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<h2 class="title"><a name="installedcomponents" id=
"installedcomponents"></a>Chapter&nbsp;5.&nbsp;Listing of Installed
Components</h2>
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<p>The NVIDIA Accelerated Linux Graphics Driver consists of the
following components (filenames in parentheses are the full names
of the components after installation; "x.y.z" denotes the current
version. In these cases appropriate symlinks are created during
installation):</p>
<div class="itemizedlist">
<ul type="disc">
<li>
<p>An X driver (/usr/X11R6/lib/modules/drivers/nvidia_drv.so); this
driver is needed by the X server to use your NVIDIA hardware.</p>
</li>
<li>
<p>A GLX extension module for X
(/usr/X11R6/lib/modules/extensions/libglx.so.x.y.z); this module is
used by the X server to provide server-side GLX support.</p>
</li>
<li>
<p>An X module for wrapped software rendering
(/usr/X11R6/lib/modules/libnvidia-wfb.so.x.y.z and optionally,
/usr/X11R6/lib/modules/libwfb.so); this module is used by the X
driver to perform software rendering on GeForce 8 series GPUs. If
libwfb.so already exists, nvidia-installer will not overwrite it.
Otherwise, it will create a symbolic link from libwfb.so to
libnvidia-wfb.so.x.y.z.</p>
</li>
<li>
<p>An OpenGL library (/usr/lib/libGL.so.x.y.z); this library
provides the API entry points for all OpenGL and GLX function
calls. It is linked to at run-time by OpenGL applications.</p>
</li>
<li>
<p>An OpenGL core library (/usr/lib/libnvidia-glcore.so.x.y.z);
this library is implicitly used by libGL and by libglx. It contains
the core accelerated 3D functionality. You should not explicitly
load it in your X config file -- that is taken care of by
libglx.</p>
</li>
<li>
<p>Three VDPAU (Video Decode and Presentation API for Unix-like
systems) libraries: The top-level wrapper
(/usr/X11R6/lib/libvdpau.so.x.y.z), a debug trace library
(/usr/X11R6/lib/libvdpau_trace.so.x.y.z), and the NVIDIA
implementation (/usr/X11R6/lib/libvdpau_nvidia.so.x.y.z). See
<a href="vdpausupport.html" title=
"Appendix&nbsp;G.&nbsp;VDPAU Support">Appendix&nbsp;G, <i>VDPAU
Support</i></a> for details.</p>
</li>
<li>
<p>Two CUDA libraries (/usr/lib/libcuda.so.x.y.z,
/usr/lib/libcuda.la); these libraries provide runtime support for
CUDA (high-performance computing on the GPU) applications.</p>
</li>
<li>
<p>Two OpenCL libraries (/usr/lib/libOpenCL.so.1.0.0,
/usr/lib/libnvidia-opencl.so.x.y.z); the former is a
vendor-independent Installable Client Driver (ICD) loader, and the
latter is the NVIDIA Vendor ICD. A config file
/usr/lib/vendors/nvidia.icd is also installed, to advertise the
NVIDIA Vendor ICD to the ICD Loader.</p>
</li>
<li>
<p>A kernel module (/lib/modules/`uname
-r`/kernel/drivers/video/nvidia.ko); this kernel module provides
low-level access to your NVIDIA hardware for all of the above
components. It is generally loaded into the kernel when the X
server is started, and is used by the X driver and OpenGL.
nvidia.ko consists of two pieces: the binary-only core, and a
kernel interface that must be compiled specifically for your kernel
version. Note that the Linux kernel does not have a consistent
binary interface like the X server, so it is important that this
kernel interface be matched with the version of the kernel that you
are using. This can either be accomplished by compiling yourself,
or using precompiled binaries provided for the kernels shipped with
some of the more common Linux distributions.</p>
</li>
<li>
<p>NVIDIA frontend module (/lib/modules/`uname
-r`/kernel/drivers/video/nvidia-frontend.ko); this kernel module is
built when the --multiple-kernel-modules parameter is passed to
nvidia-installer (See <a href="faq.html#multikernelmodules">&ldquo;
How can I minimize software overhead when driving many GPUs in a
single system? &rdquo;</a>) or when the NV_BUILD_MODULE_INSTANCES
variable is passed to make when building the NVIDIA kernel module
(See <a href="faq.html#buildmultiplemodules">&ldquo; How can I
build multiple NVIDIA kernel modules? &rdquo;</a>). The number of
module instances can be a number between 1 and 8. This module
registers the nvidia[0-7].ko modules and redirects operations to
individual nvidia[0-7].ko modules.</p>
</li>
<li>
<p>Multiple kernel modules (/lib/modules/`uname
-r`/kernel/drivers/video/nvidia[0-7].ko); these modules are built
when the --multiple-kernel-modules parameter is passed to
nvidia-installer (See <a href="faq.html#multikernelmodules">&ldquo;
How can I minimize software overhead when driving many GPUs in a
single system? &rdquo;</a>) or when the NV_BUILD_MODULE_INSTANCES
variable is passed to make when building the NVIDIA kernel module
(See <a href="faq.html#buildmultiplemodules">&ldquo; How can I
build multiple NVIDIA kernel modules? &rdquo;</a>). The number of
module instances can be a number between 1 and 8. Each of these
modules is similar to nvidia.ko in terms of functionality.</p>
</li>
<li>
<p>NVIDIA Unified Memory kernel module (/lib/modules/`uname
