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eterm-0.9.7-2.mga7.i586.rpm

<H1>Eterm Technical Reference</H1>

<P>
This document covers the technical aspects of Eterm, including escape sequences
it supports, "under-the-hood" descriptions of certain Eterm features, etc.
Portions of this document were taken from the XTerm documentation.</P>

<H2>Table of Contents</H2>
<OL TYPE=I>
  <LI><A HREF="#conventions">Document Conventions</A>
  <LI><A HREF="#symbols">Symbols</A>
  <LI><A HREF="#escape">Escape Sequences</A>
      <UL>
        <LI><A HREF="#codes">Escape Codes Eterm Knows</A>
        <LI><A HREF="#image">Image Escape Sequences</A>
        <LI><A HREF="#mouse">Mouse Reporting</A>
      </UL>
  <LI><A HREF="#keys">Key Sequences</A>
  <LI><A HREF="#std">Eterm Extensions, Standards, and Implementations</A>
      <UL>
        <LI><A HREF="#eterm_esc">Eterm Proprietary Escape Sequences</A>
        <LI><A HREF="#trans">Transparency</A>
      </UL>
</OL>

<H2><A NAME="conventions">Document Conventions</A></H2>

<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=5>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Convention</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Meaning</B></FONT></TD>
</TR>
<TR>
  <TD><TT><B>c</B></TT></TD>
  <TD>A literal.  It should be typed as shown.</TD>
</TR>
<TR>
  <TD><TT>SYM</TT></TD>
  <TD>A symbol.  Replace with the proper character.  See the symbol table below
      for a listing of the symbols used and their meanings.</TD>
</TR>
<TR>
  <TD><I>text</I></TD>
  <TD>A parameter.  Replace the italicized text with a parameter.  The text
      itself generally describes the type of parameter needed.</TD>
</TR>
<TR>
  <TD>[ ... ]</TD>
  <TD>Items enclosed in brackets are optional.</TD>
</TR>
<TR>
  <TD>{ ... | ... }</TD>
  <TD>Items enclosed in braces and separated by pipes indicate that exactly one
      of the items should be chosen.</TD>
</TR>
</TABLE>
<BR>

<H2><A NAME="symbols">Symbols</A></H2>

<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=5>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Symbol</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Meaning</B></FONT></TD>
</TR>
<TR>
  <TD><TT>BEL</TT></TD>
  <TD>Bell (Ctrl-G)</TD>
</TR>
<TR>
  <TD><TT>BS</TT></TD>
  <TD>Backspace (Ctrl-H)</TD>
</TR>
<TR>
  <TD><TT>CR</TT></TD>
  <TD>Carriage Return (Ctrl-M)</TD>
</TR>
<TR>
  <TD><TT>ENQ</TT></TD>
  <TD>Enquiry (Ctrl-E), Send Device Attributes (DA).  Eterm ignores
      ENQ if NO_ENQ_ANS is defined, which it is by default in
      <TT>src/feature.h</TT>.</TD>
</TR>
<TR>
  <TD><TT>ESC</TT></TD>
  <TD>Escape (Ctrl-[)</TD>
</TR>
<TR>
  <TD><TT>FF</TT> or <TT>NP</TT></TD>
  <TD>Form Feed or New Page(Ctrl-L)</TD>
</TR>
<TR>
  <TD><TT>LF</TT> or <TT>NL</TT></TD>
  <TD>Line Feed or New Line (Ctrl-J)</TD>
</TR>
<TR>
  <TD><TT>SO</TT></TD>
  <TD>Shift Out (Ctrl-N), invokes the G1 (alternate) character set</TD>
</TR>
<TR>
  <TD><TT>SI</TT></TD>
  <TD>Shift In (Ctrl-O), invokes the G0 (default) character set</TD>
</TR>
<TR>
  <TD><TT>SPC</TT></TD>
  <TD>Space</TD>
</TR>
<TR>
  <TD><TT>TAB</TT> or <TT>HT</TT></TD>
  <TD>Horizontal Tab (Ctrl-I)</TD>
</TR>
<TR>
  <TD><TT>VT</TT></TD>
  <TD>Vertical Tab (Ctrl-K)</TD>
</TR>
</TABLE>

