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Blinker Documentation
*********************

Blinker provides fast & simple object-to-object and broadcast
signaling for Python objects.

The core of Blinker is quite small but provides powerful features:

   * a global registry of named signals

   * anonymous signals

   * custom name registries

   * permanently or temporarily connected receivers

   * automatically disconnected receivers via weak referencing

   * sending arbitrary data payloads

   * collecting return values from signal receivers

   * thread safety

Blinker was written by Jason Kirtand and is provided under the MIT
License. The library supports Python 2.4 or later; Python 3.0 or
later; or Jython 2.5 or later; or PyPy 1.6 or later.


Decoupling With Named Signals
=============================

Named signals are created with "signal()":

   >>> from blinker import signal
   >>> initialized = signal('initialized')
   >>> initialized is signal('initialized')
   True

Every call to "signal('name')" returns the same signal object,
allowing unconnected parts of code (different modules, plugins,
anything) to all use the same signal without requiring any code
sharing or special imports.


Subscribing to Signals
======================

"Signal.connect()" registers a function to be invoked each time the
signal is emitted.  Connected functions are always passed the object
that caused the signal to be emitted.

   >>> def subscriber(sender):
   ...     print("Got a signal sent by %r" % sender)
   ...
   >>> ready = signal('ready')
   >>> ready.connect(subscriber)
   <function subscriber at 0x...>


Emitting Signals
================

Code producing events of interest can "Signal.send()" notifications to
all connected receivers.

Below, a simple "Processor" class emits a "ready" signal when it's
about to process something, and "complete" when it is done.  It passes
"self" to the "send()" method, signifying that that particular
instance was responsible for emitting the signal.

   >>> class Processor:
   ...    def __init__(self, name):
   ...        self.name = name
   ...
   ...    def go(self):
   ...        ready = signal('ready')
   ...        ready.send(self)
   ...        print("Processing.")
   ...        complete = signal('complete')
   ...        complete.send(self)
   ...
   ...    def __repr__(self):
   ...        return '<Processor %s>' % self.name
   ...
   >>> processor_a = Processor('a')
   >>> processor_a.go()
   Got a signal sent by <Processor a>
   Processing.

Notice the "complete" signal in "go()"?  No receivers have connected
to "complete" yet, and that's a-ok.  Calling "send()" on a signal with
no receivers will result in no notifications being sent, and these no-
op sends are optimized to be as inexpensive as possible.


Subscribing to Specific Senders
===============================

The default connection to a signal invokes the receiver function when
any sender emits it.  The "Signal.connect()" function accepts an
optional argument to restrict the subscription to one specific sending
object:

   >>> def b_subscriber(sender):
   ...     print("Caught signal from processor_b.")
   ...     assert sender.name == 'b'
   ...
   >>> processor_b = Processor('b')
   >>> ready.connect(b_subscriber, sender=processor_b)
   <function b_subscriber at 0x...>

This function has been subscribed to "ready" but only when sent by
"processor_b":

   >>> processor_a.go()
   Got a signal sent by <Processor a>
   Processing.
   >>> processor_b.go()
   Got a signal sent by <Processor b>
   Caught signal from processor_b.
   Processing.


Sending and Receiving Data Through Signals
==========================================

Additional keyword arguments can be passed to "send()". These will in
turn be passed to the connected functions:

   >>> send_data = signal('send-data')
   >>> @send_data.connect
   ... def receive_data(sender, **kw):
   ...     print("Caught signal from %r, data %r" % (sender, kw))
   ...     return 'received!'
   ...
   >>> result = send_data.send('anonymous', abc=123)
   Caught signal from 'anonymous', data {'abc': 123}

The return value of "send()" collects the return values of each
connected function as a list of ("receiver function", "return value")
pairs:

   >>> result
   [(<function receive_data at 0x...>, 'received!')]


Anonymous Signals
=================

Signals need not be named.  The "Signal" constructor creates a unique
signal each time it is invoked.  For example, an alternative
implementation of the Processor from above might provide the
processing signals as class attributes:

   >>> from blinker import Signal
   >>> class AltProcessor:
   ...    on_ready = Signal()
   ...    on_complete = Signal()
   ...
   ...    def __init__(self, name):
   ...        self.name = name
   ...
   ...    def go(self):
   ...        self.on_ready.send(self)
   ...        print("Alternate processing.")
   ...        self.on_complete.send(self)
   ...
   ...    def __repr__(self):
   ...        return '<AltProcessor %s>' % self.name
   ...


"connect" as a Decorator
========================

You may have noticed the return value of "connect()" in the console
output in the sections above.  This allows "connect" to be used as a
decorator on functions:

   >>> apc = AltProcessor('c')
   >>> @apc.on_complete.connect
   ... def completed(sender):
   ...     print "AltProcessor %s completed!" % sender.name
   ...
   >>> apc.go()
   Alternate processing.
   AltProcessor c completed!

