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<h1>Ogre::D3DTexture Class Reference</h1>Direct3D7-specific texture resource implementation.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>&gt;</code>
<p>
Inheritance diagram for Ogre::D3DTexture:<p><center><img src="classOgre_1_1D3DTexture__inherit__graph.png" border="0" usemap="#Ogre_1_1D3DTexture__inherit__map" alt="Inheritance graph"></center>
<map name="Ogre_1_1D3DTexture__inherit__map">
<area href="classOgre_1_1Texture.html" shape="rect" coords="27,155,120,174" alt="">
<area href="classOgre_1_1Resource.html" shape="rect" coords="21,86,125,105" alt="">
<area href="classOgre_1_1StringInterface.html" shape="rect" coords="7,17,140,35" alt="">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classOgre_1_1D3DTexture-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea0">D3DTexture</a> (<a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *creator, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> handle, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;group, bool isManual, <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *loader, IDirect3DDevice7 *lpDirect3dDevice)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea1">~D3DTexture</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea2">loadImage</a> (const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;img)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the data from an image.  <a href="#Ogre_1_1D3DTexturea2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea3">loadImage3D</a> (const <a class="el" href="classOgre_1_1Image.html">Image</a> imgs[])</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea4">copyToTexture</a> (<a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> &amp;target)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Copies (and maybe scales to fit) the contents of this texture to another texture.  <a href="#Ogre_1_1D3DTexturea4"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>LPDIRECTDRAWSURFACE7&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea5">getDDSurface</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">D3D-specific member that returns the underlying surface.  <a href="#Ogre_1_1D3DTexturea5"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea6">createInternalResources</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><dl compact><dt><b>Remarks:</b></dt><dd>This method creates the internal texture resources (pixel buffers, texture surfaces etc) required to begin using this texture. You do not need to call this method directly unless you are manually creating a texture, in which case something must call it, after having set the size and format of the texture (e.g. the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> might be the best one to call it). If you are not defining a manual texture, or if you use one of the self-contained load...() methods, then it will be called for you.</dd></dl>
  <a href="#Ogre_1_1D3DTexturea6"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturea7">getBuffer</a> (size_t face, size_t mipmap)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This buffer can then be used to copy data from and to a particular level of the texture. <dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>face</em>&nbsp;</td><td>Face number, in case of a cubemap texture. Must be 0 for other types of textures. </td></tr>
    <tr><td valign=top><em>mipmap</em>&nbsp;</td><td>Mipmap level. This goes from 0 for the first, largest mipmap level to <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea3">getNumMipmaps()</a>-1 for the smallest. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>A shared pointer to a hardware pixel buffer </dd></dl>
<dl compact><dt><b>Remarks:</b></dt><dd>The buffer is invalidated when the resource is unloaded or destroyed. Do not use it after the lifetime of the containing texture. </dd></dl>
  <a href="#Ogre_1_1D3DTexturea7"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea1">setTextureType</a> (<a class="el" href="namespaceOgre.html#a680">TextureType</a> ttype)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the type of texture; can only be changed before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>.  <a href="#Ogre_1_1Texturea1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a680">TextureType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea2">getTextureType</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the type of texture.  <a href="#Ogre_1_1Texturea2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea3">getNumMipmaps</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the number of mipmaps to be used for this texture.  <a href="#Ogre_1_1Texturea3"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea4">setNumMipmaps</a> (size_t num)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the number of mipmaps to be used for this texture.  <a href="#Ogre_1_1Texturea4"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea5">getGamma</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the gamma adjustment factor applied to this texture.  <a href="#Ogre_1_1Texturea5"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea6">setGamma</a> (float g)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the gamma adjustment factor applied to this texture.  <a href="#Ogre_1_1Texturea6"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea7">getHeight</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the height of the texture.  <a href="#Ogre_1_1Texturea7"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea8">getWidth</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the width of the texture.  <a href="#Ogre_1_1Texturea8"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea9">getDepth</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the depth of the texture (only applicable for 3D textures).  <a href="#Ogre_1_1Texturea9"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea10">setHeight</a> (unsigned int h)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the height of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>;.  <a href="#Ogre_1_1Texturea10"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea11">setWidth</a> (unsigned int w)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the width of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>;.  <a href="#Ogre_1_1Texturea11"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea12">setDepth</a> (unsigned int d)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the depth of the texture (only applicable for 3D textures); ; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>;.  <a href="#Ogre_1_1Texturea12"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea13">getUsage</a> () const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>.  <a href="#Ogre_1_1Texturea13"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea14">setUsage</a> (int u)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>; only useful before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>.  <a href="#Ogre_1_1Texturea14"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea18">loadRawData</a> (<a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;stream, <a class="el" href="namespaceOgre.html#a422">ushort</a> uWidth, <a class="el" href="namespaceOgre.html#a422">ushort</a> uHeight, <a class="el" href="namespaceOgre.html#a666">PixelFormat</a> eFormat)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the data from a raw stream.  <a href="#Ogre_1_1Texturea18"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea19">enable32Bit</a> (bool setting=true)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea20">getFormat</a> () const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the pixel format for the texture surface.  <a href="#Ogre_1_1Texturea20"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea21">setFormat</a> (<a class="el" href="namespaceOgre.html#a666">PixelFormat</a> pf)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the pixel format for the texture surface; can only be set before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>.  <a href="#Ogre_1_1Texturea21"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea22">hasAlpha</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the texture has an alpha layer.  <a href="#Ogre_1_1Texturea22"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea23">getNumFaces</a> () const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the number of faces this texture has.  <a href="#Ogre_1_1Texturea23"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Loads the resource, if it is not already.  <a href="#Ogre_1_1Texturea25"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea26">reload</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Reloads the resource, if it is already loaded.  <a href="#Ogre_1_1Texturea26"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea27">isManuallyLoaded</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this resource manually loaded?  <a href="#Ogre_1_1Texturea27"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea28">unload</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unloads the resource; this is not permanent, the resource can be reloaded later if required.  <a href="#Ogre_1_1Texturea28"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea29">getSize</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves info about the size of the resource.  <a href="#Ogre_1_1Texturea29"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea30">touch</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">'Touches' the resource to indicate it has been used.  <a href="#Ogre_1_1Texturea30"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea31">getName</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets resource name.  <a href="#Ogre_1_1Texturea31"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea32">getHandle</a> (void) const </td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea33">isLoaded</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise.  <a href="#Ogre_1_1Texturea33"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea34">getGroup</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the group which this resource is a member of.  <a href="#Ogre_1_1Texturea34"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea35">getCreator</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Gets the manager which created this resource.  <a href="#Ogre_1_1Texturea35"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea36">getOrigin</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the origin of this resource, e.g.  <a href="#Ogre_1_1Texturea36"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea37">_notifyOrigin</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;origin)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Notify this resource of it's origin.  <a href="#Ogre_1_1Texturea37"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea38">getParamDictionary</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves the parameter dictionary for this class.  <a href="#Ogre_1_1Texturea38"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea39">getParamDictionary</a> (void) const </td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="namespaceOgre.html#a517">ParameterList</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea40">getParameters</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retrieves a list of parameters valid for this object.  <a href="#Ogre_1_1Texturea40"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea41">setParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name, const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;value)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter setting method.  <a href="#Ogre_1_1Texturea41"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea42">setParameterList</a> (const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;paramList)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic multiple parameter setting method.  <a href="#Ogre_1_1Texturea42"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea43">getParameter</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;name) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic parameter retrieval method.  <a href="#Ogre_1_1Texturea43"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea44">copyParametersTo</a> (<a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *dest) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Method for copying this object's parameters to another object.  <a href="#Ogre_1_1Texturea44"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>D3DX_SURFACEFORMAT&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturee0">OgreFormat_to_D3DXFormat</a> (<a class="el" href="namespaceOgre.html#a666">PixelFormat</a> format)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Static pixelformat functions.  <a href="#Ogre_1_1D3DTexturee0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturee1">closestD3DXFormat</a> (<a class="el" href="namespaceOgre.html#a666">PixelFormat</a> format)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturee2">OgreFormat_to_DDPixelFormat</a> (<a class="el" href="namespaceOgre.html#a666">PixelFormat</a> format, DDPIXELFORMAT &amp;out)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturee0">cleanupDictionary</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g.  <a href="#Ogre_1_1Texturee0"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Types</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">SurfaceList</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Vector of pointers to subsurfaces.  <a href="#Ogre_1_1D3DTexturex0"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb0">loadImpl</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1D3DTextureb0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb1">unloadImpl</a> (void)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1D3DTextureb1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb2">createSurface2D</a> (void)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb3">createSurface3D</a> (void)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb4">_chooseD3DFormat</a> (DDPIXELFORMAT &amp;ddpf)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method, return a D3D pixel format for texture creation  <a href="#Ogre_1_1D3DTextureb4"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb5">_constructCubeFaceNames</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> name)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method, construct full cube texture face names from a given string  <a href="#Ogre_1_1D3DTextureb5"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb6">_getCubeFaceName</a> (unsigned char face) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">internal method, the cube map face name for the spec. face index  <a href="#Ogre_1_1D3DTextureb6"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTextureb7">_createSurfaceList</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb0">calculateSize</a> (void) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">  <a href="#Ogre_1_1Textureb0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Textureb1">_loadImages</a> (const std::vector&lt; const <a class="el" href="classOgre_1_1Image.html">Image</a> * &gt; &amp;images)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generic method to load the texture from a set of images.  <a href="#Ogre_1_1Textureb1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Textureb4">createParamDictionary</a> (const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;className)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Internal method for creating a parameter dictionary for the class, if it does not already exist.  <a href="#Ogre_1_1Textureb4"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>IDirect3DDevice7 *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep0">mD3DDevice</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A pointer to the Direct3D device.  <a href="#Ogre_1_1D3DTexturep0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>IDirectDrawSurface7 *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep1">mSurface</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Surface of the (first) device-specific texture.  <a href="#Ogre_1_1D3DTexturep1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep2">mCubeFaceNames</a> [6]</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">cube texture individual face names  <a href="#Ogre_1_1D3DTexturep2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">SurfaceList</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep3">mSurfaceList</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep0">mHeight</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep1">mWidth</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep2">mDepth</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep3">mNumMipmaps</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep4">mGamma</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a680">TextureType</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep5">mTextureType</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep6">mFormat</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep7">mUsage</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep8">mSrcBpp</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep9">mSrcWidth</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned long&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep10">mSrcHeight</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned short&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep11">mFinalBpp</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep12">mHasAlpha</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep13">mCreator</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Creator.  <a href="#Ogre_1_1Texturep13"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep14">mName</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Unique name of the resource.  <a href="#Ogre_1_1Texturep14"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep15">mGroup</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The name of the resource group.  <a href="#Ogre_1_1Texturep15"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep16">mHandle</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Numeric handle for more efficient look up than name.  <a href="#Ogre_1_1Texturep16"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">mIsLoaded</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is the resource currently loaded?  <a href="#Ogre_1_1Texturep17"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>size_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">mSize</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The size of the resource in bytes.  <a href="#Ogre_1_1Texturep18"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">mIsManual</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Is this file manually loaded?  <a href="#Ogre_1_1Texturep19"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">mOrigin</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Origin of this resource (e.g. script name) - optional.  <a href="#Ogre_1_1Texturep20"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">mLoader</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Optional manual loader; if provided, data is loaded from here instead of a file.  <a href="#Ogre_1_1Texturep21"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep22">mParamDictName</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Class name for this instance to be used as a lookup (must be initialised by subclasses).  <a href="#Ogre_1_1Texturep22"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a519">ParamDictionaryMap</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">msDictionary</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Dictionary of parameters.  <a href="#Ogre_1_1Texturet0"></a><br><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Direct3D7-specific texture resource implementation. 
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Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00039">39</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.<hr><h2>Member Typedef Documentation</h2>
<a class="anchor" name="Ogre_1_1D3DTexturex0" doxytag="Ogre::D3DTexture::SurfaceList" ></a><p>
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          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a>&gt; <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">Ogre::D3DTexture::SurfaceList</a><code> [protected]</code>
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Vector of pointers to subsurfaces. 
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Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00071">71</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
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<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="Ogre_1_1D3DTexturea0" doxytag="Ogre::D3DTexture::D3DTexture" ></a><p>
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          <td class="md" nowrap valign="top"> Ogre::D3DTexture::D3DTexture </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>creator</em>, </td>
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          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>name</em>, </td>
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          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a485">ResourceHandle</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>handle</em>, </td>
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          <td></td>
          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>group</em>, </td>
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          <td class="mdname" nowrap> <em>isManual</em>, </td>
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          <td class="md" nowrap><a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>loader</em>, </td>
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          <td class="md" nowrap>IDirect3DDevice7 *&nbsp;</td>
          <td class="mdname" nowrap> <em>lpDirect3dDevice</em></td>
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          <td class="md">)&nbsp;</td>
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<a class="anchor" name="Ogre_1_1D3DTexturea1" doxytag="Ogre::D3DTexture::~D3DTexture" ></a><p>
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          <td class="md" nowrap valign="top"> virtual Ogre::D3DTexture::~<a class="el" href="classOgre_1_1D3DTexture.html">D3DTexture</a> </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
    </td>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="Ogre_1_1D3DTextureb4" doxytag="Ogre::D3DTexture::_chooseD3DFormat" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::_chooseD3DFormat </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">DDPIXELFORMAT &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>ddpf</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected]</code></td>
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<p>
internal method, return a D3D pixel format for texture creation 
<p>
    </td>
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<a class="anchor" name="Ogre_1_1D3DTextureb5" doxytag="Ogre::D3DTexture::_constructCubeFaceNames" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::_constructCubeFaceNames </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected]</code></td>
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<p>
internal method, construct full cube texture face names from a given string 
<p>
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<a class="anchor" name="Ogre_1_1D3DTextureb7" doxytag="Ogre::D3DTexture::_createSurfaceList" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::_createSurfaceList </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected]</code></td>
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<a class="anchor" name="Ogre_1_1D3DTextureb6" doxytag="Ogre::D3DTexture::_getCubeFaceName" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::D3DTexture::_getCubeFaceName </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">unsigned char&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>face</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [protected]</code></td>
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<p>
internal method, the cube map face name for the spec. face index 
<p>

