Sophie

Sophie

distrib > Mageia > 7 > i586 > media > core-release > by-pkgid > a2116f36018873d572acbcadddb8e994 > files > 612

clanlib0.8-docs-0.8.1-22.mga7.i586.rpm


<!-- clanlib header begin -->
<HTML>
<HEAD>
<TITLE>CL_DisplayWindowDescription - ClanLib Game SDK</TITLE>
<STYLE TYPE="text/css"><!--
HTML BODY
{
	font-family: verdana, helvetica, sans-serif;
	font-size: 12px;
}
H1 { font-size: 22px; }
H2 { font-size: 18px; }
H3 { font-size: 16px; }
H4 { font-size: 14px; }
P { font-size: 12px; }
LI { font-size: 12px; }
--></STYLE>
</HEAD>

<body bgcolor=white text=black link=blue vlink=#800080>

<center>
<img src="http://clanlib.org/gfx/clanlib.png">
</center>
<!-- clanlib header end -->

<center>
<p>
<a href="http://clanlib.org/docs.html">Home</a> |
<a href="classes.html">All Classes</a> |
<a href="modules.html">Grouped Classes</a> |
<a href="index.html">Index</a> |
<a href="search.html">Search</a>
</p>
</center>
<h1>Class CL_DisplayWindowDescription</h1>
<p>  Display window description class. <a href="#description">More...</a></p>
<p>Derived from:
<i>none</i>
<br>
Derived by:
<a href="CL_OpenGLWindowDescription.html">CL_OpenGLWindowDescription</a>
<br>Group: Display (Display 2D)</p>
<p>
#include &lt;ClanLib/display.h&gt;
<p>
<table border=0 width=100%>
</table>
<p><b>Construction:</b></p>
<table border=0 width=100%>
<tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__CL_DisplayWindowDescription.html">CL_DisplayWindowDescription</a></p></td><td valign=top><p>  Constructs a window description with default values.</p></td></tr></table>
<p><b>Attributes:</b></p>
<table border=0 width=100%>
<tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__get_title.html">get_title</a></p></td><td valign=top><p>  Returns the window title stored in the description.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__get_size.html">get_size</a></p></td><td valign=top><p>  Returns the size of the window stored in description.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__get_position.html">get_position</a></p></td><td valign=top><p>  Returns the initial position of the window.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__is_fullscreen.html">is_fullscreen</a></p></td><td valign=top><p>  Returns if window should be initially fullscreen.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__get_flipping_buffers.html">get_flipping_buffers</a></p></td><td valign=top><p>  Returns the amount of flipping buffers to be created.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__get_allow_resize.html">get_allow_resize</a></p></td><td valign=top><p>  Returns true if window should be resizeable.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__get_bpp.html">get_bpp</a></p></td><td valign=top><p>  Returns the numbers of bytes per pixel in the window.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__get_refresh_rate.html">get_refresh_rate</a></p></td><td valign=top><p>  Returns the refresh rate of the displaymode.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__is_layered.html">is_layered</a></p></td><td valign=top><p>  Windows 2000/XP only. Returns true if window is layered.</p></td></tr></table>
<p><b>Operations:</b></p>
<table border=0 width=100%>
<tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__operator =.html">operator =</a></p></td><td valign=top><p>  Copy assignment operator.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_title.html">set_title</a></p></td><td valign=top><p>  Sets the title of the window.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_size.html">set_size</a></p></td><td valign=top><p>  Sets the size of the window.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_position.html">set_position</a></p></td><td valign=top><p>  Sets the position of the window.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_fullscreen.html">set_fullscreen</a></p></td><td valign=top><p>  Makes the window initially fullscreen.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_flipping_buffers.html">set_flipping_buffers</a></p></td><td valign=top><p>  Sets the amount of flipping buffers to be used.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_allow_resize.html">set_allow_resize</a></p></td><td valign=top><p>  Sets if windows should be resizeable.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_bpp.html">set_bpp</a></p></td><td valign=top><p>  Sets the number of bytes per pixel</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_refresh_rate.html">set_refresh_rate</a></p></td><td valign=top><p>  Set the refresh rate of the displaymode.</p></td></tr><tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__set_layered.html">set_layered</a></p></td><td valign=top><p>  Windows 2000/XP only. Creates a layered window (complex shaped window).</p></td></tr></table>
<p><b>Implementation:</b></p>
<table border=0 width=100%>
<tr><td width=30% valign=top><p><a href="CL_DisplayWindowDescription__impl.html">impl</a></p></td><td valign=top><p></p></td></tr></table>
<a name="#description"><p><b>Detailed description:</b></p>
  !group=Display/Display 2D!
  !header=display.h!
  <p>This class allows you to setup a more advanced description when creating
  a display window.</p>


<!-- clanlib footer begin -->

<center><br><br><font color="#a0a0a0">
Questions or comments, write to the <a href="http://clanlib.org/contact.html">ClanLib mailing list</a>.
</font></center>

</body>
</html>
<!-- clanlib footer end -->