<H2><A NAME="escape">Escape Sequences</A></H2>

<P>
<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=5>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Sequence</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Function</B></FONT></TD>
</TR>
<TR>
  <TD><TT>ESC { <B>(</B> | <B>)</B> | <B>*</B> | <B>+</B> | <B>$</B> } { <B>0</B> | <B>A</B> | <B>B</B> }</TT></TD>
  <TD>Select ISO 2022 character sets.<BR>
      <UL>
        <LI><TT><B>(</B></TT> sets the G0 character set
        <LI><TT><B>)</B></TT> sets the G1 character set
        <LI><TT><B>*</B></TT> sets the G2 character set
        <LI><TT><B>+</B></TT> sets the G3 character set
        <LI><TT><B>$</B></TT> sets the Kanji character set
      </UL>
      <UL>
        <LI><TT><B>0</B></TT> uses the DEC Special Character and Line Drawing set
        <LI><TT><B>A</B></TT> uses the United Kingdom (UK) character set
        <LI><TT><B>B</B></TT> uses the United States (USASCII) character set
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>7</B></TT></TD>
  <TD>Save cursor (SC)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>8</B></TT></TD>
  <TD>Restore cursor (RC)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>=</B></TT></TD>
  <TD>Application Keypad (SMKX)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>&gt;</B></TT></TD>
  <TD>Numeric Keypad (RMKX)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>@</B></TT></TD>
  <TD>Discards the subsequent character</TD>
</TR>
<TR>
  <TD><TT>ESC <B>D</B></TT></TD>
  <TD>Index (IND)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>E</B></TT></TD>
  <TD>Next Line (NEL)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>G</B></TT></TD>
  <TD>Graphics (an rxvt extension).  Eterm replies to <TT>ESC <B>G
      Q</B></TT> (query graphics) with <TT>ESC <B>G 0</B></TT> (no
      graphics available) and ignores all other graphics
      sequences.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>H</B></TT></TD>
  <TD>Tab Set (HTS)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>M</B></TT></TD>
  <TD>Reverse Index (RI)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>Z</B></TT></TD>
  <TD>Obsolete form of Send Device Attributes (DA), which is <TT>ESC <B>[ c</B></TT></TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>@</B></TT></TD>
  <TD>Insert <I>n</I> blank Characters (ICH).  Default for <I>n</I> is 1.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>A</B></TT></TD>
  <TD>Cursor Up <I>n</I> times (CUU), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>B</B></TT></TD>
  <TD>Cursor Down <I>n</I> times (CUD), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>C</B></TT></TD>
  <TD>Cursor Forward <I>n</I> times (CUF), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>D</B></TT></TD>
  <TD>Cursor Backward <I>n</I> times (CUB), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>E</B></TT></TD>
  <TD>Cursor Down <I>n</I> times and to first column, default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>F</B></TT></TD>
  <TD>Cursor Up <I>n</I> times and to first column, default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>G</B></TT></TD>
  <TD>Cursor to Column <I>n</I> (HPA)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>r</I> <B>;</B> <I>c</I> ] <B>H</B></TT></TD>
  <TD>Cursor Position [row;column] (CUP), default 1;1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>I</B></TT></TD>
  <TD>Move forward <I>n</I> tab stops, default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>J</B></TT></TD>
  <TD>Erase in Display (ED)
      <UL>
        <LI><I>n</I> == 0:  Clear Below (default)
        <LI><I>n</I> == 1:  Clear Above
        <LI><I>n</I> == 2:  Clear All
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>K</B></TT></TD>
  <TD>Erase in Line (EL)
      <UL>
        <LI><I>n</I> == 0:  Clear to Right (default)
        <LI><I>n</I> == 1:  Clear to Left (EL1)
        <LI><I>n</I> == 2:  Clear All
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>L</B></TT></TD>
  <TD>Insert <I>n</I> lines (IL), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>M</B></TT></TD>
  <TD>Delete <I>n</I> lines (DL), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>P</B></TT></TD>
  <TD>Delete <I>n</I> characters (DCH), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>W</B></TT></TD>
  <TD>Tabulator functions
      <UL>
        <LI><I>n</I> == 0:  Tab Set (HTS)
        <LI><I>n</I> == 2:  Tab Clear (TBC), clear current column
        <LI><I>n</I> == 5:  Tab Clear (TBC), clear all
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>X</B></TT></TD>
  <TD>Erase <I>n</I> characters (ECH), default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>Z</B></TT></TD>
  <TD>Move backward <I>n</I> tabstops, default 1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>`</B></TT></TD>
  <TD>Same as <TT>ESC <B>[</B> <I>n</I> <B>G</B> (HPA)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>a</B></TT></TD>
  <TD>Same as <TT>ESC <B>[</B> <I>n</I> <B>C</B> (CUF)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>c</B></TT></TD>
  <TD>Send Device Attributes (DA), default of 0 returns
      "<TT>ESC<B>[?1;2c</B></TT>" indicating a VT100 with advanced video option
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>d</B></TT></TD>
  <TD>Cursor to line <I>n</I> (VPA)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>e</B></TT></TD>
  <TD>Same as <TT>ESC <B>[</B> <I>n</I> <B>A</B> (CUU)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>r</I> <B>;</B> <I>c</I> ] <B>f</B></TT></TD>
  <TD>Horizontal and Vertical Position (HVP), default 1;1</TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>g</B></TT></TD>
  <TD>Tab Clear
      <UL>
        <LI><I>n</I> == 0:  Tab Clear (TBC), clear current column (default)
        <LI><I>n</I> == 3:  Tab Clear (TBC), clear all
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>i</B></TT></TD>
  <TD>Printing
      <UL>
        <LI><I>n</I> == 4:  Disable transparent print mode (MC4)
        <LI><I>n</I> == 5:  Enable transparent print mode (MC5)
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> <I>n</I> [ <B>;</B> <I>n</I> ... ] { <B>h</B> | <B>l</B> }</TT></TD>
  <TD><UL>
        <LI><B>h</B>:  Set Mode (SM)
        <LI><B>l</B>:  Reset Mode (RM)
      </UL>
      <UL>
        <LI><I>n</I> == 4:  Insert Mode (SMIR)/Replace Mode (RMIR)
        <LI><I>n</I> == 20:  Automatic Newline/Normal Linefeed (LNM)
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> <I>n</I> [ <B>;</B> <I>n</I> ... ] <B>m</B></TT></TD>
  <TD>Character Attributes (SGR)
      <UL>
        <LI><I>n</I> == 0:  Normal (default)
        <LI><I>n</I> == 1/22:  Turn bold (bright fg) on/off
        <LI><I>n</I> == 4/24:  Turn underline on/off
        <LI><I>n</I> == 5/25:  Turn "blink" (bright bg) on/off
        <LI><I>n</I> == 7/27:  Turn inverse on/off
        <LI><I>n</I> == 30/40:  foreground/background black
        <LI><I>n</I> == 31/41:  foreground/background red
        <LI><I>n</I> == 32/42:  foreground/background green
        <LI><I>n</I> == 33/43:  foreground/background yellow
        <LI><I>n</I> == 34/44:  foreground/background blue
        <LI><I>n</I> == 35/45:  foreground/background magenta
        <LI><I>n</I> == 36/46:  foreground/background cyan
        <LI><I>n</I> == 37/47:  foreground/background white
        <LI><I>n</I> == 39/49:  foreground/background default
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>n</B></TT></TD>
  <TD>Device Status Report (DSR)
      <UL>
        <LI><I>n</I> == 5:  Status Report, returns "<TT>ESC<B>[0n</B></TT>"
                            ("OK")
        <LI><I>n</I> == 6:  Report Cursor Position (CPR) as
                            "<TT>ESC<B>[</B><I>r</I><B>;</B><I>c</I><B>R</B></TT>"
        <LI><I>n</I> == 7:  Request display name (ignored by default for
                            security reasons)
        <LI><I>n</I> == 8:  Request version number in window title
        <LI><I>n</I> == 9:  Display pixmap/transparency status in
                            window title (See
                            <A HREF="#eterm_esc">below</A>.)