<p>
Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00090">90</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.
<p>
References <a class="el" href="OgreD3D7Texture_8h-source.html#l00069">mCubeFaceNames</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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<a class="anchor" name="Ogre_1_1Textureb1" doxytag="Ogre::D3DTexture::_loadImages" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::_loadImages </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const std::vector&lt; const <a class="el" href="classOgre_1_1Image.html">Image</a> * &gt; &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>images</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected, inherited]</code></td>
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<p>
Generic method to load the texture from a set of images. 
<p>
This can be used by the specific implementation for convience. Implementations might decide not to use this function if they can use their own image loading functions. <dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>images</em>&nbsp;</td><td>Vector of pointers to Images. If there is only one image in this vector, the faces of that image will be used. If there are multiple images in the vector each image will be loaded as a face.</td></tr>
  </table>
</dl>
    </td>
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<a class="anchor" name="Ogre_1_1Texturea37" doxytag="Ogre::D3DTexture::_notifyOrigin" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Resource::_notifyOrigin </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>origin</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Notify this resource of it's origin. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00207">207</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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<a class="anchor" name="Ogre_1_1Textureb0" doxytag="Ogre::D3DTexture::calculateSize" ></a><p>
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          <td class="md" nowrap valign="top"> size_t Ogre::Texture::calculateSize </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [protected, virtual, inherited]</code></td>
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<p>
 
