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<h1>Ogre::RaySceneQueryResultEntry Struct Reference</h1>This struct allows a single comparison of result data no matter what the type.  
<a href="#_details">More...</a>
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<code>#include &lt;<a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>&gt;</code>
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<a href="structOgre_1_1RaySceneQueryResultEntry-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntrya0">operator&lt;</a> (const <a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html">RaySceneQueryResultEntry</a> &amp;rhs) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Comparison operator for sorting.  <a href="#Ogre_1_1RaySceneQueryResultEntrya0"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="namespaceOgre.html#a420">Real</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo0">distance</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Distance along the ray.  <a href="#Ogre_1_1RaySceneQueryResultEntryo0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo1">movable</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The movable, or NULL if this is not a movable result.  <a href="#Ogre_1_1RaySceneQueryResultEntryo1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo2">worldFragment</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The world fragment, or NULL if this is not a fragment result.  <a href="#Ogre_1_1RaySceneQueryResultEntryo2"></a><br><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
This struct allows a single comparison of result data no matter what the type. 
<p>

<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00333">333</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="Ogre_1_1RaySceneQueryResultEntrya0" doxytag="Ogre::RaySceneQueryResultEntry::operator<" ></a><p>
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          <td class="md" nowrap valign="top"> bool Ogre::RaySceneQueryResultEntry::operator&lt; </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html">RaySceneQueryResultEntry</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>rhs</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const</td>
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Comparison operator for sorting. 
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Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00342">342</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.
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References <a class="el" href="OgreSceneQuery_8h-source.html#l00336">distance</a>.    </td>
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<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="Ogre_1_1RaySceneQueryResultEntryo0" doxytag="Ogre::RaySceneQueryResultEntry::distance" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="namespaceOgre.html#a420">Real</a> <a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo0">Ogre::RaySceneQueryResultEntry::distance</a>
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Distance along the ray. 
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Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00336">336</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.
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Referenced by <a class="el" href="OgreSceneQuery_8h-source.html#l00342">operator&lt;()</a>.    </td>
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<a class="anchor" name="Ogre_1_1RaySceneQueryResultEntryo1" doxytag="Ogre::RaySceneQueryResultEntry::movable" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classOgre_1_1MovableObject.html">MovableObject</a>* <a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo1">Ogre::RaySceneQueryResultEntry::movable</a>
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The movable, or NULL if this is not a movable result. 
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Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00338">338</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
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<a class="anchor" name="Ogre_1_1RaySceneQueryResultEntryo2" doxytag="Ogre::RaySceneQueryResultEntry::worldFragment" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* <a class="el" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo2">Ogre::RaySceneQueryResultEntry::worldFragment</a>
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The world fragment, or NULL if this is not a fragment result. 
<p>

<p>
Definition at line <a class="el" href="OgreSceneQuery_8h-source.html#l00340">340</a> of file <a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a>.    </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="OgreSceneQuery_8h-source.html">OgreSceneQuery.h</a></ul>
<p>
Copyright &copy; 2000-2005 by The OGRE Team<br />
Last modified Wed Feb 23 00:23:18 2005
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