      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> [ <I>t</I> <B>;</B> <I>b</I> ] <B>r</B></TT></TD>
  <TD>Set Scrolling Region (CSR), where <I>t</I> is the top row and <I>b</I> is
      the bottom row, defaults to the full screen</TD>
</TR>
<!--
<TR>
  <TD><TT>ESC <B>[</B> [ <I>n</I> ] <B>x</B></TT></TD>
  <TD>Request Terminal Parameters (DECREQTPARM)</TD>
</TR>
-->
<TR>
  <TD><TT>ESC <B>[ ?</B> <I>n</I> [ <B>;</B> <I>n</I> ... ] { <B>h</B> | <B>l</B> | <B>s</B> | <B>r</B> | <B>t</B> }</TT></TD>
  <TD>DEC Private Modes (shown as set/reset)
      <UL>
        <LI><B>h</B>:  Set Private Mode (DECSET)
        <LI><B>l</B>:  Reset Private Mode (DECRST)
        <LI><B>s</B>:  Save all DEC Private Mode values
        <LI><B>r</B>:  Restore previously-saved DEC Private Mode values
        <LI><B>t</B>:  Toggle Private Mode (rxvt/Eterm extension)
      </UL>
      <UL>
        <LI><I>n</I> == 1:  Application/Normal cursor keys (DECCKM)
        <LI><I>n</I> == 3:  132/80 column mode (DECCOLM)
        <LI><I>n</I> == 4:  Smooth/Jump scrolling (DECSCLM) [not yet implemented]
        <LI><I>n</I> == 5:  Reverse/Normal video (DECSCNM)
        <LI><I>n</I> == 6:  Origin/Normal cursor mode (DECOM)
        <LI><I>n</I> == 7:  Wraparound mode on/off (DECAWM)
        <LI><I>n</I> == 9:  (X10 Xterm mouse reporting) Do/Don't send mouse
                            coords on button press (see <A HREF="#mouse">below</A>)
        <LI><I>n</I> == 25:  Visible/invisible cursor
        <LI><I>n</I> == 30:  Toggle scrollbar on/off (rxvt/Eterm extension)
        <LI><I>n</I> == 35:  Allow/Disallow xterm shift+key sequences (rxvt/Eterm extension)
        <LI><I>n</I> == 40:  Allow/Disallow 80 <--> 132 mode
        <LI><I>n</I> == 47:  Use Alternate/Normal screen buffer
        <LI><I>n</I> == 66:  Application/Normal keypad (DECPAM)
        <LI><I>n</I> == 67:  Backspace key sends BS/DEL (DECBKM)
        <LI><I>n</I> == 1000:  (X11 Xterm mouse reporting) Do/Don't send mouse
                               coords on button press and release (see
                               <A HREF="#mouse">below</A>)
        <LI><I>n</I> == 1010:  Scroll to bottom on tty output
        <LI><I>n</I> == 1012:  Scroll to bottom on tty input
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>[</B> <I>n</I> [ <B>;</B> <I>n</I> [ ... ] ] <B>t</B></TT></TD>
  <TD>Window Operations
      <UL>
        <LI><I>n</I> == 1:  Un-iconify window
        <LI><I>n</I> == 2:  Iconify window
        <LI><I>n</I> == 3:  Move window.  Must by followed by
                            <TT><B>;</B><I>x</I><B>;</B><I>y</I></TT>
        <LI><I>n</I> == 4:  Resize window.  Must by followed by
                            <TT><B>;</B><I>height</I><B>;</B><I>width</I></TT>
        <LI><I>n</I> == 5:  Raise window
        <LI><I>n</I> == 6:  Lower window
        <LI><I>n</I> == 7:  Refresh window
        <LI><I>n</I> == 8:  Resize text area.  Must by followed by
                            <TT><B>;</B><I>height</I><B>;</B><I>width</I></TT>,
                            with <I>height</I> and <I>width</I> given in
                            characters.
        <LI><I>n</I> == 11:  Report icon state.  (not implemented)
        <LI><I>n</I> == 13:  Report window position as
                             <TT>ESC<B>[3;</B><I>x</I><B>;</B><I>y</I><B>t</B></TT>
        <LI><I>n</I> == 14:  Report window size in pixels as
                             <TT>ESC<B>[4;</B><I>height</I><B>;</B><I>width</I><B>t</B></TT>
        <LI><I>n</I> == 18:  Report text area size in characters as
                             <TT>ESC<B>[4;</B><I>height</I><B>;</B><I>width</I><B>t</B></TT>
        <LI><I>n</I> == 20:  Report icon name as 
                             <TT>ESC<B>]L</B><I>name</I>ESC<B>\</B></TT>
        <LI><I>n</I> == 21:  Report window title as 
                             <TT>ESC<B>]l</B><I>title</I>ESC<B>\</B></TT>
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>]</B> <I>n</I> <B>;</B> <I>string</I> BEL</TT></TD>
  <TD>Set X Terminal Parameters
      <UL>
        <LI><I>n</I> == 0:  Change icon name and window title to <I>string</I>
        <LI><I>n</I> == 1:  Change icon name to <I>string</I>
        <LI><I>n</I> == 2:  Change window title to <I>string</I>
        <LI><I>n</I> == 3:  Set text property <I>string</I> (format:  var=value)
        <LI><I>n</I> == 5:  Steal input focus and raise window (See
                            <A HREF="#eterm_esc">below</A>.)
        <LI><I>n</I> == 6:  Eterm-specific escape sequences (See
                            <A HREF="#eterm_esc">below</A>.)
        <LI><I>n</I> == 10:  Set foreground color to <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 11.
        <LI><I>n</I> == 11:  Set background color to <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 12.
        <LI><I>n</I> == 12:  Set cursor color to <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 13.
        <LI><I>n</I> == 13:  Set mouse pointer color to <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 14.
        <LI><I>n</I> == 14:  Ignore <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 15.
        <LI><I>n</I> == 15:  Ignore <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 16.
        <LI><I>n</I> == 16:  Ignore <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 17.
        <LI><I>n</I> == 17:  Ignore <I>string</I>.
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 18.
        <LI><I>n</I> == 18:  Set bold color to <I>string</I>.
                             Eterm extension (see <A HREF="#image">below</A>).
                             If additional semicolon-delimited
                             <I>string</I> values are specified,
                             continue with <I>n</I> == 19.
        <LI><I>n</I> == 19:  Set underline color to <I>string</I>.
                             Eterm extension (see <A HREF="#image">below</A>).
        <LI><I>n</I> == 20:  Image commands (see <A HREF="#image">below</A>)
        <LI><I>n</I> == 30:  Dump contents of scrollback to file
                             <I>string</I>.  (Disabled by default.)
        <LI><I>n</I> == 39:  Set the default foreground color to <I>string</I>
        <LI><I>n</I> == 49:  Set the default background color to <I>string</I>
        <LI><I>n</I> == 50:  Set font to <I>string</I>.  rxvt/Eterm extensions:
            <UL>
              <LI><I>string</I> == "<B>#+</B><I>n</I>":  Change font up by <I>n</I>, default 1
              <LI><I>string</I> == "<B>#-</B><I>n</I>":  Change font down by <I>n</I>, default 1
              <LI><I>string</I> empty:  Change to font 0
              <LI><I>string</I> == "<B>#</B><I>n</I>":  Change to font <I>n</I>
            </UL>
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>]</B> { <B>l</B> | <B>L</B> | <B>I</B> } <I>string</I> ESC <B>\</B></TT></TD>
  <TD><UL>
        <LI><TT><B>l</B></TT>:  Change window title to <I>string</I>
        <LI><TT><B>L</B></TT>:  Change icon name to <I>string</I>
        <LI><TT><B>I</B></TT>:  Read new icon image from file whose path is <I>string</I>
      </UL>
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] P</B> <I>n rr gg bb</I></TT></TD>
  <TD>Changes terminal color <I>n</I> ('0' through 'f') to the color
      represented by the RGB values <I>rr</I>, <I>gg</I>, and
      <I>bb</I>.  (Compatible with Linux console.)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] R</B></TT></TD>
  <TD>Restores the original palette.  (Compatible with Linux
      console.)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>c</B></TT></TD>
  <TD>Full Reset (RIS)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>n</B></TT></TD>
  <TD>Invoke the G2 character set (LS2)</TD>
</TR>
<TR>
  <TD><TT>ESC <B>o</B></TT></TD>
  <TD>Invoke the G3 character set (LS3)</TD>
</TR>
</TABLE>