<p>

<p>
Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Resourceb3">Ogre::Resource</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturee0" doxytag="Ogre::D3DTexture::cleanupDictionary" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::StringInterface::cleanupDictionary </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [static, inherited]</code></td>
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<p>
Cleans up the static 'msDictionary' required to reset <a class="el" href="namespaceOgre.html">Ogre</a>, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a> implementers (e.g. 
<p>
<a class="el" href="classOgre_1_1MaterialManager.html">MaterialManager</a>) initializes.     </td>
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<a class="anchor" name="Ogre_1_1D3DTexturee1" doxytag="Ogre::D3DTexture::closestD3DXFormat" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a666">PixelFormat</a> Ogre::D3DTexture::closestD3DXFormat </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>format</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [static]</code></td>
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<a class="anchor" name="Ogre_1_1Texturea44" doxytag="Ogre::D3DTexture::copyParametersTo" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::copyParametersTo </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1StringInterface.html">StringInterface</a> *&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>dest</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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<p>
Method for copying this object's parameters to another object. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop. </dd></dl>
<dl compact><dt><b></b></dt><dd>Any unrecognised parameters will be ignored as with setParameter method. </dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>dest</em>&nbsp;</td><td>Pointer to object to have it's parameters set the same as this object. </td></tr>
  </table>
</dl>

<p>
Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00294">294</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
<p>
References <a class="el" href="OgreStringInterface_8h-source.html#l00082">Ogre::ParamDictionary::mParamDefs</a>, and <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea41">Ogre::StringInterface::setParameter()</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturea4" doxytag="Ogre::D3DTexture::copyToTexture" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::D3DTexture::copyToTexture </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1TexturePtr.html">TexturePtr</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>target</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
Copies (and maybe scales to fit) the contents of this texture to another texture. 
<p>

<p>
Reimplemented from <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea16">Ogre::Texture</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturea6" doxytag="Ogre::D3DTexture::createInternalResources" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::createInternalResources </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
<dl compact><dt><b>Remarks:</b></dt><dd>This method creates the internal texture resources (pixel buffers, texture surfaces etc) required to begin using this texture. You do not need to call this method directly unless you are manually creating a texture, in which case something must call it, after having set the size and format of the texture (e.g. the <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a> might be the best one to call it). If you are not defining a manual texture, or if you use one of the self-contained load...() methods, then it will be called for you.</dd></dl>
 
<p>

<p>
Implements <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea15">Ogre::Texture</a>.    </td>
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<a class="anchor" name="Ogre_1_1Textureb4" doxytag="Ogre::D3DTexture::createParamDictionary" ></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::StringInterface::createParamDictionary </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>className</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected, inherited]</code></td>
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<p>
Internal method for creating a parameter dictionary for the class, if it does not already exist. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance). </dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>className</em>&nbsp;</td><td>the name of the class using the dictionary </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if a new dictionary was created, false if it was already there </dd></dl>

<p>
Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00170">170</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
<p>
References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTextureb2" doxytag="Ogre::D3DTexture::createSurface2D" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::createSurface2D </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected]</code></td>
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<a class="anchor" name="Ogre_1_1D3DTextureb3" doxytag="Ogre::D3DTexture::createSurface3D" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::createSurface3D </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected]</code></td>
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<a class="anchor" name="Ogre_1_1Texturea19" doxytag="Ogre::D3DTexture::enable32Bit" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::enable32Bit </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">bool&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>setting</em> = true          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00191">191</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturea7" doxytag="Ogre::D3DTexture::getBuffer" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a> Ogre::D3DTexture::getBuffer </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">size_t&nbsp;</td>
          <td class="mdname" nowrap> <em>face</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>size_t&nbsp;</td>
          <td class="mdname" nowrap> <em>mipmap</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual]</code></td>
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<p>
This buffer can then be used to copy data from and to a particular level of the texture. <dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>face</em>&nbsp;</td><td>Face number, in case of a cubemap texture. Must be 0 for other types of textures. </td></tr>
    <tr><td valign=top><em>mipmap</em>&nbsp;</td><td>Mipmap level. This goes from 0 for the first, largest mipmap level to <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea3">getNumMipmaps()</a>-1 for the smallest. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>A shared pointer to a hardware pixel buffer </dd></dl>
<dl compact><dt><b>Remarks:</b></dt><dd>The buffer is invalidated when the resource is unloaded or destroyed. Do not use it after the lifetime of the containing texture. </dd></dl>
 
<p>

<p>
Implements <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea24">Ogre::Texture</a>.    </td>
  </tr>
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<a class="anchor" name="Ogre_1_1Texturea35" doxytag="Ogre::D3DTexture::getCreator" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* Ogre::Resource::getCreator </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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    <td>

<p>
Gets the manager which created this resource. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00198">198</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturea5" doxytag="Ogre::D3DTexture::getDDSurface" ></a><p>
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          <td class="md" nowrap valign="top"> LPDIRECTDRAWSURFACE7 Ogre::D3DTexture::getDDSurface </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    <td>

