<html> <head> <title>OgreSubEntity.h Source File - OGRE Documentation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <link type="text/css" rel="stylesheet" href="style.css"> </head> <body> <!-- Generated by Doxygen 1.3.6 --> <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a> | <a class="qindex" href="pages.html">Related Pages</a></div> <h1>OgreSubEntity.h</h1><a href="OgreSubEntity_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> 00002 <span class="comment">-----------------------------------------------------------------------------</span> 00003 <span class="comment">This source file is part of OGRE</span> 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> 00006 <span class="comment"></span> 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> 00008 <span class="comment">Also see acknowledgements in Readme.html</span> 00009 <span class="comment"></span> 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> 00013 <span class="comment">version.</span> 00014 <span class="comment"></span> 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> 00018 <span class="comment"></span> 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> 00023 <span class="comment">-----------------------------------------------------------------------------</span> 00024 <span class="comment">*/</span> 00025 <span class="preprocessor">#ifndef __SubEntity_H__</span> 00026 <span class="preprocessor"></span><span class="preprocessor">#define __SubEntity_H__</span> 00027 <span class="preprocessor"></span> 00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> 00029 00030 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span> 00031 <span class="preprocessor">#include "<a class="code" href="OgreRenderable_8h.html">OgreRenderable.h</a>"</span> 00032 <span class="preprocessor">#include "<a class="code" href="OgreHardwareBufferManager_8h.html">OgreHardwareBufferManager.h</a>"</span> 00033 00034 <span class="keyword">namespace </span>Ogre { 00035 <a name="l00052"></a><a class="code" href="classOgre_1_1SubEntity.html">00052</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a13">_OgreExport</a> SubEntity: <span class="keyword">public</span> <a class="code" href="classOgre_1_1Renderable.html">Renderable</a> 00053 { 00054 <span class="comment">// Note no virtual functions for efficiency</span> <a name="l00055"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityn0">00055</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1Entity.html">Entity</a>; <a name="l00056"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityn1">00056</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>; 00057 <span class="keyword">protected</span>: 00060 SubEntity(<a class="code" href="classOgre_1_1Entity.html">Entity</a>* parent, <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* subMeshBasis); 00061 00064 <span class="keyword">virtual</span> ~SubEntity(); 00065 <a name="l00067"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp0">00067</a> <a class="code" href="classOgre_1_1Entity.html">Entity</a>* mParentEntity; 00068 <a name="l00070"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp1">00070</a> <a class="code" href="namespaceOgre.html#a426">String</a> mMaterialName; 00071 <a name="l00073"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp2">00073</a> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a> mpMaterial; 00074 00075 <span class="comment">// Pointer to the SubMesh defining geometry.</span> <a name="l00076"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp3">00076</a> <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* mSubMesh; 00077 <a name="l00079"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp4">00079</a> <span class="keywordtype">bool</span> mVisible; 00080 <a name="l00081"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp5">00081</a> <a class="code" href="namespaceOgre.html#a645">SceneDetailLevel</a> mRenderDetail; <a name="l00083"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp6">00083</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> mMaterialLodIndex; 00084 <a name="l00086"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp7">00086</a> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* mBlendedVertexData; <a name="l00088"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntityp8">00088</a> <a class="code" href="classOgre_1_1TempBlendedBufferInfo.html">TempBlendedBufferInfo</a> mTempBlendedBuffer; 00090 <span class="keywordtype">void</span> prepareTempBlendBuffers(<span class="keywordtype">void</span>); 00091 00092 <span class="keyword">public</span>: 00095 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& getMaterialName() <span class="keyword">const</span>; 00096 00103 <span class="keywordtype">void</span> setMaterialName( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& name ); 00104 00106 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setVisible(<span class="keywordtype">bool</span> visible); 00107 00109 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isVisible(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00110 00113 <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* getSubMesh(<span class="keywordtype">void</span>); 00114 00117 <span class="keyword">const</span> <a class="code" href="classOgre_1_1MaterialPtr.html">MaterialPtr</a>& getMaterial(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00118 00121 <a class="code" href="classOgre_1_1Technique.html">Technique</a>* getTechnique(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00122 00125 <span class="keywordtype">void</span> getRenderOperation(<a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>& op); 00126 00129 <span class="keywordtype">void</span> getWorldTransforms(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* xform) <span class="keyword">const</span>; 00131 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Quaternion.html">Quaternion</a>& getWorldOrientation(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00133 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& getWorldPosition(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00136 <span class="keywordtype">bool</span> getNormaliseNormals(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00139 <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumWorldTransforms(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00141 <a class="code" href="namespaceOgre.html#a420">Real</a> getSquaredViewDepth(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam) <span class="keyword">const</span>; <a name="l00143"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya14">00143</a> <span class="keywordtype">void</span> setRenderDetail(SceneDetailLevel renderDetail) { mRenderDetail = renderDetail; } <a name="l00145"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya15">00145</a> <a class="code" href="namespaceOgre.html#a645">SceneDetailLevel</a> getRenderDetail()<span class="keyword"> const </span>{<span class="keywordflow">return</span> mRenderDetail;} 00147 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>& getLights(<span class="keywordtype">void</span>) <span class="keyword">const</span>; <a name="l00149"></a><a class="code" href="classOgre_1_1SubEntity.html#Ogre_1_1SubEntitya17">00149</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* getBlendedVertexData(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> mBlendedVertexData; } 00151 <span class="keywordtype">bool</span> getCastsShadows(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00155 <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* _getBlendedVertexData(<span class="keywordtype">void</span>) <span class="keyword">const</span>; 00156 }; 00157 00158 } 00159 00160 00161 <span class="preprocessor">#endif</span> </pre></div><p> Copyright © 2000-2005 by The OGRE Team<br /> Last modified Wed Feb 23 00:19:14 2005 </p> </body> </html>