<H2><A NAME="codes">Escape Codes Eterm Knows</A></H2>

<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=5>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Escaped String</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Meaning</B></FONT></TD>
</TR>
<TR>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Backslash-Escaped Characters (case is ignored)</B></FONT></TD>
</TR>
<TR>
  <TD><TT><B>\a</B></TT></TD>
  <TD><TT>BEL</TT> (Alert)</TD>
</TR>
<TR>
  <TD><TT><B>\b</B></TT></TD>
  <TD><TT>BS</TT></TD>
</TR>
<TR>
  <TD><TT><B>\c</B><I>X</I></TT></TD>
  <TD>Interpreted as Ctrl-<I>X</I>.  Analogous to <TT><B>^</B><I>X</I></TT>.</TD>
</TR>
<TR>
  <TD><TT><B>\e</B></TT></TD>
  <TD><TT>ESC</TT></TD>
</TR>
<TR>
  <TD><TT><B>\f</B></TT></TD>
  <TD><TT>FF</TT></TD>
</TR>
<TR>
  <TD><TT><B>\n</B></TT></TD>
  <TD><TT>LF</TT></TD>
</TR>
<TR>
  <TD><TT><B>\r</B></TT></TD>
  <TD><TT>CR</TT></TD>
</TR>
<TR>
  <TD><TT><B>\t</B></TT></TD>
  <TD><TT>TAB</TT></TD>
</TR>
<TR>
  <TD><TT><B>\v</B></TT></TD>
  <TD><TT>VT</TT></TD>
</TR>
<TR>
  <TD><TT><B>\</B><I>nnn</I></TT></TD>
  <TD><I>nnn</I> is interpreted as an octal number, and the corresponding
      character is inserted.
  </TD>
</TR>
<TR>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Convenience Shortcuts</B></FONT></TD>
</TR>
<TR>
  <TD><TT><B>^</B><I>X</I></TT></TD>
  <TD>Interpreted as Ctrl-<I>X</I>.  <I>X</I> can be any character between
      <TT><B>@</B></TT> and <TT><B>_</B></TT>.  Case is ignored.
  </TD>
</TR>
<TR>
  <TD><TT><B>C-</B><I>X</I></TT></TD>
  <TD>Interpreted as Ctrl-<I>X</I>.  Analogous to <TT><B>^</B><I>X</I></TT>.</TD>
</TR>
<TR>
  <TD><TT><B>M-</B><I>X</I></TT></TD>
  <TD>Interpreted as <TT>ESC</TT> followed by <I>X</I>.  Analogous to
      <TT><B>\e</B><I>X</I></TT>.  If the string begins with <TT><B>M-</B></TT>,
      a <TT>CR</TT> is automatically appended to the end of the string if not
      already present.
  </TD>
</TR>
</TABLE>

<H3><A NAME="image">Image Escape Sequences</A></H3>

<P>
The <I>string</I> supplied to the image escape sequence (above)
consists of a filename (which can be empty) followed by a semicolon,
then one or more geometry strings.  Each geometry string contains zero
or one scale/position adjustment and may optionally be followed by a
colon and one or more colon-delimited pixmap operations.  The
following table shows the valid geometry strings and their affects on
the background image:</P>

<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=5>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>String</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Function</B></FONT></TD>
</TR>
<TR>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Adjusting scaling and position</B></FONT></TD>
</TR>
<TR>
  <TD><TT><I>W</I><B>x</B><I>H</I><B>+</B><I>X</I><B>+</B><I>Y</I></TT></TD>
  <TD>Set scaling to <I>W</I>% by <I>H</I>%, and position to <I>X</I>%
      by <I>Y</I>%.  <I>W</I> and <I>H</I> are percentages of the
      terminal window size.  <I>X</I> and <I>Y</I> are also
      percentages; e.g., <B>+50+50</B> centers the image in the
      window.</TD>
</TR>
<TR>
  <TD><TT><I>W</I><B>x</B><I>H</I><B>+</B><I>X</I></TT></TD>
  <TD>Assumes <I>Y</I> == <I>X</I></TD>
</TR>
<TR>
  <TD><TT><I>W</I><B>x</B><I>H</I></TT></TD>
  <TD>Assumes <I>Y</I> == <I>X</I> == 50 (centers the image)</TD>
</TR>
<TR>
  <TD><TT><I>W</I><B>+</B><I>X</I><B>+</B><I>Y</I></TT></TD>
  <TD>Assumes <I>H</I> == <I>W</I></TD>
</TR>
<TR>
  <TD><TT><I>W</I><B>+</B><I>X</I></TT></TD>
  <TD>Assumes <I>H</I> == <I>W</I> and <I>Y</I> == <I>X</I></TD>
</TR>
<TR>
  <TD><TT><I>W</I></TT></TD>
  <TD>Assumes <I>H</I> == <I>W</I> and <I>Y</I> == <I>X</I> == 50</TD>
</TR>
<TR>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Adjusting position only</B></FONT></TD>
</TR>
<TR>
  <TD><TT><B>=+</B><I>X</I><B>+</B><I>Y</I></TT></TD>
  <TD>Set position to <I>X</I>% by <I>Y</I>% (absolute).</TD>
</TR>
<TR>
  <TD><TT><B>=+</B><I>X</I></TT></TD>
  <TD>Set position to <I>X</I>% by <I>X</I>%.</TD>
</TR>
<TR>
  <TD><TT><B>+</B><I>X</I><B>+</B><I>Y</I></TT></TD>
  <TD>Adjust position horizontally <I>X</I>% and vertically <I>Y</I>% from
      current position (relative).</TD>
</TR>
<TR>
  <TD><TT><B>+</B><I>X</I><B>+</B><I>X</I></TT></TD>
  <TD>Adjust position horizontally <I>X</I>% and vertically <I>X</I>% from
      current position.</TD>
</TR>
<TR>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Adjusting scale only</B></FONT></TD>
</TR>
<TR>
  <TD><TT><I>W</I><B>x0</B></TT></TD>
  <TD>Multiply horizontal scaling factor by <I>W</I>%</TD>
</TR>
<TR>
  <TD><TT><B>0x</B><I>H</I></TT></TD>
  <TD>Multiply vertical scaling factor by <I>H</I>%</TD>
</TR>
<TR>
  <TD><TT><B>0x0</B></TT></TD>
  <TD>No scaling (show image at normal size).</TD>
</TR>
<TR>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Pixmap Operations</B></FONT></TD>
</TR>
<TR>
  <TD><TT><B>tile</B></TT></TD>
  <TD>Tile image.  Scaling/position modifiers above will affect the
      tile size and origin.</TD>
</TR>
<TR>
  <TD><TT><B>propscale</B></TT></TD>
  <TD>When scaling, scale proportionally.  That is, maintain the
      proper aspect ratio for the image.  Any portion of the
      background not covered by the image is filled with the current
      background color.</TD>
</TR>
</TABLE>

