<html> <head> <title>OgreEventProcessor.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.3.6 --> <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> <h1>OgreEventProcessor.h</h1><a href="OgreEventProcessor_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> 00002 <span class="comment">-----------------------------------------------------------------------------</span> 00003 <span class="comment">This source file is part of OGRE</span> 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> 00006 <span class="comment"></span> 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> 00008 <span class="comment">Also see acknowledgements in Readme.html</span> 00009 <span class="comment"></span> 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> 00013 <span class="comment">version.</span> 00014 <span class="comment"></span> 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> 00018 <span class="comment"></span> 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> 00023 <span class="comment">-----------------------------------------------------------------------------</span> 00024 <span class="comment">*/</span> 00025 <span class="comment">/***************************************************************************</span> 00026 <span class="comment">OgreEventProcessor.h - </span> 00027 <span class="comment"> The EventProcessor controls getting events, storing them in a queue, and </span> 00028 <span class="comment"> dispatching events.</span> 00029 <span class="comment"> It contains an InputDevice which creates InputEvents. The events are then</span> 00030 <span class="comment"> stored FIFO in the EventQueue. </span> 00031 <span class="comment"></span> 00032 <span class="comment"> The EventProcessor is a frame listener, so each frame, it empties the entire</span> 00033 <span class="comment"> queue to the list of dispatchers.</span> 00034 <span class="comment"></span> 00035 <span class="comment"> Each dispatcher corresponds to a registered TargetManager.</span> 00036 <span class="comment"></span> 00037 <span class="comment"> The TargetManagers need to be registered with the Processor before initialise is called.</span> 00038 <span class="comment"></span> 00039 <span class="comment"> After intialise is called, the Processor will start processing events once startProcessingEvents is called.</span> 00040 <span class="comment"></span> 00041 <span class="comment"> The Processor acts like a default EventTarget, so it can process events that no dispatcher consumes.</span> 00042 <span class="comment"> You can listen default actions to the processor by e.g.</span> 00043 <span class="comment"> mProcessor->addMouseListener(defaultMouseMovement);</span> 00044 <span class="comment"></span> 00045 <span class="comment"> WARNING: The event objects are created in InputReader when they are submitted to the queue</span> 00046 <span class="comment"> , yet destroyed in the Event Processor when they are taken off the queue.</span> 00047 <span class="comment"> Deleting objects in different locations to where they are created is usually undesirable, however,</span> 00048 <span class="comment"> since the Processor, queue and InputReader are tightly coupled (only the Processor is visible to the outside)</span> 00049 <span class="comment"> this can be an exception.</span> 00050 <span class="comment"> The reason for this is for performance... The alternative, is to do 2 more event copies when sending events to the queue,</span> 00051 <span class="comment"> so the queue manages creating (copying the event from the inputReader) and deleting objects once popped - however</span> 00052 <span class="comment"> this would require the events to be copied twice.. So I have avoided this by having the same event object passed around</span> 00053 <span class="comment"> and not copied.</span> 00054 <span class="comment">-------------------</span> 00055 <span class="comment">begin : Nov 19 2002</span> 00056 <span class="comment">copyright : (C) 2002 by Kenny Sabir</span> 00057 <span class="comment">email : kenny@sparksuit.com</span> 00058 <span class="comment">***************************************************************************/</span> 00059 00060 <span class="preprocessor">#ifndef __EventProcessor_H__</span> 00061 <span class="preprocessor"></span><span class="preprocessor">#define __EventProcessor_H__</span> 00062 <span class="preprocessor"></span> 00063 <span class="preprocessor">#include <list></span> 00064 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> 00065 <span class="preprocessor">#include "<a class="code" href="OgreSingleton_8h.html">OgreSingleton.h</a>"</span> 00066 <span class="preprocessor">#include "<a class="code" href="OgreFrameListener_8h.html">OgreFrameListener.h</a>"</span> 00067 <span class="preprocessor">#include "<a class="code" href="OgreMouseTarget_8h.html">OgreMouseTarget.h</a>"</span> 00068 <span class="preprocessor">#include "<a class="code" href="OgreKeyTarget_8h.html">OgreKeyTarget.h</a>"</span> 00069 <span class="preprocessor">#include "<a