While convenient, this form unfortunately does not allow the "sender"
or "weak" arguments to be customized for the connected function.  For
this, "connect_via()" can be used:

   >>> dice_roll = signal('dice_roll')
   >>> @dice_roll.connect_via(1)
   ... @dice_roll.connect_via(3)
   ... @dice_roll.connect_via(5)
   ... def odd_subscriber(sender):
   ...     print("Observed dice roll %r." % sender)
   ...
   >>> result = dice_roll.send(3)
   Observed dice roll 3.


Optimizing Signal Sending
=========================

Signals are optimized to send very quickly, whether receivers are
connected or not.  If the keyword data to be sent with a signal is
expensive to compute, it can be more efficient to check to see if any
receivers are connected first by testing the "receivers" property:

   >>> bool(signal('ready').receivers)
   True
   >>> bool(signal('complete').receivers)
   False
   >>> bool(AltProcessor.on_complete.receivers)
   True

Checking for a receiver listening for a particular sender is also
possible:

   >>> signal('ready').has_receivers_for(processor_a)
   True


Documenting Signals
===================

Both named and anonymous signals can be passed a "doc" argument at
construction to set the pydoc help text for the signal.  This
documentation will be picked up by most documentation generators (such
as sphinx) and is nice for documenting any additional data parameters
that will be sent down with the signal.

See the documentation of the "receiver_connected" built-in signal for
an example.


API Documentation
=================

All public API members can (and should) be imported from "blinker":

   from blinker import ANY, signal


Basic Signals
-------------

blinker.base.ANY = ANY

   Token for "any sender".

blinker.base.receiver_connected = <blinker.base.Signal object at 0x1041516d0>

   Sent by a "Signal" after a receiver connects.

   Argument :
      the Signal that was connected to

   Parameters:
      * **receiver_arg** -- the connected receiver

      * **sender_arg** -- the sender to connect to

      * **weak_arg** -- true if the connection to receiver_arg is a
        weak reference

   Deprecated since version 1.2.

   As of 1.2, individual signals have their own private
   "receiver_connected" and "receiver_disconnected" signals with a
   slightly simplified call signature.  This global signal is planned
   to be removed in 1.6.

class class blinker.base.Signal(doc=None)

   A notification emitter.

   Parameters:
      **doc** -- optional.  If provided, will be assigned to the
      signal's __doc__ attribute.

   ANY = ANY

      An "ANY" convenience synonym, allows "Signal.ANY" without an
      additional import.

   receiver_connected

      Emitted after each "connect()".

      The signal sender is the signal instance, and the "connect()"
      arguments are passed through: *receiver*, *sender*, and *weak*.

      New in version 1.2.

   receiver_disconnected

      Emitted after "disconnect()".

      The sender is the signal instance, and the "disconnect()"
      arguments are passed through: *receiver* and *sender*.

      Note, this signal is emitted **only** when "disconnect()" is
      called explicitly.

      The disconnect signal can not be emitted by an automatic
      disconnect (due to a weakly referenced receiver or sender going
      out of scope), as the receiver and/or sender instances are no
      longer available for use at the time this signal would be
      emitted.

      An alternative approach is available by subscribing to
      "receiver_connected" and setting up a custom weakref cleanup
      callback on weak receivers and senders.

      New in version 1.2.

   receivers = None

      A mapping of connected receivers.

      The values of this mapping are not meaningful outside of the
      internal "Signal" implementation, however the boolean value of
      the mapping is useful as an extremely efficient check to see if
      any receivers are connected to the signal.

   connect(receiver, sender=ANY, weak=True)

      Connect *receiver* to signal events sent by *sender*.

      Parameters:
         * **receiver** -- A callable.  Will be invoked by "send()"
           with *sender=* as a single positional argument and any
           **kwargs that were provided to a call to "send()".

         * **sender** -- Any object or "ANY", defaults to "ANY".
           Restricts notifications delivered to *receiver* to only
           those "send()" emissions sent by *sender*.  If "ANY", the
           receiver will always be notified.  A *receiver* may be
           connected to multiple *sender* values on the same Signal
           through multiple calls to "connect()".

         * **weak** -- If true, the Signal will hold a weakref to
           *receiver* and automatically disconnect when *receiver*
           goes out of scope or is garbage collected.  Defaults to
           True.

   connect_via(sender, weak=False)

      Connect the decorated function as a receiver for *sender*.

      Parameters:
         * **sender** -- Any object or "ANY".  The decorated
           function will only receive "send()" emissions sent by
           *sender*.  If "ANY", the receiver will always be notified.
           A function may be decorated multiple times with differing
           *sender* values.

         * **weak** -- If true, the Signal will hold a weakref to
           the decorated function and automatically disconnect when
           *receiver* goes out of scope or is garbage collected.
           Unlike "connect()", this defaults to False.