<P>
Examples:</P>

<UL>
  <LI>"<TT><B>\e]20;Dragon.jpg\007</B></TT>" -- Set background image to
      "Dragon.jpg"
  <LI>"<TT><B>\e]20;Canyon.jpg;200\007</B></TT>" -- Set background image to
      "Canyon.jpg", scaling to 200% by 200%, and center it.
  <LI>"<TT><B>\e]20;;100\007</B></TT>" -- Set scaling back to 100%
  <LI>"<TT><B>\e]20;blackstone.png;0x0\007</B></TT>" -- Set background image to
      "blackstone.png", centered and at original size
  <LI>"<TT><B>\e]20;;:tile\007</B></TT>" -- Tile current image instead of scaling
</UL>

<H3><A NAME="mouse">Mouse Reporting</A></H3>

<P>
When Eterm receives a mouse reporting request (and if mouse reporting is
currently enabled), it replies with the sequence
"<TT><B>ESC[M</B><I>bxy</I></TT>".  The values for <I>b</I>, <I>x</I>, and
<I>y</I> are as follows (subtract the value of space ' ' first):</P>

<UL>
  <LI>Button status:  The lower 2 bits of <I>b</I> indicate the button status,
      with 00 indicating Button1 down, 01 indicating Button2 down, 10 indicating
      Button3 down, and 11 indicating the button was released.  (<TT>button =
      <I>b</I> & 0x3 - ' '</TT>)
  <LI>Modifier status:  The upper bits of <I>b</I> are used to flag which
      modifiers were active when the button was pressed.  The low bit is the
      Shift flag, the middle is Meta, and the high bit is Control.  (<TT>mod =
      <I>b</I> & 0x1c - ' '</TT>)
  <LI>Coordinates:  <I>x</I> and <I>y</I> are the column and row, respectively.
      (<TT>c = <I>x</I> - ' '; r = <I>y</I> - ' '</TT>)
</UL>

