_contact_filter_html"><div class="ttname"><a href="classb2_contact_filter.html">b2ContactFilter</a></div><div class="ttdef"><b>Definition:</b> b2WorldCallbacks.h:52</div></div> <div class="ttc" id="classb2_world_html_ae1fa8272edf37a4e2a7be08f6e0a8cc6"><div class="ttname"><a href="classb2_world.html#ae1fa8272edf37a4e2a7be08f6e0a8cc6">b2World::GetAutoClearForces</a></div><div class="ttdeci">bool GetAutoClearForces() const</div><div class="ttdoc">Get the flag that controls automatic clearing of forces after each time step. </div><div class="ttdef"><b>Definition:</b> b2World.h:339</div></div> <div class="ttc" id="classb2_world_html_afc33e20e64252c5be115216051408047"><div class="ttname"><a href="classb2_world.html#afc33e20e64252c5be115216051408047">b2World::ShiftOrigin</a></div><div class="ttdeci">void ShiftOrigin(const b2Vec2 &newOrigin)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:1259</div></div> <div class="ttc" id="classb2_world_html_a41c8b37baf5165c06932e8f08eb758de"><div class="ttname"><a href="classb2_world.html#a41c8b37baf5165c06932e8f08eb758de">b2World::GetBodyCount</a></div><div class="ttdeci">int32 GetBodyCount() const</div><div class="ttdoc">Get the number of bodies. </div><div class="ttdef"><b>Definition:</b> b2World.h:296</div></div> <div class="ttc" id="classb2_world_html_aec4fb0a888e69e0db7f37a4921761711"><div class="ttname"><a href="classb2_world.html#aec4fb0a888e69e0db7f37a4921761711">b2World::GetProfile</a></div><div class="ttdeci">const b2Profile & GetProfile() const</div><div class="ttdoc">Get the current profile. </div><div class="ttdef"><b>Definition:</b> b2World.h:349</div></div> <div class="ttc" id="classb2_contact_listener_html"><div class="ttname"><a href="classb2_contact_listener.html">b2ContactListener</a></div><div class="ttdef"><b>Definition:</b> b2WorldCallbacks.h:81</div></div> <div class="ttc" id="classb2_world_html_ad169fae775be1e1f16386f7587786fa8"><div class="ttname"><a href="classb2_world.html#ad169fae775be1e1f16386f7587786fa8">b2World::QueryAABB</a></div><div class="ttdeci">void QueryAABB(b2QueryCallback *callback, const b2AABB &aabb) const</div><div class="ttdef"><b>Definition:</b> b2World.cpp:986</div></div> <div class="ttc" id="classb2_world_html_a5cba9d0653149eb62504154e6fb35021"><div class="ttname"><a href="classb2_world.html#a5cba9d0653149eb62504154e6fb35021">b2World::CreateJoint</a></div><div class="ttdeci">b2Joint * CreateJoint(const b2JointDef *def)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:212</div></div> <div class="ttc" id="classb2_block_allocator_html"><div class="ttname"><a href="classb2_block_allocator.html">b2BlockAllocator</a></div><div class="ttdef"><b>Definition:</b> b2BlockAllocator.h:35</div></div> <div class="ttc" id="structb2_color_html"><div class="ttname"><a href="structb2_color.html">b2Color</a></div><div class="ttdoc">Color for debug drawing. Each value has the range [0,1]. </div><div class="ttdef"><b>Definition:</b> b2Draw.h:25</div></div> <div class="ttc" id="classb2_joint_html"><div class="ttname"><a href="classb2_joint.html">b2Joint</a></div><div class="ttdef"><b>Definition:</b> b2Joint.h:103</div></div> <div class="ttc" id="classb2_world_html_a1b87c03955e3312d308ddf679adf3c85"><div class="ttname"><a href="classb2_world.html#a1b87c03955e3312d308ddf679adf3c85">b2World::GetBodyList</a></div><div class="ttdeci">b2Body * GetBodyList()</div><div class="ttdef"><b>Definition:</b> b2World.h:266</div></div> <div class="ttc" id="classb2_world_html_a73c1fec260d460514edd335d4c235893"><div class="ttname"><a href="classb2_world.html#a73c1fec260d460514edd335d4c235893">b2World::Dump</a></div><div class="ttdeci">void Dump()</div><div class="ttdef"><b>Definition:</b> b2World.cpp:1282</div></div> <div class="ttc" id="classb2_world_html_ae8aacc78ea4753075067daff51b61778"><div class="ttname"><a href="classb2_world.html#ae8aacc78ea4753075067daff51b61778">b2World::SetSubStepping</a></div><div class="ttdeci">void SetSubStepping(bool flag)</div><div class="ttdoc">Enable/disable single stepped continuous physics. For testing. </div><div class="ttdef"><b>Definition:</b> b2World.h:157</div></div> <div class="ttc" id="classb2_world_html_add5942aef171e54cfa384c8975746dca"><div class="ttname"><a href="classb2_world.html#add5942aef171e54cfa384c8975746dca">b2World::DestroyJoint</a></div><div class="ttdeci">void DestroyJoint(b2Joint *joint)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:272</div></div> <div