      The decorated function will be invoked by "send()" with
         *sender=* as a single positional argument and any **kwargs
         that were provided to the call to "send()".

      New in version 1.1.

   connected_to(*args, **kwds)

      Execute a block with the signal temporarily connected to
      *receiver*.

      Parameters:
         * **receiver** -- a receiver callable

         * **sender** -- optional, a sender to filter on

      This is a context manager for use in the "with" statement.  It
      can be useful in unit tests.  *receiver* is connected to the
      signal for the duration of the "with" block, and will be
      disconnected automatically when exiting the block:

         with on_ready.connected_to(receiver):
            # do stuff
            on_ready.send(123)

      New in version 1.1.

   disconnect(receiver, sender=ANY)

      Disconnect *receiver* from this signal's events.

      Parameters:
         * **receiver** -- a previously "connected" callable

         * **sender** -- a specific sender to disconnect from, or
           "ANY" to disconnect from all senders.  Defaults to "ANY".

   has_receivers_for(sender)

      True if there is probably a receiver for *sender*.

      Performs an optimistic check only.  Does not guarantee that all
      weakly referenced receivers are still alive.  See
      "receivers_for()" for a stronger search.

   receivers_for(sender)

      Iterate all live receivers listening for *sender*.

   send(*sender, **kwargs)

      Emit this signal on behalf of *sender*, passing on **kwargs.

      Returns a list of 2-tuples, pairing receivers with their return
      value. The ordering of receiver notification is undefined.

      Parameters:
         * ***sender** -- Any object or "None".  If omitted,
           synonymous with "None".  Only accepts one positional
           argument.

         * ****kwargs** -- Data to be sent to receivers.

   temporarily_connected_to(receiver, sender=ANY)

      An alias for "connected_to()".

      Parameters:
         * **receiver** -- a receiver callable

         * **sender** -- optional, a sender to filter on

      New in version 0.9.

      Changed in version 1.1: Renamed to "connected_to()".
      "temporarily_connected_to" was deprecated in 1.2 and will be
      removed in a subsequent version.


Named Signals
-------------

blinker.base.signal(name, doc=None)

   Return the "NamedSignal" *name*, creating it if required.

   Repeated calls to this function will return the same signal object.
   Signals are created in a global "Namespace".

class class blinker.base.NamedSignal(name, doc=None)

   Bases: "blinker.base.Signal"

   A named generic notification emitter.

   name = None

      The name of this signal.

class class blinker.base.Namespace

   Bases: "dict"

   A mapping of signal names to signals.

   signal(name, doc=None)

      Return the "NamedSignal" *name*, creating it if required.

      Repeated calls to this function will return the same signal
      object.

class class blinker.base.WeakNamespace(*args, **kw)

   Bases: "weakref.WeakValueDictionary"

   A weak mapping of signal names to signals.

   Automatically cleans up unused Signals when the last reference goes
   out of scope.  This namespace implementation exists for a measure
   of legacy compatibility with Blinker <= 1.2, and may be dropped in
   the future.

   New in version 1.3.

   signal(name, doc=None)

      Return the "NamedSignal" *name*, creating it if required.

      Repeated calls to this function will return the same signal
      object.


Blinker Changelog
*****************


Version 1.4
===========

Released July 23, 2015

* Verified Python 3.4 support (no changes needed)

* Additional bookkeeping cleanup for non-ANY connections at
  disconnect time.

* Added Signal._cleanup_bookeeping() to prune stale bookkeeping on
  demand


Version 1.3
===========

Released July 3, 2013

* The global signal stash behind blinker.signal() is now backed by a
  regular name-to-Signal dictionary. Previously, weak references were
  held in the mapping and ephermal usage in code like
  "signal('foo').connect(...)" could have surprising program behavior
  depending on import order of modules.

* blinker.Namespace is now built on a regular dict. Use
  blinker.WeakNamespace for the older, weak-referencing behavior.

* Signal.connect('text-sender') uses an alterate hashing strategy to
  avoid sharp edges in text identity.


Version 1.2
===========

Released October 26, 2011

* Added Signal.receiver_connected and Signal.receiver_disconnected
  per-Signal signals.

* Deprecated the global 'receiver_connected' signal.

* Verified Python 3.2 support (no changes needed!)


Version 1.1
===========

Released July 21, 2010

* Added "@signal.connect_via(sender)" decorator

* Added "signal.connected_to" shorthand name for the
  "temporarily_connected_to" context manager.


Version 1.0
===========

Released March 28, 2010

* Python 3.0 and 3.1 compatibility


Version 0.9
===========

Released February 26, 2010

* Added "Signal.temporarily_connected_to" context manager

* Docs!  Sphinx docs, project web site.


Version 0.8
===========

Released February 14, 2010

* Initial release

* Extracted from flatland.util.signals

* Added Python 2.4 compatibility

* Added nearly functional Python 3.1 compatibility (everything
  except connecting to instance methods seems to work.)