<H2><A NAME="keys">Key Sequences</A></H2>

<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=5>
<TR>
  <TD COLSPAN=5 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Cursor Keys</B></FONT></TD>
</TR>
<TR>
  <TD ROWSPAN=2 ALIGN=middle BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Key Pressed</B></FONT></TD>
  <TD COLSPAN=4 ALIGN=middle BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>What Eterm Sends</B></FONT></TD>
</TR>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Normal</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Shift</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Control</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Application</B></FONT></TD>
</TR>
<TR>
  <TD>Up</TD>
  <TD><TT><B>ESC [ A</B></TT></TD>
  <TD><TT><B>ESC [ a</B></TT></TD>
  <TD><TT><B>ESC O a</B></TT></TD>
  <TD><TT><B>ESC O A</B></TT></TD>
</TR>
<TR>
  <TD>Down</TD>
  <TD><TT><B>ESC [ B</B></TT></TD>
  <TD><TT><B>ESC [ b</B></TT></TD>
  <TD><TT><B>ESC O b</B></TT></TD>
  <TD><TT><B>ESC O B</B></TT></TD>
</TR>
<TR>
  <TD>Right</TD>
  <TD><TT><B>ESC [ C</B></TT></TD>
  <TD><TT><B>ESC [ c</B></TT></TD>
  <TD><TT><B>ESC O c</B></TT></TD>
  <TD><TT><B>ESC O C</B></TT></TD>
</TR>
<TR>
  <TD>Left</TD>
  <TD><TT><B>ESC [ D</B></TT></TD>
  <TD><TT><B>ESC [ d</B></TT></TD>
  <TD><TT><B>ESC O d</B></TT></TD>
  <TD><TT><B>ESC O D</B></TT></TD>
</TR>
<TR>
  <TD COLSPAN=5 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Special Keys</B></FONT></TD>
</TR>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Key Pressed</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Normal</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Shift</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Control</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Control+Shift</B></FONT></TD>
</TR>
<TR>
  <TD>Tab</TD>
  <TD><TT><B>^I</B></TT></TD>
  <TD><TT><B>ESC [ Z</B></TT></TD>
  <TD><TT><B>^I</B></TT></TD>
  <TD>&nbsp;</TD>
</TR>
<TR>
  <TD>Backspace</TD>
  <TD><TT><B>^H</B></TT></TD>
  <TD><TT><B>^?</B></TT></TD>
  <TD><TT><B>^?</B></TT></TD>
  <TD>&nbsp;</TD>
</TR>
<TR>
  <TD>Home (Find)</TD>
  <TD><TT><B>ESC [ 1 ~</B></TT></TD>
  <TD><TT><B>ESC [ 1 $</B></TT></TD>
  <TD><TT><B>ESC [ 1 ^</B></TT></TD>
  <TD><TT><B>ESC [ 1 @</B></TT></TD>
</TR>
<TR>
  <TD>End (Select)</TD>
  <TD><TT><B>ESC [ 4 ~</B></TT></TD>
  <TD><TT><B>ESC [ 4 $</B></TT></TD>
  <TD><TT><B>ESC [ 4 ^</B></TT></TD>
  <TD><TT><B>ESC [ 4 @</B></TT></TD>
</TR>
<TR>
  <TD>Insert</TD>
  <TD><TT><B>ESC [ 2 ~</B></TT></TD>
  <TD><TT>Paste mouse selection</TT></TD>
  <TD><TT><B>ESC [ 2 ^</B></TT></TD>
  <TD><TT><B>ESC [ 2 @</B></TT></TD>
</TR>
<TR>
  <TD>Delete (Execute)</TD>
  <TD><TT><B>ESC [ 3 ~</B></TT></TD>
  <TD><TT><B>ESC [ 3 $</B></TT></TD>
  <TD><TT><B>ESC [ 3 ^</B></TT></TD>
  <TD><TT><B>ESC [ 3 @</B></TT></TD>
</TR>
<TR>
  <TD>PageUp (Prior)</TD>
  <TD><TT><B>ESC [ 5 ~</B></TT></TD>
  <TD><TT>Scroll up one page</TT></TD>
  <TD><TT><B>ESC [ 5 ^</B></TT></TD>
  <TD><TT><B>ESC [ 5 @</B></TT></TD>
</TR>
<TR>
  <TD>PageDown (Next)</TD>
  <TD><TT><B>ESC [ 6 ~</B></TT></TD>
  <TD><TT>Scroll down one page</TT></TD>
  <TD><TT><B>ESC [ 6 ^</B></TT></TD>
  <TD><TT><B>ESC [ 6 @</B></TT></TD>
</TR>
<TR>
  <TD COLSPAN=5 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Function Keys (Note:  Shift-F1 through F10 sends F11-F20)</B></FONT></TD>
</TR>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Key Pressed</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Normal</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Shift</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Control</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Control+Shift</B></FONT></TD>
</TR>
<TR>
  <TD>F1</TD>
  <TD><TT><B>ESC [ 11 ~</B></TT></TD>
  <TD><TT><B>ESC [ 23 ~</B></TT></TD>
  <TD><TT><B>ESC [ 11 ^</B></TT></TD>
  <TD><TT><B>ESC [ 23 ^</B></TT></TD>
</TR>
<TR>
  <TD>F2</TD>
  <TD><TT><B>ESC [ 12 ~</B></TT></TD>
  <TD><TT><B>ESC [ 24 ~</B></TT></TD>
  <TD><TT><B>ESC [ 12 ^</B></TT></TD>
  <TD><TT><B>ESC [ 24 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F3</TD>	   
  <TD><TT><B>ESC [ 13 ~</B></TT></TD>
  <TD><TT><B>ESC [ 25 ~</B></TT></TD>
  <TD><TT><B>ESC [ 13 ^</B></TT></TD>
  <TD><TT><B>ESC [ 25 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F4</TD>	   
  <TD><TT><B>ESC [ 14 ~</B></TT></TD>
  <TD><TT><B>ESC [ 26 ~</B></TT></TD>
  <TD><TT><B>ESC [ 14 ^</B></TT></TD>
  <TD><TT><B>ESC [ 26 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F5</TD>	   
  <TD><TT><B>ESC [ 15 ~</B></TT></TD>
  <TD><TT><B>ESC [ 28 ~</B></TT></TD>
  <TD><TT><B>ESC [ 15 ^</B></TT></TD>
  <TD><TT><B>ESC [ 28 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F6</TD>	   
  <TD><TT><B>ESC [ 17 ~</B></TT></TD>
  <TD><TT><B>ESC [ 29 ~</B></TT></TD>
  <TD><TT><B>ESC [ 17 ^</B></TT></TD>
  <TD><TT><B>ESC [ 29 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F7</TD>	   
  <TD><TT><B>ESC [ 18 ~</B></TT></TD>
  <TD><TT><B>ESC [ 31 ~</B></TT></TD>
  <TD><TT><B>ESC [ 18 ^</B></TT></TD>
  <TD><TT><B>ESC [ 31 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F8</TD>	   
  <TD><TT><B>ESC [ 19 ~</B></TT></TD>
  <TD><TT><B>ESC [ 32 ~</B></TT></TD>
  <TD><TT><B>ESC [ 19 ^</B></TT></TD>
  <TD><TT><B>ESC [ 32 ^</B></TT></TD>
</TR>
<TR>		   
  <TD>F9</TD>	   
  <TD><TT><B>ESC [ 20 ~</B></TT></TD>
  <TD><TT><B>ESC [ 33 ~</B></TT></TD>
  <TD><TT><B>ESC [ 20 ^</B></TT></TD>
  <TD><TT><B>ESC [ 33 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F10</TD>	   
  <TD><TT><B>ESC [ 21 ~</B></TT></TD>
  <TD><TT><B>ESC [ 34 ~</B></TT></TD>
  <TD><TT><B>ESC [ 21 ^</B></TT></TD>
  <TD><TT><B>ESC [ 34 ^</B></TT></TD>
</TR>		   
<TR>		   
  <TD>F11</TD>	   
  <TD><TT><B>ESC [ 23 ~</B></TT></TD>
  <TD><TT><B>ESC [ 23 $</B></TT></TD>
  <TD><TT><B>ESC [ 23 ^</B></TT></TD>
  <TD><TT><B>ESC [ 23 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F12</TD>	   
  <TD><TT><B>ESC [ 24 ~</B></TT></TD>
  <TD><TT><B>ESC [ 24 $</B></TT></TD>
  <TD><TT><B>ESC [ 24 ^</B></TT></TD>
  <TD><TT><B>ESC [ 24 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F13</TD>	   
  <TD><TT><B>ESC [ 25 ~</B></TT></TD>
  <TD><TT><B>ESC [ 25 $</B></TT></TD>
  <TD><TT><B>ESC [ 25 ^</B></TT></TD>
  <TD><TT><B>ESC [ 25 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F14</TD>	   
  <TD><TT><B>ESC [ 26 ~</B></TT></TD>
  <TD><TT><B>ESC [ 26 $</B></TT></TD>
  <TD><TT><B>ESC [ 26 ^</B></TT></TD>
  <TD><TT><B>ESC [ 26 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F15 (Help)</TD>	   
  <TD><TT><B>ESC [ 28 ~</B></TT></TD>
  <TD><TT><B>ESC [ 28 $</B></TT></TD>
  <TD><TT><B>ESC [ 28 ^</B></TT></TD>
  <TD><TT><B>ESC [ 28 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F16 (Menu)</TD>	   
  <TD><TT><B>ESC [ 29 ~</B></TT></TD>
  <TD><TT><B>ESC [ 29 $</B></TT></TD>
  <TD><TT><B>ESC [ 29 ^</B></TT></TD>
  <TD><TT><B>ESC [ 29 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F17</TD>	   
  <TD><TT><B>ESC [ 31 ~</B></TT></TD>
  <TD><TT><B>ESC [ 31 $</B></TT></TD>
  <TD><TT><B>ESC [ 31 ^</B></TT></TD>
  <TD><TT><B>ESC [ 31 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F18</TD>	   
  <TD><TT><B>ESC [ 32 ~</B></TT></TD>
  <TD><TT><B>ESC [ 32 $</B></TT></TD>
  <TD><TT><B>ESC [ 32 ^</B></TT></TD>
  <TD><TT><B>ESC [ 32 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F19</TD>	   
  <TD><TT><B>ESC [ 33 ~</B></TT></TD>
  <TD><TT><B>ESC [ 33 $</B></TT></TD>
  <TD><TT><B>ESC [ 33 ^</B></TT></TD>
  <TD><TT><B>ESC [ 33 @</B></TT></TD>
</TR>
<TR>		   
  <TD>F20</TD>	   
  <TD><TT><B>ESC [ 34 ~</B></TT></TD>
  <TD><TT><B>ESC [ 34 $</B></TT></TD>
  <TD><TT><B>ESC [ 34 ^</B></TT></TD>
  <TD><TT><B>ESC [ 34 @</B></TT></TD>
</TR>
<TR>
  <TD COLSPAN=5 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Keypad</B></FONT></TD>
</TR>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Key Pressed</B></FONT></TD>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Normal</B></FONT></TD>
  <TD COLSPAN=2 BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Application</B></FONT></TD>
</TR>
<TR>		   
  <TD>KP_Enter</TD>	   
  <TD COLSPAN=2><TT><B>^M</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O M</B></TT></TD>
</TR>
<TR>		   
  <TD>KP_F1</TD>	   
  <TD COLSPAN=2><TT><B>ESC O P</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O P</B></TT></TD>
</TR>
<TR>		   
  <TD>KP_F2</TD>	   
  <TD COLSPAN=2><TT><B>ESC O Q</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O Q</B></TT></TD>
</TR>
<TR>		   
  <TD>KP_F3</TD>	   
  <TD COLSPAN=2><TT><B>ESC O R</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O R</B></TT></TD>
</TR>
<TR>		   
  <TD>KP_F4</TD>	   
  <TD COLSPAN=2><TT><B>ESC O S</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O S</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_Multiply</TD>	   
  <TD COLSPAN=2><TT><B>*</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O j</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_Add</TD>	   
  <TD COLSPAN=2><TT><B>+</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O k</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_Separator</TD>	   
  <TD COLSPAN=2><TT><B>,</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O l</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_Subtract</TD>	   
  <TD COLSPAN=2><TT><B>-</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O m</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_Decimal</TD>	   
  <TD COLSPAN=2><TT><B>.</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O n</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_Divide</TD>	   
  <TD COLSPAN=2><TT><B>/</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O o</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_0</TD>	   
  <TD COLSPAN=2><TT><B>0</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O p</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_1</TD>	   
  <TD COLSPAN=2><TT><B>1</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O q</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_2</TD>	   
  <TD COLSPAN=2><TT><B>2</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O r</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_3</TD>	   
  <TD COLSPAN=2><TT><B>3</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O s</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_4</TD>	   
  <TD COLSPAN=2><TT><B>4</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O t</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_5</TD>	   
  <TD COLSPAN=2><TT><B>5</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O u</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_6</TD>	   
  <TD COLSPAN=2><TT><B>6</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O v</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_7</TD>	   
  <TD COLSPAN=2><TT><B>7</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O w</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_8</TD>	   
  <TD COLSPAN=2><TT><B>8</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O x</B></TT></TD>
</TR>
<TR>		   
  <TD>XK_KP_9</TD>	   
  <TD COLSPAN=2><TT><B>9</B></TT></TD>
  <TD COLSPAN=2><TT><B>ESC O y</B></TT></TD>
</TR>
</TABLE>