class="ttc" id="classb2_world_html_aa47375fc3ca9f09d0350c61cfeabcee9"><div class="ttname"><a href="classb2_world.html#aa47375fc3ca9f09d0350c61cfeabcee9">b2World::GetContactCount</a></div><div class="ttdeci">int32 GetContactCount() const</div><div class="ttdoc">Get the number of contacts (each may have 0 or more contact points). </div><div class="ttdef"><b>Definition:</b> b2World.h:306</div></div> <div class="ttc" id="classb2_world_html_a536dd9181c2e20096073e3cfe2c8530a"><div class="ttname"><a href="classb2_world.html#a536dd9181c2e20096073e3cfe2c8530a">b2World::SetContinuousPhysics</a></div><div class="ttdeci">void SetContinuousPhysics(bool flag)</div><div class="ttdoc">Enable/disable continuous physics. For testing. </div><div class="ttdef"><b>Definition:</b> b2World.h:153</div></div> <div class="ttc" id="classb2_world_html_a3d321151cd851d39bdc8fe52a5be426c"><div class="ttname"><a href="classb2_world.html#a3d321151cd851d39bdc8fe52a5be426c">b2World::GetContactManager</a></div><div class="ttdeci">const b2ContactManager & GetContactManager() const</div><div class="ttdoc">Get the contact manager for testing. </div><div class="ttdef"><b>Definition:</b> b2World.h:344</div></div> <div class="ttc" id="classb2_world_html_ad52231ad7a9556ef5735ac79cbcd8fcf"><div class="ttname"><a href="classb2_world.html#ad52231ad7a9556ef5735ac79cbcd8fcf">b2World::DestroyBody</a></div><div class="ttdeci">void DestroyBody(b2Body *body)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:131</div></div> <div class="ttc" id="structb2_a_a_b_b_html"><div class="ttname"><a href="structb2_a_a_b_b.html">b2AABB</a></div><div class="ttdoc">An axis aligned bounding box. </div><div class="ttdef"><b>Definition:</b> b2Collision.h:162</div></div> <div class="ttc" id="classb2_world_html_aa2bced28ddef5bbb00ed5666e5e9f620"><div class="ttname"><a href="classb2_world.html#aa2bced28ddef5bbb00ed5666e5e9f620">b2World::SetAutoClearForces</a></div><div class="ttdeci">void SetAutoClearForces(bool flag)</div><div class="ttdoc">Set flag to control automatic clearing of forces after each time step. </div><div class="ttdef"><b>Definition:</b> b2World.h:326</div></div> <div class="ttc" id="classb2_world_html_a2eb36e967e43294bfa03ec3d177c2dae"><div class="ttname"><a href="classb2_world.html#a2eb36e967e43294bfa03ec3d177c2dae">b2World::CreateBody</a></div><div class="ttdeci">b2Body * CreateBody(const b2BodyDef *def)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:107</div></div> <div class="ttc" id="structb2_time_step_html"><div class="ttname"><a href="structb2_time_step.html">b2TimeStep</a></div><div class="ttdoc">This is an internal structure. </div><div class="ttdef"><b>Definition:</b> b2TimeStep.h:38</div></div> <div class="ttc" id="classb2_world_html_a98bd6ca53dbc376f210beced33901934"><div class="ttname"><a href="classb2_world.html#a98bd6ca53dbc376f210beced33901934">b2World::GetJointCount</a></div><div class="ttdeci">int32 GetJointCount() const</div><div class="ttdoc">Get the number of joints. </div><div class="ttdef"><b>Definition:</b> b2World.h:301</div></div> <div class="ttc" id="classb2_world_html_a614549967fb8a1584b61c11e2d553d42"><div class="ttname"><a href="classb2_world.html#a614549967fb8a1584b61c11e2d553d42">b2World::SetContactListener</a></div><div class="ttdeci">void SetContactListener(b2ContactListener *listener)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:97</div></div> <div class="ttc" id="classb2_world_html_a55db7240f8290aa02cab79f181934de8"><div class="ttname"><a href="classb2_world.html#a55db7240f8290aa02cab79f181934de8">b2World::GetJointList</a></div><div class="ttdeci">b2Joint * GetJointList()</div><div class="ttdef"><b>Definition:</b> b2World.h:276</div></div> <div class="ttc" id="structb2_joint_def_html"><div class="ttname"><a href="structb2_joint_def.html">b2JointDef</a></div><div class="ttdoc">Joint definitions are used to construct joints. </div><div class="ttdef"><b>Definition:</b> b2Joint.h:74</div></div> <div class="ttc" id="classb2_draw_html"><div class="ttname"><a href="classb2_draw.html">b2Draw</a></div><div class="ttdef"><b>Definition:</b> b2Draw.h:35</div></div> <div class="ttc" id="classb2_body_html"><div class="ttname"><a href="classb2_body.html">b2Body</a></div><div class="ttdoc">A rigid body. These are created via b2World::CreateBody. </div><div class="ttdef"><b>Definition:</b> b2Body.h:126</div></div> <div