<p>
D3D-specific member that returns the underlying surface. 
<p>
    </td>
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<a class="anchor" name="Ogre_1_1Texturea9" doxytag="Ogre::D3DTexture::getDepth" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned int Ogre::Texture::getDepth </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Returns the depth of the texture (only applicable for 3D textures). 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00134">134</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea20" doxytag="Ogre::D3DTexture::getFormat" ></a><p>
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          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a666">PixelFormat</a> Ogre::Texture::getFormat </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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<p>
Returns the pixel format for the texture surface. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00197">197</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.
<p>
References <a class="el" href="OgrePixelFormat_8h-source.html#l00033">Ogre::PixelFormat</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea5" doxytag="Ogre::D3DTexture::getGamma" ></a><p>
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          <td class="md" nowrap valign="top"> float Ogre::Texture::getGamma </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Returns the gamma adjustment factor applied to this texture. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00116">116</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea34" doxytag="Ogre::D3DTexture::getGroup" ></a><p>
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          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getGroup </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Gets the group which this resource is a member of. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00195">195</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea32" doxytag="Ogre::D3DTexture::getHandle" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> Ogre::Resource::getHandle </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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    <td>

<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00181">181</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
References <a class="el" href="OgreResource_8h-source.html#l00035">Ogre::ResourceHandle</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea7" doxytag="Ogre::D3DTexture::getHeight" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned int Ogre::Texture::getHeight </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Returns the height of the texture. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00126">126</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea31" doxytag="Ogre::D3DTexture::getName" ></a><p>
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          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getName </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Gets resource name. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00176">176</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea23" doxytag="Ogre::D3DTexture::getNumFaces" ></a><p>
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          <td class="md" nowrap valign="top"> virtual size_t Ogre::Texture::getNumFaces </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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<p>
Return the number of faces this texture has. 
<p>
This will be 6 for a cubemap texture and 1 for a 1D, 2D or 3D one.     </td>
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<a class="anchor" name="Ogre_1_1Texturea3" doxytag="Ogre::D3DTexture::getNumMipmaps" ></a><p>
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          <td class="md" nowrap valign="top"> size_t Ogre::Texture::getNumMipmaps </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Gets the number of mipmaps to be used for this texture. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00106">106</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea36" doxytag="Ogre::D3DTexture::getOrigin" ></a><p>
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          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a426">String</a>&amp; Ogre::Resource::getOrigin </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
        </tr>

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<p>
Get the origin of this resource, e.g. 
<p>
a script file name. <dl compact><dt><b>Remarks:</b></dt><dd>This property will only contain something if the creator of this resource chose to populate it. Script loaders are advised to populate it.</dd></dl>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00205">205</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
References <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea39" doxytag="Ogre::D3DTexture::getParamDictionary" ></a><p>
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          <td class="md" nowrap valign="top"> const <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>

<p>
Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00207">207</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea38" doxytag="Ogre::D3DTexture::getParamDictionary" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a>* Ogre::StringInterface::getParamDictionary </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Retrieves the parameter dictionary for this class. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>Only valid to call this after createParamDictionary. </dd></dl>
<dl compact><dt><b>Returns:</b></dt><dd>Pointer to <a class="el" href="classOgre_1_1ParamDictionary.html">ParamDictionary</a> shared by all instances of this class which you can add parameters to, retrieve parameters etc. </dd></dl>

<p>
Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00194">194</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea43" doxytag="Ogre::D3DTexture::getParameter" ></a><p>
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          <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceOgre.html#a426">String</a> Ogre::StringInterface::getParameter </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>name</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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<p>
Generic parameter retrieval method. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> to convert this string back into a native type. </dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to get </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>String value of parameter, blank if not found </dd></dl>

<p>
Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00263">263</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.
<p>
References <a class="el" href="classOgre_1_1ParamCommand.html#Ogre_1_1ParamCommanda0">Ogre::ParamCommand::doGet()</a>, <a class="el" href="OgreStringInterface_8h-source.html#l00088">Ogre::ParamDictionary::getParamCommand()</a>, and <a class="el" href="OgrePrerequisites_8h-source.html#l00154">Ogre::String</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea40" doxytag="Ogre::D3DTexture::getParameters" ></a><p>
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          <td class="md" nowrap valign="top"> const <a class="el" href="namespaceOgre.html#a517">ParameterList</a>&amp; Ogre::StringInterface::getParameters </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Retrieves a list of parameters valid for this object. 
<p>
<dl compact><dt><b>Returns:</b></dt><dd>A reference to a static list of <a class="el" href="classOgre_1_1ParameterDef.html">ParameterDef</a> objects. </dd></dl>
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<a class="anchor" name="Ogre_1_1Texturea29" doxytag="Ogre::D3DTexture::getSize" ></a><p>
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          <td class="md" nowrap valign="top"> size_t Ogre::Resource::getSize </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Retrieves info about the size of the resource. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00165">165</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea2" doxytag="Ogre::D3DTexture::getTextureType" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a680">TextureType</a> Ogre::Texture::getTextureType </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Gets the type of texture. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00102">102</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.
<p>
References <a class="el" href="OgreTexture_8h-source.html#l00058">Ogre::TextureType</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea13" doxytag="Ogre::D3DTexture::getUsage" ></a><p>
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          <td class="md" nowrap valign="top"> int Ogre::Texture::getUsage </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Returns the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00151">151</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea8" doxytag="Ogre::D3DTexture::getWidth" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned int Ogre::Texture::getWidth </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Returns the width of the texture. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00130">130</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea22" doxytag="Ogre::D3DTexture::hasAlpha" ></a><p>
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          <td class="md" nowrap valign="top"> virtual bool Ogre::Texture::hasAlpha </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [virtual, inherited]</code></td>
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<p>
Returns true if the texture has an alpha layer. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00206">206</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea33" doxytag="Ogre::D3DTexture::isLoaded" ></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Resource::isLoaded </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Returns true if the <a class="el" href="classOgre_1_1Resource.html">Resource</a> has been loaded, false otherwise. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00188">188</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.
<p>
References <a class="el" href="OgrePrerequisites_8h-source.html#l00171">OGRE_LOCK_AUTO_MUTEX</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea27" doxytag="Ogre::D3DTexture::isManuallyLoaded" ></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::Resource::isManuallyLoaded </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inherited]</code></td>
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<p>
Is this resource manually loaded? 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00153">153</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea25" doxytag="Ogre::D3DTexture::load" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::load </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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<p>
Loads the resource, if it is not already. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>If the resource is loaded from a file, loading is automatic. If not, if for example this resource gained it's data from procedural calls rather than loading from a file, then this resource will not reload on it's own</dd></dl>

