<html> <head> <title>Struct FillBitmap</title> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <link rel="stylesheet" type="text/css" href="../../../../idl.css"> </head> <body> <div id="adc-idlref"> <a name="_top_"> </a><table class="navimain" border="0" cellpadding="3"> <tr> <td class="navimain"><a href="../module-ix.html" class="navimain">Overview</a></td> <td class="navimain"><a href="module-ix.html" class="navimain">Module</a></td> <td class="navimain"><a href="FillBitmap-xref.html" class="navimain">Use</a></td> <td class="navimainnone">Devguide</td> <td class="navimain"><a href="../../../../index-files/index-1.html" class="navimain">Index</a></td> </tr> </table> <table class="navisub" border="0" cellpadding="0"> <tr> <td class="navisub"><a href="#Elements" class="navisub">Elements' Summary</a></td> <td class="navisub"><a href="#ElementDetails" class="navisub">Elements' Details</a></td> </tr> </table> <hr> <table border="0" width="100%" cellpadding="5" cellspacing="3" class="title-table" style="margin-bottom:6pt;"> <tr> <td><p class="namechain"><a href="../../../../module-ix.html" class="namechain">::</a> <a href="../../../module-ix.html" class="namechain">com</a> :: <a href="../../module-ix.html" class="namechain">sun</a> :: <a href="../module-ix.html" class="namechain">star</a> :: <a href="module-ix.html" class="namechain">chart2</a> :: </p> </td> </tr> <tr> <td class="title"><table class="title-table" width="99%"> <tr> <td width="25%" class="title2">unpublished </td> <td width="50%" class="title">struct FillBitmap</td> <td width="*"/></tr> </table> </td> </tr> <tr> <td/></tr> <tr> <td><dl> <dt><b>Description</b></dt> <dd>This strucutre contains all properties of a bitmap when used as FillStyle. </dd> <dt><b/></dt> <dd/></dl> </td> </tr> </table> <hr> <a name="Elements"/><table border="1" width="100%" cellpadding="5" cellspacing="0" class="subtitle"> <tr> <td class="subtitle" colspan="2">Elements' Summary</td> </tr> <tr> <td class="imsum_left"><a href="#aURL">aURL</a></td> <td class="imsum_right">a URL to the bitmap used. This may be an internal URL of the graphics manager. </td> </tr> <tr> <td class="imsum_left"><a href="#aOffset">aOffset</a></td> <td class="imsum_right">This is the horizontal and vertical offset where the tile starts. </td> </tr> <tr> <td class="imsum_left"><a href="#aPositionOffset">aPositionOffset</a></td> <td class="imsum_right">Every second line (X) / row (Y) of tiles is moved the given percent of the witdh of the bitmap. </td> </tr> <tr> <td class="imsum_left"><a href="#aRectanglePoint">aRectanglePoint</a></td> <td class="imsum_right">The RectanglePoint specifies the position inside of the bitmap to use as the top left position for rendering. </td> </tr> <tr> <td class="imsum_left"><a href="#bLogicalSize">bLogicalSize</a></td> <td class="imsum_right">specifies if the size is given in percentage or as an absolute value. </td> </tr> <tr> <td class="imsum_left"><a href="#aSize">aSize</a></td> <td class="imsum_right">This is the size of the tile for filling. </td> </tr> <tr> <td class="imsum_left"><a href="#aBitmapMode">aBitmapMode</a></td> <td class="imsum_right">this enum selects how a area is filled with a single bitmap. </td> </tr> </table> <a name="ElementDetails"/><table border="1" width="100%" cellpadding="5" cellspacing="0" class="subtitle"> <tr> <td class="subtitle">Elements' Details</td> </tr> <tr> <td class="imdetail"><a name="aURL" class="membertitle">aURL</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center"> <tr> <td>string <b>aURL</b>;<hr> <dl> <dt><b>Description</b></dt> <dd>a URL to the bitmap used. This may be an internal URL of the graphics manager. </dd> </dl> </td> </tr> </table> </td> </tr> <tr> <td class="imdetail"><a name="aOffset" class="membertitle">aOffset</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center"> <tr> <td>::com::sun::star::<a href="../awt/module-ix.html">awt</a>::<a href="../awt/Point.html">Point</a> <b>aOffset</b>;<hr> <dl> <dt><b>Description</b></dt> <dd>This is the horizontal and vertical offset where the tile starts. </dd> <dd><p>It is given in percent in relation to the width of the bitmap.</p> </dd> </dl> </td> </tr> </table> </td> </tr> <tr> <td class="imdetail"><a name="aPositionOffset" class="membertitle">aPositionOffset</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center"> <tr> <td>::com::sun::star::<a href="../awt/module-ix.html">awt</a>::<a href="../awt/Point.html">Point</a> <b>aPositionOffset</b>;<hr> <dl> <dt><b>Description</b></dt> <dd>Every second line (X) / row (Y) of tiles is moved the given percent of the witdh of the bitmap. </dd> </dl> </td> </tr> </table> </td> </tr> <tr> <td class="imdetail"><a name="aRectanglePoint" class="membertitle">aRectanglePoint</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center"> <tr> <td>::com::sun::star::<a href="../drawing/module-ix.html">drawing</a>::<a href="../drawing/RectanglePoint.html">RectanglePoint</a> <b>aRectanglePoint</b>;<hr> <dl> <dt><b>Description</b></dt> <dd>The RectanglePoint specifies the position inside of the bitmap to use as the top left position for rendering. </dd> </dl> </td> </tr> </table> </td> </tr> <tr> <td class="imdetail"><a name="bLogicalSize" class="membertitle">bLogicalSize</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center"> <tr> <td>boolean <b>bLogicalSize</b>;<hr> <dl> <dt><b>Description</b></dt> <dd>specifies if the size is given in percentage or as an absolute value. </dd> <dd><p>If this is <b>true</b>, the properties SizeX and SizeY contain the size of the tile in percent of the size of the original bitmap. If this is <b>false</b>, the size of the tile is specified with 1/100th mm.</p> </dd> </dl> </td> </tr> </table> </td> </tr> <tr> <td class="imdetail"><a name="aSize" class="membertitle">aSize</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center"> <tr> <td>::com::sun::star::<a href="../awt/module-ix.html">awt</a>::<a href="../awt/Size.html">Size</a> <b>aSize</b>;<hr> <dl> <dt><b>Description</b></dt> <dd>This is the size of the tile for filling. </dd> <dd><p>Depending on the property LogicalSize, this is either relative or absolute.</p> </dd> </dl> </td> </tr> </table> </td> </tr> <tr> <td class="imdetail"><a name="aBitmapMode" class="membertitle">aBitmapMode</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center"> <tr> <td>::com::sun::star::<a href="../drawing/module-ix.html">drawing</a>::<a href="../drawing/BitmapMode.html">BitmapMode</a> <b>aBitmapMode</b>;<hr> <dl> <dt><b>Description</b></dt> <dd>this enum selects how a area is filled with a single bitmap. </dd> <dd><p>It may be repeated, stretched or displayed with blank space around it.</p> </dd> </dl> </td> </tr> </table> </td> </tr> </table> <a href="#_top_">Top of Page</a><hr size="3"><p class="copyright" align="center">Copyright © 2009 Sun Microsystems, Inc.</p> </div> <!-- id="adc-idlref" --> </body> </html>