<html> <head> <title>OgreSceneQuery.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.3.6 --> <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> <h1>OgreSceneQuery.h</h1><a href="OgreSceneQuery_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> 00002 <span class="comment">-----------------------------------------------------------------------------</span> 00003 <span class="comment">This source file is part of OGRE</span> 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> 00006 <span class="comment"></span> 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> 00008 <span class="comment">Also see acknowledgements in Readme.html</span> 00009 <span class="comment"></span> 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> 00013 <span class="comment">version.</span> 00014 <span class="comment"></span> 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> 00018 <span class="comment"></span> 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> 00023 <span class="comment">-----------------------------------------------------------------------------</span> 00024 <span class="comment">*/</span> 00025 <span class="preprocessor">#ifndef __SceneQuery_H__</span> 00026 <span class="preprocessor"></span><span class="preprocessor">#define __SceneQuery_H__</span> 00027 <span class="preprocessor"></span> 00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> 00029 <span class="preprocessor">#include "<a class="code" href="OgreAxisAlignedBox_8h.html">OgreAxisAlignedBox.h</a>"</span> 00030 <span class="preprocessor">#include "<a class="code" href="OgreSphere_8h.html">OgreSphere.h</a>"</span> 00031 <span class="preprocessor">#include "<a class="code" href="OgreRay_8h.html">OgreRay.h</a>"</span> 00032 <span class="preprocessor">#include "<a class="code" href="OgreRenderOperation_8h.html">OgreRenderOperation.h</a>"</span> 00033 <span class="preprocessor">#include "<a class="code" href="OgrePlaneBoundedVolume_8h.html">OgrePlaneBoundedVolume.h</a>"</span> 00034 00035 <span class="keyword">namespace </span>Ogre { 00036 00037 <span class="comment">// forward declaration</span> 00038 <span class="keyword">class </span>SceneQueryListener; <a name="l00064"></a><a class="code" href="classOgre_1_1SceneQuery.html">00064</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a13">_OgreExport</a> SceneQuery 00065 { 00066 <span class="keyword">public</span>: <a name="l00073"></a><a class="code" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryw5">00073</a> <span class="keyword">enum</span> WorldFragmentType { 00075 WFT_NONE, 00077 WFT_PLANE_BOUNDED_REGION, 00079 WFT_SINGLE_INTERSECTION, 00081 WFT_CUSTOM_GEOMETRY, 00083 WFT_RENDER_OPERATION 00084 }; 00085 <a name="l00099"></a><a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">00099</a> <span class="keyword">struct </span><a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">WorldFragment</a> { <a name="l00101"></a><a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento0">00101</a> WorldFragmentType fragmentType; <a name="l00103"></a><a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento1">00103</a> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a> singleIntersection; <a name="l00105"></a><a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento2">00105</a> std::list<Plane>* planes; <a name="l00107"></a><a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento3">00107</a> <span class="keywordtype">void</span>* geometry; <a name="l00109"></a><a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html#Ogre_1_1SceneQuery_1_1WorldFragmento4">00109</a> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>* renderOp; 00110 00111 }; 00112 <span class="keyword">protected</span>: <a name="l00113"></a><a class="code" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp4">00113</a> <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mParentSceneMgr; <a name="l00114"></a><a class="code" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp5">00114</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> mQueryMask; <a name="l00115"></a><a class="code" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp6">00115</a> std::set<WorldFragmentType> mSupportedWorldFragments; <a name="l00116"></a><a class="code" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQueryp7">00116</a> WorldFragmentType mWorldFragmentType; 00117 00118 <span class="keyword">public</span>: 00120 SceneQuery(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr); 00121 <span class="keyword">virtual</span> ~SceneQuery(); 00122 00132 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setQueryMask(<span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> mask); 00134 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> getQueryMask(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00135 00146 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setWorldFragmentType(<span class="keyword">enum</span> WorldFragmentType wft); 00147 00149 <span class="keyword">virtual</span> WorldFragmentType getWorldFragmentType(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00150 <a name="l00152"></a><a class="code" href="classOgre_1_1SceneQuery.html#Ogre_1_1TerrainRaySceneQuerya17">00152</a> <span class="keyword">virtual</span> <span class="keyword">const</span> std::set<WorldFragmentType>* getSupportedWorldFragmentTypes(<span