<p>
Reimplemented in <a class="el" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha3">Ogre::Mesh</a>, and <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma7">Ogre::GLSLGpuProgram</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturea2" doxytag="Ogre::D3DTexture::loadImage" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::D3DTexture::loadImage </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Image.html">Image</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>img</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
Loads the data from an image. 
<p>

<p>
Implements <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturea17">Ogre::Texture</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturea3" doxytag="Ogre::D3DTexture::loadImage3D" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::D3DTexture::loadImage3D </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classOgre_1_1Image.html">Image</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>imgs</em>[]          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
    </td>
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<a class="anchor" name="Ogre_1_1D3DTextureb0" doxytag="Ogre::D3DTexture::loadImpl" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::loadImpl </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected, virtual]</code></td>
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<p>
 
<p>

<p>
Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Textureb2">Ogre::Resource</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea18" doxytag="Ogre::D3DTexture::loadRawData" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::loadRawData </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1SharedPtr.html">DataStreamPtr</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>stream</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>uWidth</em>, </td>
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        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a422">ushort</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>uHeight</em>, </td>
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          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>eFormat</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
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<p>
Loads the data from a raw stream. 
<p>
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<a class="anchor" name="Ogre_1_1D3DTexturee0" doxytag="Ogre::D3DTexture::OgreFormat_to_D3DXFormat" ></a><p>
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          <td class="md" nowrap valign="top"> D3DX_SURFACEFORMAT Ogre::D3DTexture::OgreFormat_to_D3DXFormat </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>format</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [static]</code></td>
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<p>
Static pixelformat functions. 
<p>
    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturee2" doxytag="Ogre::D3DTexture::OgreFormat_to_DDPixelFormat" ></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::D3DTexture::OgreFormat_to_DDPixelFormat </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>format</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>DDPIXELFORMAT &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>out</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [static]</code></td>
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<p>
    </td>
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<a class="anchor" name="Ogre_1_1Texturea26" doxytag="Ogre::D3DTexture::reload" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::reload </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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<p>
Reloads the resource, if it is already loaded. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>Calls <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea28">unload()</a> and then <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a> again, if the resource is already loaded. If it is not loaded already, then nothing happens.</dd></dl>
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<a class="anchor" name="Ogre_1_1Texturea12" doxytag="Ogre::D3DTexture::setDepth" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::setDepth </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>d</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Set the depth of the texture (only applicable for 3D textures); ; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>;. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00147">147</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea21" doxytag="Ogre::D3DTexture::setFormat" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Texture::setFormat </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a666">PixelFormat</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>pf</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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<p>
Sets the pixel format for the texture surface; can only be set before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>. 
<p>
    </td>
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<a class="anchor" name="Ogre_1_1Texturea6" doxytag="Ogre::D3DTexture::setGamma" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::setGamma </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>g</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Sets the gamma adjustment factor applied to this texture. 
<p>
<dl compact><dt><b>Note:</b></dt><dd>Must be called before any 'load' method. </dd></dl>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00122">122</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea10" doxytag="Ogre::D3DTexture::setHeight" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::setHeight </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>h</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Set the height of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>;. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00138">138</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea4" doxytag="Ogre::D3DTexture::setNumMipmaps" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::setNumMipmaps </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">size_t&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>num</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Sets the number of mipmaps to be used for this texture. 
<p>
<dl compact><dt><b>Note:</b></dt><dd>Must be set before calling any 'load' method. </dd></dl>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00112">112</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea41" doxytag="Ogre::D3DTexture::setParameter" ></a><p>
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          <td class="md" nowrap valign="top"> virtual bool Ogre::StringInterface::setParameter </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>name</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="namespaceOgre.html#a426">String</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>value</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
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    <td>

<p>
Generic parameter setting method. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea40">StringInterface::getParameters</a>. </dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>name</em>&nbsp;</td><td>The name of the parameter to set </td></tr>
    <tr><td valign=top><em>value</em>&nbsp;</td><td>String value. Must be in the right format for the type specified in the parameter definition. See the <a class="el" href="classOgre_1_1StringConverter.html">StringConverter</a> class for more information. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if set was successful, false otherwise (NB no exceptions thrown - tolerant method) </dd></dl>

