<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.14"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> <title>Box2D: b2EdgeAndCircleContact.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/searchdata.js"></script> <script type="text/javascript" src="search/search.js"></script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="icon.gif"/></td> <td id="projectalign" style="padding-left: 0.5em;"> <div id="projectname">Box2D  <span id="projectnumber">2.3.0</span> </div> <div id="projectbrief">A 2D Physics Engine for Games</div> </td> </tr> </tbody> </table> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.14 --> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ var searchBox = new SearchBox("searchBox", "search",false,'Search'); /* @license-end */ </script> <script type="text/javascript" src="menudata.js"></script> <script type="text/javascript" src="menu.js"></script> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ $(function() { initMenu('',true,false,'search.php','Search'); $(document).ready(function() { init_search(); }); }); /* @license-end */</script> <div id="main-nav"></div> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> </div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><a class="el" href="dir_a7f953fea4e008d17e00594b3bbaff29.html">Box2D</a></li><li class="navelem"><a class="el" href="dir_54cad791c4d2b04cb4a0ba0bba686f79.html">Dynamics</a></li><li class="navelem"><a class="el" href="dir_6d0481e1d3c0616ecae75ec35bddf767.html">Contacts</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="headertitle"> <div class="title">b2EdgeAndCircleContact.h</div> </div> </div><!--header--> <div class="contents"> <div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment">* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">*</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">* This software is provided 'as-is', without any express or implied</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment">* warranty. In no event will the authors be held liable for any damages</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment">* arising from the use of this software.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment">* Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment">* including commercial applications, and to alter it and redistribute it</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment">* freely, subject to the following restrictions:</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">* 1. The origin of this software must not be misrepresented; you must not</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment">* claim that you wrote the original software. If you use this software</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">* in a product, an acknowledgment in the product documentation would be</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">* appreciated but is not required.</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">* 2. Altered source versions must be plainly marked as such, and must not be</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">* misrepresented as being the original software.</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment">* 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment">*/</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> </div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#ifndef B2_EDGE_AND_CIRCLE_CONTACT_H</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#define B2_EDGE_AND_CIRCLE_CONTACT_H</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> </div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="preprocessor">#include <Box2D/Dynamics/Contacts/b2Contact.h></span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> </div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="keyword">class </span><a class="code" href="classb2_block_allocator.html">b2BlockAllocator</a>;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> </div><div class="line"><a name="l00026"></a><span class="lineno"><a class="line" href="classb2_edge_and_circle_contact.html"> 26</a></span> <span class="keyword">class </span><a class="code" href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a> : <span class="keyword">public</span> <a class="code" href="classb2_contact.html">b2Contact</a></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> {</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">public</span>:</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>  <span class="keyword">static</span> <a class="code" href="classb2_contact.html">b2Contact</a>* Create( <a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureA, int32 indexA,</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  <a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureB, int32 indexB, <a class="code" href="classb2_block_allocator.html">b2BlockAllocator</a>* allocator);</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  <span class="keyword">static</span> <span class="keywordtype">void</span> Destroy(<a class="code" href="classb2_contact.html">b2Contact</a>* contact, <a class="code" href="classb2_block_allocator.html">b2BlockAllocator</a>* allocator);</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> </div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  <a class="code" href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a>(<a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureA, <a class="code" href="classb2_fixture.html">b2Fixture</a>* fixtureB);</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>  ~<a class="code" href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a>() {}</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> </div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  <span class="keywordtype">void</span> <a class="code" href="classb2_edge_and_circle_contact.html#a8f083c4c7c7da83eae38975164fd1452">Evaluate</a>(<a class="code" href="structb2_manifold.html">b2Manifold</a>* manifold, <span class="keyword">const</span> <a class="code" href="structb2_transform.html">b2Transform</a>& xfA, <span class="keyword">const</span> <a class="code" href="structb2_transform.html">b2Transform</a>& xfB);</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> };</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> </div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="preprocessor">#endif</span></div><div class="ttc" id="structb2_transform_html"><div class="ttname"><a href="structb2_transform.html">b2Transform</a></div><div class="ttdef"><b>Definition:</b> b2Math.h:350</div></div> <div class="ttc" id="classb2_edge_and_circle_contact_html_a8f083c4c7c7da83eae38975164fd1452"><div class="ttname"><a href="classb2_edge_and_circle_contact.html#a8f083c4c7c7da83eae38975164fd1452">b2EdgeAndCircleContact::Evaluate</a></div><div class="ttdeci">void Evaluate(b2Manifold *manifold, const b2Transform &xfA, const b2Transform &xfB)</div><div class="ttdoc">Evaluate this contact with your own manifold and transforms. </div><div class="ttdef"><b>Definition:</b> b2EdgeAndCircleContact.cpp:44</div></div> <div class="ttc" id="classb2_block_allocator_html"><div class="ttname"><a href="classb2_block_allocator.html">b2BlockAllocator</a></div><div class="ttdef"><b>Definition:</b> b2BlockAllocator.h:35</div></div> <div class="ttc" id="classb2_edge_and_circle_contact_html"><div class="ttname"><a href="classb2_edge_and_circle_contact.html">b2EdgeAndCircleContact</a></div><div class="ttdef"><b>Definition:</b> b2EdgeAndCircleContact.h:26</div></div> <div class="ttc" id="structb2_manifold_html"><div class="ttname"><a href="structb2_manifold.html">b2Manifold</a></div><div class="ttdef"><b>Definition:</b> b2Collision.h:93</div></div> <div class="ttc" id="classb2_contact_html"><div class="ttname"><a href="classb2_contact.html">b2Contact</a></div><div class="ttdef"><b>Definition:</b> b2Contact.h:77</div></div> <div class="ttc" id="classb2_fixture_html"><div class="ttname"><a href="classb2_fixture.html">b2Fixture</a></div><div class="ttdef"><b>Definition:</b> b2Fixture.h:107</div></div> </div><!-- fragment --></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> Generated on Fri Sep 21 2018 22:35:06 for Box2D by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.14 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