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<div class="title">b2EdgeAndCircleContact.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">*</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">* This software is provided &#39;as-is&#39;, without any express or implied</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">* warranty.  In no event will the authors be held liable for any damages</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">* arising from the use of this software.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">* Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">* including commercial applications, and to alter it and redistribute it</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">* freely, subject to the following restrictions:</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">* 1. The origin of this software must not be misrepresented; you must not</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">* claim that you wrote the original software. If you use this software</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">* in a product, an acknowledgment in the product documentation would be</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">* appreciated but is not required.</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">* 2. Altered source versions must be plainly marked as such, and must not be</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">* misrepresented as being the original software.</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">* 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">*/</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="preprocessor">#ifndef B2_EDGE_AND_CIRCLE_CONTACT_H</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="preprocessor">#define B2_EDGE_AND_CIRCLE_CONTACT_H</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#include &lt;Box2D/Dynamics/Contacts/b2Contact.h&gt;</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="keyword">class </span><a class="code" href="classb2_block_allocator.html">b2BlockAllocator</a>;</div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"><a class="line" href="classb2_edge_and_circle_contact.html">   26</a></span>&#160;<span class="keyword">class </span><a class="code" href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a> : <span class="keyword">public</span> <a class="code" href="classb2_contact.html">b2Contact</a></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;{</div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;    <span class="keyword">static</span> <a class="code" href="classb2_contact.html">b2Contact</a>* Create(   <a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureA, int32 indexA,</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;                                <a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureB, int32 indexB, <a class="code" href="classb2_block_allocator.html">b2BlockAllocator</a>* allocator);</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;    <span class="keyword">static</span> <span class="keywordtype">void</span> Destroy(<a class="code" href="classb2_contact.html">b2Contact</a>* contact, <a class="code" href="classb2_block_allocator.html">b2BlockAllocator</a>* allocator);</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;    <a class="code" href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a>(<a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureA, <a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureB);</div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;    ~<a class="code" href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a>() {}</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="classb2_edge_and_circle_contact.html#a8f083c4c7c7da83eae38975164fd1452">Evaluate</a>(<a class="code" href="structb2_manifold.html">b2Manifold</a>* manifold, <span class="keyword">const</span> <a class="code" href="structb2_transform.html">b2Transform</a>&amp; xfA, <span class="keyword">const</span> <a class="code" href="structb2_transform.html">b2Transform</a>&amp; xfB);</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;};</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="structb2_transform_html"><div class="ttname"><a href="structb2_transform.html">b2Transform</a></div><div class="ttdef"><b>Definition:</b> b2Math.h:350</div></div>
<div class="ttc" id="classb2_edge_and_circle_contact_html_a8f083c4c7c7da83eae38975164fd1452"><div class="ttname"><a href="classb2_edge_and_circle_contact.html#a8f083c4c7c7da83eae38975164fd1452">b2EdgeAndCircleContact::Evaluate</a></div><div class="ttdeci">void Evaluate(b2Manifold *manifold, const b2Transform &amp;xfA, const b2Transform &amp;xfB)</div><div class="ttdoc">Evaluate this contact with your own manifold and transforms. </div><div class="ttdef"><b>Definition:</b> b2EdgeAndCircleContact.cpp:44</div></div>
<div class="ttc" id="classb2_block_allocator_html"><div class="ttname"><a href="classb2_block_allocator.html">b2BlockAllocator</a></div><div class="ttdef"><b>Definition:</b> b2BlockAllocator.h:35</div></div>
<div class="ttc" id="classb2_edge_and_circle_contact_html"><div class="ttname"><a href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a></div><div class="ttdef"><b>Definition:</b> b2EdgeAndCircleContact.h:26</div></div>
<div class="ttc" id="structb2_manifold_html"><div class="ttname"><a href="structb2_manifold.html">b2Manifold</a></div><div class="ttdef"><b>Definition:</b> b2Collision.h:93</div></div>
<div class="ttc" id="classb2_contact_html"><div class="ttname"><a href="classb2_contact.html">b2Contact</a></div><div class="ttdef"><b>Definition:</b> b2Contact.h:77</div></div>
<div class="ttc" id="classb2_fixture_html"><div class="ttname"><a href="classb2_fixture.html">b2Fixture</a></div><div class="ttdef"><b>Definition:</b> b2Fixture.h:107</div></div>
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