class="ttc" id="classb2_world_html_aeccc87fd9e36702c821a8244ca7cd875"><div class="ttname"><a href="classb2_world.html#aeccc87fd9e36702c821a8244ca7cd875">b2World::b2World</a></div><div class="ttdeci">b2World(const b2Vec2 &gravity)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:37</div></div> <div class="ttc" id="classb2_world_html_a5250ae4487475c33ccefdead07c768c8"><div class="ttname"><a href="classb2_world.html#a5250ae4487475c33ccefdead07c768c8">b2World::~b2World</a></div><div class="ttdeci">~b2World()</div><div class="ttdoc">Destruct the world. All physics entities are destroyed and all heap memory is released. </div><div class="ttdef"><b>Definition:</b> b2World.cpp:66</div></div> <div class="ttc" id="classb2_world_html_ac082ab4c4ad0b1c5ec4674315eeec643"><div class="ttname"><a href="classb2_world.html#ac082ab4c4ad0b1c5ec4674315eeec643">b2World::ClearForces</a></div><div class="ttdeci">void ClearForces()</div><div class="ttdef"><b>Definition:</b> b2World.cpp:965</div></div> <div class="ttc" id="classb2_world_html_a8e8c12142e8c4884a18787926a261359"><div class="ttname"><a href="classb2_world.html#a8e8c12142e8c4884a18787926a261359">b2World::SetWarmStarting</a></div><div class="ttdeci">void SetWarmStarting(bool flag)</div><div class="ttdoc">Enable/disable warm starting. For testing. </div><div class="ttdef"><b>Definition:</b> b2World.h:149</div></div> <div class="ttc" id="classb2_world_html_a7a8eff61af98461f978fe43f3af7be90"><div class="ttname"><a href="classb2_world.html#a7a8eff61af98461f978fe43f3af7be90">b2World::Step</a></div><div class="ttdeci">void Step(float32 timeStep, int32 velocityIterations, int32 positionIterations)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:897</div></div> <div class="ttc" id="classb2_world_html_a6755872564fc3db70c69d2b9d349fa33"><div class="ttname"><a href="classb2_world.html#a6755872564fc3db70c69d2b9d349fa33">b2World::SetAllowSleeping</a></div><div class="ttdeci">void SetAllowSleeping(bool flag)</div><div class="ttdoc">Enable/disable sleep. </div><div class="ttdef"><b>Definition:</b> b2World.cpp:368</div></div> <div class="ttc" id="structb2_vec2_html"><div class="ttname"><a href="structb2_vec2.html">b2Vec2</a></div><div class="ttdoc">A 2D column vector. </div><div class="ttdef"><b>Definition:</b> b2Math.h:53</div></div> <div class="ttc" id="classb2_contact_html"><div class="ttname"><a href="classb2_contact.html">b2Contact</a></div><div class="ttdef"><b>Definition:</b> b2Contact.h:77</div></div> <div class="ttc" id="classb2_world_html_aeafa43d6580e1dddb0675e672ca2375c"><div class="ttname"><a href="classb2_world.html#aeafa43d6580e1dddb0675e672ca2375c">b2World::SetGravity</a></div><div class="ttdeci">void SetGravity(const b2Vec2 &gravity)</div><div class="ttdoc">Change the global gravity vector. </div><div class="ttdef"><b>Definition:</b> b2World.h:311</div></div> <div class="ttc" id="classb2_contact_manager_html"><div class="ttname"><a href="classb2_contact_manager.html">b2ContactManager</a></div><div class="ttdef"><b>Definition:</b> b2ContactManager.h:30</div></div> <div class="ttc" id="classb2_query_callback_html"><div class="ttname"><a href="classb2_query_callback.html">b2QueryCallback</a></div><div class="ttdef"><b>Definition:</b> b2WorldCallbacks.h:123</div></div> <div class="ttc" id="classb2_world_html_abc99b2beb6ba79ac6c80f33bac264b52"><div class="ttname"><a href="classb2_world.html#abc99b2beb6ba79ac6c80f33bac264b52">b2World::GetTreeHeight</a></div><div class="ttdeci">int32 GetTreeHeight() const</div><div class="ttdoc">Get the height of the dynamic tree. </div><div class="ttdef"><b>Definition:</b> b2World.cpp:1244</div></div> <div class="ttc" id="classb2_fixture_html"><div class="ttname"><a href="classb2_fixture.html">b2Fixture</a></div><div class="ttdef"><b>Definition:</b> b2Fixture.h:107</div></div> <div class="ttc" id="classb2_world_html_ae377f2dd5512ada7d27f4ad3541c75bf"><div class="ttname"><a href="classb2_world.html#ae377f2dd5512ada7d27f4ad3541c75bf">b2World::SetDestructionListener</a></div><div class="ttdeci">void SetDestructionListener(b2DestructionListener *listener)</div><div class="ttdef"><b>Definition:</b> b2World.cpp:87</div></div> </div><!-- fragment --></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> Generated on Fri Sep 21 2018 22:35:06 for Box2D by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.14 </small></address> </body> </html>