<H2><A NAME="std">Eterm Extensions, Standards, and Implementations</A></H2>

<P>

<H3><A NAME="eterm_esc">Eterm Proprietary Escape Sequences</A></H3>

<P>
The table below contains a listing of all the Eterm-specific escape sequences
that Eterm supports.  These sequences were created by the Eterm authors.  Please
note the following conventions used in this table:</P>

<P>
When an escape sequence is said to "set/toggle" an option, this means that the
boolean parameter of the sequence is optional.  If given, it will either set or
unset the option.  If omitted, the current state of that option will be
reversed (i.e., turned off if on, or on if off).  Acceptable values for "true"
are:  <TT><B>1</B></TT>, <TT><B>on</B></TT>, <TT><B>yes</B></TT>, or (of course)
<TT><B>true</B></TT>.  Likewise, acceptable values for "false" are:
<TT><B>0</B></TT>, <TT><B>off</B></TT>, <TT><B>no</B></TT>, or
<TT><B>false</B></TT>.</P>

<TABLE BORDER=2 CELLSPACING=2 CELLPADDING=5>
<TR>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Sequence</B></FONT></TD>
  <TD BGCOLOR="#999999"><FONT SIZE=+1 COLOR="#000000"><B>Function</B></FONT></TD>
</TR>
<TR>
  <TD><TT>ESC <B>[ 9 n</B></TT></TD>
  <TD>Titlebar Status.  This places Eterm's current status in the titlebar.  The
      status information includes the application name and version number, as
      well as the shading/tinting state if transparent, the path to the
      background image if there is one, or "No Pixmap" if neither of these is
      true.
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 5 ;</B> BEL</TT></TD>
  <TD>Steal Focus.  Eterm will raise itself to the top and steal keyboard/mouse
      focus.  This is useful in case your window manager dies or has trouble
      starting up.  By default, this is activated by holding the Ctrl key and
      clicking on the Eterm window with the left mouse button (Button1).
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 0 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle transparency state.  This affects all images for which
      transparency is an allowed mode.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 1 ;</B> [ <I>class</I> <B>;</B> ] <I>color</I> <B>;</B> <I>attribute</I> <B>;</B> <I>value</I> BEL</TT></TD>
  <TD>Adjusts a color modifier.  <I>class</I> determines which image
      class will have its color modifier altered:  <B>bg</B>
      (background, the default), <B>up</B> (up arrow), <B>down</B>
      (down arrow), <B>sb</B> (scrollbar trough), <B>sa</B> (scrollbar
      anchor), <B>st</B> (scrollbar thumb), <B>menu</B> (popup menu
      background), <B>menuitem</B> (popup menu items), <B>submenu</B>
      (menu items which represent submenus), <B>button</B> (buttons on
      the buttonbar), or <B>bbar</B> (buttonbar).  Next comes the
      <I>color</I> which determines how pixels are modified.  This is
      either <B>image</B>, <B>red</B>, <B>green</B>, or <B>blue</B>.
      <I>attribute</I> is one of <B>brightness</B>, <B>contrast</B>,
      or <B>gamma</B>, and <I>value</I> is the actual integer value
      (>= 0).  As stated in the man page, 256 (0x100) is 100%.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 2 ;</B> { <B>shade</B> | <B>tint</B> } [ <I>class</I> <B>;</B> ] <I>value</I> BEL</TT></TD>
  <TD>Shade/tint the specified <I>class</I> (see above).  For shading,
      <I>value</I> is the shade percentage.  For tinting, it is the
      tint color or mask.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 3 ;</B> BEL</TT></TD>
  <TD>Force an update the of transparency background.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 10 ;</B> [ <I>type</I> ] [ <B>;</B> <I>width</I> ] BEL</TT></TD>
  <TD>Set scrollbar style to <I>type</I> and scrollbar width to <I>width</I>.
      If specified, <I>type</I> must be one of <TT><B>motif</B></TT>,
      <TT><B>xterm</B></TT>, or <TT><B>next</B></TT>.  If you omit the
      <I>type</I> parameter and only wish to set the width, take care not to
      omit the extra semicolon.  <I>width</I> is an integer.  Its value is
      fairly wide-open, but should be something reasonable.
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 11 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle right-side scrollbar.
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 12 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle floating scrollbar (i.e., one with no trough).</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 13 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle popup scrollbar (i.e., one that appears when the window has
      focus and disappears when it does not).
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 14 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle display of buttonbars.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 20 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle visual bell.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 21 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle map alert.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 22 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle xterm's cutchar selection behavior.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 23 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle selection of the whole line by triple-click.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 24 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle viewport mode for all images that have allowed viewport
      mode.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 25 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle selection trailing spaces.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 26 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle reporting as keysyms.  See the man page for details.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 27 </B> [ <B>;</B> <I>boolean</I> ] BEL</TT></TD>
  <TD>Set/toggle the refusal of keyboard input and focus.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 50 ;</B> <I>desktop</I> BEL</TT></TD>
  <TD>Move Eterm to desktop <I>desktop</I> and make it the current desktop.
      This requires a compliant Window Manager, such as
      <A HREF="http://www.enlightenment.org/" TARGET="_top">Enlightenment</A>.
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 72</B> [ ;</B> <I>string</I> ] BEL</TT></TD>
  <TD>Search for and highlight any occurrences of <I>string</I> in the
      scrollback buffer.
  </TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 6 ; 80 ;</B> <I>level</I> BEL</TT></TD>
  <TD>Set the debugging level to <I>level</I>.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 18 ;</B> <I>string</I> BEL</TT></TD>
  <TD>Set bold color to <I>string</I>.</TD>
</TR>
<TR>
  <TD><TT>ESC <B>] 19 ;</B> <I>string</I> BEL</TT></TD>
  <TD>Set underline color to <I>string</I>.</TD>
</TR>
</TABLE>

