<html> <head> <title>Ogre::SceneQueryListener class Reference - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.3.6 --> <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> <h1>Ogre::SceneQueryListener Class Reference</h1>This optional class allows you to receive per-result callbacks from <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> executions instead of a single set of consolidated results. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>></code> <p> Inheritance diagram for Ogre::SceneQueryListener:<p><center><img src="classOgre_1_1SceneQueryListener__inherit__graph.png" border="0" usemap="#Ogre_1_1SceneQueryListener__inherit__map" alt="Inheritance graph"></center> <map name="Ogre_1_1SceneQueryListener__inherit__map"> <area href="classOgre_1_1RegionSceneQuery.html" shape="rect" coords="7,87,167,105" alt=""> <area href="classOgre_1_1SceneManager_1_1ShadowCasterSceneQueryListener.html" shape="rect" coords="191,87,540,105" alt=""> </map> <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classOgre_1_1SceneQueryListener-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> <tr><td></td></tr> <tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera0">queryResult</a> (<a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *object)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Called when a <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> is returned by a query. <a href="#Ogre_1_1SceneQueryListenera0"></a><br><br></td></tr> <tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool </td><td class="memItemRight" valign=bottom><a class="el" href="classOgre_1_1SceneQueryListener.html#Ogre_1_1SceneQueryListenera1">queryResult</a> (<a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *fragment)=0</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Called when a WorldFragment is returned by a query. <a href="#Ogre_1_1SceneQueryListenera1"></a><br><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> This optional class allows you to receive per-result callbacks from <a class="el" href="classOgre_1_1SceneQuery.html">SceneQuery</a> executions instead of a single set of consolidated results. <p> <dl compact><dt><b>Remarks:</b></dt><dd>You should override this with your own subclass. Note that certain query classes may refine this listener interface. </dd></dl> <p> <p> Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00164">164</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.<hr><h2>Member Function Documentation</h2> <a class="anchor" name="Ogre_1_1SceneQueryListenera1" doxytag="Ogre::SceneQueryListener::queryResult" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual bool Ogre::SceneQueryListener::queryResult </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> * </td> <td class="mdname1" valign="top" nowrap> <em>fragment</em> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [pure virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Called when a WorldFragment is returned by a query. <p> <dl compact><dt><b>Remarks:</b></dt><dd>The implementor should return 'true' to continue returning objects, or 'false' to abandon any further results from this query. </dd></dl> <p> Implemented in <a class="el" href="classOgre_1_1SceneManager_1_1ShadowCasterSceneQueryListener.html#Ogre_1_1SceneManager_1_1ShadowCasterSceneQueryListenera3">Ogre::SceneManager::ShadowCasterSceneQueryListener</a>, and <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya9">Ogre::RegionSceneQuery</a>. </td> </tr> </table> <a class="anchor" name="Ogre_1_1SceneQueryListenera0" doxytag="Ogre::SceneQueryListener::queryResult" ></a><p> <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> virtual bool Ogre::SceneQueryListener::queryResult </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> * </td> <td class="mdname1" valign="top" nowrap> <em>object</em> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [pure virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Called when a <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> is returned by a query. <p> <dl compact><dt><b>Remarks:</b></dt><dd>The implementor should return 'true' to continue returning objects, or 'false' to abandon any further results from this query. </dd></dl> <p> Implemented in <a class="el" href="classOgre_1_1SceneManager_1_1ShadowCasterSceneQueryListener.html#Ogre_1_1SceneManager_1_1ShadowCasterSceneQueryListenera2">Ogre::SceneManager::ShadowCasterSceneQueryListener</a>, and <a class="el" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQuerya8">Ogre::RegionSceneQuery</a>. </td> </tr> </table> <hr>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a></ul> <p> Copyright © 2000-2005 by The OGRE Team<br /> Last modified Wed Feb 23 00:23:13 2005 </p> </body> </html>