<p>
Referenced by <a class="el" href="OgreStringInterface_8h-source.html#l00294">Ogre::StringInterface::copyParametersTo()</a>.    </td>
  </tr>
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<a class="anchor" name="Ogre_1_1Texturea42" doxytag="Ogre::D3DTexture::setParameterList" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::StringInterface::setParameterList </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="namespaceOgre.html#a62">NameValuePairList</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>paramList</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
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<p>
Generic multiple parameter setting method. 
<p>
<dl compact><dt><b>Remarks:</b></dt><dd>Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturea40">StringInterface::getParameters</a>. </dd></dl>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>paramList</em>&nbsp;</td><td>Name/value pair list </td></tr>
  </table>
</dl>
    </td>
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<a class="anchor" name="Ogre_1_1Texturea1" doxytag="Ogre::D3DTexture::setTextureType" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::setTextureType </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="namespaceOgre.html#a680">TextureType</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>ttype</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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<p>
Sets the type of texture; can only be changed before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00098">98</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea14" doxytag="Ogre::D3DTexture::setUsage" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::setUsage </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">int&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>u</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
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    <td>

<p>
Sets the TextureUsage indentifier for this <a class="el" href="classOgre_1_1Texture.html">Texture</a>; only useful before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>. 
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>u</em>&nbsp;</td><td>is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to update regularly, consider HBU_DYNAMIC_WRITE_ONLY. </td></tr>
  </table>
</dl>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00163">163</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea11" doxytag="Ogre::D3DTexture::setWidth" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::Texture::setWidth </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>w</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inherited]</code></td>
        </tr>

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<p>
Set the width of the texture; can only do this before <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturea25">load()</a>;. 
<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00142">142</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturea30" doxytag="Ogre::D3DTexture::touch" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::touch </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
        </tr>

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<p>
'Touches' the resource to indicate it has been used. 
<p>

<p>
Reimplemented in <a class="el" href="classOgre_1_1Material.html#Ogre_1_1Materiala50">Ogre::Material</a>.    </td>
  </tr>
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<a class="anchor" name="Ogre_1_1Texturea28" doxytag="Ogre::D3DTexture::unload" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void Ogre::Resource::unload </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual, inherited]</code></td>
        </tr>

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    </td>
  </tr>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Unloads the resource; this is not permanent, the resource can be reloaded later if required. 
<p>

<p>
Reimplemented in <a class="el" href="classOgre_1_1GLSLGpuProgram.html#Ogre_1_1GLSLGpuPrograma2">Ogre::GLSLGpuProgram</a>.    </td>
  </tr>
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<a class="anchor" name="Ogre_1_1D3DTextureb1" doxytag="Ogre::D3DTexture::unloadImpl" ></a><p>
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          <td class="md" nowrap valign="top"> void Ogre::D3DTexture::unloadImpl </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [protected, virtual]</code></td>
        </tr>

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    <td>

<p>
 
<p>

<p>
Implements <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Textureb3">Ogre::Resource</a>.    </td>
  </tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="Ogre_1_1Texturep13" doxytag="Ogre::D3DTexture::mCreator" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep13">Ogre::Resource::mCreator</a><code> [protected, inherited]</code>
      </table>
    </td>
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      &nbsp;
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    <td>

<p>
Creator. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00073">73</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturep2" doxytag="Ogre::D3DTexture::mCubeFaceNames" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep2">Ogre::D3DTexture::mCubeFaceNames</a>[6]<code> [protected]</code>
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<p>
cube texture individual face names 
<p>

<p>
Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00069">69</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.
<p>
Referenced by <a class="el" href="OgreD3D7Texture_8h-source.html#l00090">_getCubeFaceName()</a>.    </td>
  </tr>
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<a class="anchor" name="Ogre_1_1D3DTexturep0" doxytag="Ogre::D3DTexture::mD3DDevice" ></a><p>
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          <td class="md" nowrap valign="top"> IDirect3DDevice7* <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep0">Ogre::D3DTexture::mD3DDevice</a><code> [protected]</code>
      </table>
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    <td>

<p>
A pointer to the Direct3D device. 
<p>

<p>
Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00066">66</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep2" doxytag="Ogre::D3DTexture::mDepth" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep2">Ogre::Texture::mDepth</a><code> [protected, inherited]</code>
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    <td>

<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00231">231</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep11" doxytag="Ogre::D3DTexture::mFinalBpp" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep11">Ogre::Texture::mFinalBpp</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00242">242</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep6" doxytag="Ogre::D3DTexture::mFormat" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a666">PixelFormat</a> <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep6">Ogre::Texture::mFormat</a><code> [protected, inherited]</code>
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    </td>
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    <td>

<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00237">237</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep4" doxytag="Ogre::D3DTexture::mGamma" ></a><p>
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          <td class="md" nowrap valign="top"> float <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep4">Ogre::Texture::mGamma</a><code> [protected, inherited]</code>
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    <td>

<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00234">234</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep15" doxytag="Ogre::D3DTexture::mGroup" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep15">Ogre::Resource::mGroup</a><code> [protected, inherited]</code>
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    <td>

<p>
The name of the resource group. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00077">77</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep16" doxytag="Ogre::D3DTexture::mHandle" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a485">ResourceHandle</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep16">Ogre::Resource::mHandle</a><code> [protected, inherited]</code>
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      &nbsp;
    </td>
    <td>

