<html> <head> <title>OgreD3D7HardwarePixelBuffer.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.3.6 --> <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> <h1>OgreD3D7HardwarePixelBuffer.h</h1><a href="OgreD3D7HardwarePixelBuffer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> 00002 <span class="comment">-----------------------------------------------------------------------------</span> 00003 <span class="comment">This source file is part of OGRE</span> 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> 00006 <span class="comment"></span> 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> 00008 <span class="comment">Also see acknowledgements in Readme.html</span> 00009 <span class="comment"></span> 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> 00013 <span class="comment">version.</span> 00014 <span class="comment"></span> 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> 00018 <span class="comment"></span> 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> 00023 <span class="comment">-----------------------------------------------------------------------------</span> 00024 <span class="comment">*/</span> 00025 <span class="preprocessor">#ifndef __D3D7PIXELBUFFER_H__</span> 00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D7PIXELBUFFER_H__</span> 00027 <span class="preprocessor"></span> 00028 <span class="preprocessor">#include "<a class="code" href="OgreD3D7Prerequisites_8h.html">OgreD3D7Prerequisites.h</a>"</span> 00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwarePixelBuffer_8h.html">OgreHardwarePixelBuffer.h</a>"</span> 00030 00031 <span class="keyword">namespace </span>Ogre { 00032 <a name="l00033"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html">00033</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html">D3D7HardwarePixelBuffer</a>: <span class="keyword">public</span> <a class="code" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> 00034 { 00035 <span class="keyword">protected</span>: 00037 <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferb0">lockImpl</a>(<span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> lockBox, LockOptions options); 00038 00040 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferb1">unlockImpl</a>(<span class="keywordtype">void</span>); 00041 <a name="l00043"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp0">00043</a> IDirect3DDevice7 * <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp0">mD3DDevice</a>; 00044 <a name="l00046"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp1">00046</a> LPDIRECTDRAWSURFACE7 mSurface; 00047 00048 <span class="comment">// Mipmapping</span> <a name="l00049"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp2">00049</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp2">mDoMipmapGen</a>; 00050 00051 <span class="comment">// Locked region, needs to be stored as D3D7 Unlock needs the exact pointer used</span> 00052 <span class="comment">// for the lock</span> <a name="l00053"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp3">00053</a> RECT <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp3">mLockRect</a>; <a name="l00054"></a><a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp4">00054</a> RECT *<a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBufferp4">mpRect</a>; 00055 <span class="keyword">public</span>: 00056 <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera0">D3D7HardwarePixelBuffer</a>(HardwareBuffer::Usage usage, IDirect3DDevice7 *device); 00057 00059 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera1">bind</a>(LPDIRECTDRAWSURFACE7 surface, PixelFormat format); 00060 00062 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera2">blit</a>(<a class="code" href="classOgre_1_1HardwarePixelBuffer.html">HardwarePixelBuffer</a> *src, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &srcBox, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &dstBox); 00063 00065 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera3">blitFromMemory</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> &src, <span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &dstBox); 00066 00068 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera4">blitToMemory</a>(<span class="keyword">const</span> <a class="code" href="structOgre_1_1Box.html">Image::Box</a> &srcBox, <span class="keyword">const</span> <a class="code" href="classOgre_1_1PixelBox.html">PixelBox</a> &dst); 00069 00071 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera5">_setMipmapping</a>(<span class="keywordtype">bool</span> doMipmapGen); 00072 00074 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera6">_genMipmaps</a>(<span class="keyword">const</span> RECT &texRect); 00075 00076 <a class="code" href="classOgre_1_1D3D7HardwarePixelBuffer.html#Ogre_1_1D3D7HardwarePixelBuffera7">~D3D7HardwarePixelBuffer</a>(); 00077 }; 00078 }; 00079 <span class="preprocessor">#endif</span> </pre></div><p> Copyright © 2000-2005 by The OGRE Team<br /> Last modified Wed Feb 23 00:19:04 2005 </p> </body> </html>