-r`/kernel/drivers/video/nvidia-uvm.ko); this kernel module
provides functionality for sharing memory between the CPU and GPU
in CUDA programs. It is generally loaded into the kernel when a
CUDA program is started, and is used by the CUDA driver. Unified
Memory is incompatible with multiple kernel modules.</p>
</li>
<li>
<p>The nvidia-tls libraries (/usr/lib/libnvidia-tls.so.x.y.z and
/usr/lib/tls/libnvidia-tls.so.x.y.z); these files provide thread
local storage support for the NVIDIA OpenGL libraries (libGL,
libnvidia-glcore, and libglx). Each nvidia-tls library provides
support for a particular thread local storage model (such as ELF
TLS), and the one appropriate for your system will be loaded at run
time.</p>
</li>
<li>
<p>The nvidia-ml library (/usr/lib/libnvidia-ml.so.x.y.z); The
NVIDIA Management Library provides a monitoring and management API.
See <a href="nvidia-ml.html" title=
"Chapter&nbsp;26.&nbsp;The NVIDIA Management Library">Chapter&nbsp;26,
<i>The NVIDIA Management Library</i></a> for more information.</p>
</li>
<li>
<p>The application nvidia-installer (/usr/bin/nvidia-installer) is
NVIDIA's tool for installing and updating NVIDIA drivers. See
<a href="installdriver.html" title=
"Chapter&nbsp;4.&nbsp;Installing the NVIDIA Driver">Chapter&nbsp;4,
<i>Installing the NVIDIA Driver</i></a> for a more thorough
description.</p>
</li>
<li>
<p>The application nvidia-xconfig (/usr/bin/nvidia-xconfig) is
NVIDIA's tool for manipulating X server configuration files. See
<a href="editxconfig.html" title=
"Chapter&nbsp;6.&nbsp;Configuring X for the NVIDIA Driver">Chapter&nbsp;6,
<i>Configuring X for the NVIDIA Driver</i></a> for more
information.</p>
</li>
<li>
<p>The application nvidia-settings (/usr/bin/nvidia-settings) is
NVIDIA's tool for dynamic configuration while the X server is
running. See <a href="nvidiasettings.html" title=
"Chapter&nbsp;24.&nbsp;Using the nvidia-settings Utility">Chapter&nbsp;24,
<i>Using the nvidia-settings Utility</i></a> for more
information.</p>
</li>
<li>
<p>The application nvidia-smi (/usr/bin/nvidia-smi) is the NVIDIA
System Management Interface for management and monitoring
functionality. See <a href="nvidia-smi.html" title=
"Chapter&nbsp;25.&nbsp;Using the nvidia-smi Utility">Chapter&nbsp;25,
<i>Using the nvidia-smi Utility</i></a> for more information.</p>
</li>
<li>
<p>The application nvidia-debugdump (/usr/bin/nvidia-debugdump) is
NVIDIA's tool for collecting internal GPU state. It is normally
invoked by the nvidia-bug-report.sh (/usr/bin/nvidia-bug-report.sh)
script. See <a href="nvidia-debugdump.html" title=
"Chapter&nbsp;27.&nbsp;Using the nvidia-debugdump Utility">Chapter&nbsp;27,
<i>Using the nvidia-debugdump Utility</i></a> for more
information.</p>
</li>
<li>
<p>The daemon nvidia-persistenced (/usr/bin/nvidia-persistenced) is
the NVIDIA Persistence Daemon for allowing the NVIDIA kernel module
to maintain persistent state when no other NVIDIA driver components
are running. See <a href="nvidia-persistenced.html" title=
"Chapter&nbsp;28.&nbsp;Using the nvidia-persistenced Utility">Chapter&nbsp;28,
<i>Using the nvidia-persistenced Utility</i></a> for more
information.</p>
</li>
<li>
<p>The NVCUVID library (/usr/lib/libnvcuvid.so.x.y.z); The NVIDIA
CUDA Video Decoder (NVCUVID) library provides an interface to
hardware video decoding capabilities on NVIDIA GPUs with CUDA.</p>
</li>
<li>
<p>The NvEncodeAPI library (/usr/lib/libnvidia-encode.so.x.y.z);
The NVENC Video Encoding library provides an interface to video
encoder hardware on supported NVIDIA GPUs.</p>
</li>
<li>
<p>The NvIFROpenGL library (/usr/lib/libnvidia-ifr.so.x.y.z); The
NVIDIA OpenGL-based Inband Frame Readback library provides an
interface to capture and optionally encode an OpenGL framebuffer.
NvIFROpenGL is a private API that is only available to approved
partners for use in remote graphics scenarios. Please contact
NVIDIA at GRIDteam@nvidia.com for more information.</p>
</li>
<li>
<p>The NvFBC library (/usr/lib/libnvidia-fbc.so.x.y.z); The NVIDIA
Framebuffer Capture library provides an interface to capture and
optionally encode the framebuffer of an X server screen. NvFBC is a
private API that is only available to approved partners for use in
remote graphics scenarios. Please contact NVIDIA at
GRIDteam@nvidia.com for more information.</p>
</li>
</ul>
</div>
<p></p>
<p>Problems will arise if applications use the wrong version of a
library. This can be the case if there are either old libGL
libraries or stale symlinks left lying around. If you think there
may be something awry in your installation, check that the
following files are in place (these are all the files of the NVIDIA
Accelerated Linux Graphics Driver, as well as their symlinks):</p>
<pre class="screen">
    /usr/lib/xorg/modules/drivers/nvidia_drv.so
    /usr/lib/xorg/modules/libwfb.so (if your X server is new enough), or
    /usr/lib/xorg/modules/libnvidia-wfb.so and
    /usr/lib/xorg/modules/libwfb.so -&gt; libnvidia-wfb.so