class="keywordtype">void</span>)<span class="keyword"> const</span> 00153 <span class="keyword"> </span>{<span class="keywordflow">return</span> &mSupportedWorldFragments;} 00154 00155 00156 }; 00157 <a name="l00164"></a><a class="code" href="classOgre_1_1SceneQueryListener.html">00164</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> SceneQueryListener 00165 { 00166 <span class="keyword">public</span>: 00172 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* object) = 0; 00178 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> queryResult(<a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* fragment) = 0; 00179 00180 }; 00181 <a name="l00182"></a><a class="code" href="namespaceOgre.html#a494">00182</a> <span class="keyword">typedef</span> std::list<MovableObject*> <a class="code" href="namespaceOgre.html#a494">SceneQueryResultMovableList</a>; <a name="l00183"></a><a class="code" href="namespaceOgre.html#a495">00183</a> <span class="keyword">typedef</span> std::list<SceneQuery::WorldFragment*> <a class="code" href="namespaceOgre.html#a495">SceneQueryResultWorldFragmentList</a>; <a name="l00185"></a><a class="code" href="structOgre_1_1SceneQueryResult.html">00185</a> <span class="keyword">struct </span><a class="code" href="class__OgreExport.html">_OgreExport</a> SceneQueryResult 00186 { <a name="l00188"></a><a class="code" href="structOgre_1_1SceneQueryResult.html#Ogre_1_1SceneQueryResulto0">00188</a> <a class="code" href="namespaceOgre.html#a494">SceneQueryResultMovableList</a> movables; <a name="l00190"></a><a class="code" href="structOgre_1_1SceneQueryResult.html#Ogre_1_1SceneQueryResulto1">00190</a> <a class="code" href="namespaceOgre.html#a495">SceneQueryResultWorldFragmentList</a> worldFragments; 00191 }; 00192 <a name="l00199"></a><a class="code" href="classOgre_1_1RegionSceneQuery.html">00199</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> RegionSceneQuery 00200 : <span class="keyword">public</span> SceneQuery, <span class="keyword">public</span> SceneQueryListener 00201 { 00202 <span class="keyword">protected</span>: <a name="l00203"></a><a class="code" href="classOgre_1_1RegionSceneQuery.html#Ogre_1_1SphereSceneQueryp1">00203</a> SceneQueryResult* mLastResult; 00204 <span class="keyword">public</span>: 00206 RegionSceneQuery(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr); 00207 <span class="keyword">virtual</span> ~RegionSceneQuery(); 00216 <span class="keyword">virtual</span> SceneQueryResult& execute(<span class="keywordtype">void</span>); 00217 00225 <span class="keyword">virtual</span> <span class="keywordtype">void</span> execute(SceneQueryListener* listener) = 0; 00226 00230 <span class="keyword">virtual</span> SceneQueryResult& getLastResults(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00237 <span class="keyword">virtual</span> <span class="keywordtype">void</span> clearResults(<span class="keywordtype">void</span>); 00238 00240 <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* first); 00242 <span class="keywordtype">bool</span> queryResult(<a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* fragment); 00243 }; 00244 <a name="l00246"></a><a class="code" href="classOgre_1_1AxisAlignedBoxSceneQuery.html">00246</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> AxisAlignedBoxSceneQuery : <span class="keyword">public</span> RegionSceneQuery 00247 { 00248 <span class="keyword">protected</span>: <a name="l00249"></a><a class="code" href="classOgre_1_1AxisAlignedBoxSceneQuery.html#Ogre_1_1OctreeAxisAlignedBoxSceneQueryp0">00249</a> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> mAABB; 00250 <span class="keyword">public</span>: 00251 AxisAlignedBoxSceneQuery(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr); 00252 <span class="keyword">virtual</span> ~AxisAlignedBoxSceneQuery(); 00253 00255 <span class="keywordtype">void</span> setBox(<span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& box); 00256 00258 <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& getBox(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00259 00260 }; 00261 <a name="l00263"></a><a class="code" href="classOgre_1_1SphereSceneQuery.html">00263</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> SphereSceneQuery : <span class="keyword">public</span> RegionSceneQuery 00264 { 00265 <span class="keyword">protected</span>: <a name="l00266"></a><a class="code" href="classOgre_1_1SphereSceneQuery.html#Ogre_1_1SphereSceneQueryp0">00266</a> <a class="code" href="classOgre_1_1Sphere.html">Sphere</a> mSphere; 00267 <span class="keyword">public</span>: 00268 SphereSceneQuery(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr); 00269 <span class="keyword">virtual</span> ~SphereSceneQuery(); 00271 <span class="keywordtype">void</span> setSphere(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Sphere.html">Sphere</a>& sphere); 00272 00274 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Sphere.html">Sphere</a>& getSphere() <span class="keyword">const</span>; 00275 00276 }; 00277 <a name="l00280"></a><a class="code" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html">00280</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> PlaneBoundedVolumeListSceneQuery : <span class="keyword">public</span> RegionSceneQuery 00281 { 00282 <span class="keyword">protected</span>: <a name="l00283"></a><a class="code" href="classOgre_1_1PlaneBoundedVolumeListSceneQuery.html#Ogre_1_1PlaneBoundedVolumeListSceneQueryp0">00283</a> <a class="code" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a> mVolumes; 00284 <span class="keyword">public</span>: 00285 PlaneBoundedVolumeListSceneQuery(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr); 00286 <span class="keyword">virtual</span> ~PlaneBoundedVolumeListSceneQuery(); 00288 <span class="keywordtype">void</span> setVolumes(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a>& volumes); 00289 00291 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a411">PlaneBoundedVolumeList</a>& getVolumes() <span class="keyword">const</span>; 00292 00293 }; 00294 00295 00296 <span class="comment">/*</span> 00298 <span class="comment"> class _OgreExport PyramidSceneQuery : public RegionSceneQuery</span> 00299 <span class="comment"> {</span> 00300 <span class="comment"> public:</span> 00301 <span class="comment"> PyramidSceneQuery(SceneManager* mgr);</span> 00302 <span class="comment"> virtual ~PyramidSceneQuery();</span> 00303 <span class="comment"> };</span> 00304 <span class="comment"> */</span> 00305 <a name="l00311"></a><a class="code" href="classOgre_1_1RaySceneQueryListener.html">00311</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> RaySceneQueryListener 00312 { 00313 <span class="keyword">public</span>: 00320 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* obj, <a class="code" href="namespaceOgre.html#a420">Real</a> distance) = 0; 00321 00328 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> queryResult(<a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* fragment, <a class="code" href="namespaceOgre.html#a420">Real</a> distance) = 0; 00329 00330 }; 00331 <a name="l00333"></a><a class="code" href="structOgre_1_1RaySceneQueryResultEntry.html">00333</a> <span class="keyword">struct </span><a class="code" href="class__OgreExport.html">_OgreExport</a> RaySceneQueryResultEntry 00334 { <a name="l00336"></a><a class="code" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo0">00336</a> <a class="code" href="namespaceOgre.html#a420">Real</a> distance; <a name="l00338"></a><a class="code" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo1">00338</a> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* movable; <a name="l00340"></a><a class="code" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo2">00340</a> <a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* worldFragment; <a name="l00342"></a><a class="code" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntrya0">00342</a> <span class="keywordtype">bool</span> operator < (<span class="keyword">const</span> RaySceneQueryResultEntry& rhs)<span class="keyword"> const</span> 00343 <span class="keyword"> </span>{ 00344 <span class="keywordflow">return</span> this->distance < rhs.<a class="code" href="structOgre_1_1RaySceneQueryResultEntry.html#Ogre_1_1RaySceneQueryResultEntryo0">distance</a>; 00345 } 00346 00347 }; <a name="l00348"></a><a class="code" href="namespaceOgre.html#a496">00348</a> <span class="keyword">typedef</span> std::list<RaySceneQueryResultEntry> <a class="code" href="namespaceOgre.html#a496">RaySceneQueryResult</a>; 00349 <a name="l00351"></a><a class="code" href="classOgre_1_1RaySceneQuery.html">00351</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> RaySceneQuery : <span class="keyword">public</span> SceneQuery, <span class="keyword">public</span> RaySceneQueryListener 00352 { 00353 <span class="keyword">protected</span>: <a name="l00354"></a><a class="code" href="classOgre_1_1RaySceneQuery.html#Ogre_1_1TerrainRaySceneQueryp0">00354</a> <a class="code" href="classOgre_1_1Ray.html">Ray</a> mRay; <a name="l00355"></a><a class="code" href="classOgre_1_1RaySceneQuery.html#Ogre_1_1TerrainRaySceneQueryp1">00355</a> <span class="keywordtype">bool</span> mSortByDistance; <a name="l00356"></a><a class="code" href="classOgre_1_1RaySceneQuery.html#Ogre_1_1TerrainRaySceneQueryp2">00356</a> <a class="code" href="namespaceOgre.html#a422">ushort</a> mMaxResults; <a name="l00357"></a><a class="code" href="classOgre_1_1RaySceneQuery.html#Ogre_1_1TerrainRaySceneQueryp3">00357</a> <a class="code" href="namespaceOgre.html#a496">RaySceneQueryResult</a>* mLastResult; 00358 00359 <span class="keyword">public</span>: 00360 RaySceneQuery(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr); 00361 <span class="keyword">virtual</span> ~RaySceneQuery(); 00363 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRay(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>& ray); 00365 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>& getRay(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00384 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setSortByDistance(<span class="keywordtype">bool</span> sort, <a class="code" href="namespaceOgre.html#a422">ushort</a> maxresults = 0); 00386 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getSortByDistance(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00389 <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a422">ushort</a> getMaxResults(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00398 <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a496">RaySceneQueryResult</a>& execute(<span class="keywordtype">void</span>); 