<html> <head> <title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.3.6 --> <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> <h1>Ogre::RenderPriorityGroup Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a>, including all inherited members.<table> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa2">_getSolidPasses</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa4">_getSolidPassesDecal</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa3">_getSolidPassesDiffuseSpecular</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa5">_getSolidPassesNoShadow</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa6">_getTransparentPasses</a>(void) const </td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa7">addRenderable</a>(Renderable *pRend)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb3">addSolidRenderable</a>(Technique *pTech, Renderable *rend, bool toNoShadowMap)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb4">addSolidRenderableSplitByLightType</a>(Technique *pTech, Renderable *rend)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb5">addTransparentRenderable</a>(Technique *pTech, Renderable *rend)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa9">clear</a>(void)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb2">clearSolidPassMap</a>(SolidRenderablePassMap &passmap)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb0">destroySolidPassMap</a>(SolidRenderablePassMap &passmap)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp0">mParent</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp3">mSolidPasses</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp5">mSolidPassesDecal</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp4">mSolidPassesDiffuseSpecular</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp6">mSolidPassesNoShadow</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp2">mSplitNoShadowPasses</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp1">mSplitPassesByLightingType</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupp7">mTransparentPasses</a></td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupb1">removeSolidPassEntry</a>(Pass *p)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw1">RenderableList</a> typedef</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa0">RenderPriorityGroup</a>(RenderQueueGroup *parent, bool splitPassesByLightingType, bool splitNoShadowPasses)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa11">setSplitNoShadowPasses</a>(bool split)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa10">setSplitPassesByLightingType</a>(bool split)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw2">SolidRenderablePassMap</a> typedef</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa8">sort</a>(const Camera *cam)</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupw0">TransparentRenderablePassList</a> typedef</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html#Ogre_1_1RenderPriorityGroupa1">~RenderPriorityGroup</a>()</td><td><a class="el" href="classOgre_1_1RenderPriorityGroup.html">Ogre::RenderPriorityGroup</a></td><td></td></tr> </table><p> Copyright © 2000-2005 by The OGRE Team<br /> Last modified Wed Feb 23 00:22:14 2005 </p> </body> </html>