    /usr/lib/xorg/modules/extensions/libglx.so.x.y.z
    /usr/lib/xorg/modules/extensions/libglx.so -&gt; libglx.so.x.y.z

    (the above may also be in /usr/lib/modules or /usr/X11R6/lib/modules)

    /usr/lib/libGL.so.x.y.z
    /usr/lib/libGL.so.1 -&gt; libGL.so.x.y.z
    /usr/lib/libGL.so -&gt; libGL.so.1

    /usr/lib/libnvidia-glcore.so.x.y.z

    /usr/lib/libcuda.so.x.y.z
    /usr/lib/libcuda.so -&gt; libcuda.so.x.y.z

    /lib/modules/`uname -r`/video/nvidia.{o,ko}, or
    /lib/modules/`uname -r`/kernel/drivers/video/nvidia.{o,ko}
</pre>
<p>If there are other libraries whose "soname" conflicts with that
of the NVIDIA libraries, ldconfig may create the wrong symlinks. It
is recommended that you manually remove or rename conflicting
libraries (be sure to rename clashing libraries to something that
ldconfig will not look at -- we have found that prepending "XXX" to
a library name generally does the trick), rerun 'ldconfig', and
check that the correct symlinks were made. An example of a library
that often creates conflicts is "/usr/X11R6/lib/libGL.so*".</p>
<p>If the libraries appear to be correct, then verify that the
application is using the correct libraries. For example, to check
that the application /usr/X11R6/bin/glxgears is using the NVIDIA
libraries, run:</p>
<pre class="screen">
    % ldd /usr/X11R6/bin/glxgears
        linux-gate.so.1 =&gt;  (0xffffe000)
        libGL.so.1 =&gt; /usr/lib/libGL.so.1 (0xb7ed1000)
        libXext.so.6 =&gt; /usr/X11R6/lib/libXext.so.6 (0xb7ec0000)
        libX11.so.6 =&gt; /usr/X11R6/lib/libX11.so.6 (0xb7de0000)
        libpthread.so.0 =&gt; /lib/tls/libpthread.so.0 (0x00946000)
        libm.so.6 =&gt; /lib/tls/libm.so.6 (0x0075d000)
        libc.so.6 =&gt; /lib/tls/libc.so.6 (0x00631000)
        libnvidia-tls.so.340.108 =&gt; /usr/lib/tls/libnvidia-tls.so.__DRV_VER__ (0xb7ddd000)
        libnvidia-glcore.so.340.108 =&gt; /usr/lib/libnvidia-glcore.so.__DRV_VER__ (0xb5d1f000)
        libdl.so.2 =&gt; /lib/libdl.so.2 (0x00782000)
        /lib/ld-linux.so.2 (0x00614000)
</pre>
<p>Check the files being used for libGL -- if it is something other
than the NVIDIA library, then you will need to either remove the
library that is getting in the way or adjust your ld search path
using the <code class="envar">LD_LIBRARY_PATH</code> environment
variable. You may want to consult the man pages for
<span><strong class="command">ldconfig</strong></span> and
<span><strong class="command">ldd</strong></span>.</p>
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