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<h1>OgreD3D9GpuProgram.h</h1><a href="OgreD3D9GpuProgram_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
00002 <span class="comment">-----------------------------------------------------------------------------</span>
00003 <span class="comment">This source file is part of OGRE</span>
00004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
00006 <span class="comment"></span>
00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
00008 <span class="comment">Also see acknowledgements in Readme.html</span>
00009 <span class="comment"></span>
00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
00013 <span class="comment">version.</span>
00014 <span class="comment"></span>
00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
00018 <span class="comment"></span>
00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
00023 <span class="comment">-----------------------------------------------------------------------------</span>
00024 <span class="comment">*/</span>
00025 <span class="preprocessor">#ifndef __D3D9GpuProgram_H_</span>
00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D9GpuProgram_H_</span>
00027 <span class="preprocessor"></span>
00028 <span class="comment">// Precompiler options</span>
00029 <span class="preprocessor">#include "<a class="code" href="OgreD3D9Prerequisites_8h.html">OgreD3D9Prerequisites.h</a>"</span>
00030 <span class="preprocessor">#include "<a class="code" href="OgreGpuProgram_8h.html">OgreGpuProgram.h</a>"</span>
00031 
00032 <span class="keyword">namespace </span>Ogre {
00033 
<a name="l00035"></a><a class="code" href="classOgre_1_1D3D9GpuProgram.html">00035</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1GpuProgram.html">GpuProgram</a>
00036     {
00037     <span class="keyword">protected</span>:
<a name="l00038"></a><a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramp1">00038</a>         LPDIRECT3DDEVICE9 <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramp1">mpDevice</a>;
<a name="l00039"></a><a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramp2">00039</a>         LPD3DXBUFFER <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramp2">mpExternalMicrocode</a>; <span class="comment">// microcode from elsewhere, we do NOT delete this ourselves</span>
00040     <span class="keyword">public</span>:
00041         <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuPrograma0">D3D9GpuProgram</a>(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
00042             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader, LPDIRECT3DDEVICE9 pDev);
00043         
00044 
<a name="l00049"></a><a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexPrograma2">00049</a>         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexPrograma2">setExternalMicrocode</a>(LPD3DXBUFFER pMicrocode) { <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramp2">mpExternalMicrocode</a> = pMicrocode; }
<a name="l00051"></a><a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexPrograma3">00051</a>         LPD3DXBUFFER <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexPrograma3">getExternalMicrocode</a>(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramp2">mpExternalMicrocode</a>; }
00052     <span class="keyword">protected</span>:
00054         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramb2">loadImpl</a>(<span class="keywordtype">void</span>);
00056         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuVertexProgramb3">loadFromSource</a>(<span class="keywordtype">void</span>);
00058         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuProgram.html#Ogre_1_1D3D9GpuProgramb2">loadFromMicrocode</a>(LPD3DXBUFFER microcode) = 0;
00059 
00060 
00061     };
00062 
<a name="l00064"></a><a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html">00064</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html">D3D9GpuVertexProgram</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>
00065     {
00066     <span class="keyword">protected</span>:
<a name="l00067"></a><a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexProgramp0">00067</a>         LPDIRECT3DVERTEXSHADER9 <a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexProgramp0">mpVertexShader</a>;
00068     <span class="keyword">public</span>:
00069         <a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexPrograma0">D3D9GpuVertexProgram</a>(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
00070             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader, LPDIRECT3DDEVICE9 pDev);
00071 
<a name="l00073"></a><a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexPrograma1">00073</a>         LPDIRECT3DVERTEXSHADER9 <a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexPrograma1">getVertexShader</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexProgramp0">mpVertexShader</a>; }
00074     <span class="keyword">protected</span>:
00076         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexProgramb0">unloadImpl</a>(<span class="keywordtype">void</span>);
00077         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuVertexProgram.html#Ogre_1_1D3D9GpuVertexProgramb1">loadFromMicrocode</a>(LPD3DXBUFFER microcode);
00078     };
00079 
<a name="l00081"></a><a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html">00081</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html">D3D9GpuFragmentProgram</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>
00082     {
00083     <span class="keyword">protected</span>:
<a name="l00084"></a><a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentProgramp0">00084</a>         LPDIRECT3DPIXELSHADER9 <a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentProgramp0">mpPixelShader</a>;
00085     <span class="keyword">public</span>:
00086         <a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentPrograma0">D3D9GpuFragmentProgram</a>(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
00087             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader, LPDIRECT3DDEVICE9 pDev);
<a name="l00089"></a><a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentPrograma1">00089</a>         LPDIRECT3DPIXELSHADER9 <a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentPrograma1">getPixelShader</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentProgramp0">mpPixelShader</a>; }
00090     <span class="keyword">protected</span>:
00092         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentProgramb0">unloadImpl</a>(<span class="keywordtype">void</span>);
00093         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9GpuFragmentProgram.html#Ogre_1_1D3D9GpuFragmentProgramb1">loadFromMicrocode</a>(LPD3DXBUFFER microcode);
00094     };
<a name="l00101"></a><a class="code" href="classOgre_1_1D3D9GpuProgramPtr.html">00101</a>     <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a13">_OgreExport</a> D3D9GpuProgramPtr : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;D3D9GpuProgram&gt; 
00102     {
00103     <span class="keyword">public</span>:
<a name="l00104"></a><a class="code" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra0">00104</a>         D3D9GpuProgramPtr() : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>&gt;() {}
<a name="l00105"></a><a class="code" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra1">00105</a>         <span class="keyword">explicit</span> D3D9GpuProgramPtr(<a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>* rep) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>&gt;(rep) {}
<a name="l00106"></a><a class="code" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra2">00106</a>         D3D9GpuProgramPtr(<span class="keyword">const</span> D3D9GpuProgramPtr&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>&gt;(r) {} 
<a name="l00107"></a><a class="code" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra3">00107</a>         D3D9GpuProgramPtr(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1D3D9GpuProgram.html">D3D9GpuProgram</a>&gt;()
00108         {
00109             <span class="comment">// lock &amp; copy other mutex pointer</span>
00110             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
00111             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
00112             pRep = static_cast&lt;D3D9GpuProgram*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
00113             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
00114             <span class="keywordflow">if</span> (pUseCount)
00115             {
00116                 ++(*pUseCount);
00117             }
00118         }
00119 
<a name="l00121"></a><a class="code" href="classOgre_1_1D3D9GpuProgramPtr.html#Ogre_1_1D3D9GpuProgramPtra4">00121</a>         D3D9GpuProgramPtr&amp; operator=(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r)
00122         {
00123             <span class="keywordflow">if</span> (pRep == static_cast&lt;D3D9GpuProgram*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>()))
00124                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
00125             release();
00126             <span class="comment">// lock &amp; copy other mutex pointer</span>
00127             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
00128             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
00129             pRep = static_cast&lt;D3D9GpuProgram*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
00130             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
00131             <span class="keywordflow">if</span> (pUseCount)
00132             {
00133                 ++(*pUseCount);
00134             }
00135             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
00136         }
00137     };
00138 
00139 }
00140 
00141 
00142 <span class="preprocessor">#endif</span>
</pre></div><p>
Copyright &copy; 2000-2005 by The OGRE Team<br />
Last modified Wed Feb 23 00:19:04 2005
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