<html> <head> <title>Member List - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.3.6 --> <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> <h1>Ogre::ShadowCaster Member List</h1>This is the complete list of members for <a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a>, including all inherited members.<table> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb7">extrudeBounds</a>(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxe0">extrudeVertices</a>(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [static]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb6">generateShadowVolume</a>(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera0">getCastShadows</a>(void) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera4">getDarkCapBounds</a>(const Light &light, Real dirLightExtrusionDist) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera1">getEdgeList</a>(void)=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb4">getExtrusionDistance</a>(const Vector3 &objectPos, const Light *light) const </td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera3">getLightCapBounds</a>(void) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera6">getPointExtrusionDistance</a>(const Light *l) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera5">getShadowVolumeRenderableIterator</a>(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1ShadowCastera2">getWorldBoundingBox</a>(bool derive=false) const=0</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw0">ShadowRenderableList</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxw1">ShadowRenderableListIterator</a> typedef</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="classOgre_1_1ShadowCaster.html#Ogre_1_1WireBoundingBoxb5">updateEdgeListLightFacing</a>(EdgeData *edgeData, const Vector4 &lightPos)</td><td><a class="el" href="classOgre_1_1ShadowCaster.html">Ogre::ShadowCaster</a></td><td><code> [protected, virtual]</code></td></tr> </table><p> Copyright © 2000-2005 by The OGRE Team<br /> Last modified Wed Feb 23 00:23:26 2005 </p> </body> </html>