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clanlib0.8-docs-0.8.1-22.mga7.i586.rpm


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<h1>CL_DomNamedNodeMap::set_named_item</h1>
<p>  Adds a node using its node name attribute.</p>
<pre>
	CL_DomNode set_named_item(
		const CL_DomNode& node);
</pre>
<p><b>Parameters:</b></p>
<dl>
<dt><i>arg</i></dt><dd>A node to store in a named node map. The node will later be accessible using the value of the node name attribute of the node. If a node with that name is already present in the map, it is replaced by the new one.</dd>
</dl>
<p><b>Detailed description:</b></p>  <p>As the node name attribute is used to derive the name which the node must be stored
  under, multiple nodes of certain types (those that have a "special" string value) cannot
  be stored as the names would clash. This is seen as preferable to allowing nodes to be
  aliased.</p>
<p><b>See also:</b></p>
<p><a href="CL_DomNode.html">CL_DomNode</a> | <a href="CL_DomNamedNodeMap.html">CL_DomNamedNodeMap</a></p>


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