00399 00407 <span class="keyword">virtual</span> <span class="keywordtype">void</span> execute(RaySceneQueryListener* listener) = 0; 00408 00412 <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a496">RaySceneQueryResult</a>& getLastResults(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00419 <span class="keyword">virtual</span> <span class="keywordtype">void</span> clearResults(<span class="keywordtype">void</span>); 00420 00422 <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* obj, <a class="code" href="namespaceOgre.html#a420">Real</a> distance); 00424 <span class="keywordtype">bool</span> queryResult(<a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* fragment, <a class="code" href="namespaceOgre.html#a420">Real</a> distance); 00425 00426 00427 00428 00429 }; 00430 <a name="l00436"></a><a class="code" href="classOgre_1_1IntersectionSceneQueryListener.html">00436</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> IntersectionSceneQueryListener 00437 { 00438 <span class="keyword">public</span>: 00445 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* first, <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* second) = 0; 00446 00453 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* movable, <a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* fragment) = 0; 00454 00455 <span class="comment">/* NB there are no results for world fragments intersecting other world fragments;</span> 00456 <span class="comment"> it is assumed that world geometry is either static or at least that self-intersections</span> 00457 <span class="comment"> are irrelevant or dealt with elsewhere (such as the custom scene manager) */</span> 00458 00459 00460 }; 00461 <a name="l00462"></a><a class="code" href="namespaceOgre.html#a497">00462</a> <span class="keyword">typedef</span> std::pair<MovableObject*, MovableObject*> <a class="code" href="namespaceOgre.html#a497">SceneQueryMovableObjectPair</a>; <a name="l00463"></a><a class="code" href="namespaceOgre.html#a498">00463</a> <span class="keyword">typedef</span> std::pair<MovableObject*, SceneQuery::WorldFragment*> <a class="code" href="namespaceOgre.html#a498">SceneQueryMovableObjectWorldFragmentPair</a>; <a name="l00464"></a><a class="code" href="namespaceOgre.html#a499">00464</a> <span class="keyword">typedef</span> std::list<SceneQueryMovableObjectPair> <a class="code" href="namespaceOgre.html#a499">SceneQueryMovableIntersectionList</a>; <a name="l00465"></a><a class="code" href="namespaceOgre.html#a500">00465</a> <span class="keyword">typedef</span> std::list<SceneQueryMovableObjectWorldFragmentPair> <a class="code" href="namespaceOgre.html#a500">SceneQueryMovableWorldFragmentIntersectionList</a>; <a name="l00467"></a><a class="code" href="structOgre_1_1IntersectionSceneQueryResult.html">00467</a> <span class="keyword">struct </span><a class="code" href="class__OgreExport.html">_OgreExport</a> IntersectionSceneQueryResult 00468 { <a name="l00470"></a><a class="code" href="structOgre_1_1IntersectionSceneQueryResult.html#Ogre_1_1IntersectionSceneQueryResulto0">00470</a> <a class="code" href="namespaceOgre.html#a499">SceneQueryMovableIntersectionList</a> movables2movables; <a name="l00472"></a><a class="code" href="structOgre_1_1IntersectionSceneQueryResult.html#Ogre_1_1IntersectionSceneQueryResulto1">00472</a> <a class="code" href="namespaceOgre.html#a500">SceneQueryMovableWorldFragmentIntersectionList</a> movables2world; 00473 00474 00475 00476 }; 00477 <a name="l00486"></a><a class="code" href="classOgre_1_1IntersectionSceneQuery.html">00486</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> IntersectionSceneQuery 00487 : <span class="keyword">public</span> SceneQuery, <span class="keyword">public</span> IntersectionSceneQueryListener 00488 { 00489 <span class="keyword">protected</span>: <a name="l00490"></a><a class="code" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQueryp0">00490</a> IntersectionSceneQueryResult* mLastResult; 00491 <span class="keyword">public</span>: 00492 IntersectionSceneQuery(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* mgr); 00493 <span class="keyword">virtual</span> ~IntersectionSceneQuery(); 00494 00503 <span class="keyword">virtual</span> IntersectionSceneQueryResult& execute(<span class="keywordtype">void</span>); 00504 00512 <span class="keyword">virtual</span> <span class="keywordtype">void</span> execute(IntersectionSceneQueryListener* listener) = 0; 00513 00517 <span class="keyword">virtual</span> IntersectionSceneQueryResult& getLastResults(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00524 <span class="keyword">virtual</span> <span class="keywordtype">void</span> clearResults(<span class="keywordtype">void</span>); 00525 00527 <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* first, <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* second); 00529 <span class="keywordtype">bool</span> queryResult(<a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* movable, <a class="code" href="structOgre_1_1SceneQuery_1_1WorldFragment.html">SceneQuery::WorldFragment</a>* fragment); 00530 }; 00531 00532 00533 } 00534 00535 00536 00537 <span class="preprocessor">#endif</span> </pre></div><p> Copyright © 2000-2005 by The OGRE Team<br /> Last modified Wed Feb 23 00:19:13 2005 </p> </body> </html>