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<h1>Ogre::OctreeCamera Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a>, including all inherited members.<table>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa39">_autoTrack</a>(void)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa38">_getLodBiasInverse</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa29">_getNumRenderedFaces</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa30">_getParentNodeFullTransform</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa19">_notifyAttached</a>(Node *parent, bool isTagPoint=false)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa69">_notifyCurrentCamera</a>(Camera *cam)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa28">_notifyRenderedFaces</a>(unsigned int numfaces)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa48">_notifyViewport</a>(Viewport *viewport)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa27">_renderScene</a>(Viewport *vp, bool includeOverlays)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa52">_updateCustomGpuParameter</a>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa68">_updateRenderQueue</a>(RenderQueue *queue)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa32">addQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1Cameraa0">Camera</a>(const String &amp;name, SceneManager *sm)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxx0">CustomParameterMap</a> typedef</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa89">disableCustomNearClipPlane</a>(void)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa82">disableReflection</a>(void)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa87">enableCustomNearClipPlane</a>(const MovablePlane *plane)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa88">enableCustomNearClipPlane</a>(const Plane &amp;plane)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa80">enableReflection</a>(const Plane &amp;p)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa81">enableReflection</a>(const MovablePlane *p)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a>(AxisAlignedBox &amp;box, const Vector4 &amp;lightPos, Real extrudeDist) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a>(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1Frustuma0">Frustum</a>()</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3Ogre_1_1OctreeCameraw2">FULL</a> enum value</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a>(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &amp;shadowRenderables, unsigned long flags)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa58">getAspectRatio</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa50">getAutoAspectRatio</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa46">getAutoTrackOffset</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa45">getAutoTrackTarget</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa67">getBoundingBox</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa44">getBoundingRadius</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa37">getCameraToViewportRay</a>(Real screenx, Real screeny) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa40">getCastShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa49">getCastsShadows</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa48">getClipPlanes</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa51">getCustomParameter</a>(size_t index) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa38">getDarkCapBounds</a>(const Light &amp;light, Real dirLightExtrusionDist) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa32">getDerivedDirection</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa30">getDerivedOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa31">getDerivedPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa6">getDetailLevel</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa14">getDirection</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa35">getEdgeList</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a>(const Vector3 &amp;objectPos, const Light *light) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa56">getFarClipDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa52">getFOVy</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa62">getFrustumPlane</a>(unsigned short plane) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa37">getLightCapBounds</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa76">getLights</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa36">getLodBias</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa70">getMaterial</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa33">getMovableType</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa4">getName</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa54">getNearClipDistance</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa47">getNormaliseNormals</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa43">getNumWorldTransforms</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa25">getOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab7">getOrientationForViewUpdate</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa17">getParentNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa18">getParentSceneNode</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa41">getPointExtrusionDistance</a>(const Light *l) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa9">getPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab6">getPositionForViewUpdate</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa59">getProjectionMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa79">getProjectionType</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa34">getQueryFlags</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa84">getReflectionMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa85">getReflectionPlane</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa46">getRenderDetail</a>() const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa71">getRenderOperation</a>(RenderOperation &amp;op)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa29">getRenderQueueGroup</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa16">getRight</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa3">getSceneManager</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa36">getShadowVolumeRenderableIterator</a>(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa75">getSquaredViewDepth</a>(const Camera *cam) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa60">getStandardProjectionMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa42">getTechnique</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa15">getUp</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa27">getUserObject</a>(void)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa61">getViewMatrix</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa47">getViewport</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraa2">getVisibility</a>(const AxisAlignedBox &amp;bound)</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa43">getWindowPlanes</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa22">getWorldBoundingBox</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa23">getWorldBoundingSphere</a>(bool derive=false) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa73">getWorldOrientation</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa74">getWorldPosition</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa77">getWorldSpaceCorners</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa72">getWorldTransforms</a>(Matrix4 *xform) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameras0">INFINITE_FAR_PLANE_ADJUST</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab3">invalidateFrustum</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab4">invalidateView</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa20">isAttached</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerab8">isFrustumOutOfDate</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa21">isInScene</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa83">isReflected</a>(void) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab2">isViewOutOfDate</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa63">isVisible</a>(const AxisAlignedBox &amp;bound, FrustumPlane *culledBy=0) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa64">isVisible</a>(const Sphere &amp;bound, FrustumPlane *culledBy=0) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa65">isVisible</a>(const Vector3 &amp;vert, FrustumPlane *culledBy=0) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa25">Ogre::MovableObject::isVisible</a>(void) const </td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa42">isWindowSet</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa17">lookAt</a>(const Vector3 &amp;targetPoint)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa18">lookAt</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap27">mAspect</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap22">mAutoAspectRatio</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap11">mAutoTrackOffset</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap10">mAutoTrackTarget</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap40">mBoundingBox</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp19">mCastShadows</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap38">mCoeffB</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap36">mCoeffL</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap37">mCoeffR</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap39">mCoeffT</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxp20">mCustomParameters</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap4">mDerivedOrientation</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap5">mDerivedPosition</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap25">mFarDist</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap24">mFOVy</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap28">mFrustumPlanes</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap52">mLastLinkedObliqueProjPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap48">mLastLinkedReflectionPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap29">mLastParentOrientation</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap30">mLastParentPosition</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap21">mLastViewport</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap51">mLinkedObliqueProjPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap47">mLinkedReflectPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap42">mMaterial</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap0">mName</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap26">mNearDist</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap49">mObliqueDepthProjection</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap50">mObliqueProjPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap2">mOrientation</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta0">MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa10">move</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa11">moveRelative</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp10">mParentIsTagPoint</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp9">mParentNode</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap3">mPosition</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap31">mProjMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap23">mProjType</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp15">mQueryFlags</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap34">mRecalcFrustum</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap35">mRecalcView</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap20">mRecalcWindow</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap44">mReflect</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap45">mReflectMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap46">mReflectPlane</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp13">mRenderQueueID</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp14">mRenderQueueIDSet</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap8">mSceneDetail</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap12">mSceneLodFactor</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap13">mSceneLodFactorInv</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap1">mSceneMgr</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxt1">msDummyPlaneList</a></td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerat0">msMovableType</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, static]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap32">mStandardProjMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp12">mUserObject</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap41">mVertexData</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap33">mViewMatrix</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap9">mVisFacesLastRender</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp11">mVisible</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap17">mWBottom</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap19">mWindowClipPlanes</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap18">mWindowSet</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap14">mWLeft</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp16">mWorldAABB</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp17">mWorldBoundingSphere</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxp18">mWorldDarkCapBounds</a></td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCamerap43">mWorldSpaceCorners</a></td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [mutable, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap16">mWRight</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap15">mWTop</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap6">mYawFixed</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerap7">mYawFixedAxis</a></td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3Ogre_1_1OctreeCameraw0">NONE</a> enum value</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraa0">OctreeCamera</a>(const String &amp;name, SceneManager *sm)</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameran0">operator&lt;&lt;</a>(std::ostream &amp;o, Camera &amp;c)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3Ogre_1_1OctreeCameraw1">PARTIAL</a> enum value</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa21">pitch</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa86">projectSphere</a>(const Sphere &amp;sphere, Real *left, Real *top, Real *right, Real *bottom) const </td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa33">removeQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa41">resetWindow</a>(void)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa19">roll</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa22">rotate</a>(const Vector3 &amp;axis, const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa23">rotate</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa57">setAspectRatio</a>(Real ratio)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa49">setAutoAspectRatio</a>(bool autoratio)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa34">setAutoTracking</a>(bool enabled, SceneNode *target=0, const Vector3 &amp;offset=Vector3::ZERO)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa39">setCastShadows</a>(bool enabled)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa50">setCustomParameter</a>(size_t index, const Vector4 &amp;value)</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa5">setDetailLevel</a>(SceneDetailLevel sd)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa12">setDirection</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa13">setDirection</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa55">setFarClipDistance</a>(Real farDist)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa24">setFixedYawAxis</a>(bool useFixed, const Vector3 &amp;fixedAxis=Vector3::UNIT_Y)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa51">setFOVy</a>(const Radian &amp;fovy)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa35">setLodBias</a>(Real factor=1.0)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa53">setNearClipDistance</a>(Real nearDist)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa26">setOrientation</a>(const Quaternion &amp;q)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa7">setPosition</a>(Real x, Real y, Real z)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa8">setPosition</a>(const Vector3 &amp;vec)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1OctreeCameraa78">setProjectionType</a>(ProjectionType pt)</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa31">setQueryFlags</a>(unsigned long flags)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa28">setRenderQueueGroup</a>(RenderQueueGroupID queueID)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa26">setUserObject</a>(UserDefinedObject *obj)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1WireBoundingBoxa24">setVisible</a>(bool visible)</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa40">setWindow</a>(Real Left, Real Top, Real Right, Real Bottom)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab5">setWindowImpl</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a>(EdgeData *edgeData, const Vector4 &amp;lightPos)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab0">updateFrustum</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCamerab1">updateView</a>(void) const </td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa44">useIdentityProjection</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1WireBoundingBoxa45">useIdentityView</a>(void) const </td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraw3">Visibility</a> enum name</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1OctreeCameraa20">yaw</a>(const Radian &amp;angle)</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Camera.html#Ogre_1_1Cameraa1">~Camera</a>()</td><td><a class="el" href="classOgre_1_1Camera.html">Ogre::Camera</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Frustum.html#Ogre_1_1Frustuma1">~Frustum</a>()</td><td><a class="el" href="classOgre_1_1Frustum.html">Ogre::Frustum</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1MovableObject.html#Ogre_1_1MovableObjecta1">~MovableObject</a>()</td><td><a class="el" href="classOgre_1_1MovableObject.html">Ogre::MovableObject</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1OctreeCamera.html#Ogre_1_1OctreeCameraa1">~OctreeCamera</a>()</td><td><a class="el" href="classOgre_1_1OctreeCamera.html">Ogre::OctreeCamera</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classOgre_1_1Renderable.html#Ogre_1_1Renderablea0">~Renderable</a>()</td><td><a class="el" href="classOgre_1_1Renderable.html">Ogre::Renderable</a></td><td><code> [virtual]</code></td></tr>
</table><p>
Copyright &copy; 2000-2005 by The OGRE Team<br />
Last modified Wed Feb 23 00:25:53 2005
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