<H3><A NAME="trans">Transparency</A></H3>

<P>
The standard for implementing transparency was a mutual effort between
myself, Carsten Haitzler &lt;raster@rasterman.com&gt;, Gerald Britton
&lt;gbritton@mit.edu&gt;, and Nat Friedman &lt;nat@nat.org&gt;, based
off of an original idea by Nat.  First I'll define the standard, then
I'll discuss its justification.</P>

<P>
There are two separate procedures for setting the transparency
property (the _XROOTPMAP_ID atom in X).  The first is for persistent X
clients such as window managers.  These clients should proceed through
their normal mechanism for setting the desktop image.  Once the
finalized pixmap has been created, the _XROOTPMAP_ID property should
be set on the desktop window (the same window which will receive the
pixmap...note that this is not necessarily the root window), and its
value should be set to the Pixmap ID.  The following sample code
(taken from <A HREF="http://www.enlightenment.org/"
TARGET="_top">Enlightenment</A>) demonstrates this:</P>

<PRE>
<FONT COLOR="#3333ff">/* disp is the Display, win is the desktop Window, pmap is the pixmap */</FONT>
static Atom prop = 0;

if (!prop) {
  prop = XInternAtom(disp, "_XROOTPMAP_ID", False);
}
XChangeProperty(disp, win, prop, XA_PIXMAP, 32, PropModeReplace,
                (unsigned char *)&pmap, 1);
XSetWindowBackgroundPixmap(disp, win, pmap);
XClearWindow(disp, win);
</PRE>

<P>
The second procedure is for temporary clients; i.e., clients who set the desktop
pixmap and then exit.  An example of this type of client would be Esetroot, the
transparency utility provided with Eterm.  These clients should set the
_XROOTPMAP_ID property just like the persistent client does.  They should also
set a companion property as well, ESETROOT_PMAP_ID.  Both are set to the same
pixmap ID.  When a temporary client runs, it checks to see if _XROOTPMAP_ID and
ESETROOT_PMAP_ID have the same value.  If so, the client knows that it can
safely do an XKillClient() on the pixmap ID.  This will save memory, as the
old pixmap can be removed.  If they are not equal, however, calling
XKillClient() would kill the persistent client which did set it, most likely the
user's window manager.  This would be a Bad Idea<SUP>tm</SUP>.  The following
code fragment (taken from Esetroot) illustrates this process:</P>

<PRE>
<FONT COLOR="#3333ff">/* disp is the Display, win is the desktop Window, pmap is the pixmap */</FONT>
Atom prop_root, prop_esetroot, type;
int format;
unsigned long length, after;
unsigned char *data_root, *data_esetroot;

<FONT COLOR="#3333ff">/* First check to see if the properties already exist, and if they are equal */</FONT>
prop_root = XInternAtom(disp, "_XROOTPMAP_ID", True);
prop_esetroot = XInternAtom(disp, "ESETROOT_PMAP_ID", True);

if (prop_root != None && prop_esetroot != None) {
  XGetWindowProperty(disp, win, prop_root, 0L, 1L, False, AnyPropertyType,
                     &type, &format, &length, &after, &data_root);
  if (type == XA_PIXMAP) {
    XGetWindowProperty(disp, win, prop_esetroot, 0L, 1L, False, AnyPropertyType,
                       &type, &format, &length, &after, &data_esetroot);
    if (data_root && data_esetroot && type == XA_PIXMAP && *((Pixmap *) data_root) == *((Pixmap *) data_esetroot)) {
      <FONT COLOR="#3333ff">/* It's safe.  Kill the pixmap. */</FONT>
      XKillClient(disp, *((Pixmap *) data_root));
    }
  }
}

<FONT COLOR="#3333ff">/* This will locate the property, creating it if it doesn't exist */</FONT>
prop_root = XInternAtom(disp, "_XROOTPMAP_ID", False);
prop_esetroot = XInternAtom(disp, "ESETROOT_PMAP_ID", False);

<FONT COLOR="#3333ff">/* The call above should have created it.  If that failed, we can't continue. */</FONT>
if (prop_root == None || prop_esetroot == None) {
  fprintf(stderr, "Error:  Creation of pixmap property failed.\n");
  exit(1);
}
XChangeProperty(disp, win, prop_root, XA_PIXMAP, 32, PropModeReplace,
                (unsigned char *) &pmap, 1);
XChangeProperty(disp, win, prop_esetroot, XA_PIXMAP, 32, PropModeReplace,
                (unsigned char *) &pmap, 1);
XSetCloseDownMode(disp, RetainPermanent);
</PRE>

<P>
When the client runs, it looks for the _XROOTPMAP_ID property on the desktop
window.  (The client searches through all its parent windows until it either
finds one with this property set, or hits the root window without finding it.)
If the client finds this property, it can then use the pixmap directly, or make
a copy of the pixmap in order to perform additional operations on it (such as
brightening, shading, tinting, etc.).</P>

<P>
So why use this technique?  Why require such support from the window manager and
other external applications?  Why not simply set the background to
<TT>ParentRelative</TT> and be done with it? let X handle everything?  This
seems to be a point of great confusion lately.  Those who have taken the time to
put the other terminal emulators who have chosen the latter route through their
paces already know the answer:  Power.  Very simply, you have *much* greater
power and flexibility with this technique than any other.  X only permits a
limited amount of flexibility when copying the background directly (basically
just bitwise logical operations).  The above technique allows programs to tint,
shade, brighten, or otherwise manipulate the image in *any* way they see fit.
Want a 10% shade?  A 30% shade?  Maybe a light cyan tint?  Or perhaps you prefer
a midnight blue tint....  With this technique, you can have it *your* way, not
their way.</P>