<p>
Numeric handle for more efficient look up than name. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00079">79</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep12" doxytag="Ogre::D3DTexture::mHasAlpha" ></a><p>
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          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep12">Ogre::Texture::mHasAlpha</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00243">243</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep0" doxytag="Ogre::D3DTexture::mHeight" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep0">Ogre::Texture::mHeight</a><code> [protected, inherited]</code>
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    <td>

<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00229">229</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep17" doxytag="Ogre::D3DTexture::mIsLoaded" ></a><p>
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          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep17">Ogre::Resource::mIsLoaded</a><code> [protected, inherited]</code>
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<p>
Is the resource currently loaded? 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00081">81</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep19" doxytag="Ogre::D3DTexture::mIsManual" ></a><p>
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          <td class="md" nowrap valign="top"> bool <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep19">Ogre::Resource::mIsManual</a><code> [protected, inherited]</code>
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<p>
Is this file manually loaded? 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00085">85</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep21" doxytag="Ogre::D3DTexture::mLoader" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep21">Ogre::Resource::mLoader</a><code> [protected, inherited]</code>
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<p>
Optional manual loader; if provided, data is loaded from here instead of a file. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00089">89</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep14" doxytag="Ogre::D3DTexture::mName" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep14">Ogre::Resource::mName</a><code> [protected, inherited]</code>
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<p>
Unique name of the resource. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00075">75</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep3" doxytag="Ogre::D3DTexture::mNumMipmaps" ></a><p>
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          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep3">Ogre::Texture::mNumMipmaps</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00233">233</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep20" doxytag="Ogre::D3DTexture::mOrigin" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep20">Ogre::Resource::mOrigin</a><code> [protected, inherited]</code>
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<p>
Origin of this resource (e.g. script name) - optional. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00087">87</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep22" doxytag="Ogre::D3DTexture::mParamDictName" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a426">String</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturep22">Ogre::StringInterface::mParamDictName</a><code> [protected, inherited]</code>
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<p>
Class name for this instance to be used as a lookup (must be initialised by subclasses). 
<p>

<p>
Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00158">158</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturet0" doxytag="Ogre::D3DTexture::msDictionary" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a519">ParamDictionaryMap</a> <a class="el" href="classOgre_1_1StringInterface.html#Ogre_1_1Texturet0">Ogre::StringInterface::msDictionary</a><code> [static, protected, inherited]</code>
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<p>
Dictionary of parameters. 
<p>

<p>
Definition at line <a class="el" href="OgreStringInterface_8h-source.html#l00155">155</a> of file <a class="el" href="OgreStringInterface_8h-source.html">OgreStringInterface.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep18" doxytag="Ogre::D3DTexture::mSize" ></a><p>
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          <td class="md" nowrap valign="top"> size_t <a class="el" href="classOgre_1_1Resource.html#Ogre_1_1Texturep18">Ogre::Resource::mSize</a><code> [protected, inherited]</code>
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<p>
The size of the resource in bytes. 
<p>

<p>
Definition at line <a class="el" href="OgreResource_8h-source.html#l00083">83</a> of file <a class="el" href="OgreResource_8h-source.html">OgreResource.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep8" doxytag="Ogre::D3DTexture::mSrcBpp" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned short <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep8">Ogre::Texture::mSrcBpp</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00240">240</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep10" doxytag="Ogre::D3DTexture::mSrcHeight" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep10">Ogre::Texture::mSrcHeight</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00241">241</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep9" doxytag="Ogre::D3DTexture::mSrcWidth" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep9">Ogre::Texture::mSrcWidth</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00241">241</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturep1" doxytag="Ogre::D3DTexture::mSurface" ></a><p>
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          <td class="md" nowrap valign="top"> IDirectDrawSurface7* <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep1">Ogre::D3DTexture::mSurface</a><code> [protected]</code>
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<p>
Surface of the (first) device-specific texture. 
<p>

<p>
Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00067">67</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1D3DTexturep3" doxytag="Ogre::D3DTexture::mSurfaceList" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturex0">SurfaceList</a> <a class="el" href="classOgre_1_1D3DTexture.html#Ogre_1_1D3DTexturep3">Ogre::D3DTexture::mSurfaceList</a><code> [protected]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreD3D7Texture_8h-source.html#l00072">72</a> of file <a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep5" doxytag="Ogre::D3DTexture::mTextureType" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a680">TextureType</a> <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep5">Ogre::Texture::mTextureType</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00236">236</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep7" doxytag="Ogre::D3DTexture::mUsage" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep7">Ogre::Texture::mUsage</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00238">238</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1Texturep1" doxytag="Ogre::D3DTexture::mWidth" ></a><p>
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          <td class="md" nowrap valign="top"> unsigned long <a class="el" href="classOgre_1_1Texture.html#Ogre_1_1Texturep1">Ogre::Texture::mWidth</a><code> [protected, inherited]</code>
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<p>

<p>
Definition at line <a class="el" href="OgreTexture_8h-source.html#l00230">230</a> of file <a class="el" href="OgreTexture_8h-source.html">OgreTexture.h</a>.    </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="OgreD3D7Texture_8h-source.html">OgreD3D7Texture.h</a></ul>
<p>
Copyright &copy; 2000-2005 by The OGRE Team<br />
Last modified Wed Feb 23 00:28:25 2005
</p>
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