class="code" href="OgreMouseMotionTarget_8h.html">OgreMouseMotionTarget.h</a>"</span> 00070 00071 <span class="keyword">namespace </span>Ogre { <a name="l00090"></a><a class="code" href="classOgre_1_1EventProcessor.html">00090</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a13">_OgreExport</a> EventProcessor : <span class="keyword">public</span> <a class="code" href="classOgre_1_1FrameListener.html">FrameListener</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1MouseTarget.html">MouseTarget</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1MouseMotionTarget.html">MouseMotionTarget</a>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1Singleton.html">Singleton</a><EventProcessor>, <span class="keyword">public</span> <a class="code" href="classOgre_1_1KeyTarget.html">KeyTarget</a> 00091 { 00092 <span class="keyword">protected</span>: <a name="l00093"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp0">00093</a> <a class="code" href="classOgre_1_1EventQueue.html">EventQueue</a>* mEventQueue; 00098 <span class="keywordtype">void</span> cleanup(); <a name="l00099"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp1">00099</a> <a class="code" href="classOgre_1_1InputReader.html">InputReader</a>* mInputDevice; <a name="l00100"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">00100</a> <span class="keyword">typedef</span> std::list<EventDispatcher*> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a>; <a name="l00101"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">00101</a> <span class="keyword">typedef</span> std::list<EventTarget*> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a>; <a name="l00102"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp2">00102</a> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx0">DispatcherList</a> mDispatcherList; <a name="l00103"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp3">00103</a> <a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorx1">EventTargetList</a> mEventTargetList; <a name="l00104"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessorp4">00104</a> <span class="keywordtype">bool</span> mRegisteredAsFrameListener; 00105 00106 <span class="keyword">public</span>: 00107 EventProcessor(); 00108 <span class="keyword">virtual</span> ~EventProcessor(); 00109 00113 <span class="keywordtype">void</span> startProcessingEvents(<span class="keywordtype">bool</span> registerListener=<span class="keyword">true</span>); 00114 00119 <span class="keywordtype">void</span> stopProcessingEvents(); 00120 00126 <span class="keywordtype">void</span> initialise(<a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* ren); 00127 00132 <span class="keywordtype">void</span> processEvent(<a class="code" href="classOgre_1_1InputEvent.html">InputEvent</a>* e); 00133 00138 <span class="keywordtype">void</span> addCursorMoveListener(<a class="code" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a>* c); 00139 00144 <span class="keywordtype">void</span> removeCursorMoveListener(<a class="code" href="classOgre_1_1MouseMotionListener.html">MouseMotionListener</a>* c); 00145 00151 <span class="keywordtype">void</span> addTargetManager(<a class="code" href="classOgre_1_1TargetManager.html">TargetManager</a>* targetManager); 00152 00158 <span class="keywordtype">void</span> addEventTarget(<a class="code" href="classOgre_1_1EventTarget.html">EventTarget</a>* eventTarget); 00159 00165 <span class="keywordtype">bool</span> frameStarted(<span class="keyword">const</span> <a class="code" href="structOgre_1_1FrameEvent.html">FrameEvent</a>& evt); 00166 00167 <span class="comment">// PositionTarget methods</span> 00171 <span class="comment"></span> <a class="code" href="namespaceOgre.html#a420">Real</a> getTop() <span class="keyword">const</span>; 00172 00176 <a class="code" href="namespaceOgre.html#a420">Real</a> getLeft() <span class="keyword">const</span>; 00177 00181 <a class="code" href="classOgre_1_1PositionTarget.html">PositionTarget</a>* getPositionTargetParent() <span class="keyword">const</span>; 00182 00183 00184 <a name="l00185"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora14">00185</a> <span class="keywordtype">bool</span> isKeyEnabled()<span class="keyword"> const</span> 00186 <span class="keyword"> </span>{ <span class="keywordflow">return</span> <span class="keyword">true</span>; } 00187 <a name="l00188"></a><a class="code" href="classOgre_1_1EventProcessor.html#Ogre_1_1EventProcessora15">00188</a> <span class="keyword">inline</span> <a class="code" href="classOgre_1_1InputReader.html">InputReader</a>* getInputReader() 00189 { <span class="keywordflow">return</span> mInputDevice; } 00205 <span class="keyword">static</span> EventProcessor& getSingleton(<span class="keywordtype">void</span>); 00221 <span class="keyword">static</span> EventProcessor* getSingletonPtr(<span class="keywordtype">void</span>); 00222 }; 00223 00224 00225 00226 } 00227 00228 00229 <span class="preprocessor">#endif //__EventProcessor_H__</span> </pre></div><p> Copyright © 2000-2005 by The OGRE Team<br /> Last modified Wed Feb 23 00:19:05 2005 </p> </body> </html>